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* Keymap: Revamp replicaJunction keymaps (#3589)Joshua T2018-08-151-197/+63
| | | | | | | | | | | | | | | | | | | | | | | | | * Revamp replicaJunction keymaps Updates both the replicaJunction Ergodox and Atreus keymaps and moves most of the logic into a new user directory. * Cleanup as requested in #3589 * Slightly increased TAPPING_TERM * Fixed typo in #pragma once * Fix TAPPING_TERM redefined in config.h * Add include of replicaJunction.h Due to the tap dance references, without this include, I was getting compiler errors about both internal QMK items like `qk_tap_dance_state_t` and constants defined in my replicaJunction.h file like TD_LAYER_TOGGLE. Also remove some commented-out code that defined an enum which has since moved to replicaJunction.h.
* QMK Configurator updates: Atom47, Atomic and Atreus (#2883)noroadsleft2018-05-031-142/+141
| | | | | | | | | | | | | | | | | | | | | | | | * QMK Configurator update for Alpha 28-key * QMK Configurator update for AMJ40 * QMK Configurator update for AMJ Pad * QMK Configurator update for Atom47 * QMK Configurator update for OLKB Atomic * QMK Configurator updates: Atom47 and Atreus * QMK Configurator updates: Atom47 and Atreus * QMK Configurator update for OLKB Atomic and Atreus * QMK C10R: Attempting fixes for Atreus keymap errors * QMK C10R: Attempting fixes for Atreus keymap errors * QMK Configurator: Bug fixes for Atreus keymaps
* Added another Shift on Extend layer.Joshua T2017-01-071-8/+8
| | | | This moves the GUI key to the pinkie, but honestly, I never use that function anyway.
* Updated Atreus layout to 0.4Joshua T2017-01-061-26/+28
| | | | | | | | | | Removed Alt on base layer, replaced with Function layer. Moved function keys to left hand. Added mouse keys to right hand on the function layer. Moved middle click on gaming layer to be consistent with mouse layer. Added macro _USER. Macro contents are not implemented yet.
* Added comments with ASCII art keymapsJoshua T2016-10-241-1/+105
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* Added Ctrl+` (ConEmu shortcut)Joshua T2016-10-151-1/+1
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* Fixed getting "stuck" in gaming layerJoshua T2016-08-241-1/+1
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* Several key placement fixes.Joshua T2016-08-241-6/+6
| | | | | | | * Switched Tab and Super on the default layout * Moved Shift on Extend to pinky * Moved Caps Lock to upper right corner * Moved gaming toggle to avoid blocking Escape
* Minor changes to Extend and Number layers.Joshua T2016-08-161-10/+10
| | | | Brought QWERTY layer in line with normal layer. Removed Undo function, as it interfered with Shift. Moved Tab and Shift-Tab, and added Insert.
* Moved Shift keys to Z and ?Joshua T2016-08-091-9/+9
| | | | | Instead of using a thumb shift, I was given the idea of using the pinky keys as dual-role keys that also send the Shift keypress. This gives me a Shift key on each hand again, but it will make me learn to Shift with opposite hands after all.
* Moved PREVENT_STUCK_MODIFIERS to config.hJoshua T2016-07-301-3/+0
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* Modified Atreus extend and Ergodox.Joshua T2016-07-261-5/+12
| | | | | | Atreus: Removed home row Shift. It's under the thumb anyway. Also replaced dual modifier keys with macro keys (cut, copy, paste, undo). Ergodox: Made Colemak the default layer instead of Dvorak. Also began the process of bringing it in line with the Atreus layout I've been working on.
* Created readme and added screenshotsJoshua T2016-07-201-15/+29
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* Modified Atreus layout to account for keymap() functionJoshua T2016-07-191-30/+30
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* Added Gaming layer and removed DvorakJoshua T2016-07-191-23/+23
| | | | Also added tap/hold functions on central keys
* Added default layer switch QWERTY to ColemakJoshua T2016-07-151-3/+5
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* Fixed a merge conflictJoshua T2016-07-151-9/+0
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* Corrected merge conflictJoshua T2016-07-131-0/+7
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| * Created replicaJunction keymaps.Joshua T2016-07-111-0/+75
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* Created replicaJunction keymaps.Joshua T2016-07-131-0/+89