| Commit message (Collapse) | Author | Age | Files | Lines |
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* initial port of keymap to latest qmk version
* forgot to add space cadet shift, fixed
* corrected colors and added color macros
* added custom rgb matrix effects
* enabled extrakey
* updated readme
* Added GPL3 License Headers
* Added images to readme
* clang-format
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
* renamed README.md to readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
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* Add IDOBAO ID87.
* Layout changes.
* Updated rules.mk
* Implemented capslock led.
* Updated readme to new version.
* Fixed the info.info.json for the new layout.
* Updated RGB number config.h.
* Update rules.mk to try and line up nicely.
* Fix via keymap.keymap.c
* Fix all the auto-created labels.
* Update keymaps again.
* Add additional RGB commands.
* Update keyboards/id87/info.json
Format update.
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/id87/readme.md
Remove quotations.
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/id87/readme.md
Change Flash to Flashing
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/id87/rules.mk
Alignment Fix
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/id87/info.json
Remove qmk_converter link meta.
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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* Adding my keymap
* Add a starter keymap for kyria
* Updated keymap
* Add auto shift, tapping modifications and gravatar oled bitmap
* Add flashing helper scripts
* Updates to my keymap
* Enable raw hid and rgblight sleep
* Cleanup
* Updated keymap and board features
* Remove some RGB modes for space
* Start working on a miryoku-like keymap.
This adds homerow mods to my keymap on the base layer and adds
a game layer that doesnt have them
* more work on keymaps
* Fine tuning home row mods
* update keymap
* Keymap update
* add split transport
* keymap
* cherry pick from develop
* merge develop
* fix
* keymap iterations
* Refactoring
* continued refactoring
* messing with rgb
* update layer coloring
* continued refactoring
* more features
* modifier color
* Move stuff to userspace
* Moving stuff out to userspace
* refactoring into userspace
* More refactoring
* Fixing some errors in the keymap and changing the oled output
* Sync zen1 keymap to my userspace config
* Update copyright notices and revert transport.c to master
* Swap tab and esc
* Remove a file accidentally created
* Use LTO_ENABLE to turn on Link_Time_Optimization
* Drop modtap thumbs on game layout
* Update game keymap
* More iteration on the game keymap
* Add oled indications of kitty and i3 mod
* Promote colemak to default
* Update tapping term for modtap keys
* Add per key tapping term
* Use left modifiers on right side
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* ikki68 from wuquestudio
* NEW ikki68
* Add support for ikki68
* Update readme.md
Co-authored-by: root <root@LAPTOP-GZH.localdomain>
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* Add files via upload
* Update keyboards/mexsistor/ludmila/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/mexsistor/ludmila/ludmila.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update ludmila.h
* Update keymap.c
Disable unnecessary code
* Update rules.mk
* Update matrix.c
* Update keyboards/mexsistor/ludmila/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keymap.c
* Update keyboards/mexsistor/ludmila/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keymap.c
* Update keymap.c
* Update ludmila.h
* Update keyboards/mexsistor/ludmila/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/mexsistor/ludmila/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/mexsistor/ludmila/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/mexsistor/ludmila/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/mexsistor/ludmila/keymaps/default/keymap.c
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/mexsistor/ludmila/readme.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Add files via upload
* Add files via upload
* Delete config.h
* Delete
* Update readme.md
* Update readme.md
* Delete tapdance timing
* Delete matrix.c
* Create matrix.c
* Deleted ludmila, add ludmila_v1
* Update readme.md
* add ludmila
* delete ludmila_v1, create ludmila
* Create matrix.c
* Change in matrix.c code and sustitute yes/lite custom_matrix in rules.mk
* Update keymap.c
* Add description; Change on RGB PIN
* Revert "Add description; Change on RGB PIN"
This reverts commit cfbe5349259446f49e8885e995d9cac1b77dac01.
* config.h and rules.mk update
* Update keyboards/mexsistor/ludmila/info.json
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/mexsistor/ludmila/info.json
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/mexsistor/ludmila/rules.mk
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: U-MEXSISTOR\Macropads <Kevin M>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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* Create bootloader_defs.h
* Create chconf.h
* Create config.h
* Create halconf.h
* Create info.json
* Create mcuconf.h
* Create rartlice.c
* Create rartlice.h
* Create readme.md
* Update readme.md
* Create rules.mk
* Create keymap.c
* Update config.h
* Update rules.mk
* Update config.h
* Update keymap.c
* Update rules.mk
* Delete bootloader_defs.h
* Update rules.mk
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* Added Plexus75 PCB
* Update keyboards/plexus75/readme.md
* Update keyboards/plexus75/rules.mk
* Update config.h
* Update config.h
* Update keyboards/plexus75/readme.md
* Update keyboards/plexus75/rules.mk
* Update keyboards/plexus75/config.h
* Update keyboards/plexus75/readme.md
* Update keyboards/plexus75/info.json
* Update keyboards/plexus75/info.json
* Update keyboards/plexus75/info.json
* Added License Header
* Update plexus75.h
added license header
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* [Keyboard] Support MJ61 which is a 60% ANSI STD Hotswap RGB keyboard
* Update keyboards/melgeek/mj61/mj61.c
* Update keyboards/melgeek/mj61/mj61.c
* [Keyboard] MJ61 Add license header for files and the link for readme
* Update keyboards/melgeek/mj61/readme.md
* Update keyboards/melgeek/mj61/rev1/config.h
* Update keyboards/melgeek/mj61/rev1/rules.mk
* Update keyboards/melgeek/mj61/mj61.c
* Update keyboards/melgeek/mj61/mj61.c
* [Keyboard] Support MoJo75 which is a 75% Hotswap RGB keyboard
* Update melgeek/mojo75 vid and pid
Add melgeek/mojo75/rev1/rev1.c
* Update MelGeek mojo75 VIA layout
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* Work around for rgblight buffer
* Update config.h
* Prettify
* Clip led range
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Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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* Add my own keymap
* Layer 0: Workman
* Layer 1: RSTHD (my own take on it)
* Layer 2: Mouse
* Layer 3: Navigation
* Layer 4: Symbols right
* Layer 5: Symbols left
* Layer 6: Fn keys
* Layer 7: Numbers
* Layer 8: Vim and misceallaneaous accessible from any other layer
* Move the current code to a 0.1 folder in preparation for upcoming changes
Version 0.2 is currently being prototyped and uses an arm chip which
will need its own firmware.
There is also the Ferris sweep which uses a pro-micro compatible board
which will need its own directory.
* Move Ferris out of handwired and into the light
The keyboard is now well out of the prototype phase as tens of them have
been produced and acquired by various people.
With 0.2 coming out, adoption is going to increase again as the board
will be available for sale at some recognized vendors.
Now is probably a good time to recognize its status as more than a
prototype :)
* Add code for the Ferris Sweep (a.k.a cradio)
The Ferris Sweep is a creation of the talented @davidphilipbarr, a.k.a DPB.
It has the key layout of a Ferris and uses a pro-micro connected to the
switches via direct pins so that diodes are not needed and the soldering
is minimal.
With their blessing, I took the code for it from DPB's own repo:
https://github.com/davidphilipbarr/36keys/tree/master/qmk/cradio
and did some adaptations such as removing commented out code, enabling
EE_HANDS and mouse keys for consistency with my existing Ferris code.
* Fix indentation in rules.mk
* Fix indentation in sweep's config
* Remove unnecessary lines from sweep's rules.mk
* Remove unnecessary lines from sweep's rules.mk
* Rename 0.1 to 0_1
This avoids the dot looking like the separation between a filename and
its extension.
In the same commit, bring matrix.c to the 0_1 folder as this was needed
for the code to compile properly (matrix.c is referred to in the readme
under `0_1` and is specific to that revision of the firmware).
* Update copyright statements for Sweep
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* add kabraxcis keymap
this is a user keymap for a member of my group-buy. this is the creation commit
* add voaraq keymap
this is a user keymap for a member of my group-buy
* update kabraxcis keymap
* add licenses
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* Cleanup
* Update info.json
* Update license notice
* Fix license notice
* Update keymap.c
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Update readme.md
* Add RGB Light Mode Static Gradient 26
* Update
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* basic keys working
* more stuff
* more stuff
* empty upper layers
* more stuff
* cleanup
* more stuff
* add the letter 'j'
* add '0' to layer 4
* implement umlauts and eszett with menu key as compose key
* add comment
* renamed layout
* change copyright notice
* add separate readme file
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* Add Launchpad keymap
Note: RGB and Audio won't work when using B pins for audio
* Add support for rgb matrix on launchpad
* Update config for launchpag
* Disable wait on layer change
* Update config for ErgoDox EZ
* Fixup rgb light userspace code
* Move Corne layout to community layouts folder
* Update config for corne to support community layouts
* Add license header to files
* Minor cleanup of userspace config
* Update Pimironi Trackball code
* Increase debounce time on ergodox
* Fix keymap handling
* Enable wait for USB for moonlander
* Update/add license headers
* fix review issues
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* Add AELITH keyboard
* Add AELITH keyboard
* Update keyboards/ramonimbao/aelith/rules.mk
* Update keyboards/ramonimbao/aelith/config.h
* Update keyboards/ramonimbao/aelith/keymaps/via/rules.mk
* Update keyboards/ramonimbao/aelith/readme.md
* Update keyboards/ramonimbao/aelith/readme.md
* Update keyboards/ramonimbao/aelith/config.h
* Update keyboards/ramonimbao/aelith/config.h
* Change layouts based on suggestions
* Add LAYOUT_alice macro
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* Initial test version of Scarlet keyboard
* First commit of DElec Scarlet
* Change to new Draytronics branding
* Update to keyboard details
Update to keyboard details and link to Draytronics website.
* Update keyboards/draytronics/scarlet/scarlet.h
* Update keyboards/draytronics/scarlet/rules.mk
* Update keyboards/draytronics/scarlet/readme.md
* Update keyboards/draytronics/scarlet/keymaps/default/keymap.c
* Update keyboards/draytronics/scarlet/config.h
* Update keymap.c
* Update config.h
* Update scarlet.h
* Update keyboards/draytronics/scarlet/config.h
* Update keyboards/draytronics/scarlet/config.h
* Update keyboards/draytronics/scarlet/scarlet.h
* Update keyboards/draytronics/scarlet/keymaps/default/keymap.c
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* added spooky keyboard t
o boardsouce folder
* restoring to clean start I think
* added back in my files for this keyboard
* Update keyboards/boardsource/holiday/spooky/config.h
* Update keyboards/boardsource/holiday/spooky/keymaps/rip_mx/keymap.c
* Update keyboards/boardsource/holiday/spooky/readme.md
* Update keyboards/boardsource/holiday/spooky/spooky.h
* updated all keymaps to support 2x3 ortho
* Apply suggestions from code review
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* adds eosti/maypad keymap
* remove empty function calls
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* move drakon to jagdpietr directory
* Updates
Recommended changes implemented in this commit due to progress loss in last commit
* Update vusb
* Update keyboards/jagdpietr/drakon/drakon.c
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* Add Levinson VIA keymap
* Update product IDs for Levinson to embed version number
* Add layer 3 access
* Apply suggestions from code review
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* Update default and via keymaps
* Update PID and enabled build options
* Update keyboards/keebio/nyquist/keymaps/via/keymap.c
* Update keyboards/keebio/nyquist/rev3/rules.mk
* Update keyboards/keebio/nyquist/rev2/rules.mk
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* roo initial
* update scannign t imes
* enable dma
* rename kangaroo
* updates
* update rules.mk
* keymap
* fix up config
* fix reamde
* fix up config
* update license headers
* rules.mk update
* info json
* Update keyboards/xelus/kangaroo/rules.mk
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* add ats folder
* fix duplicate matrix key
* fix matrix issues
* fix missing comma in info.json
* clean up info.json
* rm game layer toggle in via keymap
* update via keymap rules.mk
* Update info.json
* clear up layout graphics
* Apply suggestions from code review
* Update 45_ats.c
* Update 45_ats.h
* Update config.h
* Update config.h
* Update keyboards/45_ats/keymaps/default/config.h
* Update keymap.c
* Update keyboards/45_ats/keymaps/default/keymap.c
* Update keymap.c
* Update keyboards/45_ats/keymaps/via/keymap.c
* Apply suggestions from code review
* Update keyboards/45_ats/config.h
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* Add nordic keymap
Changes from default:
- Change button right of `LSHIFT` to `KC_NUBS`
- Add some more keys to the second layer.
* Add sleepmode functionality
Added a sleepmode, this turns of the rgb_matrix if no key was pressed for x minutes. Not default on, so you have to enable it by defining `SLEEPMODE_ENABLED`.
* Move all sleepmode config to config.h, rename keymap
- Move all configurations for sleepmode to keymap config.h
- rename keymap to include reference to it having sleepmode (suggestion from guy the discord-server)
- add copyright in config.h
* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/config.h
* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
* Update keyboards/bm60rgb_iso/keymaps/iso_nordic_sleepmode/keymap.c
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* Make via config for redox_w
* Add missing layer function back, fixed typo and maintainer name
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* [Keyboard] Support MJ64 which is a 60% Hotswap RGB keyboard with arrows
and the size of left shift is 2.25U
* Update keyboards/melgeek/mj64/mj64.h
* Update keyboards/melgeek/mj64/keymaps/default/keymap.c
* Update keyboards/melgeek/mj64/keymaps/via/keymap.c
* Update keyboards/melgeek/mj64/keymaps/via/keymap.c
* Update keyboards/melgeek/mj64/keymaps/default/keymap.c
* Update keyboards/melgeek/mj64/keymaps/via/keymap.c
* Update keyboards/melgeek/mj64/rev2/rules.mk
* Update keyboards/melgeek/mj64/rev1/rules.mk
* Update keyboards/melgeek/mj64/keymaps/via/keymap.c
* Update keyboards/melgeek/mj64/info.json
* Update keyboards/melgeek/mj64/info.json
* Update keyboards/melgeek/mj64/rev1/config.h
* Update keyboards/melgeek/mj64/rev2/config.h
* Update the VID and PID in mj64/config.h
add the rev1/rev1.c
add the rev2/rev2.c
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* [Keyboard] GH60 v1.3 Support
* clean up info.json
Update key sizes and positioning.
* add readme
* add image to readme
* fix up info.json LAYOUT_all
* add LAYOUT_60_ansi
I'm guessing at this based on a photo of the PCB. Chances are high that this isn't fully functional.
* add matrix block comment to v1p3.h
* add default_ansi keymap
* add keymap readme files
* fix LAYOUT_60_ansi macro
* enable 60_ansi Community Layout support
* add layouts for 60_ansi_arrow
Add LAYOUT_60_ansi_arrow and LAYOUT_60_ansi_arrow_split_bs macros. (The user helping me test runs the split Back |