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* Make DEBUG keycode disable as well as enable (#5898)fauxpark2019-05-191-1/+5
| | | | | | * Make DEBUG keycode disable as well as enable * print() can always be used regardless of debug_enable state
* Cleanup/rgb matrix (#5811)XScorpion22019-05-101-1/+1
| | | | | | | | | | | | | | | | | | | | | | * clean up rgb matrix extern usage Moved rgb matrix boiler plate into macros Rebased onto typing heatmap pr * Fixing the reversed frame buffer access in digital rain * Fixing digital rain & typing heatmap if keyreactive effects are not enabled * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Adding parenthesizes to DRIVER_LED_TOTAL where necessary * Updated docs * added notes about parentheses
* [Keyboard] Sol keyboard conversion to split common (#5773)XScorpion22019-05-061-18/+5
| | | | | | | | | | | | | | | | | | | | | | * Split common conversion * Updated serial and encoder pins * Fixing default folder until r2 * Fixing oled driver on slave split common * Fixing keymap compile errors * Fixing oled inactivity timer on slave split common * Hoisted oled driver task, init, & activity to keyboard.c * Update keyboards/sol/config.h Co-Authored-By: XScorpion2 <rcalt2vt@gmail.com> * Remove TAPPING_FORCE_HOLD
* Simple extended space cadet (#5277)XScorpion22019-04-291-120/+3
| | | | | | | | * Simplifying and Extending Space Cadet to work on Ctrl and Alt keys * PR Review feedback * Reverting back to keycodes
* Fix #3566 use an hardware timer for software PWM stability (#3615)Brice Figureau2019-04-221-43/+213
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | With my XD60, I noticed that when typing the backlight was flickering. The XD60 doesn't have the backlight wired to a hardware PWM pin. I assumed it was a timing issue in the matrix scan that made the PWM lit the LED a bit too longer. I verified it because the more keys that were pressed, the more lighting I observed. This patch makes the software PWM be called during CPU interruptions. It works almost like the hardware PWM, except instead of using the CPU waveform generation, the CPU will fire interruption when the LEDs need be turned on or off. Using the same timer system as for hardware PWM, when the counter will reach OCRxx (the current backlight level), an Output Compare match interrupt will be fired and we'll turn the LEDs off. When the counter reaches its maximum value, an overflow interrupt will be triggered in which we turn the LEDs on. This way we replicate the hardware backlight PWM duty cycle. This gives a better time stability of the PWM computation than pure software PWM, leading to a flicker free backlight. Since this is reusing the hardware PWM code, software PWM also supports backlight breathing. Note that if timer1 is used for audio, backlight will use timer3, and if timer3 is used for audio backlight will use timer1. If both timers are used for audio, then this feature is disabled and we revert to the matrix scan based PWM computation. Signed-off-by: Brice Figureau <brice@daysofwonder.com>
* OLED Driver FeatureRyan Caltabiano2019-04-201-0/+13
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* Use auto output for Adafruit BLE (#4131)Mike Roberts2019-04-191-0/+3
| | | | | | | | * use auto for adafruit ble * spacing * switch ifdef name
* Change table namesDrashna Jaelre2019-04-121-4/+4
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* Cleanup codeDrashna Jaelre2019-04-121-13/+3
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* Make send_char multilined for readaabilityDrashna Jaelre2019-04-121-8/+20
| | | | So future us' will thaank us
* Clean up some of the codeDrashna Jaelre2019-04-121-3/+2
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* Add AltGr/RALT support to Send StringDrashna Jaelre2019-04-121-9/+34
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* [Keyboard] Refactor jj40 to current standards (#5574)zvecr2019-04-081-0/+7
| | | | | | | | | | * Refactor jj40 in line with current ps2avrgb template * Disable bootmagic lite as it seems to not work on atmega32a/bootloadHID * Add backlight pwm bodge till #4324 lands * Increase planck keymap compatibility
* Fixed tap/down/up handling in dynamic keymap macros (#5363)Drashna Jaelre2019-04-071-6/+6
|\ | | | | | | | | | | * Fixed tap/down/up handling in dynamic keymap macros * Added SS_TAP_CODE, SS_DOWN_CODE, SS_UP_CODE
| * Added SS_TAP_CODE, SS_DOWN_CODE, SS_UP_CODEWilba65822019-03-301-6/+6
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* | Custom Tapping Term per key (#5009)Drashna Jaelre2019-04-051-10/+22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Add customizable tapping terms * Add Documentation * Fix function * Fixes * It's not a pointer * Add debugging output * Update documentation to be at least vaguely accurate * Use `get_tapping_term(tapping_key.event)` instead `e` doesn't include column and row information, properly. It registers as 255, regardless of the actual keypress. However `tapping_key.event` actually gives the correct column and row information. It appears be the correct structure to use. In fact, it looks like the issue is that `e` is actually the "TICK" structure, as defined in keyboard.h * Use variable tapping term value rather than define * Silly drashna - tapping_key.event, not event * add get_event_keycode() function * Fix typo Co-Authored-By: drashna <drashna@live.com> * Remove post_process_record_quantum since it's the wrong PR * Update quantum/quantum.c Co-Authored-By: drashna <drashna@live.com> * Better handle ifdef statement for permissive hold Since we can't be sure that tapping term is actually 500 * Update quantum.c comments based on feedback * Clean up get_tapping_term function Clean up function so that users don't need to call the event function, and instead only check the keycode * Add ability to run functionality on and off * Make ifdef's more compact
* | RGB Matrix Overhaul (#5372)XScorpion22019-04-021-12/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | * RGB Matrix overhaul Breakout of animations to separate files Integration of optimized int based math lib Overhaul of rgb_matrix.c and animations for performance * Updating effect function api for future extensions * Combined the keypresses || keyreleases define checks into a single define so I stop forgetting it where necessary * Moving define RGB_MATRIX_KEYREACTIVE_ENABLED earlier in the include chain
* | Next set of split_common changes (#4974)James Churchill2019-03-121-30/+0
|/ | | | | | | | | | | | | | | | * Update split_common to use standard i2c drivers * Eliminate RGB_DIRTY/BACKLIT_DIRTY * Fix avr i2c_master error handling * Fix i2c_slave addressing * Remove unneeded timeout on i2c_stop() * Fix RGB I2C transfers * Remove incorrect comment
* Velocikey: Match RGB animation speed to typing speed (#3754)Chris Lewis2019-02-211-1/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Experimental LED support (untested) * Draft commit of typing speed RGB control * More information in the readme * Support all RGB animation modes (Fixes #1) * Added support for all RGB light modes to use typing speed Except christmas lights because that is seizure-inducing at high speeds! * Introduced a value range specific to each RGB mode Because some modes are a little too much when running at full speed! * Update readme.md * Update readme.md * Re-arrange typing_speed definitions (Fixes #5) (#6) * Re-arrange variable definitions to avoid including quantum.h from rgblight.c * Fix a compilation error when trying to run make test:all * Tweaks to the typing speed decay rate * Renamed to momentum; moved implementation into dedicated files * Groundwork for toggling momentum on/off (currently always on) * Add EEPROM toggle for momentum-matching * Moved momentum out of RGBLIGHT_ENABLE toggles so it's more generic * Move momentum decay task out of rgblight_task() * Fix missing momentum.h in lufa.c * Added documentation * Renamed feature to velocikey * Reverted readme to original state * Correct the readme title * Updated feature name in the docs * Update EECONFIG name * Add compile-time toggles for velocikey * Update feature documentation * Revert "Merge branch 'led-support' into master" This reverts commit e123ff5febf61639b9a9020748e1c2e2313460ff, reversing changes made to df111a55b9d4929182e16108b1c0ead15b16df97. * Move velocikey EECONFIG definition to depend on VELOCIKEY_ENABLE * Rename decay_task function to decelerate * Apply suggestions from code review Co-Authored-By: chrislewisdev <chris@chrislewisdev.com> * Re-order eeconfig definitions * Apply coding conventions * Apply #ifdef check in lufa.c * Refactored interval time checks into one functionc * Small rename * Fix unused function error for layouts not using all rgb effects * Only update EEPROM if Velocikey is enabled * Incorporate code review feedback * Small adjustment to top-end decay rate * Add Velocikey documentation to table of contents * Bring tetris:default keymap size down by disabling audio
* Haptic feedback generalized - DRV2605 and solenoids (#4939)ishtob2019-02-161-0/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * initial work to add eeprom to haptic feedback and decouple the feedback process from keyboards * Haptic feedback enhancements: on/off toggle working, feedback order working todo: -work on modes switching -get modes switching to save to eeprom * haptic enhancement - eeprom and modes added * Added set and get functions for haptic feedback * initial implementation of solenoids under haptic feedback * changed eeprom to 32 bits to reserve blocks for future features * start documentation of haptic feedback * change keycode per comment from reviewers * typo fixes * added eeprom for solenoid configs * added solenoid and docs * Add/fix default parameters configs, improve docs * more doc cleanup * add in solenoid buzz toggle, clean up doc * some fixes for error in compiling solenoid * fix a chibios specific i2c read function and added one for AVR controllers in DRV2605L.c * fixes for avr side issues * update keymap * fix keymap compile error * fix bugs found during solenoid testing * set pin that is not powered during bootloader * added warning about certain pins on the MCU may trip solenoid during DFU/bootloader
* fix compiling for backlight without led matrixskullY2019-02-101-1/+1
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* compiles, but long delay on startup and problemsskullY2019-02-101-4/+12
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* Improvements to Space Cadet Shift (#3856)Anthony2019-02-051-2/+35
| | | | | | | | * Improvement of Space Cadet Shift by preventing to automatically apply a modifier on the key and allow to override the default modifier. Closes qmk/qmk_firmware#3815 * Improve the use of the DISABLE_SPACE_CADET_MODIFIER flag to avoid unregistering KC_LSFT when equals to LSPO_MOD * change #if to if statement
* Backlight - New option : BACKLIGHT_CAPS_LOCK (#4769)Rockman182019-01-281-0/+18
| | | | | | | | | | | | | | | | | | | | | | * [BACKLIGHT_CAPS_LOCK_INDICATOR] Use backlight toggling as Caps Lock LED I've implemented this feature because S65-X doesn't have LED indicators and the existing led_set_kb(usb_led) function try to use backlight as indicator but that creates an inconsistency with backlight_config state. - define `BACKLIGHT_CAPS_LOCK_INDICATOR` to enable Caps Lock indicator using backlight (for keyboards without dedicated LED) - Don't turn off LED indicators when suspend because backlight is already turned off. Else led_set(0) will turn back on backlight. - Documentation has been updated * [BACKLIGHT_CAPS_LOCK_INDICATOR] Turn off all LED indicators except Caps Lock if BACKLIGHT_CAPS_LOCK_INDICATOR * [BACKLIGHT_CAPS_LOCK] Rename BACKLIGHT_CAPS_LOCK_INDICATOR * [BACKLIGHT_CAPS_LOCK] Use new IS_LED_ON method
* move `#include "rgb.h"` from quantum.h to quantum.cmtei2019-01-251-0/+5
| | | | I think `quantum.h` should contain only API declarations that `quantum.c` provides externally. `rgb.h` contains function weak definitions. This should not be in `quantum.h`.
* Overhaul Unicode Common functionality (#4325)Drashna Jaelre2018-12-191-11/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * remove merge artifacts * Unicode common cleanup (#17) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix white spaces Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * Rearrange process_unicode_common functions * Make Unicode input mode constants (UC_*) an enum * Simplify unicode_input_start/finish code * Make the key used for WinCompose configurable * Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY * Update Unicode input mode doc * Add descriptions and rearrange definitions in process_unicode_common.h * Add registry command to Unicode docs + misc updates * Reword an explanation in Unicode docs * Add TODO comment * Remove trailing whitespace * Improve Cycling documentation * Add Unicode Input method Cycling support (#19) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix white spaces Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: dr