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-rw-r--r--users/jjerrell/wrappers.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/users/jjerrell/wrappers.h b/users/jjerrell/wrappers.h
index cc0f963e8d..87aa8e250f 100644
--- a/users/jjerrell/wrappers.h
+++ b/users/jjerrell/wrappers.h
@@ -53,10 +53,10 @@
*/
# define ____________________________________________________________PLANCK_VERBOSE_BOTTOM_ROW_____________________________________________________________ \
- KC_LEAD, KC_LSFT, KC_CCCV, KC_HYPR, LT(_LOWER, KC_BSPC), SFT_T(KC_SPC), XXXXXXX, LT(_RAISE, KC_ENT), KC_MEH, RGB_TOG, RGB_IDL, LED_LEVEL
+ QK_LEAD, KC_LSFT, KC_CCCV, KC_HYPR, LT(_LOWER, KC_BSPC), SFT_T(KC_SPC), XXXXXXX, LT(_RAISE, KC_ENT), KC_MEH, RGB_TOG, RGB_IDL, LED_LEVEL
# define _________________________________________PLANCK_LOWER_BOTTOM_ROW_________________________________________ \
- KC_LEAD, KC_LSFT, KC_CCCV, KC_HYPR, KC_BSPC, KC_SPC, XXXXXXX, KC_ENT, KC_0, KC_DOT, KC_COMM, LED_LEVEL
+ QK_LEAD, KC_LSFT, KC_CCCV, KC_HYPR, KC_BSPC, KC_SPC, XXXXXXX, KC_ENT, KC_0, KC_DOT, KC_COMM, LED_LEVEL
// TODO: It would be nice to find a way to apply the bottom row with optional left/right varargs.
// I'm completely unsure if this language can support something like that though.
@@ -131,7 +131,7 @@
XXXXXXX, k21, k22, k23, k24, k25, XXXXXXX, XXXXXXX, k81, k82, k83, k84, k85, XXXXXXX, \
KC_LSFT, k31, k32, k33, k34, k35, k91, k92, k93, k94, k95, KC_RSFT, \
MO(_SPECIAL), k41, k42, k43, k44, TO(_GAME), XXXXXXX, ka2, ka3, ka4, ka5, MO(_SPECIAL), \
- LT(_LOWER, KC_SPC),HYPR_T(KC_BSPC),KC_LEAD, KC_CCCV,SFT_T(KC_TAB),LT(_RAISE, KC_ENT) )
+ LT(_LOWER, KC_SPC),HYPR_T(KC_BSPC),QK_LEAD, KC_CCCV,SFT_T(KC_TAB),LT(_RAISE, KC_ENT) )
# define WRAPPER_moonlander_mods( \
k11, k12, k13, k14, k15, k71, k72, k73, k74, k75, \
@@ -232,7 +232,7 @@
\
XXXXXXX,XXXXXXX, XXXXXXX,XXXXXXX, \
XXXXXXX, XXXXXXX, \
- LT(_LOWER, KC_SPC),HYPR_T(KC_BSPC),KC_LEAD, KC_CCCV,SFT_T(KC_TAB),LT(_RAISE, KC_ENT) )
+ LT(_LOWER, KC_SPC),HYPR_T(KC_BSPC),QK_LEAD, KC_CCCV,SFT_T(KC_TAB),LT(_RAISE, KC_ENT) )
/** Common Wrapper with Mod Tap/Hold overlay
.---------------------------------------------. .---------------------------------------------.
@@ -319,9 +319,9 @@
#define __________________RAISE_R3___________________ KC_AT, KC_QUOT, KC_DQUO, KC_PLUS, KC_CIRC
// Adjust
-#define __________________ADJUST_L1__________________ KC_MAKE, DEBUG, RESET, TERM_ON, TERM_OFF
-#define __________________ADJUST_L2__________________ KC__MUTE, KC__VOLDOWN, KC__VOLUP, KC_MPLY, KC_MNXT
-#define __________________ADJUST_L3__________________ KC_VRSN, AU_ON, AU_OFF, CG_SWAP, CG_NORM
+#define __________________ADJUST_L1__________________ KC_MAKE, DB_TOGG, RESET, XXXXXXX, XXXXXXX
+#define __________________ADJUST_L2__________________ KC_MUTE, KC_VOLD, KC_VOLU, KC_MPLY, KC_MNXT
+#define __________________ADJUST_L3__________________ KC_VRSN, AU_ON, AU_OFF, CG_SWAP, CG_NORM
#define __________________ADJUST_R1__________________ MU_MOD, MU_ON, MU_OFF, MI_ON, MI_OFF
#define __________________ADJUST_R2__________________ MUV_IN, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD