Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix incorrect doctoring in feature.backlight.md (#4244) | Phillip Tennen | 2018-10-26 | 1 | -1/+1 |
| | | | I'm guessing someone deleted a row at some point in the past, but I didn't blame it. | ||||
* | Helpful functions | Drashna Jaelre | 2018-08-26 | 1 | -0/+19 |
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* | Docs: Add Usage section to backlight docs (#3537) | fauxpark | 2018-07-31 | 1 | -3/+13 |
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* | Backlighting docs (#3526) | fauxpark | 2018-07-30 | 1 | -19/+23 |
| | | | | | | * Some words about backlighting * Link to RGB feature pages | ||||
* | Clarify that we actually have max 16 total backlight levels | fauxpark | 2018-01-12 | 1 | -1/+1 |
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* | Remove reference to BL_x in keycodes.md, and add BL_BRTG | fauxpark | 2018-01-12 | 1 | -5/+5 |
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* | backlight breathing overhaul (#2187) | Balz Guenat | 2018-01-01 | 1 | -3/+25 |
| | | | | | | | | | | | | | | | | | | | | * add breathing to bananasplit * backlight breathing overhaul * fix the backlight_tick thing. * fix for vision_division backlight * fix a few keymaps and probably break breathing for some weirdly set-up boards. * remove BL_x keycodes because they made unreasonable assumptions * some fixes for BL keycodes * integer cie lightness scaling * use cie lightness for non-breathing backlight and make breathing able to reach true max brightness | ||||
* | Format keycode tables | fauxpark | 2017-12-09 | 1 | -9/+9 |
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* | break up keymaps and quantum keycodes into files by feature | skullY | 2017-08-16 | 1 | -0/+17 |