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| * fix weirdness with arm and modsJack Humbert2017-02-152-19/+20
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| * unique variable nameJack Humbert2017-02-152-19/+19
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| * publicise variablesJack Humbert2017-02-152-4/+3
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| * add unicode common file, get names rightJack Humbert2017-02-151-0/+86
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| * add unicode common file, get names rightJack Humbert2017-02-156-209/+134
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| * split up unicode systems into different filesJack Humbert2017-02-156-236/+229
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| * Implement tap mod dual role for right side mods.Priyadi Iman Nurcahyo2017-02-101-1/+1
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| * Merge pull request #960 from ofples/feature/combosJack Humbert2017-02-062-0/+177
| |\ | | | | | | Keyboard combination triggers
| | * Merge branch 'master' into feature/combosOfer Plesser2016-12-161-3/+3
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| | * | Refactored as well as added support for action keys in combosOfer Plesser2016-12-162-68/+89
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| | * | Added support for timing out combos if a key as been pressed for longer than ↵Ofer Plesser2016-12-102-31/+96
| | | | | | | | | | | | | | | | COMBO_TERM
| | * | Implemented basic key combination featureOfer Plesser2016-12-102-0/+91
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| * | | Merge pull request #981 from jonasoberschweiber/osx-surrogate-pairsJack Humbert2017-02-061-1/+10
| |\ \ \ | | | | | | | | | | Add support for Unicode supplementary planes on OS X
| | * | | Add support for supplementary planes for OS XJonas Oberschweiber2016-12-311-1/+10
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| * | | | race condition between oneshot_mods and tap_danceSjB2017-01-292-1/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | since the keycode for a tap dance process gets process only after the TAPPING_TERM timeout, you really only have ONESHOT_TIMEOUT - TAPPING_TERM time to tap or double tap on the key. This fix save the oneshot_mods into the action.state structure and applies the mods with the keycode when it's registered. It also unregisters the mod when the the tap dance process gets reset.
| * | | | turn off rgb_midi in ezJack Humbert2017-01-231-0/+1
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| * | | | Unregister all mods before inputting Unicode, and reregister afterwardsPriyadi Iman Nurcahyo2017-01-091-8/+33
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| * | / add different scales for music modeJack Humbert2016-12-231-0/+9
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| * | specialise music variablesJack Humbert2016-12-121-3/+3
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| * Merge branch 'master' of github.com:jackhumbert/qmk_firmware into wu5y7Jack Humbert2016-11-281-0/+1
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| | * fix strict-prototypes warningPriyadi Iman Nurcahyo2016-11-261-0/+1
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| * | mergingJack Humbert2016-11-122-4/+60
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| * | working with power limitJack Humbert2016-10-163-0/+522
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* | | Keep unicode's input_mode through a power cycleZach Nielsen2016-11-101-0/+6
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* | Merge pull request #844 from priyadi/unicode_wincompose_inputJack Humbert2016-10-262-4/+10
|\ \ | | | | | | Unicode WinCompose input method
| * | Unicode WinCompose input methodPriyadi Iman Nurcahyo2016-10-232-4/+10
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* | | UNICODE_MAP: remove 5 char limit; ignore leading zeroes; handle OS limitationsPriyadi Iman Nurcahyo2016-10-231-7/+27
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* / Unicode map framework. Allow unicode up to 0xFFFFF using separatePriyadi Iman Nurcahyo2016-10-102-0/+30
|/ | | | mapping table
* Declare Unicode method hex_to_keycode() as “weak”coderkun2016-10-021-0/+1
| | | | Declare Unicode method hex_to_keycode() as “weak” to be able to override it in keymaps.
* Merge pull request #794 from AGausmann/midi-patchJack Humbert2016-09-291-1/+3
|\ | | | | Missing ifdef statement
| * Missing ifdef statementAdam Gausmann2016-09-291-1/+3
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* | add user_data fieldPavlos Vinieratos2016-09-211-0/+2
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* | formattingPavlos Vinieratos2016-09-211-4/+4
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* | restore each_tap callbackPavlos Vinieratos2016-09-211-0/+1
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* | tap-dance: Do not start a sequence on keyupGergely Nagy2016-09-011-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | There was an odd case, which confused the hell out of tap-dance: suppose you had a number of tap-dance keys, on a layer, and as part of the tap-dance, you turned that layer off - or had it on one-shot to begin with. In this case, the keydown event would trigger the tap-dance key, but the keyup would not. This had two funky consequences: - tap-dance did not correctly register that the dance has ended. - pressing any other tap-dance key would interrupt the previous tap-dance, and potentially input unwanted characters. To fix this, we simply do not start a tap-dance sequence on keyup, only when it is pressed. This way the previous sequence has enough time to time-out and finish properly, and we don't get confused. This fixes algernon/ergodox-layout#107. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | process_unicode: Add get_unicode_input_mode()Gergely Nagy2016-08-312-0/+5
| | | | | | | | | | | | | | | | There may be cases where one would like to know the current Unicode input mode, without having to keep track of it themselves. Add a function that does just this. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | quantum: Move qk_ucis_state to process_unicode.cGergely Nagy2016-08-242-2/+6
| | | | | | | | | | | | | | | | | | | | | | | | In order to not declare the same variable in multiple objects (which happens when building UCIS-enabled keymap for both the ErgoDox EZ and the ErgoDox Infinity), move the declaration to the .c file, and keep only an extern reference in the header. Many thanks to @fredizzimo for spotting the error in Travis, and suggesting the fix. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | Drop method to set Unicode input key and declare start and finish methods as ↵coderkun2016-08-212-13/+4
| | | | | | | | “weak” instead
* | Add method to set Unicode input key for ISO 14755coderkun2016-08-212-2/+13
| | | | | | | | https://github.com/jackhumbert/qmk_firmware/issues/672
* | Add a register/unregister_code16 pair of functionsGergely Nagy2016-08-181-4/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | These functions register not only the 8bit keycode, but the modifiers too. It doesn't handle the full range of the upper 8bits, just the mods, but that's a good start. Changed the tap-dance pair functions to use these, so one can do: `ACTION_TAP_DANCE_DOUBLE (KC_COLN, KC_SCLN)` ...and that will do the right thing. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | tap-dance: Major rework, to make it more reliableGergely Nagy2016-08-172-64/+66
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This reworks how the tap-dance feature works: instead of one global state, we have a state for each tap-dance key, so we can cancel them when another tap-dance key is in flight. This fixes #527. Since we have a state for each key, we can avoid situation where a keyup would mess with our global state. This fixes #563. And while here, we also make sure to fire events only once, and this fixes #574. There is one breaking change, though: tap-dance debugging support was removed, because dumping the whole state would increase the firmware size too much. Any keymap that made use of this, will have to be updated (but there's no such keymap in the repo). Also, there's a nice trick used in this rework: we need to iterate through tap_dance_actions in a few places, to check for timeouts, and so on. For this, we'd need to know the size of the array. We can't discover that at compile-time, because tap-dance gets compiled separately. We'd like to avoid having to terminate the list with a sentinel value, because that would require updates to all keymaps that use the feature. So, we keep track of the highest tap-dance code seen so far, and iterate until that index. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | tap-dance: Include action_tapping.h for TAPPING_TERMGergely Nagy2016-08-171-0/+1
| | | | | | | | | | | | | | Include `action_tapping.h`, so the keymap does not have to define a `TAPPING_TERM` for us, and we can use the default. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | process_unicode: Introduce a slight delayGergely Nagy2016-08-152-0/+8
| | | | | | | | | | | | | | | | When entering unicode codes, use some delay, so the OS has time to process the information. This is not needed on all systems, but some seem to require it. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | process_unicode: Replace register_hex32Gergely Nagy2016-08-152-13/+32
| | | | | | | | | | | | | | | | | | It turns out that register_hex32 did not work reliably, and some systems only allow 7 chars after the unicode magic sequence, while others allow 8. To remedy the situation, store the codes as strings, and type those in instead of doing bit shifting magic. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | process_unicode: Use uint32_t for UCIS purposesGergely Nagy2016-08-152-6/+13
| | | | | | | | | | | | | | Use a single uint32_t to store the unicode of a symbol, instead of an array of uint16_ts. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | process_unicode: Make the startup overridableGergely Nagy2016-08-152-0/+6
| | | | | | | | | | | | | | Extract out the part of `qk_ucis_start` that inputs the placeholder symbol, and make it weak, so it can be overridden. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | process_unicode: Call process_ucis() automaticallyGergely Nagy2016-08-152-2/+2
| | | | | | | | | | | | | | If UCIS is enabled, call process_ucis() automatically from process_record_quantum(). Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | process_unicode: Handle too long UCIS symbol namesGergely Nagy2016-08-151-1/+9
| | | | | | | | | | | | | | | | If the symbol name being entered is longer than the max, stop recording it, and stop processing keycodes apart from the ones that can delete, finish or cancel the sequence. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | process_unicode: Add a way to enter unicode symbols by nameGergely Nagy2016-08-152-2/+120
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The purpose of this change is to allow keymaps to specify a dictionary of unicode symbol name to code mappings, and let the person at the keyboard enter unicode symbols by name. This is done by having a way to trigger unicode symbol input mode, when all keys are cached until Esc, Enter or Space are pressed. Once that happens, we try to look up the symbol from our lookup table. If found, we erase back, and type the unicode magic in to get that symbol. If not found, we still erase back, start unicode input mode, and replay what the user typed in. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* | process_unicode: Small refactor & linux fixGergely Nagy2016-08-152-31/+48
| | | | | | | | | | | | | | | | | | | | | | This moves the unicode input start / end sequences into their own functions, so keymaps and other functionality can build on it too. At the same time, it changes how the Linux variant works, to match reality: CTRL+SHIFT must be unregistered too, and we close the thing with a Space instead. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>