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* Patch for develop branch merge conflictsJames Young2021-09-241-7/+7
| | | | Fixes bugs introduced by 675c5a5e12f5c5efe59a0d0b30b17a41a398c74e.
* Merge remote-tracking branch 'origin/master' into developDrashna Jael're2021-09-241-12/+7
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| * AMJ96 Refactor (#14571)James Young2021-09-231-17/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * clean up amj96.h - use #pragma once include guard - remove extra comments - update matrix position alignment (easier readability) * info.json: apply human-friendly formatting * rename LAYOUT to LAYOUT_all * clean up rules.mk Align to QMK's AVR template. * clean up default keymap - use four-space indent - add RESET keycode (Fn+R) - remove unnecessary functions * clean up config.h - use #pragma once include guard - move lighting settings to the middle of the file (QMK template conformance) - remove Magic and MIDI configuration blocks * update readme.md file - update keyboard info list - add flashing instructions - update Docs links - remove trailing spaces * remove "empty" config.h and readme.md from default keymap
* | Change keyboard level include guards to `pragma once` (#14248)Ryan2021-09-011-18/+15
|/ | | | | | | | | * Change keyboard level include guards to `pragma once` And clean up a lot of layout macros * Oops * Remove dangling endif
* Keyboard: AMJ96 Refactor and Configurator update (#3707)noroadsleft2018-08-221-12/+15
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * AMJ96 Refactor LAYOUT matrix and default keymap refactored to use full-length keycodes (instead of shorthand). * Configurator update Minor physical layout update and made the labels more sensible. * Readme update White space correction. * Default keymap update: #include QMK_KEYBOARD_H * rules.mk update Disabled the following options as my local test compile's .hex ended up too big to fit in the available flash space: MOUSEKEY_ENABLE EXTRAKEY_ENABLE BACKLIGHT_ENABLE RGBLIGHT_ENABLE If this is undesirable, suggestions are welcome. * Config/rules update Re-enabled MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, BACKLIGHT_ENABLE, and RGBLIGHT_ENABLE and disabled COMMAND_ENABLE in rules.mk; enabled NO_ACTION_MACRO and NO_ACTION_FUNCTION per @drashna * Swapped `___` for `XXX` in amj96.h per @mechmerlin
* AMJ96 Support (#2651)MechMerlin2018-03-311-0/+43
* Initial commit: Get things compiling * port the custom matrix code * Update readme * make second layer fully transparent * populate config.h identifiers with more correct information * Add in switch backlight support * Enable backlight LEDs, and change pin for RGB * port TMK version over * remove all that TMK stuff, it didn't work lol * Updated readme * Fix keymap - Change KEYMAP to LAYOUT - Adjust formatting of table * Edit readme to reflect NOTES * add info.json for QMK configurator support * Replaced placeholder with MechMerlin