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* RGB improvements (#1684)skullydazed2017-09-061-29/+101
| | | | | | | | | | | | * Allow the knight animation to be restricted to a portion of the LED strip * Add keys for jumping directly to particular animation modes * Remove orphaned break statements * Tweak the `RGB_MODE` buttons so they cycle through the same mode. * small indentation fix
* Doc updates from going through every fileskullY2017-08-161-0/+31
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* break up keymaps and quantum keycodes into files by featureskullY2017-08-161-0/+18