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* QMK Configurator updates for Mechmini v2 (#2820)noroadsleft2018-04-277-24/+46
| | | | | | * Mechmini 2 updates for QMK Configurator * Update info.json
* Fix mechmini2 ortho keymapping layoutmyrtle2018-03-241-1/+1
| | | | A misconfiguration in the ortho layout, K306 key was registered as k305
* Updated ACR60, Mechmini, ALU84 readme information and config.h descripters ↵TurboMech2018-01-051-1/+3
| | | | | | | | | | | | | | | | | | (#2231) * Updated ACR60, Mechmini, ALU84 readme information and config.h descripters Update MECHKEYS keyboards to be uniform in readmes and config.h's PID, MANUFACTORER, and DESCRIPTIONS. This allows the keyboards to be more uniform amongst the different types. * Rename keyboards/alu84/keymaps/TurboMech/config.h to keyboards/alu84/keymaps/turbomech * Rename keyboards/alu84/keymaps/turbomech to keyboards/alu84/keymaps/TurboMech/config.h * Fixed folder naming for alu84/keymaps/turbomech * fixed error from compile removed double `return MACRO_NONE;` and `switch (id) {`
* Added Mechmini 2.0 to Mechmini keyboard folderTurboMech2018-01-0312-0/+828
This creates a v1 and v2 subproject. V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196. V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in). All readme's updated to reflect compiling the two seperate keyboards. Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`. Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.