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* Add standard layout to XD60 (#2925)MechMerlin2018-05-091-6/+6
| | | | | | | | | | * add new layout and fix formatting * Add 60_ansi layout so I can use my user space defined layouts * Make QMK_KEYBOARD_H and LAYOUT renames * update info.json file
* Updated personal keymaps, fixed Let's Split default keymap, updated JJ40 ↵Kenneth Aloysius2018-04-191-32/+18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | README (#2704) * Add M6-A keymap * Update XD60 keymap * Update XD60 keymap readme * Update JJ40 and Let's Split keymaps * Add readme for M6-A * Fix typo, update JJ40 README * Update jj40 readme * Cleanup jj40 keymap * Revert Let's Split QWERTY layer to default before #2010 * Update numpad layers * Fix: Let's Split keymap getting stuck mods due to having keycodes assigned on the Raise layer * Keep ASCII art consistent with keymap
* Add XD60 support to QMK Configuratormechmerlin2018-03-311-2/+2
| | | | | | | | | Add info.json Change KEYMAP to LAYOUT_ALL to better reflect that this is a LAYOUT that fits ALL the possible positions for switches. We will need to make better LAYOUTS for the future.
* Backlighting for JJ40 and underglow initialisation code (#2260)Kenneth Aloysius2018-01-181-0/+62
* Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI * Fix: init RGB LEDs on boot. Also added HHKB-like keymap for XD60. * Super rudimentary backlight test, init RGB LEDs on boot * Backlighting works - stays on for now * Toggling working * Now can override backlight.c functions. Problem was functions in backlight.c weren't called before due to a lack of matrix_scan_quantum() in matrix.c * Timers not working * Delete global.h * Cleanup * Compiles * Good sign: LEDs stop working again * Handle timer1 overflow * Progress: fix: forgot to init * Backlighting fully working now except breathing. * Revert keymap to original keycodes * Update XD60 keymap README * Update JJ40 keymap with backlight toggles * Breathing working just fine. * Update references * Add backlight_set() call * Cleanup code to disable backlight * Fix: does not compile * Fix: missing call to rgblight_task. * Testing with BACKLIGHT_BREATHING * Cleanup * Cleanup comments * More commenting cleanup. * Do not enable BACKLIGHT_BREATHING by default