diff options
Diffstat (limited to 'users/ericgebhart/edge_keys.h')
-rw-r--r-- | users/ericgebhart/edge_keys.h | 238 |
1 files changed, 0 insertions, 238 deletions
diff --git a/users/ericgebhart/edge_keys.h b/users/ericgebhart/edge_keys.h deleted file mode 100644 index f37425322c..0000000000 --- a/users/ericgebhart/edge_keys.h +++ /dev/null @@ -1,238 +0,0 @@ -#pragma once -/* - Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com> - - This program is free software: you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation, either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "core_keysets.h" - -/******************************************************************/ -/* This is where I put my Keyboard layouts, Everything on the */ -/* edges, the functions on keys like LT() and SFT_T() */ -/* can be applied here. The physical shape of the keyboard is */ -/* also accounted for here. This makes it very simple to add a */ -/* new keyboard and reuse all of my layouts and layers */ -/* */ -/* The particular pieces we define here (as needed) are: */ -/* * Edge pinky keys, */ -/* * Middle section keys */ -/* * Bottom/5th row */ -/* * Thumbkeys */ -/* * Any functional additions to wrap the keys. ie. LT() */ -/* */ -/* With all of that in hand, we then create a LAYOUT wrapper */ -/* macro that takes a list of keys, to create a keyboard matrix */ -/* that fits the keyboard. Simple. */ -/* */ -/* The thumb keys, the bottom rows, etc. */ -/* */ -/* An attempt has been made to adapt the kinesis and ergodox */ -/* Thumb keys to the rectangular shapes of the xd75 and viterbi. */ -/* which are 15x and 14x matrices respectively. */ -/* The Corne was a perfect fit */ -/******************************************************************/ - -/******************************************************************/ -/* * The XD75 is a 5x15 Ortholinear matrix which means it has 3 */ -/* keys inbetween the usual left and right hand keys */ -/* * The Viterbi is a split 5x14 Ortholinear with 2 middle keys. */ -/* * The Ergodox is a split 5x14 Ortholinear with 2 middle keys, */ -/* thumbkeys. It is missing middle keys on (home) row 3. */ -/* * The Corne is a split 3x12 with 6 thumb keys. It has no */ -/* extra middle keys */ -/* */ -/******************************************************************/ - - -/******************************************************************/ -/* In all cases these keyboards are defined in a matrix which is */ -/* a set of rows. Maybe like so, or not. */ -/* */ -/* -------------------------|------------------------ */ -/* | Left0 | Numbers L | mid|dle0 | numbers R | Right0 | */ -/* | Left1 | keys0-5 | mid|dle1 | Keys6-10 | Right1 | */ -/* | Left2 | keys11-15 | mid|dle2 | Keys16-20 | Right2 | */ -/* | Left3 | keys20-25 | mid|dle3 | Keys25-30 | Right3 | */ -/* | Row5L | Row5R | */ -/* | ThumbsL | ThumbsR | */ -/* -------------------------|------------------------ */ - -/* Generally speaking, the keys on the right and left don't change. */ -/* Neither does the bottom row or the thumbs. Frequently the numbers */ -/* row is identical across layers. Mostly, we want our Base layers to */ -/* be predctable. */ - -// EDGES -// outside pinky keys row 0-3. -// Qwerty and Bepo, - Applies -// to foreign layouts on bepo. dvorak_bp, beakl_bp. -#define LEFT0 KC_GRV -#define LEFT1 KC_GRV -#define LEFT2 KC_TAB -#define LEFT3 KC_BSLASH -//#define LEFT3 KC_COLN - -#define LEFT0_BP DB_GRV -#define LEFT1_BP DB_GRV -#define LEFT2_BP KC_TAB -#define LEFT3_BP DB_BACKSLASH -//#define LEFT3_BP BP_COLN - -#define RIGHT0 KC_EQL -#define RIGHT1 KC_SLASH -#define RIGHT2 KC_MINS -#define RIGHT3 KC_SCLN - -#define RIGHT0_BP BP_EQL -#define RIGHT1_BP BP_SLSH -#define RIGHT2_BP BP_MINS -#define RIGHT3_BP BP_SCLN - -/******************************************************************/ -/* Middle Keysets for various keyboards */ -// MIDDLES -/// Middle left and right keys. -/******************************************************************/ -#define ___MIDDLE_LT___ OSL(_LAYERS) -#define ___MIDDLE_L1___ KC_CCCV -#define ___MIDDLE_L2___ TO(_SYMB) -#define ___MIDDLE_L3___ TO(_NAV) - -#define ___MIDDLE_RT___ _X_ -#define ___MIDDLE_R1___ KC_CCCV -#define ___MIDDLE_R2___ TO(_TOPROWS) -#define ___MIDDLE_R3___ OSL(_KEYPAD) - -#define ___MIDDLE_L1_BP___ BP_CCCV -#define ___MIDDLE_L2_BP___ TO(_SYMB_BP) - -#define ___MIDDLE_R1_BP___ BP_CCCV -#define ___MIDDLE_R2_BP___ TO(_KEYPAD_BP) -#define ___MIDDLE_R3_BP___ OSL(_KEYPAD_BP) - -// 3 keys in the middle of a 15x matrix -#define ___3_MIDDLE_T___ ___MIDDLE_LT___, LCTL(KC_A), ___MIDDLE_RT___ -#define ___3_MIDDLE_1___ ___MIDDLE_L1___, LCTL(KC_X), ___MIDDLE_R1___ -#define ___3_MIDDLE_2___ ___MIDDLE_L2___, TO(_RGB), ___MIDDLE_R2___ -#define ___3_MIDDLE_3___ ___MIDDLE_L3___, TO(_SYMB), ___MIDDLE_R3___ - -// The same, for BEPO -#define ___3_MIDDLE_T_BP___ ___MIDDLE_LT___, LCTL(BP_A), ___MIDDLE_RT___ -#define ___3_MIDDLE_1_BP___ ___MIDDLE_L1_BP___, LCTL(BP_X), ___MIDDLE_R1_BP___ -#define ___3_MIDDLE_2_BP___ ___MIDDLE_L2_BP___, TO(_RGB), ___MIDDLE_R2_BP___ -#define ___3_MIDDLE_3_BP___ ___MIDDLE_L3___, TO(_SYMB_BP), ___MIDDLE_R3_BP___ - -// 2 keys in the middle of a 14x matrix - For viterbi and ergodox. -#define ___2_MIDDLE_T___ ___MIDDLE_LT___, ___MIDDLE_RT___ -#define ___2_MIDDLE_1___ ___MIDDLE_L1___, ___MIDDLE_R1___ -#define ___2_MIDDLE_2___ ___MIDDLE_L2___, ___MIDDLE_R2___ -#define ___2_MIDDLE_3___ ___MIDDLE_L3___, ___MIDDLE_R3___ - -// The same, for BEPO -#define ___2_MIDDLE_T_BP___ ___MIDDLE_LT___, ___MIDDLE_RT___ -#define ___2_MIDDLE_1_BP___ ___MIDDLE_L1_BP___, ___MIDDLE_R1_BP___ -#define ___2_MIDDLE_2_BP___ ___MIDDLE_L2_BP___, ___MIDDLE_R2_BP___ -#define ___2_MIDDLE_3_BP___ ___MIDDLE_L3___, ___MIDDLE_R3_BP___ - -/********************************************************************/ -/* THUMBS */ -/* Define the thumb clusters for all the keyboards. */ -/********************************************************************/ - -// for xd75 or other layouts with a center column. -// #define ___5_MIDDLE_THUMBS___ CTL_BSPC, ALT_DEL, XMONAD_ESC, ALT_ENT, CTL_SPC -#define ___5_MIDDLE_THUMBS___ ALT_DEL, BSPC_TOPR, ESC_SYMB, ENT_NAV, SPC_TOPR -#define ___5_MIDDLE_THUMBS_BP___ ALT_DEL, BSPC_TOPR_BP, ESC_SYMB_BP, ENT_NAV, SPC_TOPR_BP - -// for a last, 4th thumb row. for rebound. -// backtab, home end, ----, pgup, pgdn, tab ? -#define ___13_BOTTOM___ \ - KC_BKTAB, HOME_END, KC_TAB, TT(_NAV), BSPC_SYMB, ESC_TOPR, \ - OSL(_LAYERS), \ - ENT_NAV, SPC_TOPR, KC_LEFT, KC_PGUP, KC_PGDN, KC_RIGHT - -#define ___13_BOTTOM_BP___ \ - KC_BKTAB, HOME_END, KC_TAB, TT(_NAV), BSPC_SYMB_BP, ESC_TOPR_BP, \ - OSL(_LAYERS), \ - ENT_NAV, SPC_TOPR_BP, KC_LEFT, KC_PGUP, KC_PGDN, KC_RIGHT - -// becomes the upper thumbs, the real 4th row if we throw away -// the number row at the top. -// this is the 4th row on the viterbi above the thumbrow if the number -// row is not used for numbers. -#define ___4_MIDDLE_4___ LSFT(KC_TAB), HOME_END, KC_PGDN, KC_TAB -#define ___4_MIDDLE_4b___ TAB_BKTAB, HOME_END, KC_PGDN, KC_PGUP - -/********************************************************************/ -/** The bottom row and thumbs as needed. **/ -/********************************************************************/ -// I do not use those pinky keys. I had useful things there but there -// are better more useful ways than those pinkys. -#define ___5_BOTTOM_LEFT___ ___X2___, KC_INS, KC_LEFT, KC_RIGHT -#define ___5_BOTTOM_RIGHT___ KC_UP, KC_DOWN, KC_BSLASH, ___X2___ - -#define ___4_BOTTOM_LEFT___ LCTL(KC_V), KC_INS, KC_LEFT, KC_RIGHT -#define ___4_BOTTOM_RIGHT___ KC_UP, KC_DOWN, KC_BSLASH, LCTL(KC_C) - -// the bottom rows for keyboards on bepo. -// bepo on bepo - not enough space to go around.... -#define ___5_BOTTOM_LEFT_BP___ _X_, BP_EACU, _X_, KC_LEFT, KC_RIGHT -#define ___5_BOTTOM_RIGHT_BP___ KC_UP, KC_DOWN, DB_BACKSLASH, BP_CCED, BP_PERC - -#define ___4_BOTTOM_LEFT_BP___ LCTL(BP_C), BP_EACU, KC_LEFT, KC_RIGHT -#define ___4_BOTTOM_RIGHT_BP___ KC_UP, KC_DOWN, DB_BACKSLASH, BP_CCED - -// for dvorak and beakl on bepo -#define ___5_BOTTOM_LEFT_FR___ ___X3___, KC_LEFT, KC_RIGHT -#define ___5_BOTTOM_RIGHT_FR___ KC_UP, KC_DOWN, DB_BACKSLASH, ___X2___ - -// basically a 5th row in a 5x matrix. but maybe a 4th if there isnt a number row. -#define ___15_BOTTOM___ ___5_BOTTOM_LEFT___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT___ -#define ___15_BOTTOM_FR___ ___5_BOTTOM_LEFT_FR___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT_FR___ -#define ___15_BOTTOM_BP___ ___5_BOTTOM_LEFT_BP___, ___5_MIDDLE_THUMBS___, ___5_BOTTOM_RIGHT_BP___ - -#define ___14_BOTTOM___ ___5_BOTTOM_LEFT___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT___ -#define ___14_BOTTOM_FR___ ___5_BOTTOM_LEFT_FR___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT_FR___ -#define ___14_BOTTOM_BP___ ___5_BOTTOM_LEFT_BP___, ___4_MIDDLE_4b___, ___5_BOTTOM_RIGHT_BP___ -#define ___14_THUMBS_BOTTOM___ ___X4___, ___6_MIDDLE_THUMBS___, ___X4___ - -// bottom row of ergodox thumbs, bottom middle of all layouts. -// start with the minimilist thumb row of 6, like the Corne, 2x3. - -#define ___THUMBS_1___ TT(_KEYPAD), MO(_ADJUST), MO(_LAYERS), OSL(_TOPROWS) -#define ___THUMBS_1_BP___ TT(_KEYPAD_BP), MO(_ADJUST), MO(_LAYERS), OSL(_TOPROWS_BP) -#define ___THUMBS_2___ HOME_END, KC_PGUP -#define ___THUMBS_3___ ___6_ERGO_THUMBS___ - -#define ___4_THUMBS_1_BP___ TT(_KEYPAD_BP), KC_HOME, KC_PGUP, OSL(_TOPROWS_BP) -#define ___4_THUMBS_1___ TT(_KEYPAD), KC_HOME, KC_PGUP, OSL(_TOPROWS) -#define ___6_THUMBS_2___ KC_LSFT, KC_BKTAB, KC_END, KC_PGDN, KC_TAB, KC_RSFT - -#define ___6_THUMBS_2b___ BSPC_SYMB, ESC_TOPR, KC_END, KC_PGUP, ENT_NAV, SPC_TOPR -#define ___6_ERGO_THUMBSb___ TT(_LAYERS), BSPC_SYMB, KC_XM_PORD, KC_PGDN, TT(_NAV), KC_XM_PORD -#define ___6_THUMBS_2b_BP___ BSPC_SYMB_BP, ESC_TOPR_BP, KC_END, KC_PGDN, ENT_TOPR_BP, SPC_NAV - -#define ___6_ERGO_THUMBS___ TT(_NAV), BSPC_SYMB, ESC_TOPR, ENT_NAV, SPC_TOPR, KC_XM_PORD -#define ___6_ERGO_THUMBS_BP___ TT(_NAV), BSPC_SYMB_BP, ESC_TOPR, ENT_NAV, SPC_TOPR_BP, BP_XM_PORD - -#define ___6_MIDDLE_THUMBS___ ___6_ERGO_THUMBS___ - -#define ___12_DOX_ALL_THUMBS___ ___THUMBS_1___, ___THUMBS_2___, ___THUMBS_3___ -#define ___12_DOX_ALL_THUMBS_BP___ ___THUMBS_1_BP___, ___THUMBS_2___, ___THUMBS_3___ - -#define ___16_ALL_THUMBSb___ ___4_THUMBS_1___, ___6_THUMBS_2b___, ___6_ERGO_THUMBSb___ -#define ___16_ALL_THUMBS___ ___4_THUMBS_1___, ___6_THUMBS_2___, ___6_ERGO_THUMBS___ -#define ___16_ALL_THUMBSb_BP___ ___4_THUMBS_1_BP___, ___6_THUMBS_2b_BP___, ___6_ERGO_THUMBS___ -#define ___16_ALL_THUMBS_BP___ ___4_THUMBS_1_BP___, ___6_THUMBS_2_BP___, ___6_ERGO_THUMBS_BP___ |