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* New keycode macro (XP) for shifted character pairs using UNICODEMAP + bug ↵Konstantin Đorđević2019-05-031-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fixes and improvements (#4803) * Expose unicode_saved_mods * Add UNICODEMAP shift pair functionality and XS keycode * Add XS to keycode reference documentation * Pick pair index based on both Shift and Caps Lock state * Add XS to Unicode feature docs * Clean up process_unicode* headers * Extract unicode_map index calculation into function * Pick pair index as XOR rather than OR of Shift and Caps states * unicode_input_start() has to be called before the unicode_map index is calculated * Replace unicodemap_input_error() with more generic unicode_input_cancel() * Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U))) * UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC * Make keycode range checks more robust * Fix keycode range checks for different input modes * Add UNICODE_KEY_LNX, update docs * QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR * XS → XP, update docs * Tweak Unicode docs * Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers * Update Unicode table in docs/keycodes.md * Update Unicode docs per review comments * Replace references to Mac OS X with macOS in Unicode docs * As of v0.9.0, WinCompose supports all possible code points * Expand descriptions in XP docs * Update keycode table and cycling docs * Further expand cycling docs
* Overhaul Unicode Common functionality (#4325)Drashna Jaelre2018-12-191-2/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * remove merge artifacts * Unicode common cleanup (#17) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix white spaces Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * Rearrange process_unicode_common functions * Make Unicode input mode constants (UC_*) an enum * Simplify unicode_input_start/finish code * Make the key used for WinCompose configurable * Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY * Update Unicode input mode doc * Add descriptions and rearrange definitions in process_unicode_common.h * Add registry command to Unicode docs + misc updates * Reword an explanation in Unicode docs * Add TODO comment * Remove trailing whitespace * Improve Cycling documentation * Add Unicode Input method Cycling support (#19) * Standardize the Unicode EEPROM code * Remove unicode init from process_record_* functions * Add unicode init to where it belongs: matrix_init_quantum * Move Unicode proccessing to unicode common * Add audio feedback to input mode keys to drive konstantin up a wall * Tap_code cleanup * Update keycodes * Update unicode documentation * Update unicode keycodes for consistency/easier merge * Add Audio Feedback section * Remove Functions from feature page And link to the file instead. Link to specific lines later on. * Fix white spaces Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * Because I missed it! Co-Authored-By: drashna <drashna@live.com> * Fix spacing Co-Authored-By: drashna <drashna@live.com> * SPAAAAAAAAAACing Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Add BSD for future compatibility * Thought I fixed that! Co-Authored-By: drashna <drashna@live.com> * non-breaking Co-Authored-By: drashna <drashna@live.com> * Considered that Co-Authored-By: drashna <drashna@live.com> * Yuuup Co-Authored-By: drashna <drashna@live.com> * consistency Co-Authored-By: drashna <drashna@live.com> * white spaces .... copied from elsewhere Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * white spaces Co-Authored-By: drashna <drashna@live.com> * Update keycode defines * Fix Linux Song * Update all of the songs * Cleanup * Move and update check to ensure only one unicode method is enabled * Update quantum/quantum_keycodes.h * Update documentation * Wordsmithing and cleanup * Format unicode_common (#13) * case alignment * process_record_unicode_common → process_unicode_common * Move song arrays into function where they're used, align preprocessor directives * Swap the order of UC_WIN and UC_BSD * Update Unicode docs * Reorder Unicode mode stuff to match the order of input mode constants * Fix capitalization in doc subtitle * Readd BSD and OSX_RALT songs * Reword BSD note in docs * Readd BSD keycode description * Reword explanation of input on different platforms * Steal vomindoraan's input mode documentation Co-Authored-By: vomindoraan (vomindoraan@gmail.com) * Willingly give Drashna the rest of my Unicode doc improvements * Wordsmithing Co-Authored-By: drashna <drashna@live.com> * Rearrange process_unicode_common functions * Make Unicode input mode constants (UC_*) an enum * Simplify unicode_input_start/finish code * Make the key used for WinCompose configurable * Remove UC_OSX_RALT in favor of setting the key with UNICODE_OSX_KEY * Update Unicode input mode doc * Add descriptions and rearrange definitions in process_unicode_common.h * Add registry command to Unicode docs + misc updates * Reword an explanation in Unicode docs * Add TODO comment * Add cycle_unicode_input_mode and UNICODE_SELECTED_MODES macro * Add an option for making cycle changes persistent * Add debug prints to functions that change input_mode * Use cycle_unicode_input_mode in whitefox/konstantin * Add persist_unicode_input_mode function * Add offset to cycle to allow stepping in reverse * Add keycodes: UNICODE_MODE_FORWARD, UNICODE_MODE_REVERSE Aliases: UC_MOD, UC_RMOD (respectively) * REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts * Fix wrong constant name * Revert "REVERT ME: Undo changes to whitefox/konstantin to avoid conflicts" This reverts commit 42676bf251fc8e3823f5e614dad6e510ba47a2f3. * Change dprintf text * Give selected modes priority over EEPROM when !UNICODE_CYCLE_PERSIST * Remove trailing whitespace * Cleanup of RALT code and unicode compilation stuff * Remove else for unicode handling
* Fix Unicode EEPROM handling so it is consistent. (#4066)Drashna Jaelre2018-10-191-6/+1
| | | | | | | | | | | | | | | | * Fix Unicode EEPROM handling so it's consistant * Remove changes to my userspace * Optimize variables used * fix functions * additional cleanup * Add False Flag * rename function
* Fix undefined eeprom warnings in unicode processingFred Sundvik2017-04-131-0/+1
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* Worked around some new Makefile issues.nielsenz2017-03-301-0/+1
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* Pulling and pushing troublesnielsenz2017-03-301-75/+0
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* Merge branch 'master' into to_pushZay9502017-03-291-179/+17
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| * Clarify the quantum license (#1042)skullydazed2017-03-281-0/+15
| | | | | | | | | | | | | | | | | | | | * Clarify the license for files we have signoff on * Update against the currently signed off files * Remove unused and not clearly licensed headers * Replace an #endif I accidentally removed while resolving merge conflicts
| * add unicode common file, get names rightJack Humbert2017-02-151-85/+0
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| * split up unicode systems into different filesJack Humbert2017-02-151-200/+0
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| * Implement tap mod dual role for right side mods.Priyadi Iman Nurcahyo2017-02-101-1/+1
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| * Merge pull request #981 from jonasoberschweiber/osx-surrogate-pairsJack Humbert2017-02-061-1/+10
| |\ | | | | | | Add support for Unicode supplementary planes on OS X
| | * Add support for supplementary planes for OS XJonas Oberschweiber2016-12-311-1/+10
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| * | Unregister all mods before inputting Unicode, and reregister afterwardsPriyadi Iman Nurcahyo2017-01-091-8/+33
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* / Keep unicode's input_mode through a power cycleZach Nielsen2016-11-101-0/+6
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* Merge pull request #844 from priyadi/unicode_wincompose_inputJack Humbert2016-10-261-0/+5
|\ | | | | Unicode WinCompose input method
| * Unicode WinCompose input methodPriyadi Iman Nurcahyo2016-10-231-0/+5
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* | UNICODE_MAP: remove 5 char limit; ignore leading zeroes; handle OS limitationsPriyadi Iman Nurcahyo2016-10-231-7/+27
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* Unicode map framework. Allow unicode up to 0xFFFFF using separatePriyadi Iman Nurcahyo2016-10-101-0/+26
| | | | mapping table
* Declare Unicode method hex_to_keycode() as “weak”coderkun2016-10-021-0/+1
| | | | Declare Unicode method hex_to_keycode() as “weak” to be able to override it in keymaps.
* process_unicode: Add get_unicode_input_mode()Gergely Nagy2016-08-311-0/+4
| | | | | | | | There may be cases where one would like to know the current Unicode input mode, without having to keep track of it themselves. Add a function that does just this. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* quantum: Move qk_ucis_state to process_unicode.cGergely Nagy2016-08-241-0/+2
| | | | | | | | | | | | In order to not declare the same variable in multiple objects (which happens when building UCIS-enabled keymap for both the ErgoDox EZ and the ErgoDox Infinity), move the declaration to the .c file, and keep only an extern reference in the header. Many thanks to @fredizzimo for spotting the error in Travis, and suggesting the fix. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* Drop method to set Unicode input key and declare start and finish methods as ↵coderkun2016-08-211-8/+4
| | | | “weak” instead
* Add method to set Unicode input key for ISO 14755coderkun2016-08-211-2/+8
| | | | https://github.com/jackhumbert/qmk_firmware/issues/672
* process_unicode: Introduce a slight delayGergely Nagy2016-08-151-0/+4
| | | | | | | | When entering unicode codes, use some delay, so the OS has time to process the information. This is not needed on all systems, but some seem to require it. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* process_unicode: Replace register_hex32Gergely Nagy2016-08-151-9/+28
| | | | | | | | | It turns out that register_hex32 did not work reliably, and some systems only allow 7 chars after the unicode magic sequence, while others allow 8. To remedy the situation, store the codes as strings, and type those in instead of doing bit shifting magic. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* process_unicode: Use uint32_t for UCIS purposesGergely Nagy2016-08-151-3/+9
| | | | | | | Use a single uint32_t to store the unicode of a symbol, instead of an array of uint16_ts. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* process_unicode: Make the startup overridableGergely Nagy2016-08-151-0/+5
| | | | | | | Extract out the part of `qk_ucis_start` that inputs the placeholder symbol, and make it weak, so it can be overridden. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* process_unicode: Call process_ucis() automaticallyGergely Nagy2016-08-151-1/+1
| | | | | | | If UCIS is enabled, call process_ucis() automatically from process_record_quantum(). Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* process_unicode: Handle too long UCIS symbol namesGergely Nagy2016-08-151-1/+9
| | | | | | | | If the symbol name being entered is longer than the max, stop recording it, and stop processing keycodes apart from the ones that can delete, finish or cancel the sequence. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* process_unicode: Add a way to enter unicode symbols by nameGergely Nagy2016-08-151-1/+92
| | | | | | | | | | | | | | | The purpose of this change is to allow keymaps to specify a dictionary of unicode symbol name to code mappings, and let the person at the keyboard enter unicode symbols by name. This is done by having a way to trigger unicode symbol input mode, when all keys are cached until Esc, Enter or Space are pressed. Once that happens, we try to look up the symbol from our lookup table. If found, we erase back, and type the unicode magic in to get that symbol. If not found, we still erase back, start unicode input mode, and replay what the user typed in. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* process_unicode: Small refactor & linux fixGergely Nagy2016-08-151-31/+45
| | | | | | | | | | | This moves the unicode input start / end sequences into their own functions, so keymaps and other functionality can build on it too. At the same time, it changes how the Linux variant works, to match reality: CTRL+SHIFT must be unregistered too, and we close the thing with a Space instead. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* process_unicode: Fix set_unicode_input_mode()Gergely Nagy2016-08-131-1/+1
| | | | | | | | In the header, this was defined as `set_unicode_input_mode`, but the implementation had `set_unicode_mode` for a name. Changed the implementation to match the header. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
* Moves features to their own files (process_*), adds tap dance feature (#460)Jack Humbert2016-06-291-0/+57
* non-working commit * working * subprojects implemented for planck * pass a subproject variable through to c * consolidates clueboard revisions * thanks for letting me know about conflicts.. * turn off audio for yang's * corrects starting paths for subprojects * messing around with travis * semicolon * travis script * travis script * script for travis * correct directory (probably), amend files to commit * remove origin before adding * git pull, correct syntax * git checkout * git pull origin branch * where are we? * where are we? * merging * force things to happen * adds commit message, adds add * rebase, no commit message * rebase branch * idk! * try just pull * fetch - merge * specify repo branch * checkout * goddammit * merge? idk * pls * after all * don't split up keyboards * syntax * adds quick for all-keyboards * trying out new script * script update * lowercase * all keyboards * stop replacing compiled.hex automatically * adds if statement * skip automated build branches * forces push to automated build branch * throw an add in there * upstream? * adds AUTOGEN * ignore all .hex files again * testing out new repo * global ident * generate script, keyboard_keymap.hex * skip generation for now, print pandoc info, submodule update * try trusty * and sudo * try generate * updates subprojects to keyboards * no idea * updates to keyboards * cleans up clueboard stuff * setup to use local readme * updates cluepad, planck experimental * remove extra led.c [ci skip] * audio and midi moved over to separate files * chording, leader, unicode separated * consolidate each [skip ci] * correct include * quantum: Add a tap dance feature (#451) * quantum: Add a tap dance feature With this feature one can specify keys that behave differently, based on the amount of times they have been tapped, and when interrupted, they get handled before the interrupter. To make it clear how this is different from `ACTION_FUNCTION_TAP`, lets explore a certain setup! We want one key to send `Space` on single tap, but `Enter` on double-tap. With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and has the problem that when the sequence is interrupted, the interrupting key will be send first. Thus, `SPC a` will result in `a SPC` being sent, if they are typed within `TAPPING_TERM`. With the tap dance feature, that'll come out as `SPC a`, correctly. The implementation hooks into two parts of the system, to achieve this: into `process_record_quantum()`, and the matrix scan. We need the latter to be able to time out a tap sequence even when a key is not being pressed, so `SPC` alone will time out and register after `TAPPING_TERM` time. But lets start with how to use it, first! First, you will need `TAP_DANCE_ENABLE=yes` in your `Makefile`, because the feature is disabled by default. This adds a little less than 1k to the firmware size. Next, you will want to define some tap-dance keys, which is easiest to do with the `TD()` macro, that - similar to `F()`, takes a number, which will later be used as an index into the `tap_dance_actions` array. This array specifies what actions shall be taken when a tap-dance key is in action. Currently, there are two possible options: * `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when tapped once, `kc2` otherwise. * `ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in the user keymap - with the current state of the tap-dance action. The first option is enough for a lot of cases, that just want dual roles. For example, `ACTION_TAP_DANCE