diff options
Diffstat (limited to 'users/spidey3/layer_rgb.c')
-rw-r--r-- | users/spidey3/layer_rgb.c | 76 |
1 files changed, 63 insertions, 13 deletions
diff --git a/users/spidey3/layer_rgb.c b/users/spidey3/layer_rgb.c index d80eb20a31..75e66384e2 100644 --- a/users/spidey3/layer_rgb.c +++ b/users/spidey3/layer_rgb.c @@ -10,7 +10,7 @@ uint8_t rgb_val; bool rgb_saved = 0; void spidey_swirl(void) { - dprint("SPIDEY3: Setting Spidey Swirl!\n"); + dprint("Setting Spidey Swirl!\n"); rgblight_enable(); rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL); rgblight_sethsv(213, 255, 128); @@ -27,54 +27,104 @@ void eeconfig_init_user_rgb(void) const rgblight_segment_t PROGMEM _capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 2, HSV_AZURE}, {14, 2, HSV_AZURE} ); const rgblight_segment_t PROGMEM _layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS( {7, 1, HSV_PURPLE} ); -const rgblight_segment_t PROGMEM _layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS( {9, 2, HSV_GREEN} ); +const rgblight_segment_t PROGMEM _layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS( {10, 3, HSV_MAGENTA} ); +const rgblight_segment_t PROGMEM _layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS( {10, 1, HSV_GREEN} ); +const rgblight_segment_t PROGMEM _yes_layer[] = RGBLIGHT_LAYER_SEGMENTS( {9, 6, HSV_GREEN} ); +const rgblight_segment_t PROGMEM _no_layer[] = RGBLIGHT_LAYER_SEGMENTS( {9, 6, HSV_RED} ); // Now define the array of layers. Later layers take precedence -const rgblight_segment_t* const PROGMEM _rgb_layers[] = RGBLIGHT_LAYERS_LIST( _capslock_layer, _layer1_layer, _layer2_layer ); +const rgblight_segment_t* const PROGMEM _rgb_layers[] = + RGBLIGHT_LAYERS_LIST( _capslock_layer, _layer1_layer, _layer2_layer, _layer3_layer, _yes_layer, _no_layer ); const uint8_t PROGMEM _n_rgb_layers = sizeof(_rgb_layers) / sizeof(_rgb_layers[0]) - 1; +void clear_rgb_layers() { + for (uint8_t i=0; i<_n_rgb_layers; i++) { + rgblight_set_layer_state(i, false); + } +} + void do_rgb_layers(layer_state_t state, uint8_t start, uint8_t end) { - dprint("SPIDEY3: do_rgb_layers()\n"); - for (uint8_t i=start; i<end; i++) { + dprint("do_rgb_layers()\n"); + for (uint8_t i=start; i<end; i++) { bool is_on = layer_state_cmp(state, i); - dprintf(" layer[%d]=%u\n", i, is_on); + dprintf("\tlayer[%d]=%u\n", i, is_on); rgblight_set_layer_state(i, is_on); } } void keyboard_post_init_user_rgb(void) { do_rgb_layers(default_layer_state, 1u, RGB_LAYER_BASE_REGULAR); - do_rgb_layers(layer_state, RGB_LAYER_BASE_REGULAR, _n_rgb_layers); + do_rgb_layers(layer_state, RGB_LAYER_BASE_REGULAR, RGB_LAYER_BASE_ACKS); + do_rgb_layers(0, RGB_LAYER_BASE_ACKS, _n_rgb_layers); // Enable the LED layers rgblight_layers = _rgb_layers; } layer_state_t default_layer_state_set_user_rgb(layer_state_t state) { - dprint("SPIDEY3: default_layer_state_set_user_rgb()\n"); + dprint("default_layer_state_set_user_rgb()\n"); do_rgb_layers(state, 1u, RGB_LAYER_BASE_REGULAR); return state; } layer_state_t layer_state_set_user_rgb(layer_state_t state) { - dprint("SPIDEY3: layer_state_set_user_rgb()\n"); - do_rgb_layers(state, RGB_LAYER_BASE_REGULAR, _n_rgb_layers); + dprint("layer_state_set_user_rgb()\n"); + do_rgb_layers(state, RGB_LAYER_BASE_REGULAR, RGB_LAYER_BASE_ACKS); return state; } bool led_update_user_rgb(led_t led_state) { - dprintf("SPIDEY3: caps_lock=%u\n", led_state.caps_lock); + dprintf("caps_lock=%u\n", led_state.caps_lock); rgblight_set_layer_state(0, led_state.caps_lock); return true; } +void rgb_layer_ack(bool yn, bool pressed) { + uint8_t layer = RGB_LAYER_BASE_ACKS + (yn ? 0 : 1); + rgblight_set_layer_state(layer, pressed); +} + +extern keymap_config_t keymap_config; + bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) { + bool pressed = record->event.pressed; switch (keycode) { case SPI_GLO: - if (record->event.pressed) { + if (pressed) { spidey_swirl(); } - break; + return false; + + // Acks follow... + case DEBUG: + rgb_layer_ack(debug_enable, pressed); + return false; + + case SPI_LNX: + case SPI_OSX: + case SPI_WIN: + rgb_layer_ack(true, pressed); + return false; + + // Tricky! + // For these, on press the toggle hasn't happened yet, + // so we need a little logic to invert, assuming that + // on key press the flag WILL be toggled, and on key + // release the flag has already been toggled. + +#ifdef VELOCIKEY_ENABLE + case VLK_TOG: + rgb_layer_ack(pressed != velocikey_enabled(), pressed); + return true; +#endif + +#ifdef NKRO_ENABLE + case NK_TOGG: + case NK_ON: + case NK_OFF: + rgb_layer_ack(pressed != keymap_config.nkro, pressed); + return true; +#endif } return true; |