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* Clueboard 60% support (#1746)skullydazed2017-09-2960-2628/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | * initial clueboard_60 support * LED lighting support * fix the clueboard->clueboard_66 rename * Add layout support to clueboard_60 * Fix the 60_iso layout so it's actually iso * add a default keymap for AEK layout * fix clueboard_17 * Fixup the ISO layouts * Fix the `wait_ms()/wait_us()` definitions for chibios * Fix up the wait_ms/wait_us hack. Reduce stack size. * Add a missing #include "wait.h" * commit files that should have already been comitted
* remove all makefiles from keyboard directoriesJack Humbert2017-09-279-77/+0
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* Remove all Makefiles from the keyboards directory. (#1660)skullydazed2017-09-089-85/+67
| | | | | | | | | | | | | | | | | | | | | | * Remove all Makefiles from the keyboards directory. * update keymaps added in the last 8 days * Ignore keyboard/keymap makefiles * update hand_wire to reflect our new Makefile-less reality * Update the make guide to reflect the new reality * move planck keymap options to rules.mk * update planck keymaps 4real * trigger travis * add back build_keyboard.mk * restore changes to build_keyboard
* Add a clueboard rev3 (#1688)skullydazed2017-09-068-1/+173
| | | | | | | | | | | | | | * Allow the knight animation to be restricted to a portion of the LED strip * Add keys for jumping directly to particular animation modes * Remove orphaned break statements * Tweak the `RGB_MODE` buttons so they cycle through the same mode. * small indentation fix * Add a new revision of the clueboard with 18 underlight LEDs
* RGB improvements (#1684)skullydazed2017-09-062-5/+10
| | | | | | | | | | | | * Allow the knight animation to be restricted to a portion of the LED strip * Add keys for jumping directly to particular animation modes * Remove orphaned break statements * Tweak the `RGB_MODE` buttons so they cycle through the same mode. * small indentation fix
* Merge pull request #1574 from danamlund/masterJack Humbert2017-08-305-0/+793
|\ | | | | New clueboard keymap that is a tetris game
| * Add a tetris keymap to clueboard that includes a tetris gameDan Amlund Thomsen2017-08-175-0/+793
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* | Creates a layouts/ folder for keymaps shared between keyboards (#1609)Jack Humbert2017-08-232-10/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * include variables and .h files as pp directives * start layout compilation * split ergodoxes up * don't compile all layouts for everything * might seg fault * reset layouts variable * actually reset layouts * include rules.mk instead * remove includes from rules.mk * update variable setting * load visualizer from path * adds some more examples * adds more layouts * more boards added * more boards added * adds documentation for layouts * use lowercase names for LAYOUT_ * add layout.json files for each layout * add community folder, default keymaps for layouts * touch-up default layouts * touch-up layouts, some keyboard rules.mk * update documentation for layouts * fix up serial/i2c switches
* | Cleanup the clueboard keymapsskullY2017-08-1620-666/+119
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* Update the clueboard readmes (#1459)skullydazed2017-07-051-91/+11
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* Move Space Caded Parentheses to own layer (#1452)Martin Gondermann2017-07-033-23/+56
| | | | | | | | | | | | * Move Space Caded Parentheses to own layer The space cadet parentheses where too much distracting. Therefore they are now on the function layer. I also added two more layers for also having angle brackets and curly braces on the shift keys forr better access. Also updated the README * Fixed SHIFT+Function key conflict * Removed Angle Bracket and Curly Bracket layers, as they don't work corrrectly
* Add octave lights for midi layer (#1457)Martin Gondermann2017-07-031-2/+43
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* Update keyboards' rules.mk/Makefiles (#1442)Jack Humbert2017-06-301-11/+11
| | | this may change some of the keyboards' default settings - if you experience anything odd, please check back to this commit
* Added HyperTab and Ctrl/Fn as well as Space cadet parens (#1390)Martin Gondermann2017-06-144-42/+79
| | | | | | * Added HyperTab and Ctrl/Escape as well as Space cadet parens to magicmonty keymap * Replaced CTL_ESC With FN_ESC
* Add MIDI layer to magicmonty keymap (#1386)Martin Gondermann2017-06-124-29/+105
| | | | | | | | | | | | * Add MIDI layer * Respect brightness level on layer signalling * Add hotkey in control layer for signalling state * Update layout.png * Remove image and replace it with imgur link
* Cleanup the Clueboard readme files.skullY2017-06-0827-132/+17
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* Fix layer LED signalling in magicmonty keymap (#1373)Martin Gondermann2017-06-082-7/+12
| | | | | | | | | | * Fix layer LED signalling in magicmonty keymap * Include the breathing modes in layer signalling * Reverts mode to 1 as the other modes flicker * Add Cursor keys on VIM positions and PAUSE to function layer
* Add new keyboard layout for the ClueBoard (#1371)Martin Gondermann2017-06-074-0/+186
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* Jokrik's Clueboard layout (#1340)Priyadi Iman Nurcahyo2017-05-292-0/+97
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* Workaround for the macOS caps lock delay (#1308)jerryen2017-05-191-10/+0
| | | | | | | | | | * Add 80ms delay for KC_CAPS when used as a tap key Workaround for the macOS caps lock delay * Revert "Increase TAPPING_TERM for the Clueboard" This reverts commit a74e69e9fa889113ee31fbc8dc7e6848fdb07576.
* ESC/GRAVE/TILDE better handling (#1307)tengg2017-05-171-14/+7
| | | | | | * revise HHKB bootloader_size to 4096 such that sw reset works * cleanup esr/grave/tilde handling function
* Increase TAPPING_TERM for the ClueboardskullY2017-05-161-0/+10
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* Make KC_GRV accessibleskullY2017-05-162-2/+2
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* Fix spelling of "persistent"Nikolaus Wittenstein2017-05-111-4/+4
| | | | Fixes #1201.
* Add smt keymap for Clueboard (HHKB-style layout) (#1286)Stephen Tudor2017-05-083-0/+211
| | | | | | | | | | * Add keymap for smt Clueboard (HHKB layout) * Add readme for smt Clueboard (HHKB) keymap * Flesh out the keymap a bit more to support Colemak & Dvorak * Update README with layout image
* Added an additional clueboard layout. (#1252)Solomon2017-04-226-0/+130
| | | | | | | | | | | | * Current building keymap * Working media keys * Added mute key. Fixed volume. Fixed media * Updating readme * Swapped readme order
* Tweak the shift_fn keymap so it worksskullY2017-04-212-19/+22
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* Merge remote-tracking branch 'upstream/master'Xyverz2017-04-0232-257/+873
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| * Fix a typoskullY2017-03-211-1/+1
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| * Add #1170 to all the clueboard keymapsskullY2017-03-219-10/+34
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| * typo fixedtengg2017-03-221-2/+2
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| * fix typotengg2017-03-221-1/+1
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| * fixed a bug related to mod + Grave with combined ESC/Grave keytengg2017-03-221-1/+4
| | | | | | | | | | | | | | | | This only applies to keymaps that has combined esc/grave. Here we call it theKEY. Think about the motion when we do shift + theKEY (typing ~), or CMD + theKEY (switching window on MAC). Based on the original code, we must do following sequence: press shift -> press theKEY -> release theKEY -> release shift. However, it is very possible and natural that we do this stroke sequence instead: press shift -> press theKEY -> release shift -> release theKEY. If we do the 2nd stroke sequence, the code will del_key(ESC) instead of (GRV) when we release theKEY. This caused some inconvenient issues and ghost typing. By adding a flag, this issue is eliminated and will not affect any other functions.
| * Colemak layout for ClueboardKevin Hogeland2017-03-091-0/+83
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| * Add the mouse_keys layoutskullY2017-02-162-0/+11
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| * Rework the clueboard keymaps a bit.skullY2017-02-1630-257/+752
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* | Tidied up keymaps, Makefiles that actually work, Clueboard make v1.0Xyverz2017-03-292-23/+75
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* | Merge remote-tracking branch 'upstream/master'xyverz2016-12-062-2/+2
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| * rgb light through midiJack Humbert2016-11-172-2/+2
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* | Adding more keymaps.xyverz2016-10-311-0/+108
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* Update keyboard readme files with new makefile instructionsFred Sundvik2016-08-201-13/+13
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* Split subproject make files into Makefile and rules.mkFred Sundvik2016-08-204-8/+14
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* Split keyboard makefiles into rules and MakefileFred Sundvik2016-08-202-106/+105
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* Clueboard: Fix the title in keymaps/skully/readme.mdskullY2016-08-081-1/+1
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* Clueboard: Add some readme.md files and do some minor cleanup.skullY2016-08-086-14/+101
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* update readmes in certain directories to work with qmk.fmSeth Chandler2016-07-171-0/+4
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* fixed clueboard LED pin assignments and matrix documentationRuiqi Mao2016-07-114-17/+33
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* Fix compile error on ClueboardTerryMathews2016-07-071-2/+2
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* Create keycodes for RGB control functionsTerryMathews2016-07-072-130/+8
| | | | | | | | | | | | | Moves RGB controls out of the macro function and assigns them their own keycodes: RGB_TOG (toggle on/off) RGB_MOD (mode step) RGB_HUI (increase hue) RGB_HUD (decrease hue) RGB_SAI (increase saturation) RGB_SAD (decrease saturation) RGB_VAI (increase brightness) RGB_VAD (decrease brightness)
* updates rgblight implementation, makes non-timer stuff compatible with audioJack Humbert2016-07-072-6/+4
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