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* Putting my ducks in a row: Eagle/Viper V2 into Duck directory (#3766)MechMerlin2018-08-281-19/+0
| | | | | | | | * mv eagle_viper into duck * delete files * remove eagle_viper .c and .h
* Keyboard: Eagle/Viper V2 refactor and Configurator update (#3671)noroadsleft2018-08-161-7/+4
| | | | | | | | | | | | | * Matrix refactor: eagle_viper/v2 LAYOUT_all - Deleted K0L (research indicates no switch position at this location) - Renamed K0J to K0I (spacebar key; on 9th column instead of 10th) - Updated info.json and default keymap to match - readability updates * Keymap refactor readability update
* Remove bootloader from info.jsonsskullY2018-04-111-1/+0
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* Pull information from config.h and rules.mk (#2711)skullydazed2018-04-071-2/+0
| | | | | | * Pull information from config.h and rules.mk * Readd the kbd75 maintainer
* Refactor/eagle viper with new layouts for QMK Configurator (#2659)MechMerlin2018-04-021-8/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * rename KEYMAP to LAYOUT_ALL * Standard Layout Eagle Refactor New layout LAYOUT_EAGLE Got standard layout backspace working * Remove split right shift support for standard layout eagle * add back the KC_NO for split right shift * Remove KC_NO from bottom row to support standard 60 layout * Fix formatting issues with mechmerlin keymap * remove extra KC_NO from split right shift in LAYOUT_EAGLE * Preliminary checkin for new layout LAYOUT_VIPER * Remove some of the KC_NO from the layout * Fix formatting * missed a KC_NO for the LAYOUT_EAGLE * remove KC_NO from enter key of LAYOUT_VIPER * some more formatting changes * Default 60 with split left right shift and backspace * add info.json layouts to match the new LAYOUTs * change formatting of LAYOUT names * propogate renames to info.json
* Update info.jsonmanofinterests2018-01-121-1/+1
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* Update info.jsonJack Humbert2018-01-051-2/+2
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* Keeb json layouts (#2219)MechMerlin2018-01-041-0/+13
* info.json committed to support the qmk configurator project These are info.json for each of the keyboards I've contributed to during my time here at QMK * change LAYOUT to KEYMAP to adhere to matrix definitions