Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Make Swap Hands use PROGMEM (#12284) | Drashna Jaelre | 2021-05-09 | 1 | -1/+1 |
| | | | | | | This converts the array that the Swap Hands feature uses to use PROGMEM, and to read from that array, as such. Since this array never changes at runtime, there is no reason to keep it in memory. Especially for AVR boards, as memory is a precious resource. | ||||
* | One shot support for swap hands (#8590) | Zsolt Parragi | 2020-05-14 | 1 | -0/+1 |
| | | | | | | | | | | | | | | | | This commits add the SH_OS keycode, which works similarly to one shot layers: * while pressed, the keyboard is swapped * if no keys were pressed while it was pressed, the next key press is swapped SH_OS also supports chaining with one shot layers: OSL(x) + SH_OS + key interprets the key press on the oneshot layer. The ONESHOT_TIMEOUT setting used by one shot keys and layers is also used by oneshot swap hands. In the above chaining scenario the timeout of the oneshot layer is reset when swap hands is activated. Resolves #2682 | ||||
* | fix swap_hands keycodes in documentation (#3588) | wanleg | 2018-08-07 | 1 | -4/+4 |
| | |||||
* | Add keycodes for swap-hands feature. | Joe Wasson | 2018-03-16 | 1 | -11/+10 |
| | |||||
* | Rename ONEHAND_ENABLE to SWAP_HANDS_ENABLE for consistency | Joe Wasson | 2018-03-16 | 1 | -1/+1 |
| | |||||
* | Add back docs for hand-swapping feature. | Joe Wasson | 2018-03-07 | 1 | -0/+31 |