diff options
Diffstat (limited to 'users/wanleg/tapdances.c')
-rw-r--r-- | users/wanleg/tapdances.c | 242 |
1 files changed, 198 insertions, 44 deletions
diff --git a/users/wanleg/tapdances.c b/users/wanleg/tapdances.c index 318810b1b2..1be5636dc7 100644 --- a/users/wanleg/tapdances.c +++ b/users/wanleg/tapdances.c @@ -1,6 +1,12 @@ //Tap Dance Settings #include "wanleg.h" +//audio settings for one of the tap dances below +#ifdef AUDIO_ENABLE + float lyrup_song[][2] = SONG(MUSIC_ON_SOUND); + float lyrdown_song[][2] = SONG(MUSIC_OFF_SOUND); +#endif + ///// QUAD FUNCTION TAP DANCE GENERAL SETUP SECTION START ///// ///// (no need to edit this section) ///// //Enums used to clearly convey the state of the tap dance @@ -9,7 +15,10 @@ enum { SINGLE_HOLD = 2, DOUBLE_TAP = 3, DOUBLE_HOLD = 4, - DOUBLE_SINGLE_TAP = 5 //send SINGLE_TAP twice - NOT DOUBLE_TAP + DOUBLE_SINGLE_TAP = 5, //send SINGLE_TAP twice - NOT DOUBLE_TAP + TRIPLE_TAP = 6, + TRIPLE_HOLD = 7, + TRIPLE_SINGLE_TAP = 8 // Add more enums here if you want for triple, quadruple, etc. }; @@ -32,68 +41,209 @@ int cur_dance (qk_tap_dance_state_t *state) { else if (state->pressed) return DOUBLE_HOLD; else return DOUBLE_TAP; } - else return 6; //magic number. At some point this method will expand to work for more presses + + //If count = 3, and it has been interrupted - assume that user is trying to type the letter associated + //with double tap. + else if (state->count == 3) { + if (state->interrupted) return TRIPLE_SINGLE_TAP; + else if (state->pressed) return TRIPLE_HOLD; + else return TRIPLE_TAP; + } + else return 9; //magic number. At some point this method will expand to work for more presses } ///// QUAD FUNCTION TAP DANCE GENERAL SETUP SECTION END ///// ///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION START ///// -//instantialize an instance of 'tap' for the 'ENT' tap dance. -static tap ENTtap_state = { +//instantiate 'tap' for the 'CAD' tap dance. +static tap CADtap_state = { + .is_press_action = true, + .state = 0 +}; + +void CAD_finished (qk_tap_dance_state_t *state, void *user_data) { + CADtap_state.state = cur_dance(state); + switch (CADtap_state.state) { + case SINGLE_TAP: + //register_code(KC_SPC); + SEND_STRING(SS_LGUI("l")); + #ifdef BACKLIGHT_ENABLE + backlight_level(3); + #endif + break; + case SINGLE_HOLD: + //register_code(KC_NO); + //take a screenshot of a single window, open Paint and paste + SEND_STRING(SS_LALT(SS_TAP(X_PSCREEN)) SS_LGUI("r")); + wait_ms(500); + SEND_STRING("mspaint" SS_TAP(X_ENTER)); + wait_ms(700); + SEND_STRING(SS_LCTRL("v")); + break; //register this keycode when button is held + case DOUBLE_TAP: + //register_code(KC_ENT); + SEND_STRING(SS_LCTRL(SS_LALT(SS_TAP(X_DELETE)))); + #ifdef BACKLIGHT_ENABLE + backlight_level(0); + #endif + break; + //case DOUBLE_HOLD: register_code(KC_NO); break; //register this keycode when button is tapped and then held + case DOUBLE_HOLD: + reset_keyboard(); + break; //register this keycode when button is tapped and then held + case TRIPLE_TAP: + SEND_STRING("wanleg@github.com"); + break; + case TRIPLE_HOLD: + set_single_persistent_default_layer(1); + #ifdef AUDIO_ENABLE + stop_all_notes(); + PLAY_SONG(lyrup_song); + #endif + break; + } +} + +void CAD_reset (qk_tap_dance_state_t *state, void *user_data) { + switch (CADtap_state.state) { +//nothing to do + } + CADtap_state.state = 0; +} + +//instantiate 'tap' for the 'RST' tap dance. +static tap RSTtap_state = { + .is_press_action = true, + .state = 0 +}; + +void RST_finished (qk_tap_dance_state_t *state, void *user_data) { + RSTtap_state.state = cur_dance(state); + switch (RSTtap_state.state) { + case SINGLE_TAP: register_code(KC_LCTL); break; + case SINGLE_HOLD: register_code(KC_LCTL); break; + case DOUBLE_TAP: reset_keyboard(); break; + case DOUBLE_SINGLE_TAP: register_code(KC_LCTL); unregister_code(KC_LCTL); register_code(KC_LCTL); break; + } +} + +void RST_reset (qk_tap_dance_state_t *state, void *user_data) { + switch (RSTtap_state.state) { + case SINGLE_TAP: unregister_code(KC_LCTL); break; + case SINGLE_HOLD: unregister_code(KC_LCTL); break; + case DOUBLE_SINGLE_TAP: unregister_code(KC_LCTL); break; + } + RSTtap_state.state = 0; +} + +//instantiate 'tap' for the 'LYR' tap dance. +static tap LYRtap_state = { + .is_press_action = true, + .state = 0 +}; + +void LYR_finished (qk_tap_dance_state_t *state, void *user_data) { + LYRtap_state.state = cur_dance(state); + switch (LYRtap_state.state) { + case SINGLE_TAP: register_code(KC_PSLS); break; + case DOUBLE_TAP: set_single_persistent_default_layer(_GK); break; + case DOUBLE_SINGLE_TAP: register_code(KC_PSLS); unregister_code(KC_PSLS); register_code(KC_PSLS); + } +} + +void LYR_reset (qk_tap_dance_state_t *state, void *user_data) { + switch (LYRtap_state.state) { + case SINGLE_TAP: unregister_code(KC_PSLS); break; + case DOUBLE_TAP: set_single_persistent_default_layer(_GK); break; + case DOUBLE_SINGLE_TAP: unregister_code(KC_PSLS); + } + LYRtap_state.state = 0; +} + +//instantiate 'tap' for the 'LYR75' tap dance. +static tap LYR75tap_state = { .is_press_action = true, .state = 0 }; -void ENT_finished (qk_tap_dance_state_t *state, void *user_data) { - ENTtap_state.state = cur_dance(state); - switch (ENTtap_state.state) { - case SINGLE_TAP: register_code(KC_SPC); break; - case SINGLE_HOLD: register_code(KC_LSFT); break; - case DOUBLE_TAP: register_code(KC_ENT); break; - case DOUBLE_HOLD: register_code(KC_NO); break; // setting double hold to do nothing (change this if you want) - case DOUBLE_SINGLE_TAP: register_code(KC_SPC); unregister_code(KC_SPC); register_code(KC_SPC); - //Last case is for fast typing. Assuming your key is `f`: - //For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`. - //In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms. +void LYR75_finished (qk_tap_dance_state_t *state, void *user_data) { + LYR75tap_state.state = cur_dance(state); + switch (LYR75tap_state.state) { + case SINGLE_TAP: register_code(KC_PSLS); break; + case DOUBLE_TAP: set_single_persistent_default_layer(_GK); break; + case DOUBLE_SINGLE_TAP: register_code(KC_PSLS); unregister_code(KC_PSLS); register_code(KC_PSLS); } } -void ENT_reset (qk_tap_dance_state_t *state, void *user_data) { - switch (ENTtap_state.state) { - case SINGLE_TAP: unregister_code(KC_SPC); break; - case SINGLE_HOLD: unregister_code(KC_LSFT); break; - case DOUBLE_TAP: unregister_code(KC_ENT); break; - case DOUBLE_HOLD: unregister_code(KC_NO); - case DOUBLE_SINGLE_TAP: unregister_code(KC_SPC); +void LYR75_reset (qk_tap_dance_state_t *state, void *user_data) { + switch (LYR75tap_state.state) { + case SINGLE_TAP: unregister_code(KC_PSLS); break; + case DOUBLE_TAP: set_single_persistent_default_layer(_GK); break; + case DOUBLE_SINGLE_TAP: unregister_code(KC_PSLS); } - ENTtap_state.state = 0; + LYR75tap_state.state = 0; } -//instanalize an instance of 'tap' for the 'DEL' tap dance. -static tap DELtap_state = { +//instantiate 'tap' for the 'LYR50' tap dance. +static tap LYR50tap_state = { .is_press_action = true, .state = 0 }; -void DEL_finished (qk_tap_dance_state_t *state, void *user_data) { - DELtap_state.state = cur_dance(state); - switch (DELtap_state.state) { - case SINGLE_TAP: register_code(KC_BSPC); break; - case SINGLE_HOLD: register_code(KC_LCTL); break; - case DOUBLE_TAP: register_code(KC_DEL); break; - case DOUBLE_HOLD: register_code(KC_NO); break; - case DOUBLE_SINGLE_TAP: register_code(KC_BSPC); unregister_code(KC_BSPC); register_code(KC_BSPC); +void LYR50_finished (qk_tap_dance_state_t *state, void *user_data) { + LYR50tap_state.state = cur_dance(state); + switch (LYR75tap_state.state) { + case SINGLE_TAP: register_code(KC_PSLS); break; + case DOUBLE_TAP: set_single_persistent_default_layer(GK50); break; + case DOUBLE_SINGLE_TAP: register_code(KC_PSLS); unregister_code(KC_PSLS); register_code(KC_PSLS); } } -void DEL_reset (qk_tap_dance_state_t *state, void *user_data) { - switch (DELtap_state.state) { - case SINGLE_TAP: unregister_code(KC_BSPC); break; - case SINGLE_HOLD: unregister_code(KC_LCTL); break; - case DOUBLE_TAP: unregister_code(KC_DEL); break; - case DOUBLE_HOLD: unregister_code(KC_NO); - case DOUBLE_SINGLE_TAP: unregister_code(KC_BSPC); +void LYR50_reset (qk_tap_dance_state_t *state, void *user_data) { + switch (LYR50tap_state.state) { + case SINGLE_TAP: unregister_code(KC_PSLS); break; + case DOUBLE_TAP: set_single_persistent_default_layer(GK50); break; + case DOUBLE_SINGLE_TAP: unregister_code(KC_PSLS); } - DELtap_state.state = 0; + LYR50tap_state.state = 0; } + +//instantiate 'tap' for the 'BSW' tap dance. +static tap BSWtap_state = { + .is_press_action = true, + .state = 0 +}; + +void BSW_finished (qk_tap_dance_state_t *state, void *user_data) { + BSWtap_state.state = cur_dance(state); + switch (BSWtap_state.state) { + case SINGLE_TAP: register_code(KC_ENTER); break; + case SINGLE_HOLD: + set_single_persistent_default_layer(0); + #ifdef AUDIO_ENABLE + stop_all_notes(); + PLAY_SONG(lyrdown_song); + #endif + break; + case DOUBLE_TAP: + register_code(KC_LCTRL); + register_code(KC_C); + break; + case DOUBLE_HOLD: + reset_keyboard(); + break; //register this keycode when button is tapped and then held + } +} + +void BSW_reset (qk_tap_dance_state_t *state, void *user_data) { + switch (BSWtap_state.state) { + case SINGLE_TAP: unregister_code(KC_ENTER); break; + case DOUBLE_TAP: + unregister_code(KC_LCTRL); + unregister_code(KC_C); + break; + } + BSWtap_state.state = 0; +} + ///// QUAD FUNCTION TAP DANCE PERSONALIZATION SECTION END ///// //Tap Dance Definitions @@ -102,9 +252,13 @@ qk_tap_dance_action_t tap_dance_actions[] = { [TD_SFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS) // Other declarations would go here, separated by commas, if you have them ,[TD_Q_ESC] = ACTION_TAP_DANCE_DOUBLE(KC_Q, KC_ESC) - ,[ENT_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, ENT_finished, ENT_reset) - ,[DEL_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, DEL_finished, DEL_reset) + ,[RST_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, RST_finished, RST_reset) + ,[CAD_TD] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, CAD_finished, CAD_reset) + ,[LYR_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, LYR_finished, LYR_reset) + ,[LYR75_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, LYR75_finished, LYR75_reset) + ,[LYR50_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, LYR50_finished, LYR50_reset) + ,[BSW_TAP_DANCE] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, BSW_finished, BSW_reset) }; //In Layer declaration, add tap dance item in place of a key code -//TD(TD_SFT_CAPS)
\ No newline at end of file +//TD(TD_SFT_CAPS) |