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-rw-r--r--users/replicaJunction/config.h72
-rw-r--r--users/replicaJunction/readme.md14
-rw-r--r--users/replicaJunction/replicaJunction.c149
-rw-r--r--users/replicaJunction/replicaJunction.h115
-rw-r--r--users/replicaJunction/rules.mk1
5 files changed, 351 insertions, 0 deletions
diff --git a/users/replicaJunction/config.h b/users/replicaJunction/config.h
new file mode 100644
index 0000000000..f3556c87ed
--- /dev/null
+++ b/users/replicaJunction/config.h
@@ -0,0 +1,72 @@
+#pragma once
+
+
+////////////////////////////////////////////////////////////////////////////////
+// Features That Can Be Enabled
+// https://docs.qmk.fm/reference/config-options#features-that-can-be-enabled
+////////////////////////////////////////////////////////////////////////////////
+
+// Prevent modifiers from sticking when switching layers
+// Uses 5 bytes of memory per 8 keys, but makes sure modifiers don't get "stuck" switching layers
+#define PREVENT_STUCK_MODIFIERS
+
+
+
+////////////////////////////////////////////////////////////////////////////////
+// Behaviors That Can Be Configured
+// https://docs.qmk.fm/reference/config-options#behaviors-that-can-be-configured
+////////////////////////////////////////////////////////////////////////////////
+
+// MS the button needs to be held before a tap becomes a hold (default: 200)
+#undef TAPPING_TERM
+#define TAPPING_TERM 250
+
+// Makes it easier for fast typists to use dual-role keys. See additional details here:
+// https://docs.qmk.fm/features/advanced-keycodes#permissive-hold
+#define PERMISSIVE_HOLD
+
+// MS after tapping the Leader key to listen for a sequence (default: 300)
+#undef LEADER_TIMEOUT
+#define LEADER_TIMEOUT 750
+
+// This makes it possible to do rolling combos (zx) with keys that convert to other keys on hold
+// (for example, if z becomes ctrl when you hold it, when this option isn't enabled, z rapidly
+// followed by x actually sends Ctrl-x. That's bad.)
+#define IGNORE_MOD_TAP_INTERRUPT
+
+
+
+////////////////////////////////////////////////////////////////////////////////
+// Mouse Key Options
+// https://docs.qmk.fm/reference/config-options#mouse-key-options
+////////////////////////////////////////////////////////////////////////////////
+
+#ifdef MOUSEKEY_ENABLE
+// Mouse key config
+
+// Frequency with which cursor movements are sent. Lower means more resolution / DPI.
+// Default: 20
+// #undef MOUSEKEY_INTERVAL
+// #define MOUSEKEY_INTERVAL 20
+
+// MS after pressing the key before initial movement begins. Lower means quicker response.
+// Default: 0
+// #undef MOUSEKEY_DELAY
+// #define MOUSEKEY_DELAY 0
+
+// MS it takes the cursor to accelerate to max speed
+// Default: 60
+// #undef MOUSEKEY_TIME_TO_MAX
+// #define MOUSEKEY_TIME_TO_MAX 60
+
+// Maximum speed for the mouse keys
+// Default: 7
+// #undef MOUSEKEY_MAX_SPEED
+// #define MOUSEKEY_MAX_SPEED 7
+
+// Delay before the mouse wheel
+// Default: 0
+// #undef MOUSEKEY_WHEEL_DELAY
+// #define MOUSEKEY_WHEEL_DELAY 0
+
+#endif // MOUSEKEY_ENABLE
diff --git a/users/replicaJunction/readme.md b/users/replicaJunction/readme.md
new file mode 100644
index 0000000000..2a9cad2729
--- /dev/null
+++ b/users/replicaJunction/readme.md
@@ -0,0 +1,14 @@
+Copyright 2018 @<replicaJunction>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>. \ No newline at end of file
diff --git a/users/replicaJunction/replicaJunction.c b/users/replicaJunction/replicaJunction.c
new file mode 100644
index 0000000000..f0bc59d257
--- /dev/null
+++ b/users/replicaJunction/replicaJunction.c
@@ -0,0 +1,149 @@
+#include "replicaJunction.h"
+#include "version.h"
+
+#ifdef TAP_DANCE_ENABLE
+void dance_layer(qk_tap_dance_state_t *state, void *user_data)
+{
+ uint8_t layer = biton32(layer_state);
+
+ if (state->count >= 5)
+ {
+ // 5 or more taps resets the keyboard
+ reset_keyboard();
+ }
+ #ifdef L_QWERTY
+ else if (state->count == 3)
+ {
+ // Triple tap changes to QWERTY layer
+ if (layer == L_QWERTY)
+ {
+ layer_off(L_QWERTY);
+ }
+ else
+ {
+ layer_on(L_QWERTY);
+ }
+ }
+ #endif
+ #ifdef L_NUM
+ else if (state->count == 2)
+ {
+ // Double tap toggles Number layer
+ if (layer == L_NUM)
+ {
+ layer_off(L_NUM);
+ }
+ else
+ {
+ layer_on(L_NUM);
+ }
+ }
+ #endif
+ else
+ {
+ // Single tap sends Escape, and also turns off layers
+ // That's mostly in case I get stuck and forget where I am
+ #ifdef L_NUM
+ layer_off(L_NUM);
+ #endif
+ #ifdef L_EXTEND
+ layer_off(L_EXTEND);
+ #endif
+ #ifdef L_SYMBOL
+ layer_off(L_SYMBOL);
+ #endif
+ #ifdef L_QWERTY
+ layer_off(L_QWERTY);
+ #endif
+ register_code(KC_ESC);
+ unregister_code(KC_ESC);
+ }
+};
+
+// Tap Dance Definitions
+// Note - this needs to come AFTER the function is declared
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_LAYER_TOGGLE] = ACTION_TAP_DANCE_FN(dance_layer)
+};
+
+#endif // TAP_DANCE_ENABLE
+
+// These functions can be overridden in individual keymap files.
+// This allows a user function to be shared for all my keyboards, while each
+// keyboard can also have a keyboard-specific section.
+
+// Note that keymaps don't need to override these if there's nothing to
+// override them with.
+__attribute__ ((weak))
+void matrix_init_keymap(void) {}
+
+__attribute__ ((weak))
+void matrix_scan_keymap(void) {}
+
+__attribute__ ((weak))
+bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
+ return true;
+};
+
+// Runs just one time when the keyboard initializes.
+void matrix_init_user(void) {
+ #ifdef UNICODEMAP_ENABLE
+ // Set Unicode input to use WinCompose
+ // https://github.com/samhocevar/wincompose
+ set_unicode_input_mode(UC_WINC);
+ #endif // UNICODEMAP_ENABLE
+
+ matrix_init_keymap();
+};
+
+// Runs constantly in the background, in a loop.
+void matrix_scan_user(void) {
+ matrix_scan_keymap();
+}
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ if (record->event.pressed)
+ return true;
+
+ switch(keycode)
+ {
+ case RJ_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
+ SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP
+ #if (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU))
+ ":dfu"
+ #elif defined(BOOTLOADER_HALFKAY)
+ ":teensy"
+ #elif defined(BOOTLOADER_CATERINA)
+ ":avrdude"
+ #endif // bootloader options
+ //SS_TAP(X_ENTER)
+ );
+ return false;
+ case RJ_QMKV:
+ SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
+ return false;
+ case RJ_EQ:
+ SEND_STRING("==");
+ return false;
+ case RJ_NEQ:
+ SEND_STRING("!=");
+ return false;
+ case RJ_GEQ:
+ SEND_STRING(">=");
+ return false;
+ case RJ_LEQ:
+ SEND_STRING("<=");
+ return false;
+ case RJ_GEQR:
+ SEND_STRING("=>");
+ return false;
+ case RJ_DUND:
+ SEND_STRING("$_");
+ return false;
+ case RJ_SELS:
+ SEND_STRING("select *");
+ return false;
+ }
+
+ return process_record_keymap(keycode, record);
+};
diff --git a/users/replicaJunction/replicaJunction.h b/users/replicaJunction/replicaJunction.h
new file mode 100644
index 0000000000..ab0e8ab3e3
--- /dev/null
+++ b/users/replicaJunction/replicaJunction.h
@@ -0,0 +1,115 @@
+#pragma once
+
+#include "quantum.h"
+
+///////////////////////////////////////////////////////////////////////////////
+// Keymap definitions
+///////////////////////////////////////////////////////////////////////////////
+
+// Layer definitions
+// #define L_COLEMAK 0
+// #define L_QWERTY 1
+// #define L_NUM 2
+// #define L_EXTEND 3
+// #define L_FUNC 4
+// #define L_GAMING 5
+// #define L_SYMBOL 6
+// #define L_LL_R 7
+// #define L_LL_S 8
+// #define L_LL_E 9
+// #define L_LL_I 10
+
+// Keyboard aliases
+#define _______ KC_TRNS
+#define ooooooo KC_TRNS
+
+#define MO_FUNC MO(L_FUNC)
+#define TT_NUM TT(L_NUM)
+#define TG_GAME TG(L_GAMING)
+#define OSL_SYM OSL(L_SYMBOL)
+
+#define OSM_LSF OSM(MOD_LSFT)
+#define OSM_RSF OSM(MOD_RSFT)
+
+#define KX_CTSF LCTL(KC_LSFT)
+#define KX_STAB LSFT(KC_TAB)
+#define KX_CGR LCTL(KC_GRV)
+#define KX_PAST LCTL(LGUI(LALT(KC_V)))
+#define KX_SRCH LCTL(LGUI(LALT(KC_S)))
+
+#define KX_BKNM LT(L_NUM, KC_BSPC)
+#define KX_DCTL CTL_T(KC_DEL)
+#define KX_NALT ALT_T(KC_ENT)
+#define KX_ECTL CTL_T(KC_ESC)
+#define KX_SPAC LT(L_EXTEND, KC_SPC)
+
+#define KX_Z_MT CTL_T(KC_Z)
+#define KX_X_MT GUI_T(KC_X)
+#define KX_C_MT MT(MOD_LCTL | MOD_LALT, KC_C)
+#define KX_D_MT ALT_T(KC_D)
+
+#define KX_SLMT CTL_T(KC_SLSH)
+#define KX_DOMT GUI_T(KC_DOT)
+#define KX_COMT MT(MOD_LCTL | MOD_LALT, KC_COMM)
+#define KX_H_MT ALT_T(KC_H)
+
+#ifdef L_LL_R
+ #define KC_R_LT LT(L_LL_R, KC_R)
+#else
+ #define KC_R_LT KC_R
+#endif
+
+#ifdef L_LL_S
+ #define KC_S_LT LT(L_LL_S, KC_S)
+#else
+ #define KC_S_LT KC_S
+#endif
+
+#ifdef L_LL_E
+ #define KC_E_LT LT(L_LL_E, KC_E)
+#else
+ #define KC_E_LT KC_E
+#endif
+
+#ifdef L_LL_I
+ #define KC_I_LT LT(L_LL_I, KC_I)
+#else
+ #define KC_I_LT KC_I
+#endif
+
+// "Macro" functions
+enum userspace_custom_keycodes {
+ RJ_MAKE = SAFE_RANGE, // QMK make command
+ RJ_QMKV, // QMK version
+ RJ_EQ, // ==
+ RJ_NEQ, // !=
+ RJ_GEQ, // >=
+ RJ_LEQ, // <=
+ RJ_GEQR, // => ("greater than or equal - right")
+ RJ_DUND, // $_
+ RJ_SELS, // select * (used for PowerShell)
+ RJ_MUTE, // Discord mute (GUI+Shift+M)
+ RJ_DEAF, // Discord deafen (GUI+Shift+D)
+ RJ_DOVR // Toggle Discord overlay (GUI+Shift+O)
+};
+
+// Mouse keys
+#define M_UP KC_MS_UP
+#define M_DOWN KC_MS_DOWN
+#define M_LEFT KC_MS_LEFT
+#define M_RIGHT KC_MS_RIGHT
+#define M_LCLIK KC_MS_BTN1
+#define M_RCLIK KC_MS_BTN2
+#define M_MCLIK KC_MS_BTN3
+#define M_WHLUP KC_WH_U
+#define M_WHLDN KC_WH_D
+
+// Used in macro definitions
+#define TAP(code) register_code (code); unregister_code (code);
+
+// Tap Dance
+#ifdef TAP_DANCE_ENABLE
+#define TD_LAYER_TOGGLE 0
+extern void dance_layer(qk_tap_dance_state_t *state, void *user_data);
+#define TD_LAYR TD(TD_LAYER_TOGGLE)
+#endif // TAP_DANCE_ENABLE
diff --git a/users/replicaJunction/rules.mk b/users/replicaJunction/rules.mk
new file mode 100644
index 0000000000..30a330195d
--- /dev/null
+++ b/users/replicaJunction/rules.mk
@@ -0,0 +1 @@
+SRC += replicaJunction.c