| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
| |
Using update_tri_layer() and more manual layer switching,
also rename some layers & keycodes
|
|
|
| |
Add backslash, disable Super key in "Gaming" mode
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Remove QUANTUM_DIR code blocks from keyboard rules
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.
* remove QUANTUM_DIR code blocks from rules for default keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.
* remove QUANTUM_DIR code blocks from rules for user keymaps
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)
* remove QUANTUM_DIR code blocks from rules for community layouts
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.
* remove QUANTUM_DIR code blocks from rules for userspaces
This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
|
|
|
|
|
|
|
|
| |
* Use standard KC_ALGR, remove language-specific redefinitions
* Use ALGR instead of ALTGR in BÉPO and Canadian multilingual keymaps
* Remove BE_LALT, BE_LGUI aliases
|
|
|
|
|
|
| |
* Make some keys more accessible, prevent mistypings
* Add "Gaming" layer which maps L-Ctrl to space (left-handed jumping compatibility-mode for all games)
|
|
|
|
|
|
|
|
| |
* Add image
* Improvements to my Contra layout
* Quick fix for Level3 layer
|
|
|