| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
| |
Co-authored-by: Nick Brassel <nick@tzarc.org>
|
|
|
|
| |
Fixes bugs introduced by 675c5a5e12f5c5efe59a0d0b30b17a41a398c74e.
|
|\ |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
* clean up amj96.h
- use #pragma once include guard
- remove extra comments
- update matrix position alignment (easier readability)
* info.json: apply human-friendly formatting
* rename LAYOUT to LAYOUT_all
* clean up rules.mk
Align to QMK's AVR template.
* clean up default keymap
- use four-space indent
- add RESET keycode (Fn+R)
- remove unnecessary functions
* clean up config.h
- use #pragma once include guard
- move lighting settings to the middle of the file (QMK template conformance)
- remove Magic and MIDI configuration blocks
* update readme.md file
- update keyboard info list
- add flashing instructions
- update Docs links
- remove trailing spaces
* remove "empty" config.h and readme.md from default keymap
|
|/
|
|
|
|
|
|
|
| |
* Change keyboard level include guards to `pragma once`
And clean up a lot of layout macros
* Oops
* Remove dangling endif
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* AMJ96 Refactor
LAYOUT matrix and default keymap refactored to use full-length keycodes (instead of shorthand).
* Configurator update
Minor physical layout update and made the labels more sensible.
* Readme update
White space correction.
* Default keymap update: #include QMK_KEYBOARD_H
* rules.mk update
Disabled the following options as my local test compile's .hex ended up too big to fit in the available flash space:
MOUSEKEY_ENABLE
EXTRAKEY_ENABLE
BACKLIGHT_ENABLE
RGBLIGHT_ENABLE
If this is undesirable, suggestions are welcome.
* Config/rules update
Re-enabled MOUSEKEY_ENABLE, EXTRAKEY_ENABLE, BACKLIGHT_ENABLE, and RGBLIGHT_ENABLE and disabled COMMAND_ENABLE in rules.mk; enabled NO_ACTION_MACRO and NO_ACTION_FUNCTION per @drashna
* Swapped `___` for `XXX` in amj96.h per @mechmerlin
|
|
* Initial commit: Get things compiling
* port the custom matrix code
* Update readme
* make second layer fully transparent
* populate config.h identifiers with more correct information
* Add in switch backlight support
* Enable backlight LEDs, and change pin for RGB
* port TMK version over
* remove all that TMK stuff, it didn't work lol
* Updated readme
* Fix keymap
- Change KEYMAP to LAYOUT
- Adjust formatting of table
* Edit readme to reflect NOTES
* add info.json for QMK configurator support
* Replaced placeholder with MechMerlin
|