| Commit message (Collapse) | Author | Age | Files | Lines |
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* mouse layer keys shifted
* mouse layer keys shifted
* manuform 5x6 added
* mouse layer keys shifted
* manuform 5x6 added
* dactyl_manuform 5x6 keymap added
* reorg. dactyl manuform folder
* removed LAYOUTS = ortho_4x12 for 4x5
* Rows and Cols in config.h fixed
* MASTER_LEFT
* 5x6 matrix fixed
* keymap updated
* removed the i2c, serial, split_util and matrix files and inserted SPLIT_KEYBOARD
* default keymap for dactyl_manuform 5x6
* Fixes for Dactyl Manuform
* Add/update default keymap
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* mouse layer keys shifted
* mouse layer keys shifted
* manuform 5x6 added
* mouse layer keys shifted
* manuform 5x6 added
* dactyl_manuform 5x6 keymap added
* reorg. dactyl manuform folder
* removed LAYOUTS = ortho_4x12 for 4x5
* Rows and Cols in config.h fixed
* MASTER_LEFT
* 5x6 matrix fixed
* keymap updated
* removed the i2c, serial, split_util and matrix files and inserted SPLIT_KEYBOARD
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* Added initial files for QC60 prototype
* renamed all 'keymap' to 'layout'
* renamed layout macros to suggested naming convention of LAYOUT_macro_description
* replaced boilerplate
* removed rules.mk from keymap folders
* replaced 'qc60/rev1' with 'qc60/proto'
* replaced more boilerplate
* renamed DEFAULT_FOLDER to point at the correct folder
* updated readme
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* Base for the nicekey keyboard
* Fixed formatting of readme
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* Matrix refactor
* Configurator support
* Keymap refactor
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* slight tweaks to xd75 keymap
* update to config.h to remove undef of solenoid active
* code organization for userspace
* updates to userspace and keymaps
* add rgb to userspace and lets split
* add conditional around rgb functions in userpsace
* move rgb layer changes into layer_state_set_user
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* DactylManuform: Updating dvorak keymap
* Changed NAV and NUM layers to LOWER and RAISE
* Removed Mod+Key form RAISE and LOWER keys to be used as layer togglers exclusively
* Added missing keys to LOWER layers
* DactylManuform: fixed bugs in keyboard config file
* DactylManuform: Change default mouse config
The default mouse config parameters are slow and not very user friendly, this commit overrides the default
values.
wq
Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>
* Dactylmanuform: Update default keymap (qwerty) to match dvorak's
Recently devorak's layout went through some changes for changing layer toggles behavior,
adding missing keys, and fix minor bugs, this commit introduces these changes to the default keymap.
Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>
* Dactylmanuform: Add permissive hold support
Signed-off-by: Sameeh Jubran <sameeh.j@gmail.com>
* DactylManuform: Updating documentation
* Adding a picture of the keyboard
* Adding keymaps pictures
* Adding missing EEPROM files for EE_HANDS
flashing these before firmware will let the
user use either hand as master without reflashing
Signed-off-by: 20lives <lior@dotcore.co.il>
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* add not-so-minidox handwire keyboard
* corrected keymap
* multiple adjustments to not_so_minidox keyboard
* remove I2C master left define
* update default layer set function
* move solenoid code into userspace
* minor adjustments to config.h
* update keymaps to utilize userspace
* move features and config to userspace, correct build issue
* correct solenoid pin
* adjust defaults for solenoid pin and enable
* default solenoid to on for not_so_minidox
* disable RGBLIGHT_SLEEP for xd75
* tweaking solenoid enable/disable in userspace and keymaps
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* Update default Nyquist revision
* LED slave fix
* Sync changes from lets_split
* Add needed check for debouncing
* Remove line that was setting PD2 pin and interfering with use of that pin
* Add backlight key to keymap
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* Use the new debounce algorithm in dactyl/matrix.c [#2065]
This incorporates the fixed/optimized debounce code added to
quantum/matrix.c in:
* 508eddf8ba8548d3f71e1c09a404839beb49f45c
* 4c6960835c0a6e29670dabdc27117d7d3c7f99f5
* 32f88c07173b795c6981c779057dceba00aeb1cb
* f4030289744fc6dc82dd85c955070c0845813cc5
* a06115df19a74d39b08758472b221e630c3680d3
* Fix the row/column swap in dactyl [#2065]
With a column-driven keyboard, reading from the mcp23081 returns a
column-state, which takes some extra work to translate into the
row-state used in the actual matrix. The ergodox_ez code sidestepped
that problem by calling rows "columns" and columns "rows." With this
change, the dactyl now calls rows "rows" and columns "columns."
* Cleanup: variable names, documentation [#2065]
* Support MATRIX_MASKED in dactyl/matrix.c [#2065]
* Only unselect one col in unselect_col [#2065]
Bonus: saves one i2c transaction per matrix_scan!
* Implement COL2ROW in dactyl/matrix.c [#2065]
* Fix a typo in dactyl/matrix.c
This entirely doesn't matter. The PORT values are set during
init_keyboard and never change. They're repeatedly set to the same
thing. These PORT lines shouldn't even exist, but since they do, they
should at least look right.
* Implement COL_PINS/ROW_PINS for dactyl [#2065]
* Rename "mcp23018" to "expander" [#2065]
I honestly don't know whether/how well this code works with other I/O
expanders, but at least in theory, it should be generic enough to work
with others. Given that, the variable names shouldn't refer to a
specific model of expander.
* Remove matrix_power_up from dactyl/matrix.c [#2065]
It's commented out in quantum/matrix.c, and the dactyl has no power
up/down behavior beyond being unplugged (which goes to matrix_init), so
there's no sense keeping it around.
* Only initialize expander_input_mask once [#2065]
...and rename input_mask to expander_input_mask, since now that it isn't
scoped to init_expander it isn't clear that it's only for the expander.
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* Add readme with brief description
Change KEYMAP to LAYOUT
* Add readme.md with brief description
Use LAYOUT macro
* add a readme.md file
* Add readme.md with brief description
Use LAYOUT macro
* Add readme.md with brief description
Use LAYOUT macro
* Fix "Warning: contra: Missing layout pp macro for ['planck_mit', 'planck_grid']",
* Use LAYOUT macro
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* change diverge 3 KC_KEYMAP to LAYOUT
* Change KEYMAP to LAYOUT for handwired arrow pad
* change M10A to LAYOUT for m10-a
* Change KC_KEYMAP to LAYOUT_kc and KEYMAP to LAYOUT for mf68
* change KC_KEYMAP to LAYOUT for nano
* Refactor to LAYOUT
* refactor to LAYOUT-ansi and LAYOUT_iso for s65
* LAYOUT conversions for lfkkeyboards
* missed a few renames
* mini1800 for lfkeyobards support of LAYOUT
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* grep -> $(GREP)
Some UNIXy systems (FreeBSD for example) don't use GNU grep by default.
Allow the user to specify which grep implementation to use so that
GNU grep can be specified.
* Allow using versioned avr-gcc command
Don't hardcode "avr-gcc", and allow strings such as "avr-gcc8", or
"avr-gcc-7.3.0" to match checks for "avr-gcc".
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* Add Colemak Mod-DH vars
* Add Norman Layot vars
* Set Shift Indicator to include CAPS Lock as well
* Change MEH to GUI
* Add Enter to Macro layer
* Switch raise and lower layers to make more sense (to me)
* Replace unused quote on Ergodox
* Add One Shot defines
* Dim indicator LEDs
* Add short codes for KC_SECRET
* Fix typos
* Update OLKB code in userspace
* Add global userspace config.h
* add compile fix
* Automatically include from userspace
* update readme
* Re-add QMK Scan loop
* Add EEPROM reset code to all keymaps
* Shorten fauxclick sound
* Use layouts instead of keymap, when possible
* Add OSM detection to ergodox
* Convert Viterbi to LAYOUT macro
* Clean up game macros
* Because I accidently removed the C6 AUDIO define from my viterbi... Whoops
* Minor formatting
* Fix Woodpad because it's still there
* Move Ergodox keymap into layouts folder
* Add build date to version macro
* Remove PREVENT_STUCK_MODIFIERS from config
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* Add RGB Underglow Sleeping
* Add RGBLIGHT_SLEEP to toggle/control RGB light behavior
* Update rgb docs
* Update for RGB disable command
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* adding new handwired keyboard: dactyl-manuform
* adding qwerty layout
* updating readme file.
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* Fixed typo of 'confid.h' to 'config.h'
* Fixed broken links in docs
* Fixed a lot of dead links
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* Minor tweaks
modified: users/drashna/drashna.c
* Fix Workman ASCII art
* Add OSM for shifts
* Make Viterbi's 00 code consistant
* Minor Cleanup off Userspace
* Change Tapping Term on Ergodox
* Re-add EEPROM code
* Minor updates and tweaks
* Use QMK_H variables to make keymaps more universal
* Forgot 'break;' for covecube layer
* Tweak Viterbi files now that I have hands on
* Add secrets to Ergodox
* RGB tweaks to Viterbi
* Viterbi RGB layout tweeks
* Minor tweaks
* Add One Shot Mod tap toggle
* Add Faux Clicky to Viterbi, and disable controller's LEDs
* Minor tweaks
* Move D3 keycode defines into userspace
* Updated Userspace Readme
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* Change overwatch to Gamepad
* Remove secrets file
* Add sample sensitive.h file
* Borrow @colinta's secrets.h include method
* Remove unnessary placeholder for macros
* Set secrets to use PROGMEM for char string
* Add readme files to my keymaps and userspace
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* Add "secret" macor
* Updating secret macros
* Re-add RGB to Ergodox
* Fixed issue when RGB was disabled
* Consistency changes
* Updated bootloader macro
* Fixing audio setup
* Fix bootloader typo
* Update to full list of stings (for completeness)
* Template fix
* Finally got woodpad to force numlock
* Fix for new RGB mode
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* pull fuse settings for bootloader jump
* fix 32a chips
* make automatic bootloader selection optional
* quantify bootloaders
* fixs #164, speeds up dfu reset
* fix for chips w/o usb
* missing an n
* fix bootloader sizes, use words for addresses
* fix bmini, pearl, and [[ issue, make things quiet
* ignore avr errors on arm for now
* update settings for the light
* document bootloader stuff
* add bootloader title
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Reflects the changes in #1784
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* Copy the ergodox_ez code to handwired/dactyl
Differences from the Ergodox:
* Use QMK_SUBPROJECT_H instead of QMK_KEYBOARD_H, since it's under
handwired
* Omitted several keymaps. They'll eventually be broken (since the
Dactyl has fewer keys), and I don't want to try to fix them.
* Omitted the keymap images for the default layout, since they depict
a different keyboard.
* Everything that said Ergodox now says Dactyl, naturally.
* [whitespace] Delete trailing whitespace
My editor does this automatically so it's just gonna keep cropping up...
* Cut the dactyl down to the right number of columns
(Remember, throughout matrix.c, everything called "row" is really a
column, and vice-versa).
* Remove LED-related code
* Tighten up the Dactyl's build options
* Whitespace cleanup in twimaster.c
* Hardtabs -> spaces
* No more trailing whitespace
* Typo fix
* Correct the CPU frequency units
The Teensy's CPU definitely doesn't run at 16 petahertz...
* Restore access to ONEHAND_ENABLE
I turned it off in 26d47cb42622d990a7c3335e7fcc151aa3edfbf0 while
desperately debugging; I just wanted to ensure it wasn't causing the
problem I was seeing. It was not, in fact, causing the problem, so it's
back.
Also fixed the swap matrix in dactyl.c, since it still referred to
columns that exist in the Ergodox but not the Dactyl.
* Clearer phrasing about TWI's effect on scan rate
* Fix up the Dactyl's firmware-loading instructions
Sadly, the Dactyl has no hole for the onboard reset button.
* Dvorak keymap for the Dactyl
* The Erincalling Layout
* Erincalling layout: Add a := key
I've been working in Go, which uses := a lot, and it's awkward to type
in this layout.
* Dactyl README: link to the dactyl-keyboard repo
* Add a missing copyright line
I don't know how much this matters? Honestly, it's enough for me that my
name is on the git commit. But hey, let's be consistent until there's a
specific reason not to be, right?
* Dactyl: remove commented-out code
I hate it I hate it I hate it
There's not even any information about what it was trying to do!!!! >:(
* Add a note about the row/column ridiculousness
* [whitespace] realign some constants
* Don't claim B4 is tied to VCC
It doesn't matter at all? I honestly don't know what the reason ever
was. It looks like it dates back to the original ErgoDox and I've never
seen one sentence about the purpose.
I've been skipping that wire for some time, and I promise it works fine.
* Dactyl keymaps: Send RALT for right-hand alt key
Not terribly important but I just like things tidy OK
* typo fix
* Refer to "dactyl.h" explicitly
QMK_SUBPROJECT_H has been working locally, but fails in CI. Strange!
* Dactyl: Don't use QMK_SUBPROJECT_H at all
It's still breaking in CI, even though it was a never a problem locally.
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* Minor updates to keymaps
* Minor updates to keymaps
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(#1962)
* First commit of the Terminus_Mini firmware and the DivergeJM version of the Nyquist firmware
* Fix terminus_mini & nyquist/DivergeJM readme files
Previously an outdated copy of the default readme. Updated to match the Nyquist/DivergeJM format (DivergeJM is a split 5x12 implementation of the terminus_mini layout)
* Update makefiles to rules.mk
Renamed both Makefiles to rules.mk, removed references to makefiles
* Updated rules.mk
Inadvertantly removed important code from the rules.mk in previous commit. This has been restored.
Also disabled Tap_Dance in both rules.mk files
* Moved terminus_mini to handwired
Realised that existing directory was not appropriate for the terminus_mini project, moved to handwired.
* New Frosty Flake layout for QFR TKL
Added a TKL layout for the Frosty Flake with a navigation cluster on LOWER under the left hand and a similarly functioning MOUSE layer that includes mouse navigation functionality.
* README fix & keymap update for 3 keyboards
Fixed the markdown for the handwired/terminus_mini:default, Nyqyist:DivergeJM & frosty_flake:QFR_JM.
Added TAPPING_TERM = 150 to config.h for all keyboards
Switched LT(LOWER) and LAlt on the mod row for ortholinear boards.
* Update readme for QFR_JM to include make instructions
* Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware"
This reverts commit a45f264ada09acc14fb85390407bc7ff5bb021e3, reversing
changes made to 62349c33410671a33d4041d50cf27de1d6bdd9cf.
* Revert "Revert "Merge branch 'master' of https://github.com/mogranjm/qmk_firmware""
This reverts commit eae54fb3be2c60dffd704261f84bab98c9e06f93.
* Added QWERTY support to the QFR_JM
Implemented variable default base layer from the Planck default keymap.
* Update README to reflect QWERTY support
* Nyquist:DivergeJM - Update RESET location
Add a reset button to both hands, accessible when halves are disconnected.
* Typo fix
* Update DivergeJM
Switched master to Left hand,
Moved Reset key to a different location
* Added macros to send R pointer & dplyr pipe
Macros added as a string of keypresses, couldn't figure out how to get SEND_STRING to work.
* Added ADJUST -> QWERTY, DVORAK, COLEMAK
Re-implemented update_tri_layer fuctionality to reset base layer for Terminus_Mini & DivergeJM Nyquist keymaps to QWERTY, DVORAK or COLEMAK via the ADJUST layer.
Updated ReadMe files accordingly.
* Fix base layout diagram for Terminus_Mini
Remove split from diagram
* Changed the R operators to SEND_STRING, rather than keypress macros
* Added Dvorak to the QFR_JM keymap
* fixed duplicate row in Nyquist keymap
* Fix readme - LAlt location on mouse layer
* Set EE_HANDS to allow either Nyquist hand to work as master.
* Update R operator strings, clean up layering for terminus_mini, QFR_JM and DivergeJM
"<-" to " <- "
"%>%" to " %>% "
Also played around with the layering, removed unnecessary TAP_TOGGLE for LOWER and shuffled FUNCTION and MOUSE momentary actions to reflect layer order.
* Update bottom alpha row to output symbols on LOWER
This row now outputs the following (z -> /) when in the LOWER layer:
<-
%>%
{
[
`
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]
}
.
/
* Updated readme files for QFR_JM, terminus_mini & DivergeJM
QFR_JM readme reflects correct LOWER bottom row symbol output,
terminus_mini & DivergeJM reflect correct command line make instructions.
* Add media keys to QFR_JM LOWER - Replicate QFR default functionality
* Fix issue with Mouse layering
Stuck on mouse layer because the wrong macro was assigned to the 'exit layer' key. Reassigned that key.
* Changed " <- " to "<- " for QFR_JM, terminus_mini & DivergeJM
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* Cleanup of keymaps
* Remove Tap Dance from Orthodox keymap
* Cleaned up userspace and keymaps
* Added sample (template)userspace files to my folder
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* Add woodpad
* Cleanup
* Remove misc layouts for woodpad
* Move woodpad to handwired
* Updated RGB Underglow info
* Cleanup macros
* Tweaked RGB lighting stuff
* Start to merge orthodox/ergodox keymaps (persistant layers)
* Add woodpad
* Add forced NKRO
* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow
* Updated macros and added workman keymaps
* Fixed RGB lighting for Workman layout
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