| Commit message (Collapse) | Author | Age | Files | Lines |
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Add WIP keymap for dwallace
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* Adding keymap
* Adding keymap
* Compiles now, but doesn't flash
* Fixes issues with compilation
* Trying to fix issues with tap-dance layer
* Trying to fix issues with tap-dance layer
* Trying to fix issues with tap-dance layer
* Fixed bbaserdem layout
* Added keyboard layout image
* Edited README.md
* Changed layout and removed image from README.md
* Changed tapping terms
* Changed layout a bit
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by VSCode.
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* adds support for dz60
* fix dz60 readme
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* Add files via upload
* Update readme.md
* Update readme.md
* Add files via upload
* Add files via upload
* Update config.h
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* adding new layout for the planck that helps when coming from the pok3r
* Fixing the function layer
* Update readme.md
* Update keymap.c
Making some small adjustments
* Update keymap.c
switching GUI and Esc
* Update keymap.c
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* changed 'infinity' to 'ergodox_infinity' and specified to be in the top-level directory as per recent changes to directory structure of QMK_firmware git repo
* accidently removed '-' in last line of readme
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* importing 42 key dvorak layout
* added comment for build instructions
* adding atreus dvorak 42 key layout
* added readme
* add readme
* build instructions
* additional MEH shortcuts
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This wasn't going to work on boards with a different number of LEDs,
since I was always sending 48 bytes.
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Adapter compatibility
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* add new RGB keycodes and clean up lets split keymap
* extraneous cases
* More cleanup and added macro
* one more macro
* cleaned up my planck keymap and added macros
* Transitioned planck keymap to new formatting / audio modes based on new default
* Remove extraneous newline in song list, add keycodes missed in previous commit
* error in graphical representation of keycodes
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* Fork lets_split to levinson
Update subproject default
* Update Readme
* Pass LED backlight info from master to slave over serial
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* Merge with upstream
* Finish merge
* Add new keymap
* Change use of KEYMAP macro
* Add Readme.md
* Fix link
* Clean up comments
* Raise on leading edge of keypress
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* Add HOME/END keys as upper/lower on arrow-up/down
* Reduce .hex file size by turning off unneeded options
* Put digit keypad onto left hand upon RAISE; this will sometimes be preferable to double-hits of right hand
* Latest super latest version merge
* cbbrowne keymap for XD75re
* starting notes on XD75re keymap plans
* First draft of bottom row of QWERTY
* Switch my special bottom line over to QCENT
* Dunno
* Filling in wanted keys, bit by bit...
* Add copyright, extra macro
* Clean up comments, remove some experimental code I didn't like
* TODO plans for xd75re
* clean up keyboard layout
* QCENT2 is my new experiment for the main keyboard...
* Add a few more main layer keys, and modify LOWER to shift things outwards to conform with main layer
* Clean up RAISE layer to conform with main layer, remove QCENT layer as QCENT2 is the new thing
* More xd75 changes, now that I actually have it in hand
* shift keymap around, as original attempt was a bit too aggressive in keeping to the edges
* more revs to XD75
* Dropping parts of the centre keypad in favor of Keys I Really Need
* Improve documentation to conform with how builds are done now
* Improve documentation to conform with how builds are done now
* Add cbbrowne rules file as alternative to having the rules in Makefile
* Makefile not needed anymore for individual keymap
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* updated read.md file
* added image to flash hex on ergodone
* corrected image link
* updated direct image link
* image with larger text
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