| Commit message (Collapse) | Author | Age | Files | Lines |
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(#1948)
* Add satan keymap: HHKB-alike based on dbroqua's, with mouse functionality and without LED functionality
* move mouse layer to DOUBLE_HOLD, add UTIL layer for TRIPLE_HOLD
- UTIL layer
- currently has "RESET" key and nothing else.
- functionality otherwise covered by bootmagic should go here
- small bugfix: dispatch of [QTY]_HOLD should be based on range tap count
falls in, not exact count.
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* redo make args to use colons, better folder structuring system [skip ci]
* don't put spaces after statements - hard lessons in makefile development
* fix-up some other rules.mk
* give travis a chance
* reset KEYMAPS variable
* start converting keyboards to new system
* try making all with travis
* redo make args to use colons, better folder structuring system [skip ci]
* don't put spaces after statements - hard lessons in makefile development
* fix-up some other rules.mk
* give travis a chance
* reset KEYMAPS variable
* start converting keyboards to new system
* try making all with travis
* start to update readmes and keyboards
* look in keyboard directories for board.mk
* update visualizer rules
* fix up some other keyboards/keymaps
* fix arm board ld includes
* fix board rules
* fix up remaining keyboards
* reset layout variable
* reset keyboard_layouts
* fix remainging keymaps/boards
* update readmes, docs
* add note to makefile error
* update readmes
* remove planck keymap warnings
* update references and docs
* test out tarvis build stages
* don't use stages for now
* don't use stages for now
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* initial clueboard_60 support
* LED lighting support
* fix the clueboard->clueboard_66 rename
* Add layout support to clueboard_60
* Fix the 60_iso layout so it's actually iso
* add a default keymap for AEK layout
* fix clueboard_17
* Fixup the ISO layouts
* Fix the `wait_ms()/wait_us()` definitions for chibios
* Fix up the wait_ms/wait_us hack. Reduce stack size.
* Add a missing #include "wait.h"
* commit files that should have already been comitted
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* Remove all Makefiles from the keyboards directory.
* update keymaps added in the last 8 days
* Ignore keyboard/keymap makefiles
* update hand_wire to reflect our new Makefile-less reality
* Update the make guide to reflect the new reality
* move planck keymap options to rules.mk
* update planck keymaps 4real
* trigger travis
* add back build_keyboard.mk
* restore changes to build_keyboard
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* Add rask's Satan layout
* Add rask's Satan layout
* Add rask's BananaSplit60 layout
* Add rask's BS60 readme
* Fix rask's BS60 readme image
* Fix rask's BS60 readme image again
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* include variables and .h files as pp directives
* start layout compilation
* split ergodoxes up
* don't compile all layouts for everything
* might seg fault
* reset layouts variable
* actually reset layouts
* include rules.mk instead
* remove includes from rules.mk
* update variable setting
* load visualizer from path
* adds some more examples
* adds more layouts
* more boards added
* more boards added
* adds documentation for layouts
* use lowercase names for LAYOUT_
* add layout.json files for each layout
* add community folder, default keymaps for layouts
* touch-up default layouts
* touch-up layouts, some keyboard rules.mk
* update documentation for layouts
* fix up serial/i2c switches
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The ctrl commands only seem to work well in terminal, not in other apps.
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9a1826598a1a06d87459c5bbef9db9be277bdae9
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Turns out that 3c and 3d are not reversed when splitting the right
shift in the way that the Mark I layout does. Reversing it here, rather
than in the generic satan.h to avoid breaking the other layouts.
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this may change some of the keyboards' default settings - if you experience anything odd, please check back to this commit
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Colemak layout for GH60 Satan
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Fixes #1201.
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As per Pramod's comment on stack overflow:
In C int foo() and int foo(void) are different functions. int foo()
accepts an arbitrary number of arguments, while int foo(void) accepts 0
arguments. In C++ they mean the same thing. I suggest that you use void
consistently when you mean no arguments.
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Flesh out MIDI support
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MIDI_ENABLE = no
text data bss dec hex filename
0 17080 0 17080 42b8 satan_midi.hex
MIDI_ENABLE = yes
MIDI_BASIC undefined
MIDI_ADVANCED undefined
text data bss dec hex filename
0 19494 0 19494 4c26 satan_midi.hex
+2414 bytes (vs. MIDI_ENABLE = no)
MIDI_ENABLE = yes
0 20846 0 20846 516e satan_midi.hex
+1352 bytes (vs. MIDI_ENABLE = yes, MIDI_BASIC off, MIDI_ADVANCED
off)
MIDI_ENABLE = yes
#define MIDI_BASIC
#define MIDI_ADVANCED
text data bss dec hex filename
0 21292 0 21292 532c satan_midi.hex
+1798 bytes (vs. MIDI_ENABLE = yes, MIDI_BASIC off, MIDI_ADVANCED
off)
Conclusion:
+2400 to 4200, depending on config
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Update existing keymaps to enable MIDI_BASIC functionality. Also added
an option MIDI_ENABLE_STRICT to be strict about keycode use (which also
reduces memory footprint at runtime)
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MIDI_ENABLE = no
text data bss dec hex filename
0 17080 0 17080 42b8 satan_midi.hex
MIDI_ENABLE = yes
MIDI_BASIC undefined
MIDI_ADVANCED undefined
text data bss dec hex filename
0 19494 0 19494 4c26 satan_midi.hex
MIDI_ENABLE = yes
#define MIDI_BASIC
MIDI_ADVANCED undefined
text data bss dec hex filename
0 19788 0 19788 4d4c satan_midi.hex
MIDI_ENABLE = yes
MIDI_BASIC undefined
#define MIDI_ADVANCED
text data bss dec hex filename
0 20846 0 20846 516e satan_midi.hex
MIDI_ENABLE = yes
#define MIDI_BASIC
#define MIDI_ADVANCED
text data bss dec hex filename
0 21140 0 21140 5294 satan_midi.hex
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satan/keymaps/midi
MIDI_ENABLE = no
text data bss dec hex filename
0 17080 0 17080 42b8 satan_midi.hex
MIDI_ENABLE = yes
#define MIDI_TONE_KEYCODE_OCTAVES 3 // default
text data bss dec hex filename
0 20846 0 20846 516e satan_midi.hex
MIDI_ENABLE = yes
#define MIDI_TONE_KEYCODE_OCTAVES 2 // fewer octaves
text data bss dec hex filename
0 20846 0 20846 516e satan_midi.hex
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