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* move mechkeys keyboards into the mechkeys/ vendor folder (#15760)peepeetee2022-02-111-68/+0
| | | | | | | * move mechkeys keyboards to mechkeys/ * fix compilation * fix default folder
* Change keyboard level include guards to `pragma once` (#14248)Ryan2021-09-011-36/+35
| | | | | | | | | * Change keyboard level include guards to `pragma once` And clean up a lot of layout macros * Oops * Remove dangling endif
* QMK Configurator updates for Mechmini v2 (#2820)noroadsleft2018-04-271-4/+4
| | | | | | * Mechmini 2 updates for QMK Configurator * Update info.json
* Fix mechmini2 ortho keymapping layoutmyrtle2018-03-241-1/+1
| | | | A misconfiguration in the ortho layout, K306 key was registered as k305
* Added Mechmini 2.0 to Mechmini keyboard folderTurboMech2018-01-031-0/+69
This creates a v1 and v2 subproject. V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196. V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in). All readme's updated to reflect compiling the two seperate keyboards. Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`. Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.