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* Clean up includes for glcdfont headers (#7745)Ryan2020-03-011-12/+1
| | | | | | | | * Clean up includes for glcdfont headers * Remove pragma once, most of these are not headers * Missed these
* [Keymap] crkbd/kidbrazil adding layer dependent RGB & better idle timeout. ↵Lucas Moreira2020-01-256-141/+204
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (#7901) * Added KidBrazil custom keymap for CRKBD -Custom Font -Custom OLED output * Added missing readme * Oled Timeout Update for KidBrazil Keymap (#1) * Setup Oled timeout based on simple timer * Cleaned up comments and added timeout for LEDs * Fixed some small errors * Updated oled timout with matrix scan * Updated oled timout with matrix scan * Update withou eeprom * Update timer code * Use process user instead of keymap * Added ifdef to protect oledtimer * Updated with half timeout state for logo * Removed middle tier timer * Final cleanup of unused files * Updated code as per suggestions & requests * Second round of revisions * Updated keymap to better handle LED timeout - Added boolean to hold LED state - Added init function to set rgb to known state - Modified RGB_TOG to work with noeeprom commands * Finished adding the timeout for OLED and testing on CRKBD * Updated documentation * fixed the timeout logic so it works as intended * Added initial limits to color settings * Added layer reset as part of the iddle timeout process * Split Keymap into more manageable files * Finalizing RGB Layer status on CRKBD - Refactored OLED timeout to deal only with oled - If user remains iddle on game layer for too long it will switch to default - LED / OLED iddle working - Minor changes to _SYM layer - Removed some rgb controls from keyboard due to layer dependent RGB colors * Update keyboards/crkbd/keymaps/kidbrazil/keymap.c Used suggestion from Drashna to replace EEPROM_RESET with shorter version. Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update keyboards/crkbd/keymaps/kidbrazil/keymap.c Co-Authored-By: Drashna Jaelre <drashna@live.com> * Implemented drashna's comment Co-authored-by: Drashna Jaelre <drashna@live.com>
* [Keymap] Improvements to KidBrazil keymap to better handle OLED/LED Matrix ↵Lucas Moreira2020-01-072-38/+83
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | timeout. (#7688) * Added KidBrazil custom keymap for CRKBD -Custom Font -Custom OLED output * Added missing readme * Oled Timeout Update for KidBrazil Keymap (#1) * Setup Oled timeout based on simple timer * Cleaned up comments and added timeout for LEDs * Fixed some small errors * Updated oled timout with matrix scan * Updated oled timout with matrix scan * Update withou eeprom * Update timer code * Use process user instead of keymap * Added ifdef to protect oledtimer * Updated with half timeout state for logo * Removed middle tier timer * Final cleanup of unused files * Updated code as per suggestions & requests * Second round of revisions * Updated keymap to better handle LED timeout - Added boolean to hold LED state - Added init function to set rgb to known state - Modified RGB_TOG to work with noeeprom commands * Finished adding the timeout for OLED and testing on CRKBD * Updated documentation * fixed the timeout logic so it works as intended * Update keyboards/crkbd/keymaps/kidbrazil/README.md
* [Keymap] CRKBD Custom Keymap - KidBrazil (#7630)Lucas Moreira2019-12-187-0/+638
* Added KidBrazil custom keymap for CRKBD -Custom Font -Custom OLED output * Added missing readme * Oled Timeout Update for KidBrazil Keymap (#1) * Setup Oled timeout based on simple timer * Cleaned up comments and added timeout for LEDs * Fixed some small errors * Updated oled timout with matrix scan * Updated oled timout with matrix scan * Update withou eeprom * Update timer code * Use process user instead of keymap * Added ifdef to protect oledtimer * Updated with half timeout state for logo * Removed middle tier timer * Final cleanup of unused files * Updated code as per suggestions & requests * Second round of revisions