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* [Keyboard] Create KBDFans directory (#5025)MechMerlin2019-02-041-190/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * move over kbd19x into the kbdfans directory * move over kbd4x into the kbdfans directory * move kbd66 into the kbdfans directory * move the kbd6x into the kbdfans directory * move kbd8x into the kbdfans directory * move kbd75 into the kbdfans directory * move kbd67 into kbdfans directory * add a fairly sparse readme for kbdfans directory * update make instructions for keyboards and add the Complete Newbs Guide to readmes that was missing it * get kbd75 compiling again * remove repetitive #defines of KC_NO and KC_TRNS when QMK_KEYBOARD_H is already included in KBD75 * add links to kbdfans readme * fix some readme formatting * there is no reason to have two different keymaps with such a small difference, condensing to one * turning on backlights by default * enable backlight by default for kbd66 * noticed that the kbd75 had caps lock led code in every keymap. Moved it out to the keyboard.c so everyone can partake. * Update keyboards/kbdfans/kbd66/readme.md Co-Authored-By: mechmerlin <30334081+mechmerlin@users.noreply.github.com> * update readme link ordering
* First PR for KBD6x HHKB layout keymap (#4704)Othi2018-12-241-0/+190
* initial commit for Othi's HHKB layout keymap, covering multiple modifiers hold and vim-like support and german characters. If there's any suggestion i can be reached via mnpqraven on github or Othi#6661 on discord * added readme.md. TODO: update readme.md * changed to default quantum keycode for `KC_TRNS`, removed `PREVENT_STUCK_MODIFIERS`, fixed tap dance using one shots TODO: unicode implementation at https://docs.qmk.fm/#/feature_unicode * keymap documentaion(readme) added * unicode init TODO: figure out what made the compose sequence not running * update unicode and readme