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* backlight breathing overhaul (#2187)Balz Guenat2018-01-0125-321/+277
| | | | | | | | | | | | | | | | | | | | * add breathing to bananasplit * backlight breathing overhaul * fix the backlight_tick thing. * fix for vision_division backlight * fix a few keymaps and probably break breathing for some weirdly set-up boards. * remove BL_x keycodes because they made unreasonable assumptions * some fixes for BL keycodes * integer cie lightness scaling * use cie lightness for non-breathing backlight and make breathing able to reach true max brightness
* Aviator Keymap (#2204)John Ramsay2018-01-015-0/+449
| | | | | | | | | | | | | | | | | | | | | | | | * Create aviator.txt * Add files via upload * Delete aviator.txt * Delete readme.md * Add files via upload * Update readme.md * Update readme.md * Delete keyboard-layout.png * Update readme.md * Update readme.md * Update readme.md
* RGB underglow support for JJ40, clean up redundant code in Mechmini keymap ↵Kenneth Aloysius2018-01-0112-139/+143
| | | | | | | | | | | | | | | | | | | | | | | | (#2196) * Cleanup Mechmini keymap. Once the custom RGB function is defined, there is no need to manually handle RGB code. * Change default to KEYMAP_MIT, not KEYMAP_OFFSET * Add custom RGB code for JJ40 * Reset Mechmini advertised power draw to 500. Will have to test actual maximum power draw later. * RGB working on JJ40. * Fix: saturation increase/decrease flipped * Add new directory for my custom keymap with RGB keycodes * Swap LAlt and LGUI * Update JJ40 max power draw with measured value * Update: fun40 rules.mk to enable underglow; earlier failed Travis CI
* Remove residual Makefiles from the keyboards directory (#2193)James Neill2018-01-0115-291/+0
| | | | | | * Removed residual Makefiles from keyboards directory * Removed reference to Makefile
* wanleg's gherkin layoutwanleg2018-01-014-0/+357
| | | | my layout for the Gherkin
* Clean up and tweaks of drashna keymaps and userspace (#2200)Drashna Jaelre2018-01-0115-109/+133
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Minor tweaks modified: users/drashna/drashna.c * Fix Workman ASCII art * Add OSM for shifts * Make Viterbi's 00 code consistant * Minor Cleanup off Userspace * Change Tapping Term on Ergodox * Re-add EEPROM code * Minor updates and tweaks * Use QMK_H variables to make keymaps more universal * Forgot 'break;' for covecube layer * Tweak Viterbi files now that I have hands on * Add secrets to Ergodox * RGB tweaks to Viterbi * Viterbi RGB layout tweeks * Minor tweaks * Add One Shot Mod tap toggle * Add Faux Clicky to Viterbi, and disable controller's LEDs * Minor tweaks * Move D3 keycode defines into userspace * Updated Userspace Readme
* Add meira/takmiya keymapTakahiro Miyamoto2018-01-013-0/+287
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* KBD75 ISO support (#2201)Hannes Egler2018-01-011-0/+220
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * iso_de_mac ISO-DE layout with mac media controls * Delete keymap.c * iso_de_mac ISO-DE support with Mac media keys * Add files via upload Layout overview * iso layout support Adds support for the extra key of ISO * Update keymap.c typo-fix * fixed mac next key * Delete Layout.png * Delete keymap.c
* Fix of #2094Mikkel Jeppesen2017-12-311-6/+6
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* added ALU84 keyboard and TurboMech user space (#2206)TurboMech2017-12-3113-0/+1257
| | | | | | | | | | * Added ALU84 Added ALU84 from mechkeys.ca. TurboMech keymap is MacOS oriented, need to still update the defualt keymap. * added alu84 and TurboMech userspace * updated keymap, config.h and rules.mk for alu84
* Add the missing rules.mk for my layoutskullY2017-12-221-0/+2
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* capslock led fix for clueboard 60skullY2017-12-221-2/+2
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* Adding a Zelda Treasure sound.Colin Miller2017-12-211-0/+6
| | | | It's the sound that's made when opening a treasure chest.
* fix breaking build: remove merge conflict textRyan Mitchell2017-12-201-3/+0
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* Zweihander: remove app keys, etc. (#2167)adiabatic2017-12-201-2/+0
| | | | | | | | | | * zweihander-osx: Remove app keys, etc. - add right command keys - add F16 on ;' for Siri - remove command-Q (too easy to hit) * Zweihander: update readme
* Oscillope keymap: handy programming macros (#2176)Oscillope2017-12-202-4/+29
| | | | | | * Added macro to type -> since that symbol requres much finger acrobatics otherwise. * Added macros for braces
* Octagon V1 Support (Port) (#2184)MechMerlin2017-12-2012-2/+531
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Preliminary commit for Octagon V1 support This is essentially a cp -R v2 v1 with a few things changed to get it to compile and build. * The Octagon V1 supports up to 84 keys as opposed to the V2 which supports up to 86. This commit changes the keymap to match it. * Temporary default keymap just to get things to compile * Update readme file * Fix switch matrix * Fix underglow lighting option * Fix keymap to take care of shifted columns * Fix keymap formatting * Remove un-needed files left over from rasmusx * Make Octagon V1 have its own keymap directory with default keymap * Make Octagon V2 have its own keymap directory with default keymap * Cleanups and readme edits
* Disable MIDI on preonic to fix firmware compilation errorsU-LANDSRAAD\drashna2017-12-201-1/+1
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* Adding pok3r like layout to the let's split (#2135)Nicolas Guelpa2017-12-205-16/+297
| | | | | | | | | | | | | | | | | | | | | | | | | | | | * adding new layout for the planck that helps when coming from the pok3r * Fixing the function layer * Update readme.md * Update keymap.c Making some small adjustments * Update keymap.c switching GUI and Esc * Update keymap.c * adding mod tap on left and right shift * adding mod tap on left and right shift * poker keymap for lets split * fixing the FN layer * removing unused file
* Add on/off/toggle keycodes for Auto ShiftDrashna Jael're2017-12-205-13/+44
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* Add toggle option to AutoShiftU-LANDSRAAD\drashna2017-12-203-1/+17
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* Fixed typoHugo Gayosso2017-12-201-1/+1
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* k_type: add belak keymapKaleb Elwert2017-12-191-0/+37
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* Marked util/atmega32a_program.py as executable so that programming script works.Jason Rosenman2017-12-191-0/+0
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* Octagon V2 Refactor (#2170)MechMerlin2017-12-1914-7/+28
| | | | | | | | | | | | | * rename octagon_v2 directory to octagon directory * Move octagon_v2 files to v2 sub-directory * Edit readme files * setup header files for building multiple versions of the Duck Octagon. * Changes as per Jack's PR 2170 comments
* Unsign key argument in add_key_to_reportfauxpark2017-12-192-3/+3
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* Added Ardakilic keymap for Tada68 (#2174)Arda Kılıçdağı2017-12-193-0/+93
| | | | | | | | * Added Ardakilic keymap more key fixes * power key instead of eject
* Custom Keymaps for Certain Layouts (#2161)kimkimkeren2017-12-1713-0/+755
| | | | | | | | | | * Add keymap for my friend's KBD75\nBug : RGUI is read as RALT * Add keymap for Nyquist * Add Keymap for Whitefox (Truefox layout only) * Add Keymap for XD75 and XD73 (XD75 with 1u blocker each on left and right bottom
* Added default case to process_record_userkamisamamizu2017-12-171-0/+2
| | | I tried using process_record_user and if I had to add the default case for it to compile.
* Add my keymap for dz60Vlad Buslov2017-12-171-0/+29
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* Add COSPAD to QMK and add functions to read HSV (#2156)kamisamamizu2017-12-178-0/+401
| | | | | | | | | | | | | | | | | * Added functions to read HSV values I have added three functions to rgb_light.c to be able to read the hue, saturation and value from other places. They are rgblight_get_hue(), rgblight_get_sat(), adn rgblight_get_val(). * Create keymap.c * Add COSPAD support to QMK I have ported the COSPAD numpad to qmk. * Update readme.md * Update cospad.c
* Christmas tree (#2160)That-Canadian2017-12-161-0/+3
| | | | | | | | | | | | * Line ending stuff again * Added initial files for Christmas Tree PCB * Updated Readme and info json's, also config. * Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure. * Forgot to push rules.mk for the V2017 folder, fixed now.
* Remove MIDI from Planck Rev5 to fix compile build size issueU-LANDSRAAD\drashna2017-12-161-1/+2
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* Update readme.mdJack Humbert2017-12-151-2/+2
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* deletes the extra mechmini readme [doh]Jack Humbert2017-12-151-64/+0
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* reforked master and added changes to 7u and 6u iso layoutsroot2017-12-152-12/+103
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* [budi] tv44 arrow dvorak (#2151)Budi Dharmawan2017-12-153-0/+223
| | | | | | * [budi] tv44 arrow dvorak * [tv44/budi] Removed qwerty, added readme
* Found some broken links while looking up ARM keyboard supportmechmerlin2017-12-152-5/+5
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* add tests for action_layer.c and reset layer state after testsColin T.A. Gray2017-12-153-3/+102
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* make 'layer_state_set' visible to user codeColin T.A. Gray2017-12-152-6/+13
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* fixes 'layer_state_cmp' when layer is '1' (aka layer 0, aka layer 1<<0)Colin T.A. Gray2017-12-151-2/+2
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* Duck Octagon V2 QMK Support (#2153)MechMerlin2017-12-1510-0/+765
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Initial commit for Octagon V2 Support This is still basically just a copy of lightsaver support with names changed. * Port xauser keymap from: https://github.com/xauser/tmk_keyboard/blob/xauser/keyboard/octagon_v2/keymap_common.h * Temporary default keymap just to get things compiling * Modify config.h to have the right keyboard info * Partial port of xauser matrix code for octagon v2 * Fix readme.md 1. Fix link to geekhack GB 2. Add microchips 3. Add appropriate attributions * Fix PORTD * Intermediate fix to get LEDs working * Update BACKLIGHT_AREAS enum * Port the following: backlight_set backlight_toggle_rgb backlight_set_rgb and resolve dependencies in header files * Port backlight_update_state to led_set_kb * Change copyright notice author to MechMerlin * Remove Rasmus keymap * Get a default keymap that actually does something and let's you reset. * Convert keymap into KC_XXXX format. * Better formatting of the default keymap to make it more readable * Fix keymap * Get that Fn key working! * Some code cleanup and small refactor * Fix keymap in octagon_v2.h
* Christmas tree (#2105)Josh Sankey2017-12-1414-0/+295
| | | | | | | | | | * Line ending stuff again * Added initial files for Christmas Tree PCB * Updated Readme and info json's, also config. * Cleaned up keymap file, added proper comments for keymap. Removed readme leftover from original copy of planck folder structure.
* Fix reset key in Iris default keymapJWhy2017-12-141-2/+2
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* Initial K-Type support (#1963)Kaleb Elwert2017-12-1413-0/+1805
| | | | | | | | | | | | * Initial K-Type support * Copy PJRC_TEENSY_3_1 to work around watchdog issues * K-Type: Remove bootloader offset in rules.mk * Ensure matrix and scan quantum functions are called when needed This is porting a fix from f5422a70b62e2b8cc75a87434a9901069ab953d4
* Adding my xd60 layout. (#2078)Jean Olivier Simoneau2017-12-145-1/+255
| | | | | | | | | | | | | | | | * Added xd60:Jos keymap * Corrected Layout image for xd60:Jos layout * Update README for xd60:Jos layout * Created rules.mk for xd60:Jos layout * Fixed an edge case for xd60:Jos layout * Now using a specific for xd60:Jos layout instead of modifying the main one * Better physical layout image for xd60:Jos layout
* new planck keymap, new feature - hybrid shift/enter action key (great for ↵Zach Richard2017-12-146-0/+785
| | | | | | | | small keyboards!) (#2100) * new planck keymap, new feature - hybrid shift/enter action key (great for small keyboards!) * corrected documentation to specify rules.mk file instead of Makefile
* Adding my personal keymap (#2116)Jon Nelson2017-12-144-0/+64
| | | | | | | | | | | | | | | | | | | | * my personal keymap * Add files via upload * Delete baseLayer.JPG * Delete fnLayer.JPG * Update readme.md * Update readme.md * Update readme.md * Update readme.md * Update readme.md
* Update '?=' references in rules.mk. Add support for ortho_4x12 layout.Cole Markham2017-12-142-15/+18
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* Fix keyboard not working if I2C pullups not enabled.Cole Markham2017-12-144-6/+7
| | | Disable backlighting by default.