| Commit message (Collapse) | Author | Age | Files | Lines |
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* Add LAYOUT_75_iso community layout support
* Add LAYOUT_75_iso community layout support - review comments
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* Change Command keycode defaults to match corresponding Bootmagic codes
* Make alternate magic key keycodes consistent
* Reflect changes from previous commit in tmk_core/common/command.c
* Remove unnecessary MAGIC_KEY_* definitions from keymaps compatible with these changes
* Swap E and BSPACE for MAGIC_KEY_EEPROM
* Add MAGIC_KEY_EEPROM_CLEAR instead of MAGIC_KEY_EEPROM_ALT
* Remove BOOTMAGIC_ENABLE checks around EECONFIG stuff
* Update Command descriptions
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* Inital port of xd84
* Inital port of xd84 - review comments
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* rfvizarra's custom PK60 layout
* Update keyboards/playkbtw/pk60/keymaps/rfvizarra/keymap.c
Co-Authored-By: rfvizarra <rfvizarra@gmail.com>
* Update keyboards/playkbtw/pk60/keymaps/rfvizarra/readme.md
Co-Authored-By: rfvizarra <rfvizarra@gmail.com>
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Keeps it simple and most keys in a similar position (at least relative
to other keys) to a standard ISO layout.
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* update pinout for matrix
* first commit
* include split_common.h
* change split_common.h to split_util.h
* update config.h
* update keymap & config
* update
* remove K70, add K77
* fixed test keymap
* add Layer
* define to HHKB pro 2 based keymap
* change authoer name
* define LAYOUT and LAYOUT_KC
* replace from LAYOUT_KC to LAYOUT
* change name hecomi_alpha to hecomi/alpha
* fixed hecomi_alpha to hecomi/alpha
* remove unnecessary files
* update readme
* add DEFAULT_FOLDER
* remove hecomi_alpha because change name to hecomi
* remove bad LAYOUT macro
* remove IS_COMMAND macro
* remove unnecessary RGB options
* Update keyboards/hecomi/hecomi.h
Co-Authored-By: takashiski <takashiskibb@gmail.com>
* Update keyboards/hecomi/hecomi.h
Co-Authored-By: takashiski <takashiskibb@gmail.com>
* Update keyboards/hecomi/alpha/rules.mk
Co-Authored-By: takashiski <takashiskibb@gmail.com>
* Update keyboards/hecomi/alpha/rules.mk
Co-Authored-By: takashiski <takashiskibb@gmail.com>
* Update keyboards/hecomi/hecomi.h
Co-Authored-By: takashiski <takashiskibb@gmail.com>
* remove endif
* update rule.mk with suggestions
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* initial work to add eeprom to haptic feedback and decouple the feedback process from keyboards
* Haptic feedback enhancements: on/off toggle working, feedback order working
todo:
-work on modes switching
-get modes switching to save to eeprom
* haptic enhancement - eeprom and modes added
* Added set and get functions for haptic feedback
* initial implementation of solenoids under haptic feedback
* changed eeprom to 32 bits to reserve blocks for future features
* start documentation of haptic feedback
* change keycode per comment from reviewers
* typo fixes
* added eeprom for solenoid configs
* added solenoid and docs
* Add/fix default parameters configs, improve docs
* more doc cleanup
* add in solenoid buzz toggle, clean up doc
* some fixes for error in compiling solenoid
* fix a chibios specific i2c read function and added one for AVR controllers in DRV2605L.c
* fixes for avr side issues
* update keymap
* fix keymap compile error
* fix bugs found during solenoid testing
* set pin that is not powered during bootloader
* added warning about certain pins on the MCU may trip solenoid during DFU/bootloader
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* Add preliminary support to XD60 Rev3 PCB (Supports the 12 underglow LEDs, but split spacebar still not wired/implemented).
* * xd60_rev3 folder removed
* xd60 rev2 and rev3 added
* ifndef replaced with pragma once at rev3 config.h
* Readme updated
* new updated statement at keyboards/xd60/readme.md
Co-Authored-By: rodrigofeijao <hello@rodrigofeijao.com>
* Update keyboards/xd60/readme.md
Co-Authored-By: rodrigofeijao <hello@rodrigofeijao.com>
* Update keyboards/xd60/readme.md
Co-Authored-By: rodrigofeijao <hello@rodrigofeijao.com>
* Update keyboards/xd60/readme.md
Co-Authored-By: rodrigofeijao <hello@rodrigofeijao.com>
* Update keyboards/xd60/readme.md
Co-Authored-By: rodrigofeijao <hello@rodrigofeijao.com>
* * XXXXX removed and replaced with 7X
* removed unecessary declarations
* Update keyboards/xd60/keymaps/styr/keymap.c
Co-Authored-By: rodrigofeijao <hello@rodrigofeijao.com>
* action_layer.h include removed
* * action_get_macro removed
* IS_COMMAND() removed
* BOOTLOADER defined
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* Add numpad_5x6 layout support for Prime M keyboard
* fix default layout
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* Update code to support keyboard_init functions
* Get Minor tweaks
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- flags for the linker
- added INSERT key as I kinda use it for work fairly often
- turned on more things in rules.mk since I recovered space via linker
flags and whatnot
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* adding my keymap
* fixed includes
* removed comments
* removed keymap_config_t
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* Add new layout for TADA68
* Remove unnecessary KC_TRNS defines from tada68/mattgemmell and tada68/rys
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* Fixed pin for RGB
* Re-did apa102 stuff
* changed to use pincontrol functions
* Removed a newline?
* Changed to comply with project style
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* UniGo66 keyboard added
* UniGo66 keyboard added
* case correction of unigo66 files
* create sirius folder
* Update keyboards/sirius/unigo66/rules.mk
Co-Authored-By: danielhklein <danielklein@utexas.edu>
* Update keyboards/sirius/unigo66/keymaps/danielhklein/keymap.c
Co-Authored-By: danielhklein <danielklein@utexas.edu>
* Update keyboards/sirius/unigo66/keymaps/default/config.h
Co-Authored-By: danielhklein <danielklein@utexas.edu>
* Update keyboards/sirius/unigo66/keymaps/danielhklein/config.h
Co-Authored-By: danielhklein <danielklein@utexas.edu>
* debugging
* correct keymap to layout
* readme
* remove common config
* suggested changes to config.h
* default keymap cleanup
* bug fixes
* fixed height in info.json
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Based on conversation with Drashna on Discord, we know that if ONE_SHOT_TAP_TOGGLE is 5, then tapping a one shot mod key 5 times holds the one shot key permanently, but to come out of this, you need to press the same key only once.
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Update to new structure
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Fix minor bug on toggle layer code from Mac to Windows layer.
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* Add support for using ranges for RGB
This patch adds support for controlling continuous ranges of RGB LEDs.
Helper functions for split boards are also available.
* RGB Range: Use hardware-platform agnostic wait
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* Update KC_GESC documentation
- document caveats on OSX and expected behavior with KC_GESC and GUI
- clarify documentation slightly
- give examples of expected output in actual use
* Update OSX -> macOS
* Captilization
* remove simply
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* added my own keymap
* changed thing
* updated keymap Samuel
* updated laypout for better one handed use
* updated stuff I want
* happy with my lagout
* formatting
* Added new literate config
* made everything nice
* cleaned
* fixed spelling and two small bugs in macros
* Made press and lift function for modifiers
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* docker_build.sh: Run container in interactive mode
* Add message about QMK Toolbox
* Update Docker docs
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* Improve RGB Light code
* Add is_rgblight_initialized as an externed value in rgblight.h
* Use remander of hue
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* Remove problematic unicode_map stub definition in process_unicodemap.c
* Add unicode_map declaration to process_unicodemap.h
* Disable UNICODEMAP on converter boards that don't use it
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* Tweak issue templates (capitalisation mostly)
* Consistent headings
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* Added xeal60 via clone of lets split
* Delete removed other keymaps
* Basic keymap (no FN). Compiles.
* Removed NP_STAR and NP_SLSH.
* Removed "debounce_algo = manual" in all keyboards with CUSTOM_MATRIX = yes.
* Changed order of rules in TMK. Documented feature.
* Fixed missing whitespace in debounce documentation
Table wasn't working due to missing newline.
* Added bold in a few areas.
* DO NOT USE - Removed debounce from TMK.
* Remove accidental xeal60 commit
* DO NOT USE - debounce successfully compiled.
* DO NOT USE Revert back to original API to support split_keyboards.
* Working eager_pk
* Whitespace cleanup.
* Restored debounce.h since there wasnt any real change.
* Moved debouncing_time variable to inside #if debounce
* Removed check for custom_matrix. We can safely include the debounce file for compilation when custom_matrix is used.
* Removed #include "matrix.h" from debounce.h
* Bug fix - was using MATRIX_ROWS instead of num_rows
* Fixed compilation error with debounce_sym_g
* Renamed DEBOUNCE_ALGO to DEBOUNCE_TYPE
* Malloc array in debounce_eager_pk, since split keyboards only use MATRIX_ROWS/2.
* Fix compile error in debounce_eager_pk
* Stricter, leaner DEBOUNCE_TYPE section in common_features.mk. Cleanup debounce_type.mk
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debounce_type.mk
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into debounce_refactor
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