| Commit message (Collapse) | Author | Age | Files | Lines |
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* Fix dirtying in oled_write_pixel()
Set the dirty bit for the block only if oled_write_pixel() actually
changed the buffer state. Without this check oled_write_pixel() could
not be used inside the oled_task_user() code using the “redraw always”
style, because the blocks touched by oled_write_pixel() would always
appear dirty, and oled_render() would not proceed beyond the first such
dirty block.
* Fix oled_write_pixel() with 90/270 degree rotation
Use oled_rotation_width instead of OLED_DISPLAY_WIDTH, so that a rotated
display would be handled correctly.
* Fix compilation with custom OLED_BLOCK_COUNT and OLED_BLOCK_SIZE
Some OLED sizes (e.g., 64×48) may require a nonstandard value of
OLED_BLOCK_COUNT. The documentation says that this value may be
redefined in config.h, but actually trying to redefine it caused a
compile error, because the macro was redefined in oled_driver.c.
Make the OLED_BLOCK_COUNT definition in oled_driver.c respect any
user override, and do the same for OLED_BLOCK_SIZE just in case.
* Fix handling of out-of-range bits in oled_dirty
If a custom OLED_BLOCK_COUNT value is specified, some bits in oled_dirty
may not correspond to existing blocks; however, if those bits are set
somewhere (e.g., by code with sets oled_dirty to ~0 or even -1),
oled_render() would try to handle them and could access memory beyond
oled_buffer and perform hardware operations with out of range values.
Prevent this by masking off unused bits in oled_render(), and also avoid
setting those bits in other functions.
* Fix potentially wrong dirtying in oled_write_char()
oled_write_char() tried to mark the position just beyond the written
character as dirty; use (OLED_FONT_WIDTH - 1) to dirty the last position
still belonging to the character instead.
* Fix `#define OLED_BLOCK_TYPE uint32_t` on AVR
Using uint32_t as OLED_BLOCK_TYPE did not work properly on AVR, because
some bit shifts were performed using 16-bit int. Add explicit casts to
OLED_BLOCK_TYPE to those shifts.
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* Fix issue with data transfer of CS1_SW7 to CS18_SW7.
* Fix issue with handling of scaling register buffer's dirty flag.
* Remove unused extern declaration.
* Compaction of struct is31_led utilizing bit fields.
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Currently the XD75 is missing a info.json
attributing to non standardised use of QMK
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* Update reference_info_json.md
key_count is now an optional field because it is better to get the keycount by counting the elements in the layout array.
* Updated Japanese documentation as well
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- add data for LAYOUT_all macro
- correct some rounding errors
- make the indentation consistent
- remove trailing whitespace
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Co-authored-by: Erovia <Erovia@users.noreply.github.com>
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* 1 Oct 20
* Update keyboards/clawsome/fightpad/config.h
* Update keyboards/clawsome/fightpad/rules.mk
* Update keyboards/clawsome/fightpad/info.json
* Update keyboards/clawsome/fightpad/readme.md
* Update keyboards/clawsome/fightpad/readme.md
* Update keyboards/clawsome/fightpad/info.json
* Update keyboards/clawsome/fightpad/config.h
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* Added via support
* Now uses LTO_ENABLE
* Deactivated console to save space
* Update keyboards/sofle/keymaps/via/readme.md
* Added GPL license
* Update keyboards/sofle/keymaps/via/keymap.c
* Update keyboards/sofle/keymaps/via/keymap.c
* Update keyboards/sofle/keymaps/via/keymap.c
* Update keyboards/sofle/keymaps/via/keymap.c
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* Initializing Boardwalk layout
* rules.mk newline
* config.h newline
* qwerty num toggle -> tap-toggle
* errant K, and _LOWER momentary toggles
* Lack of autosave sucks
* Converting to HHKB layout
* TT(_NUM) added to num layer
* Final updates for Boardwalk initialization
* Final refinements
* newline
* Removal of extra includes
* Update keyboards/boardwalk/keymaps/niclake/config.h
#pragma once
* Removing comment block from rules
* Updates to my layout
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* WIP working on new keymap
* tweaking keymap
* updated keymap
* cleaned up a little bit
* New preonic keymap
* my preonic keymap
* added mac layout
* preonic map update
* cleaning up old repo
* cleaning up to match upstream
* more cleanup
* removing old keymaps
* Added BM60 Poker
* Apply suggestions from code review
* Added license
* updated license
* updated license
* Fixed remaining licenses and added layout to rules
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* Fixed some small things and replaced deprecated definitions
* Improvements
* Reverted kemyap change
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* added replacement pcb for the matrix cain keyboard
* update usb descriptor
* fixed led polarity
* Update keyboards/matrix/cain/cain.c
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/matrix/cain/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Apply suggestions from code review
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* rename from cain to cain_re
* Update keyboards/matrix/cain_re/readme.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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* adding alpha variants
* adding cajal layouts
* adding V2 PCB support
adding additional layouts for new PCB version, and correecting incorrect image in info file
* Cleanup master -- remove alpha9
* Cleanup master -- remove g4m3ralpha
* Cleanup master -- remove cajal & sl40
* Master cleanup -- re-add sl40
* Master cleanup -- correct SL40 image
* Add new keyboard: wsk/g4m3ralpha
* Added license attribution to .{c,h} files
* Update keyboards/wsk/g4m3ralpha/config.h
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/wsk/g4m3ralpha/rules.mk
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/wsk/g4m3ralpha/g4m3ralpha.c
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/wsk/g4m3ralpha/keymaps/default/keymap.c
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/wsk/g4m3ralpha/config.h
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/wsk/g4m3ralpha/info.json
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Update keyboards/wsk/g4m3ralpha/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: worldspawn00 <mcmancuso@gmail.com>
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* BM60RGB ISO: fix and extend default keymap
- correctly assigns the Non-US Backslash and Hash keys
- adds Function and Navigation keys
- use KC_GESC instead of KC_ESC to make Grave accent available
* Update layout macro
The layout is the ISO equivalent of QMK's `LAYOUT_60_ansi_arrow`.
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* Update feature_advanced_keycodes.md
* Update mod_tap.md
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Co-authored-by: Erovia <Erovia@users.noreply.github.com>
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* Add 64_ansi Community Layout
* Add 64_iso Community Layout
* Add readme.md with layout drawings
* Edit readme.md - fix layout drawings
Fix 65_ansi_blocker_split_bs and 65_ansi_blocker_tsangan drawings.
* Edit readme.md - suggestions per fauxpark
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
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* Add via configurator support
* Remove layers to fix via
* Re-add extra via layers since it seems to work now
* Replace tabs with spaces
* Update readme.md
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* Adding 2x2u default layout for Boardwalk
* Defining the _RAISE layer
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* first pass at fixing the key labeling
* second pass of fixing key labeling
* third pass of this key naming
* another pass of changing key naming
* another pass
* another pass
* another pass
* renamed it all
* give a good vid and pid
* add via keymap
* add on to the comments
* update readme and comments
* one more small change
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Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Erovia <Erovia@users.noreply.github.com>
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control (#10460)
Co-authored-by: s-ol <s-ol@users.noreply.github.com>
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Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Danny <nooges@users.noreply.github.com>
Co-authored-by: Adam Gwilliam <agwilliam@yaharasoftware.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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Co-authored-by: Ryan <fauxpark@gmail.com>
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