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* rgb_led struct conversion (aka: Per led (key) type rgb matrix effects - part ↵XScorpion22019-05-071-64/+35
| | | | | | | | | | | | | | | | 2) (#5783) * Initial conversion of the rgb_led struct * Converting last keyboard & updating effects to take advantage of the new structure * New struct should not be const * Updated docs * Changing define ___ for no led to NO_LED * Missed converting some keymap usages of the old struct layout
* Updated rgb_led struct field modifier to flags (#5619)XScorpion22019-04-291-48/+48
| | | | Updated effects to test led flags Updated massdrop to use new flags field for led toggle
* Fixing Ergodox_EZ rgb_led initializationRyan Caltabiano2019-03-261-58/+57
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* Next set of split_common changes (#4974)James Churchill2019-03-121-3/+3
| | | | | | | | | | | | | | | | * Update split_common to use standard i2c drivers * Eliminate RGB_DIRTY/BACKLIT_DIRTY * Fix avr i2c_master error handling * Fix i2c_slave addressing * Remove unneeded timeout on i2c_stop() * Fix RGB I2C transfers * Remove incorrect comment
* Make Ergodox EZ Glow's rgb matrix user configurableDrashna Jaelre2018-11-181-0/+1
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* adds immediate i2c return, fixes ez matrix codeJack Humbert2018-06-231-16/+15
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* refactor, non-workingJack Humbert2018-06-221-18/+18
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* revert some attempts, update i2cJack Humbert2018-06-121-7/+7
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* a failed attempt at hot-pluggingErez Zukerman2018-05-241-5/+8
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* i2c fixJack Humbert2018-05-151-3/+1
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* disables RGB Matrix for nowErez Zukerman2018-05-091-0/+2
| | | | just to see if that's why the board doesn't work. And it is... With this, the board works.
* a quick attemptErez Zukerman2018-05-091-0/+125
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* Rename ONEHAND_ENABLE to SWAP_HANDS_ENABLE for consistencyJoe Wasson2018-03-161-2/+2
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* Merge pull request #2047 from seebs/seebs/ergodox_brightnessErez Zukerman2017-11-271-1/+1
|\ | | | | Make brightness easier to change
| * Make brightness easier to changeSeebs2017-11-231-1/+1
| | | | | | | | | | | | Don't make the #defines unconditional, make them optional so users can override them with per-keymap settings more easily.
* | fix typoSeebs2017-11-261-1/+1
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* implement ergodox_left_leds_update in ergodox_ezDon Armstrong2017-10-271-0/+34
| | | | | | Previously, this code was implemented in keymap.c, but I'm unaware of someone with a different implementation of this particular hack. [If someone has it, we can add another #ifdef in the future.]
* add initial support for left leds on an ergodox ezDon Armstrong2017-10-271-0/+39
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* Creates a layouts/ folder for keymaps shared between keyboards (#1609)Jack Humbert2017-08-231-0/+136
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
* Initial structure for Ergodox as subprojectsFred Sundvik2016-07-291-85/+0
| | | | Only the EZ default keymaps compiles at the moment though.
* Backlight abstraction and other changes (#439)Jack Humbert2016-06-231-15/+0
| | | | | | | | | | | | | | | | | | | | * redoes matrix pins, abstracts backlight code for B5,6,7 * slimming down keyboard stuff, backlight breathing implemented * don't call backlight init when no pin * cleans up user/kb/quantum calls, keyboard files * fix pvc atomic * replaces CHANNEL with correct var in breathing * removes .hexs, updates readmes, updates template * cleans-up clueboards, readmes to lowercase * updates readme
* Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)Jack Humbert2016-06-211-0/+100
* fixes from tmk's repo * rename keyboard to keyboards