| Commit message (Collapse) | Author | Age | Files | Lines |
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* `KC_SLCK` -> `KC_SCRL`
* `KC_NLCK` -> `KC_NUM`
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* Remove empty override functions, 0-9
* Remove empty override functions, A-D
* Remove empty override functions, E-H
* Remove empty override functions, handwired
* Remove empty override functions, I-L
* Remove empty override functions, M-P
* Remove empty override functions, Q-T
* Remove empty override functions, U-Z
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* [Keyboard] Modernize the KMAC implementation
This brings the matrix implementation more in line with the current
default matrix code.
It also simplifies the implementation quite a bit.
* [Keyboard] Add layout support to KMAC
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* Cleanup Default Keymaps to conform to QMK Firmware standards
* Minor fixes
* Revert some changes
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* Remove QUANTUM_DIR code blocks from keyboard rules
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.
* remove QUANTUM_DIR code blocks from rules for default keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.
* remove QUANTUM_DIR code blocks from rules for user keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)
* remove QUANTUM_DIR code blocks from rules for community layouts
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.
* remove QUANTUM_DIR code blocks from rules for userspaces
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
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* Added KMAC Config
* Removed .vscode
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* Remove all Makefiles from the keyboards directory.
* update keymaps added in the last 8 days
* Ignore keyboard/keymap makefiles
* update hand_wire to reflect our new Makefile-less reality
* Update the make guide to reflect the new reality
* move planck keymap options to rules.mk
* update planck keymaps 4real
* trigger travis
* add back build_keyboard.mk
* restore changes to build_keyboard
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It's a little unclear what the style guidelines are for the QMK project.
But I figured that I should at least keep the indentation consistent
within the KMAC part.
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