| Commit message (Collapse) | Author | Age | Files | Lines |
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* Add 'capslock backlight' capability to Iron180
* Update readme
* Revers CAPSLOCK_BACKLIGHT back to default
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Co-authored-by: filterpaper <filterpaper@localhost>
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* Initiate RGB Support
* Add RGB Support for PIX
* Revert Encoder pin assignment
* Lower default RGB LED to 15
* Use Left shift for far left key
* Replicate via keymap to default keymap
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* [Keymap] Add vitoni layout for GMMK Pro (ISO)
Keymap has layered cursor keys similar to laptop keyboards.
* Configure RGB defaults for startup
* Configure encoder to change value/brightness on FN layer
* Remove FN layer and add dedicated RGB layer
* Make RGB layer sticky (using TG) to avoid holding FN while configuring RGB
* Add RGB indicators for active layers
* Add RGB indicator for active RESET mode
Signed-off-by: Victor Toni <victor.toni@gmail.com>
* Configure idle / USB suspend settings
* Add RGB fade in when resuming after suspend
* Add RGB fade out before suspend
* Add fade out before idle
* Add breathe effect when idle
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* Refactor `bootloader_jump()` implementations
* Fix tests?
* Rename `atmel-samba` to `md-boot`
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* feat(sofle): add flare576 keymap to sofle
* feat(sofle): add flare576 keymap to sofle
* luna on main
* fix(flare576): Final layout for now
* WIP
* chore(graphics): file split
* fix(oled): display issues
Always show mode changes
Remove unused variable
* feat(marquee): Scrolling logo
* fix(TG TO): Better layer swapping
* feat(readme): Update for Flare576 keybinds
* chore(license): add license
* fix(logos): simplify loop/data
* fix(logos): simplify loop/data
* fix(logos): better quality
* feat(size): remove unused layers, split images
Remove Npad, media, add meta and FF14
Add flag (MAIN_BOARD) for main/secondary graphics
Add Chocobo image
* feat(size): remove unused layers, split images
Remove Npad, media, rename game to esdf, add FF14
Add flag (MAIN_BOARD) for main/secondary graphics
Add Chocobo image
* fix(headers): PR feedback
Rename to enums.h
Fix defines
Fix last commit (hanging refs)
* chore(graphics): manage large strings better
* fix(incremental): updating keymaps
* fix(syms): Bracket idea
* fix(esdf): Map (M) key to bottom right
* PR Feedback RE: headers
* docs(readme): old information updated
* fix(licenses): add license info to new files
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* Custom matrix lite support for split keyboards
* WIP: matrix -> matrix_common refactor
* Move matrix_post_scan() to matrix_common.c
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* [Keymap] Adding personal keymap for ikki68 Aurora
* Add license headers
* Added support to toggle LED modes
* Added a toggleable layer for macOS (which swaps the GUI/ALT positions)
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* cleaned up for pr
* Update keyboards/massdrop/alt/keymaps/b/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/massdrop/alt/keymaps/b/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/massdrop/alt/keymaps/b/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* SPDX copyright header
* renamed keymap folder to b_
* Your Name
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* cleaned up for pr
* Update keyboards/massdrop/alt/keymaps/b/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/massdrop/alt/keymaps/b/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/massdrop/alt/keymaps/b/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* SPDX copyright header
* renamed keymap folder to b_
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* add keyboards/reviung53/
* modified: keyboards/reviung53/rules.mk
* modified: keyboards/reviung53/keymaps/default/keymap.c, keyboards/reviung53/keymaps/via/keymap.c
* modified: keyboards/reviung53/readme.md
* modified: keyboards/reviung53/config.h
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functionality, and set up one of my macropads for WFH (#14702)
* Add script to build all bcat keymaps at once
* Move userspace RGB to separate source file
* Move layer handling logic into userspace
* Move keycap aliases into userspace
* Add OLED userspace library and Lily58 OLED setup
* Add Luna keyboard pet, generic OLED pet framework
Luna artwork and original implementation by HellSingCoder, licensed
under GPL v2.0.
See also: https://github.com/qmk/qmk_firmware/blob/6dfe915e26d7147e6c2bed495d3b01cf5b21e6ec/keyboards/sofle/keymaps/helltm/keymap.c
* Use OLED on bcat's Crkbd
I had to turn off a few unused features to address firmware size limits.
* Remove vestigial NK_TOGG keybindings
* Add post-render hook to OLED pet API
This enables OLED pets to draw custom widgets (e.g., LED indicator
status) on top of their animation frames.
* Add Isda keyboard pet
For future use on my Unicorne keyboard. Unicorn artwork by sparrow666,
licensed under GPL v2.0.
See also: https://opengameart.org/content/unicorn-2
* Replace OLED timeout implementation with custom
The default implementation never lets the OLED turn off if a continuous
animation is in progress. The custom one does.
* Move keyboard state for OLED functions into struct
No change in firmware size, but makes keymaps read a little nicer and
enables more functionality in OLED pets.
* Enable continuously running OLED pet (for Luna)
* Sync OLED state; enable Bootmagic only when needed
The new extensible split transport for Split Common finally allows OLED
on/off status to be synced between halves of the keyboard. :)
Unfortunately, this required disabling Bootmagic Lite to keep my Crkbd
under the firmware size limit. (I now after 28 bytes free on avr-gcc
version 8.5.0.) So now I'll enable Bootmagic only on keyboards that
actually require it, i.e., ones lacking an accessible reset button.
* Update 9-Key macropad keymap for working from home
* Remove includes redundant with quantum.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Simplify BCAT_OLED_PET makefile logic
* Swap some keys on my 9-Key macropad around
* Inline spurious variable in OLED code
* Remove max brightness that's now set by default
The default max brightness is only 120 rather than 150, but that might
actually fix some weirdness I've seen with bright white LED settings.
* Enable specific RGBLIGHT modes instead of default
The general trend these days seems to be enabling only the modes you
want, so I'm manually expanding the ones currently enabled by
RGBLIGHT_ANIMATIONS.
I'd like to try out the TWINKLE mode too, but it seems not to work at
all on ARM right now, and all my usable RGBLIGHT keebs are ARM boards.
* Reenable RGB_MATRIX animations after #15018
My Crkbd still has a reasonable amount of free space with these:
27974/28672 (97%, 698 bytes free). The RGB_MATRIX_KEYPRESSES effects
would put it over the firmware size limit, but I really don't ever use
those anyway.
* Use new get_u8_str function for WPM display
Co-authored-by: Drashna Jaelre <drashna@live.com>
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in configurator (#15161)
* Updated default keymap to match one shipping with the boards
* Fix encoder function so it works for users
of the online configurator
* Updated Info.json to match default keymap
* Changes as per review
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* Added accent.
* Added keymap for 5x6 dactyl manuform on KOY layout
* Added xd75 folder that is not in the main repo anymore?
* Added keymap for naked48 on KOY layout
* Added keymap for splitreus62 on KOY layout
* Added keymap for Dactyl Manuform 4x6 with RGB LEDs and K.O,Y layout
* Fixed error where handedness was not correctly determined because of combining vbus pins of both controllers.
* Replaced dynamic macros bith backspace and delete.
* Changed detecting handedness from detecting usb communication to checking a wired pin. This avoids problems when booting the PC, where VBUS is already high, but no communication is happening -> both halves think they are not master.
* Update keyboards/handwired/dactyl_manuform/4x6/keymaps/scheiklp/rules.mk
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/naked48/keymaps/scheiklp/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keymap.c
Added copyright
* Update config.h
* Update rules.mk
* Updated files according to PR requests.
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/keymaps/default/keymap.c
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update keyboards/xd75/config.h
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Removed duplicate code. Updated copyright info.
* Restored readme
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* Enable encoder settings VIA.
* Apply suggestions from code review
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Modified to use action_exec.
Change keymap.
Co-authored-by: Drashna Jaelre <drashna@live.com>
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* add support for 5-row Quark^2
* add support for 5-row Quark^2
* add support for 5-row Quark^2
* add support for 5-row Quark^2
* Update keymap.c
* Update keymap.c
* Update keymap.c
* add 5-row Quark^2 keymaps
* add 5-row Quark^2 keymaps
* Apply suggestions from code review
Co-authored-by: Drashna Jaelre <drashna@live.com>
* Update info.json
* Fix typo
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
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* Define pin states for leds
* Enable backlight in rules.mk
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* Enable encoder settings VIA.
* Fixed review points.
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* Add layer key indicator example
* Update description
* Deobfuscate with index variable
* Add missing layer variable
* Correct color name and indicator function
* Function typo
* Place layer variable outside loops to save firmware space
Co-authored-by: filterpaper <filterpaper@localhost>
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