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diff --git a/users/kuchosauronad0/readme.md b/users/kuchosauronad0/readme.md new file mode 100644 index 0000000000..b577eedb70 --- /dev/null +++ b/users/kuchosauronad0/readme.md @@ -0,0 +1,217 @@ +# Table of Contents +1. [Overview](#overview)[[documentation](https://docs.qmk.fm/#/feature_userspace)] +2. [Keyboard Layout Templates](#keyboard-layout-templates) +3. [Custom Keycodes](#custom-keycodes) [[documentation](https://docs.qmk.fm/#/feature_macros?id=the-new-way-send_string-amp-process_record_user)] +4. [Tap Dances](#tap-dances) [[documentation](https://docs.qmk.fm/#/feature_tap_dance)] +5. [Encoders](#encoders) [[documentation](https://docs.qmk.fm/#/feature_encoders)] +6. [Leader Key](#leader-key) [[documentation](https://docs.qmk.fm/#/feature_leader_key)] +7. [Unicode](#unicode) [[documentation](https://docs.qmk.fm/#/feature_unicode)] +8. [Combo Keys](#combo-keys) [[documentation](https://docs.qmk.fm/#/feature_combo)] +9. [Secret Macros](#secret-macros) [[documentation](https://github.com/qmk/qmk_firmware/blob/master/users/drashna/readme_secrets.md)] + +# [Overview](#overview) +Thanks to [drashna](https://github.com/drashna) and the people of the discord server and everyone else in the qmk_firmware/users/ directory :) + +## [Keyboard Layout Templates](#keyboard-layout-temple) +This borrows from [jola5](https://github.com/jola5)'s "Not quite neo" code. The code of the userspace is shared between all keyboards, so that one can maintain functionality of all keyboards at once by modifying a few files in a central location. + +This makes adding tap/hold mods, or other special keycodes or functions to all keyboards super easy, as it's done to all of them at once. + +The caveat here is that the keymap needs a processor/wrapper, as it doesn't like the substitutions. However, this is as simple as just pushing it through a define. For instance: + +`#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__)` + +Once that's been done and you've switched the keymaps to use the "wrapper", it will read the substitution blocks just fine. + +Credit goes to [jola5](https://github.com/jola5) for first implementing this awesome idea. + +## [Custom Keycodes](#custom-keycodes) +Declared in `process_records.h` and `template.h` and defined in `process_record_user` in template.c + +## [Tap Dances](#tap-dances) +To enable set `TAP_DANCE_ENABLE = yes` in *rules.mk*. See file *tap_dances.{c,h}* + +TODO: Command-line movement stuff is a pain when typing normally + +TODO: Make use of `TD_SPC` and `TD_QT{1..3}` + +## [Leader Key](#leader-key) +To enable set `LEADER_ENABLE = yes` in file *rules.mk* + +|LEADER_DICTIONARY()|program| description | +|---|---|---| +| W |vim/tmux| save file, switch pane and repeat last command | +| T |tmux| send default prefix | +| A |tmux| switch pane| +|T + T|tmux| send default prefix to a nested session | +|T + R|tmux| switch pane and repeat last command | +|V + Z|vim | zoom current split| +|V + R|vim | search and replace| +|V + T|vim | move current split to its own tab| +|3x Backspace|keyboard| Reset Keyboard | + +`LEADER_DICTIONARY()` is defined in *leader.c* + +## [Combo Keys](#combo-keys) +To enable set `COMBO_ENABLE = yes` in file *rules.mk*. +Number of combos and timeout are defined in *config.h* + +Press key chord to use. + +|Combo|description | +|---|---| +| CV | Paste | +| XC | Cut | +| ZV | Copy | +| QP | KC_SLEEP | + +Combos are defined in *combo.h* and *combo.c* + +## [Unicode](#unicode) +To enable set `UNICODE_ENABLE = yes` or `UNICODEMAP_ENABLE = yes` in file *rules.mk* + +## [Encoders](#encoders) +To enable set `ENCODER_ENABLE = yes` in *rules.mk*. + +In the keyboard's *config.h* adjust according to your keyboard: + +```c +// Example ProMicro +#define ENCODERS_PAD_A { F4 } //PIN A3 +#define ENCODERS_PAD_B { F5 } //PIN A2 +``` + +Check the [documentation](https://docs.qmk.fm/#/feature_encoders) for more information +The first rotary encoder is configured such as: + +|Modifier|description| +|---|---| +| None | General navigation. Page up/down | +| SHIFT | Fast navigation. Home/end | +| CTRL | Vertical navigation. Up/down | +| CTRL+SHIFT | Horizontal navigation. Left/right | +| ALT | Audio volume control. | +| GUI | Browser navigation(windows). Forward/backward | +| ALT+SHIFT | Form navigation. Tab up/down | +| ALT+CTRL | Media control. (Play|pause)/mute | +| HYPER | Media navigation. Next/prev track | + +Key codes are stored as `uint16_t encoder_actions[2][9]` in *encoder.c* + + +## Diablo Layer +Currently not in use. +[Back to Top](#table-of-contents) + +# [Secret Macros](#secret-macros) +To enable set `NO_SECRETS = yes` in *rules.mk*. + +With help from gitter and Colinta, this adds the ability to add hidden macros from other users. + +First, I have several files that are hidden/excluded from Git/GitHub. These contain everything needed for the macros. To hide these files, open *.git/info/exclude* and add `secrets.c` and `secrets.h` to that file, below the comments. + +And this requires `KC_SECRET_1` through `KC_SECRET_5` to be defined in your *<name>.h* file to define the keycodes for the new macros. + + +### .git/info/exclude + +```console +# git ls-files --others --exclude-from=.git/info/exclude +# Lines that start with '#' are comments. +# For a project mostly in C, the following would be a good set of +# exclude patterns (uncomment them if you want to use them): +# *.[oa] +# *~ +/users/<name>/secrets.c +/users/<name>/secrets.h +``` + +Then you can create these files: + +### secrets.c + +```c +#include "<name>.h" // replace <name> with your keymap's "h" file, or whatever file stores the keycodes + +#if (__has_include("secrets.h") && !defined(NO_SECRETS)) +#include "secrets.h" +#else +// `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware +// And I'm not familiar enough to know which is better or why... +static const char * const secret[] = { + "test1", + "test2", + "test3", + "test4", + "test5" +}; +#endif + +bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { + case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo + if (!record->event.pressed) { + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + send_string_with_delay(secret[keycode - KC_SECRET_1], MACRO_TIMER); + } + return false; + break; + } + return true; +} +``` + +### secrets.h + +```c +static const char * const secrets[] = { + "secret1", + "secret2", + "secret3", + "secret4", + "secret5" +}; +``` + +Replacing the strings with the codes that you need. + +### name.c + +In the *<name>.c* file, you will want to add this to the top: + +```c +__attribute__ ((weak)) +bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { + return true; +} +``` + +This is so that the function can be called here, and replaced in the `secrets.c` file, and so it won't error out if it doesn't exist. + +And then, in the `process_record_user` function, assuming you have `return process_record_keymap(keycode, record)` here, you'll want to replace the "final" return with the following. Otherwise, you want to replace the `return true;` with `return process_record_secrets(keycode, record);` + +```c + return process_record_keymap(keycode, record) && process_record_secrets(keycode, record); +} +``` + +### rules.mk + +Here, you want your */users/<name>/rules.mk* file to "detect" the existence of the *secrets.c* file, and only add it if the file exists. To do so, add this block: + +```make +ifneq ("$(wildcard $(USER_PATH)/secrets.c)","") + SRC += secrets.c +endif +``` + +Additionally, if you want to make sure that you can disable the function without messing with the file, you need to add this to your */users/<name>/rules.mk*, so that it catches the flag: + +```make +ifeq ($(strip $(NO_SECRETS)), yes) + OPT_DEFS += -DNO_SECRETS +endif +``` + +Then, if you run `make keyboard:name NO_SECRETS=yes`, it will default to the test strings in your *<name>.c* file, rather than reading from your file. +[Back to Top](#table-of-contents) |