| Commit message (Collapse) | Author | Age | Files | Lines |
|\
| |
| | |
Make brightness easier to change
|
| |
| |
| |
| |
| |
| | |
Don't make the #defines unconditional, make them
optional so users can override them with per-keymap
settings more easily.
|
|/ |
|
|
|
|
|
|
| |
Previously, this code was implemented in keymap.c, but I'm unaware of
someone with a different implementation of this particular hack. [If
someone has it, we can add another #ifdef in the future.]
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* include variables and .h files as pp directives
* start layout compilation
* split ergodoxes up
* don't compile all layouts for everything
* might seg fault
* reset layouts variable
* actually reset layouts
* include rules.mk instead
* remove includes from rules.mk
* update variable setting
* load visualizer from path
* adds some more examples
* adds more layouts
* more boards added
* more boards added
* adds documentation for layouts
* use lowercase names for LAYOUT_
* add layout.json files for each layout
* add community folder, default keymaps for layouts
* touch-up default layouts
* touch-up layouts, some keyboard rules.mk
* update documentation for layouts
* fix up serial/i2c switches
|
|
|
|
| |
Only the EZ default keymaps compiles at the moment though.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* redoes matrix pins, abstracts backlight code for B5,6,7
* slimming down keyboard stuff, backlight breathing implemented
* don't call backlight init when no pin
* cleans up user/kb/quantum calls, keyboard files
* fix pvc atomic
* replaces CHANNEL with correct var in breathing
* removes .hexs, updates readmes, updates template
* cleans-up clueboards, readmes to lowercase
* updates readme
|
|
* fixes from tmk's repo
* rename keyboard to keyboards
|