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path: root/keyboards/clueboard/keymaps
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* Fix a typoskullY2017-03-211-1/+1
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* Add #1170 to all the clueboard keymapsskullY2017-03-219-10/+34
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* typo fixedtengg2017-03-221-2/+2
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* fix typotengg2017-03-221-1/+1
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* fixed a bug related to mod + Grave with combined ESC/Grave keytengg2017-03-221-1/+4
| | | | | | | | This only applies to keymaps that has combined esc/grave. Here we call it theKEY. Think about the motion when we do shift + theKEY (typing ~), or CMD + theKEY (switching window on MAC). Based on the original code, we must do following sequence: press shift -> press theKEY -> release theKEY -> release shift. However, it is very possible and natural that we do this stroke sequence instead: press shift -> press theKEY -> release shift -> release theKEY. If we do the 2nd stroke sequence, the code will del_key(ESC) instead of (GRV) when we release theKEY. This caused some inconvenient issues and ghost typing. By adding a flag, this issue is eliminated and will not affect any other functions.
* Colemak layout for ClueboardKevin Hogeland2017-03-091-0/+83
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* Add the mouse_keys layoutskullY2017-02-162-0/+11
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* Rework the clueboard keymaps a bit.skullY2017-02-1629-252/+747
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* Clueboard: Fix the title in keymaps/skully/readme.mdskullY2016-08-081-1/+1
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* Clueboard: Add some readme.md files and do some minor cleanup.skullY2016-08-082-8/+5
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* Fix compile error on ClueboardTerryMathews2016-07-071-2/+2
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* Create keycodes for RGB control functionsTerryMathews2016-07-072-130/+8
| | | | | | | | | | | | | Moves RGB controls out of the macro function and assigns them their own keycodes: RGB_TOG (toggle on/off) RGB_MOD (mode step) RGB_HUI (increase hue) RGB_HUD (decrease hue) RGB_SAI (increase saturation) RGB_SAD (decrease saturation) RGB_VAI (increase brightness) RGB_VAD (decrease brightness)
* Implements subprojects and updates projects for this (#459)Jack Humbert2016-06-294-0/+480
* non-working commit * working * subprojects implemented for planck * pass a subproject variable through to c * consolidates clueboard revisions * thanks for letting me know about conflicts.. * turn off audio for yang's * corrects starting paths for subprojects * messing around with travis * semicolon * travis script * travis script * script for travis * correct directory (probably), amend files to commit * remove origin before adding * git pull, correct syntax * git checkout * git pull origin branch * where are we? * where are we? * merging * force things to happen * adds commit message, adds add * rebase, no commit message * rebase branch * idk! * try just pull * fetch - merge * specify repo branch * checkout * goddammit * merge? idk * pls * after all * don't split up keyboards * syntax * adds quick for all-keyboards * trying out new script * script update * lowercase * all keyboards * stop replacing compiled.hex automatically * adds if statement * skip automated build branches * forces push to automated build branch * throw an add in there * upstream? * adds AUTOGEN * ignore all .hex files again * testing out new repo * global ident * generate script, keyboard_keymap.hex * skip generation for now, print pandoc info, submodule update * try trusty * and sudo * try generate * updates subprojects to keyboards * no idea * updates to keyboards * cleans up clueboard stuff * setup to use local readme * updates cluepad, planck experimental * remove extra led.c [ci skip] * disable power up for now * config files updates * makefile updates * .h file updates, config tuning * disable audio for yang