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* move mechkeys keyboards to mechkeys/
* fix compilation
* fix default folder
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* Change keyboard level include guards to `pragma once`
And clean up a lot of layout macros
* Oops
* Remove dangling endif
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* Mechmini 2 updates for QMK Configurator
* Update info.json
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A misconfiguration in the ortho layout, K306 key was registered as k305
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This creates a v1 and v2 subproject. V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196. V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in).
All readme's updated to reflect compiling the two seperate keyboards. Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`. Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base.
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