| Commit message (Collapse) | Author | Age | Files | Lines |
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* Add Via keymap for Contra
* Added Via-enabled keymap
* Changed VENDOR_ID from 0xFEED to 0x4354 (CT)
* Removed unnecessary RGB mappings
* PR changes
* Removed empty via/config.h
* Changed product ID from 0x6060 to 0x0001
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* Formatting of Contra readme.
* Initial version of my custom keymap
* Move TODOs to readme
* Add comment
* Nuke Plover layer
* Port changes to other layers
* Finished work on my own layout for now
* Add layout image
* Processed comments from review
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* Remove keymap_config extern from default keymaps
* Revert unicode
Apparently VSCode does not like unicode, I didn't actually edit these lines, so it must have been automatic... :(
Co-Authored-By: fauxpark <fauxpark@gmail.com>
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* add key map
* QWERTY with 40% layers
* updated line 21
updated line 21 from "#include "xd75.h" to "#include QMK_KEYBOARD_H" as requested
* upload contra folders
* Update .directory
* Update config.h
* Update config.h
* Update keymap.c
* Update config.h
* Update rules.mk
* Update keyboards/contra/keymaps/martin_bac/config.h
Co-Authored-By: martinmksiu <martinmksiu@gmail.com>
* Update keyboards/xd75/keymaps/martin_cennum/config.h
Co-Authored-By: martinmksiu <martinmksiu@gmail.com>
* Delete .directory
* upload
* Delete rules.mk
* Update keyboards/contra/keymaps/msiu/config.h
Co-Authored-By: martinmksiu <martinmksiu@gmail.com>
* Update keyboards/katana60/keymaps/msiu/config.h
Co-Authored-By: martinmksiu <martinmksiu@gmail.com>
* Update keyboards/katana60/keymaps/msiu/config.h
Co-Authored-By: martinmksiu <martinmksiu@gmail.com>
* Update keyboards/katana60/keymaps/msiu/config.h
Co-Authored-By: martinmksiu <martinmksiu@gmail.com>
* Update keyboards/katana60/keymaps/msiu/config.h
Co-Authored-By: martinmksiu <martinmksiu@gmail.com>
* Delete nano.save
* Delete rules.mk
* Update keymap.c
* Update keymap.c
* Update config.h
* Update keyboards/lets_split_eh/keymaps/msiu/keymap.c
Co-Authored-By: martinmksiu <martinmksiu@gmail.com>
* Update keyboards/lets_split_eh/keymaps/msiu/keymap.c
Co-Authored-By: martinmksiu <martinmksiu@gmail.com>
* Update keymap.c
* Update keyboards/planck/keymaps/msiu/config.h
Co-Authored-By: martinmksiu <martinmksiu@gmail.com>
* Apply suggestions from code review
Co-Authored-By: martinmksiu <martinmksiu@gmail.com>
* Update keymap.c
* Update readme.md
* Update keymap.c
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* Cleanup Default Keymaps to conform to QMK Firmware standards
* Minor fixes
* Revert some changes
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Using update_tri_layer() and more manual layer switching,
also rename some layers & keycodes
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Add backslash, disable Super key in "Gaming" mode
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* Remove QUANTUM_DIR code blocks from keyboard rules
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.
* remove QUANTUM_DIR code blocks from rules for default keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.
* remove QUANTUM_DIR code blocks from rules for user keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)
* remove QUANTUM_DIR code blocks from rules for community layouts
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.
* remove QUANTUM_DIR code blocks from rules for userspaces
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
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* Use standard KC_ALGR, remove language-specific redefinitions
* Use ALGR instead of ALTGR in BÉPO and Canadian multilingual keymaps
* Remove BE_LALT, BE_LGUI aliases
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* Added personal Contra layout.
* Update keyboards/contra/keymaps/bramver/rules.mk
Co-Authored-By: BramVer <bramvereertbrugghen@live.be>
* Update keyboards/contra/keymaps/bramver/keymap.c
Co-Authored-By: BramVer <bramvereertbrugghen@live.be>
* Update keyboards/contra/keymaps/bramver/keymap.c
Co-Authored-By: BramVer <bramvereertbrugghen@live.be>
* Reformatted layers to use the layout format.
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* Make some keys more accessible, prevent mistypings
* Add "Gaming" layer which maps L-Ctrl to space (left-handed jumping compatibility-mode for all games)
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* Remove chording as it is not documented, not used, and needs work.
* Make Leader Key an optional feature.
* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`
* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
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* Add own personal Contra layout
* Enable auto-shifting
* Enable tap dancing and implement Space Cadet-like shift with LSHIFT and ENTER
* Implement Colemak Mod-DH layout, clean up Adjust layer
* Implement keyboard and keymap refactor
More info: https://github.com/qmk/qmk_firmware/pull/3191
* Update the readme.md and keymap.c files for Colemak
* Add include guard, make layout description cleaner
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* Added deastiny layout for contra [based on dvorak type II]
* added questionmark and slash to another layer
* added pragma once
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* Add image
* Improvements to my Contra layout
* Quick fix for Level3 layer
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* Readme update
* Keyboard Refactor
* Keymap refactor
* Fixes per drashna
* Fixed curly brace
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* Have Del become backspace on the bottom layer for grid layouts
* Fix modtap for ESC
* Add sleep to Adjust layer
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* Ported JJ40 Layout to Contra
* Update readme.md
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* Added Contra keyboard support
The configuration came from a source distribution of the firmware on the
Contra's official website.
I have also included a simple MIDI keymap. (And it works!)
* Changes to Contra config and README
* Readme has been changed as requested by jackhumbert
* Config has been changed to add the Cartel and Contra names to
the USB configuration.
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