| Commit message (Collapse) | Author | Age | Files | Lines |
|\ |
|
| |
| |
| |
| |
| |
| |
| |
| | |
* add gk64 layout
* Apply suggestions from code review
* fix dz60 gk64 layout
|
|\| |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
* Add andromeda to qmk
* Fix
* Another fix
* Fix via map
* Update andromeda
* Update confs for new qmk master
* Apply suggestions from code review
* Remove the ch hal and mcu conf as the andromeda does not need extra peripherals
* Update keyboards/ai03/andromeda/rules.mk
* Apply suggestions from code review
* Add bootloader note to readme
|
|\| |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
* [Keyboard] added Time 80 Reforged by Fox Lab
* added Time 80 Reforged by Fox Lab
* split to two sub directories for universal and hotswap pcb
* Apply suggestions from code review
* Modified codes as suggested
* update code as suggested
* rgb log light keymaps added
* update code as suggested
* enable rgblight right to TIME logo, and add keymaps for it's control
* Apply suggestions from code review
* enable built-in switch LED support
* Apply suggestions from code review
* Apply suggestions from code review
* Apply suggestions from code review
* Apply suggestions from code review
|
|\| |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
* Set Dvorak as the standard base layer
* Remove unneeded includes
* Remove custom handling for Quake 2
Have now rewritten my in-game configuration to use Dvorak mapping instead of QWERTY, which means I don't need any of this stuff.
* Clean up comments in KC60 keymap
|
| |
| |
| | |
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
|
|\| |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
* Allow <keyboard>.h to be optional when going data driven
* Remove stub files as no longer required
* Rename function
* Remove include of layouts.h for now
* Take advantage of type=keyboard_folder
* Take advantage of type=keyboard_folder - kb should still be mandatory
|
|\| |
|
| | |
|
|\| |
|
| |
| |
| |
| |
| | |
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Adrian <42110361+xSteins@users.noreply.github.com>
|
|\| |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
* add info.json file
* refactor keymaps for readability
* rework layout macro
Arranges the layout macro and keycodes to resemble the physical layout.
* readme touch-up
Corrections to capitalization and spelling, and removal of extra white space.
|
|\| |
|
| |
| |
| |
| | |
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
|
|\| |
|
| | |
|
| | |
|
|\| |
|
| | |
|
|\| |
|
| | |
|
|\| |
|
| |
| |
| | |
Adds Caps Lock LED indicator configuration.
|
|\| |
|
| | |
|
|\| |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
* Added WholesomeDucky keymap for GMMK Pro
* Finalized keymap & added 1000hz polling for GMMK Pro
* Corrected for RAlt and Fn being swapped
* Fixed RAlt and Fn being swapped in the layout definition. Updated personal keymap to reflect fixed layout.
* Removed an old comment from personal keymap for GMMK Pro
* added VIA support
* Defined bootmagic row and column for GMMK Pro Esc key
* Update keyboards/gmmk/pro/config.h
* Update keyboards/gmmk/pro/keymaps/via/keymap.c
* Update keyboards/gmmk/pro/keymaps/via/keymap.c
|
|\| |
|
| |
| |
| |
| |
| |
| | |
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
Co-authored-by: mangoiv <mangoiv@outlook.com>
|
|\| |
|
| |
| |
| |
| |
| | |
* add RESET binding, fix layout mod key bug (fixes #12683)
* remove underscore #define and use core's instead
|
|\| |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
* Update noroadsleft userspace and keymaps (2021-04-26)
- add Discipline keymap
- move Emulated Non-US Backslash, Numeric Keypad and F13-F24 code fully to userspace
- re-add some custom keycode handling I accidentally deleted
- update VRSN keycode
- update KC60 and userspace readmes
* remove Git readme from kc60 keymap
* update kc60:noroadsleft readme
Concatenates this readme into one file, and updates the image links.
|
|\| |
|
| | |
|
| |
| |
| |
| | |
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: JuanTapMan <68515848+JuanTapMan@users.noreply.github.com>
|
|\| |
|
| | |
|
|\| |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
* ninjin init
* put in gpl thing
* underglow
* update to latest chibios
* fix gpl headers
* remove other files
* fix header
* Update keyboards/xelus/ninjin/readme.md
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update keyboards/xelus/ninjin/mcuconf.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
* Update keyboards/xelus/ninjin/halconf.h
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: Nick Brassel <nick@tzarc.org>
|
|\| |
|
| |
| |
| |
| |
| |
| |
| |
| |
| | |
* peepeetee's bodged hub16 keymap
* add layer 3 lighting
* actually adds layer 3 lighting
* fixes layer 0; behavior is that layor 0 is unaltered from base pattern, while other states have distinct solid colors
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
(#12600)
* Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example.
* Update flashing.md
* Update chconf.h
* Update config.h
* Update halconf.h
* Update mcuconf.h
|
|\| |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
* Add RGB matrix suspend wake function for Planck/rev6
* Update suggested definition to allow user override.
Co-authored-by: Nick Brassel <nick@tzarc.org>
Co-authored-by: filterpaper <filterpaper@localhost>
Co-authored-by: Nick Brassel <nick@tzarc.org>
|