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* Created keymap local config.h fileJoshua T2016-08-092-4/+95
| | | Reverted the Atreus config.h to default and added one specific to this keymap.
* Moved PREVENT_STUCK_MODIFIERS to config.hJoshua T2016-07-302-3/+3
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* Modified Atreus extend and Ergodox.Joshua T2016-07-263-7/+16
| | | | | | Atreus: Removed home row Shift. It's under the thumb anyway. Also replaced dual modifier keys with macro keys (cut, copy, paste, undo). Ergodox: Made Colemak the default layer instead of Dvorak. Also began the process of bringing it in line with the Atreus layout I've been working on.
* Created readme and added screenshotsJoshua T2016-07-206-15/+74
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* Modified Atreus layout to account for keymap() functionJoshua T2016-07-191-30/+30
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* Adjusted Atreus KEYMAP() function.Joshua T2016-07-191-5/+5
| | | | | | This change adjusts the KEYMAP() function to provide a more visual representation of the key positions on the keyboard. Previously, keymaps have been defined directly using arrays for the Atreus keyboard. While this works, it doesn't utilize the helpful KEYMAP() function at all to allow the user to visually position the key codes for ease of editing. See the Ergodox-EZ KEYMAP() function and layouts for a great example of how this can work. This change should not break any existing Atreus layouts. At the time of this commit, there are two existing layouts for the Atreus board, and neither use the KEYMAP() function.
* Added Gaming layer and removed DvorakJoshua T2016-07-191-23/+23
| | | | Also added tap/hold functions on central keys
* Added default layer switch QWERTY to ColemakJoshua T2016-07-151-3/+5
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* Fixed a merge conflictJoshua T2016-07-151-9/+0
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* Corrected merge conflictJoshua T2016-07-131-0/+7
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| * Created replicaJunction keymaps.Joshua T2016-07-111-0/+75
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* | Created replicaJunction keymaps.Joshua T2016-07-131-0/+89
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* default keymap, reset sorted out for now, added serial to makefileJack Humbert2016-07-061-0/+1
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* Backlight abstraction and other changes (#439)Jack Humbert2016-06-235-2701/+3
| | | | | | | | | | | | | | | | | | | | * redoes matrix pins, abstracts backlight code for B5,6,7 * slimming down keyboard stuff, backlight breathing implemented * don't call backlight init when no pin * cleans up user/kb/quantum calls, keyboard files * fix pvc atomic * replaces CHANNEL with correct var in breathing * removes .hexs, updates readmes, updates template * cleans-up clueboards, readmes to lowercase * updates readme
* Renames keyboard folder to keyboards, adds couple of tmk's fixes (#432)Jack Humbert2016-06-219-0/+3202
* fixes from tmk's repo * rename keyboard to keyboards