diff options
Diffstat (limited to 'users/drashna')
-rw-r--r-- | users/drashna/config.h | 11 | ||||
-rw-r--r-- | users/drashna/drashna.c | 340 | ||||
-rw-r--r-- | users/drashna/drashna.h | 30 | ||||
-rw-r--r-- | users/drashna/readme.md | 4 | ||||
-rw-r--r-- | users/drashna/rgb_stuff.c | 261 | ||||
-rw-r--r-- | users/drashna/rgb_stuff.h | 16 | ||||
-rw-r--r-- | users/drashna/rules.mk | 29 | ||||
-rw-r--r-- | users/drashna/tap_dances.c | 65 | ||||
-rw-r--r-- | users/drashna/tap_dances.h | 7 |
9 files changed, 462 insertions, 301 deletions
diff --git a/users/drashna/config.h b/users/drashna/config.h index ef1860778e..26c989d7f5 100644 --- a/users/drashna/config.h +++ b/users/drashna/config.h @@ -11,12 +11,13 @@ SONG(DVORAK_SOUND), \ SONG(OVERWATCH_THEME) \ } + +#define AUDIO_CLICKY_FREQ_RANDOMNESS 1.0f + #endif #ifdef RGBLIGHT_ENABLE - #ifndef KEYBOARD_ergodox_ez - #define RGBLIGHT_SLEEP - #endif // !KEYBOARD_ergodox_ez +#define RGBLIGHT_SLEEP #endif // RGBLIGHT_ENABLE @@ -42,7 +43,7 @@ #define IGNORE_MOD_TAP_INTERRUPT #undef PERMISSIVE_HOLD #undef PREVENT_STUCK_MODIFIERS -#define TAPPING_FORCE_HOLD +// #define TAPPING_FORCE_HOLD //#define RETRO_TAPPING #define FORCE_NKRO @@ -54,7 +55,7 @@ #ifdef TAPPING_TERM #undef TAPPING_TERM #endif // TAPPING_TERM -#define TAPPING_TERM 200 +#define TAPPING_TERM 175 // Disable action_get_macro and fn_actions, since we don't use these diff --git a/users/drashna/drashna.c b/users/drashna/drashna.c index 6ce541bfbc..8efd99f805 100644 --- a/users/drashna/drashna.c +++ b/users/drashna/drashna.c @@ -17,119 +17,36 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "drashna.h" #include "version.h" - -#if (__has_include("secrets.h") && !defined(NO_SECRETS)) -#include "secrets.h" -#else -// `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware -// And I'm not familiar enough to know which is better or why... -PROGMEM const char secret[][64] = { - "test1", - "test2", - "test3", - "test4", - "test5" -}; -#endif +#include "eeprom.h" +#include "tap_dances.h" +#include "rgb_stuff.h" float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND); float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND); - static uint16_t copy_paste_timer; userspace_config_t userspace_config; // Helper Functions -void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); }; - -#ifdef RGBLIGHT_ENABLE -void rgblight_sethsv_default_helper(uint8_t index) { - uint8_t default_layer = eeconfig_read_default_layer(); - if (default_layer & (1UL << _COLEMAK)) { - rgblight_sethsv_at(300, 255, 255, index); - rgblight_sethsv_at(300, 255, 255, index); - } - else if (default_layer & (1UL << _DVORAK)) { - rgblight_sethsv_at(120, 255, 255, index); - rgblight_sethsv_at(120, 255, 255, index); - } - else if (default_layer & (1UL << _WORKMAN)) { - rgblight_sethsv_at(43, 255, 255, index); - rgblight_sethsv_at(43, 255, 255, index); - } - else { - rgblight_sethsv_at(180, 255, 255, index); - rgblight_sethsv_at(180, 255, 255, index); - } -} -#endif // RGBLIGHT_ENABLE - -// ========================================= TAP DANCE ========================================= -#ifdef TAP_DANCE_ENABLE -//define diablo macro timer variables -static uint16_t diablo_timer[4]; -static uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 }; -static uint8_t diablo_key_time[4]; - -// has the correct number of seconds elapsed (as defined by diablo_times) -bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; }; - -// Cycle through the times for the macro, starting at 0, for disabled. -// Max of six values, so don't exceed -void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) { - if (state->count >= 7) { - diablo_key_time[diablo_key] = diablo_times[0]; - reset_tap_dance(state); - } else { - diablo_key_time[diablo_key] = diablo_times[state->count - 1]; - } -} -// Would rather have one function for all of this, but no idea how to do that... -void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 0); } -void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 1); } -void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 2); } -void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 3); } - -//Tap Dance Definitions -qk_tap_dance_action_t tap_dance_actions[] = { - // tap once to disable, and more to enable timed micros - [TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1), - [TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2), - [TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3), - [TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4), -}; - -// Sends the key press to system, but only if on the Diablo layer -void send_diablo_keystroke(uint8_t diablo_key) { - if (biton32(layer_state) == _DIABLO) { - switch (diablo_key) { - case 0: - tap(KC_1); break; - case 1: - tap(KC_2); break; - case 2: - tap(KC_3); break; - case 3: - tap(KC_4); break; - } +// This block is for all of the gaming macros, as they were all doing +// the same thing, but with differring text sent. +bool send_game_macro(const char *str, keyrecord_t *record, bool override) { + if (!record->event.pressed || override) { + clear_keyboard(); + tap(userspace_config.is_overwatch ? KC_BSPC : KC_ENTER); + wait_ms(50); + send_string(str); + wait_ms(50); + tap(KC_ENTER); } + if (override) wait_ms(3000); + return false; } -// Checks each of the 4 timers/keys to see if enough time has elapsed -// Runs the "send string" command if enough time has passed, and resets the timer. -void run_diablo_macro_check(void) { - uint8_t dtime; - for (dtime = 0; dtime < 4; dtime++) { - if (check_dtimer(dtime) && diablo_key_time[dtime]) { - diablo_timer[dtime] = timer_read(); - send_diablo_keystroke(dtime); - } - } -} -#endif // TAP_DANCE_ENABLE +void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); }; // Add reconfigurable functions here, for keymap customization @@ -148,6 +65,11 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) { } __attribute__ ((weak)) +bool process_record_secrets(uint16_t keycode, keyrecord_t *record) { + return true; +} + +__attribute__ ((weak)) uint32_t layer_state_set_keymap (uint32_t state) { return state; } @@ -159,9 +81,12 @@ void led_set_keymap(uint8_t usb_led) {} // Call user matrix init, set default RGB colors and then // call the keymap's init function void matrix_init_user(void) { - uint8_t default_layer = eeconfig_read_default_layer(); userspace_config.raw = eeprom_read_byte(EECONFIG_USERSPACE); +#ifdef AUDIO_CLICKY + clicky_enable = userspace_config.clicky_enable; +#endif + #ifdef BOOTLOADER_CATERINA DDRD &= ~(1<<5); PORTD &= ~(1<<5); @@ -170,39 +95,15 @@ void matrix_init_user(void) { PORTB &= ~(1<<0); #endif - if (userspace_config.rgb_layer_change) { -#ifdef RGBLIGHT_ENABLE - rgblight_enable(); -#endif // RGBLIGHT_ENABLE - if (default_layer & (1UL << _COLEMAK)) { - #ifdef RGBLIGHT_ENABLE - rgblight_sethsv_magenta(); - #endif // RGBLIGHT_ENABLE - } else if (default_layer & (1UL << _DVORAK)) { - #ifdef RGBLIGHT_ENABLE - rgblight_sethsv_green(); - #endif // RGBLIGHT_ENABLE - } else if (default_layer & (1UL << _WORKMAN)) { - #ifdef RGBLIGHT_ENABLE - rgblight_sethsv_goldenrod(); - #endif // RGBLIGHT_ENABLE - } else { - #ifdef RGBLIGHT_ENABLE - rgblight_sethsv_teal(); - #endif // RGBLIGHT_ENABLE - } - } -#ifdef AUDIO_CLICKY - clicky_enable = userspace_config.clicky_enable; -#endif - -#if ( defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE) ) +#if (defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)) set_unicode_input_mode(UC_WINC); #endif //UNICODE_ENABLE - + matrix_init_rgb(); matrix_init_keymap(); } + + // No global matrix scan code, so just run keymap's matrix // scan function void matrix_scan_user(void) { @@ -211,24 +112,14 @@ void matrix_scan_user(void) { run_diablo_macro_check(); #endif // TAP_DANCE_ENABLE +#ifdef RGBLIGHT_ENABLE + matrix_scan_rgb(); +#endif // RGBLIGHT_ENABLE + matrix_scan_keymap(); } -// This block is for all of the gaming macros, as they were all doing -// the same thing, but with differring text sent. -bool send_game_macro(const char *str, keyrecord_t *record, bool override) { - if (!record->event.pressed || override) { - clear_keyboard(); - tap(userspace_config.is_overwatch ? KC_BSPC : KC_ENTER); - wait_ms(50); - send_string(str); - wait_ms(50); - tap(KC_ENTER); - } - if (override) wait_ms(3000); - return false; -} // Defines actions tor my global custom keycodes. Defined in drashna.h file @@ -236,10 +127,9 @@ bool send_game_macro(const char *str, keyrecord_t *record, bool override) { bool process_record_user(uint16_t keycode, keyrecord_t *record) { // If console is enabled, it will print the matrix position and status of each key pressed -#ifdef CONSOLE_ENABLE +#ifdef KEYLOGGER_ENABLE xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed); -#endif //CONSOLE_ENABLE - +#endif //KEYLOGGER_ENABLE switch (keycode) { case KC_QWERTY: @@ -287,8 +177,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { case KC_RESET: // Custom RESET code that sets RGBLights to RED if (!record->event.pressed) { #ifdef RGBLIGHT_ENABLE - rgblight_enable(); - rgblight_mode(1); + rgblight_enable_noeeprom(); + rgblight_mode_noeeprom(1); rgblight_setrgb_red(); #endif // RGBLIGHT_ENABLE reset_keyboard(); @@ -300,6 +190,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { case EPRM: // Resets EEPROM if (record->event.pressed) { eeconfig_init(); + default_layer_set(1UL<<eeconfig_read_default_layer()); + layer_state_set(layer_state); } return false; break; @@ -310,24 +202,24 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { return false; break; - - case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo - if (!record->event.pressed) { - clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); - send_string_P(secret[keycode - KC_SECRET_1]); - } - return false; - break; - +/* Code has been depreciated + case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo + if (!record->event.pressed) { + clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); + send_string(decoy_secret[keycode - KC_SECRET_1]); + } + return false; + break; +*/ // These are a serious of gaming macros. // Only enables for the viterbi, basically, // to save on firmware space, since it's limited. -#if !(defined(KEYBOARD_orthodox_rev1) || defined(KEYBOARD_orthodox_rev3) || defined(KEYBOARD_ergodox_ez) || defined(KEYBOARD_iris_rev2)) +#ifdef MACROS_ENABLED case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw); } #ifdef RGBLIGHT_ENABLE - userspace_config.is_overwatch ? rgblight_mode(17) : rgblight_mode(18); + userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18); #endif //RGBLIGHT_ENABLE return false; break; case KC_SALT: @@ -353,40 +245,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { return send_game_macro("OMG!!! C9!!!", record, false); case KC_GGEZ: return send_game_macro("That was a fantastic game, though it was a bit easy. Try harder next time!", record, false); -#endif // !(defined(KEYBOARD_orthodox_rev1) || defined(KEYBOARD_orthodox_rev3) || defined(KEYBOARD_ergodox_ez)) +#endif // MACROS_ENABLED -#ifdef TAP_DANCE_ENABLE case KC_DIABLO_CLEAR: // reset all Diablo timers, disabling them +#ifdef TAP_DANCE_ENABLE if (record->event.pressed) { uint8_t dtime; for (dtime = 0; dtime < 4; dtime++) { diablo_key_time[dtime] = diablo_times[0]; } } +#endif // TAP_DANCE_ENABLE#endif return false; break; -#endif // TAP_DANCE_ENABLE - - - case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal -#ifdef RGBLIGHT_ENABLE - if (record->event.pressed) { - userspace_config.rgb_layer_change ^= 1; - eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw); - if (userspace_config.rgb_layer_change) { - layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better) - } - } -#endif // RGBLIGHT_ENABLE - return false; break; -#ifdef RGBLIGHT_ENABLE - case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions - if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled - userspace_config.rgb_layer_change = false; - eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw); - } - return true; break; -#endif // RGBLIGHT_ENABLE case KC_CCCV: // One key copy/paste @@ -443,7 +314,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { #endif // UNICODE_ENABLE } - return process_record_keymap(keycode, record); + return process_record_keymap(keycode, record) && process_record_secrets(keycode, record) && process_record_user_rgb(keycode, record); } @@ -452,111 +323,10 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) { // on layer change, no matter where the change was initiated // Then runs keymap's layer change check uint32_t layer_state_set_user(uint32_t state) { - uint8_t default_layer = eeconfig_read_default_layer(); state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST); - - switch (biton32(state)) { - case _MACROS: -#ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { - rgblight_sethsv_orange(); - userspace_config.is_overwatch ? rgblight_mode(17) : rgblight_mode(18); - } -#endif // RGBLIGHT_ENABLE - - break; - case _MEDIA: -#ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { - rgblight_sethsv_chartreuse(); - rgblight_mode(22); - } -#endif // RGBLIGHT_ENABLE - - break; - case _GAMEPAD: -#ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { - rgblight_sethsv_orange(); - rgblight_mode(17); - } -#endif // RGBLIGHT_ENABLE - - break; - case _DIABLO: -#ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { - rgblight_sethsv_red(); - rgblight_mode(5); - } -#endif // RGBLIGHT_ENABLE - - break; - case _RAISE: #ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { - rgblight_sethsv_yellow(); - rgblight_mode(5); - } -#endif // RGBLIGHT_ENABLE - - break; - case _LOWER: -#ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { - rgblight_sethsv_orange(); - rgblight_mode(5); - } -#endif // RGBLIGHT_ENABLE - - break; - case _ADJUST: -#ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { - rgblight_sethsv_red(); - rgblight_mode(23); - } -#endif // RGBLIGHT_ENABLE - - break; - default: // for any other layers, or the default layer - if (default_layer & (1UL << _COLEMAK)) { -#ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { rgblight_sethsv_magenta(); } -#endif // RGBLIGHT_ENABLE - - } - else if (default_layer & (1UL << _DVORAK)) { -#ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { rgblight_sethsv_green(); } + state = layer_state_set_rgb(state); #endif // RGBLIGHT_ENABLE - - } - else if (default_layer & (1UL << _WORKMAN)) { -#ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { rgblight_sethsv_goldenrod(); } -#endif // RGBLIGHT_ENABLE - - } - else { -#ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { rgblight_sethsv_teal(); } -#endif // RGBLIGHT_ENABLE - - } - if (biton32(state) == _MODS) { // If the non-OSM layer is enabled, then breathe -#ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { rgblight_mode(2); } -#endif // RGBLIGHT_ENABLE - - } else { // otherwise, stay solid -#ifdef RGBLIGHT_ENABLE - if (userspace_config.rgb_layer_change) { rgblight_mode(1); } -#endif // RGBLIGHT_ENABLE - - } - break; - } return layer_state_set_keymap (state); } diff --git a/users/drashna/drashna.h b/users/drashna/drashna.h index 87a72f5280..e035b86fbf 100644 --- a/users/drashna/drashna.h +++ b/users/drashna/drashna.h @@ -42,6 +42,7 @@ enum userspace_layers { #define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT)) #define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) + // RGB color codes are no longer located here anymore. Instead, you will want to // head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h @@ -51,7 +52,11 @@ extern bool clicky_enable; void rgblight_sethsv_default_helper(uint8_t index); #endif // RGBLIGHT_ENABLE -#define EECONFIG_USERSPACE (uint8_t *)20 +void tap(uint16_t keycode); +bool process_record_secrets(uint16_t keycode, keyrecord_t *record); + + +#define EECONFIG_USERSPACE (uint8_t *)19 typedef union { uint8_t raw; @@ -59,6 +64,7 @@ typedef union { bool clicky_enable :1; bool rgb_layer_change :1; bool is_overwatch :1; + bool nuke_switch :1; }; } userspace_config_t; @@ -91,6 +97,8 @@ enum userspace_custom_keycodes { KC_SECRET_4, KC_SECRET_5, KC_CCCV, + KC_NUKE, + #ifdef UNICODE_ENABLE UC_FLIP, #endif //UNICODE_ENABLE @@ -112,8 +120,8 @@ enum userspace_custom_keycodes { #define DVORAK KC_DVORAK #define COLEMAK KC_COLEMAK #define WORKMAN KC_WORKMAN -#define KC_RST KC_RESET +#define KC_RST KC_RESET #ifdef SWAP_HANDS_ENABLE #define KC_C1R3 SH_TT @@ -125,6 +133,16 @@ enum userspace_custom_keycodes { #define KC_MLSF OSM(MOD_LSFT) #define KC_MRSF OSM(MOD_RSFT) +#define OS_LGUI OSM(MOD_LGUI) +#define OS_RGUI OSM(MOD_RGUI) +#define OS_LSFT OSM(MOD_LSFT) +#define OS_RSFT OSM(MOD_RSFT) +#define OS_LCTL OSM(MOD_LCTL) +#define OS_RCTL OSM(MOD_RCTL) +#define OS_LALT OSM(MOD_LALT) +#define OS_RALT OSM(MOD_RALT) +#define ALT_APP ALT_T(KC_APP) + #define MG_NKRO MAGIC_TOGGLE_NKRO @@ -200,8 +218,8 @@ enum { #define ______________COLEMAK_MOD_DH_L3____________ CTL_T(KC_Z), KC_X, KC_C, KC_D, KC_V #define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN -#define ______________COLEMAK_MOD_DH_R2____________ KC_K, KC_N, KC_E, KC_I, KC_O -#define ______________COLEMAK_MOD_DH_R3____________ KC_M, KC_H, KC_COMM, KC_DOT, CTL_T(KC_SLASH) +#define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O +#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, CTL_T(KC_SLASH) #define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y @@ -227,7 +245,7 @@ enum { #define _________________NORMAN_L3_________________ CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B #define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN -#define _________________NORMAN_R2_________________ KC_J, KC_N, KC_I, KC_O, KC_U +#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U #define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH) #define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5 @@ -243,7 +261,7 @@ enum { #define ___________ERGODOX_BOTTOM_RIGHT____________ KC_LEFT, KC_DOWN, KC_UP, KC_RGHT -#define __________________ERGODOX_THUMB_CLUSTER_____________________ ALT_T(KC_APP), KC_LGUI, KC_RGUI, CTL_T(KC_ESCAPE), \ +#define __________________ERGODOX_THUMB_CLUSTER_____________________ ALT_T(KC_APP), OSM(MOD_LGUI), OSM(MOD_RGUI), CTL_T(KC_ESCAPE), \ KC_HOME, KC_PGUP, \ LT(_LOWER, KC_SPACE),KC_BSPC, KC_END, KC_PGDN, KC_DEL, LT(_RAISE, KC_ENTER) diff --git a/users/drashna/readme.md b/users/drashna/readme.md index ddf24b24f7..0aa73ece90 100644 --- a/users/drashna/readme.md +++ b/users/drashna/readme.md @@ -96,7 +96,7 @@ Then you can create this file and add your macro strings to it: ###### secrets.h ```c -PROGMEM const char secret[][64] = { +static const char * const secrets[] = { "secret1", "secret2", "secret3", @@ -116,7 +116,7 @@ In the `<name>.c` file, you will want to add this to the top: #else // `PROGMEM const char secret[][x]` may work better, but it takes up more space in the firmware // And I'm not familiar enough to know which is better or why... -PROGMEM const char secret[][64] = { +static const char * const secrets[] = { "test1", "test2", "test3", diff --git a/users/drashna/rgb_stuff.c b/users/drashna/rgb_stuff.c new file mode 100644 index 0000000000..af7190cc3e --- /dev/null +++ b/users/drashna/rgb_stuff.c @@ -0,0 +1,261 @@ +#include "drashna.h" +#include "rgb_stuff.h" + +extern rgblight_config_t rgblight_config; +extern userspace_config_t userspace_config; + +#ifdef RGBLIGHT_ENABLE +void rgblight_sethsv_default_helper(uint8_t index) { + rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index); +} +#endif // RGBLIGHT_ENABLE + +#ifdef INDICATOR_LIGHTS +uint8_t last_mod; +uint8_t last_led; +uint8_t last_osm; +uint8_t current_mod; +uint8_t current_led; +uint8_t current_osm; + + +void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) { + if (userspace_config.rgb_layer_change && biton32(layer_state) == 0) { + if (this_mod & MODS_SHIFT_MASK || this_led & (1<<USB_LED_CAPS_LOCK) || this_osm & MODS_SHIFT_MASK) { + rgblight_sethsv_at(0, 255, 255, SHFT_LED1); + rgblight_sethsv_at(0, 255, 255, SHFT_LED2); + } else { + rgblight_sethsv_default_helper(SHFT_LED1); + rgblight_sethsv_default_helper(SHFT_LED2); + } + if (this_mod & MODS_CTRL_MASK || this_osm & MODS_CTRL_MASK) { + rgblight_sethsv_at(51, 255, 255, CTRL_LED1); + rgblight_sethsv_at(51, 255, 255, CTRL_LED2); + } else { + rgblight_sethsv_default_helper(CTRL_LED1); + rgblight_sethsv_default_helper(CTRL_LED2); + } + if (this_mod & MODS_GUI_MASK || this_osm & MODS_GUI_MASK) { + rgblight_sethsv_at(120, 255, 255, GUI_LED1); + rgblight_sethsv_at(120, 255, 255, GUI_LED2); + } else { + rgblight_sethsv_default_helper(GUI_LED1); + rgblight_sethsv_default_helper(GUI_LED2); + } + } +} + +void matrix_scan_indicator(void) { + current_mod = get_mods(); + current_led = host_keyboard_leds(); + current_osm = get_oneshot_mods(); + + set_rgb_indicators(current_mod, current_led, current_osm); + + last_mod = current_mod; + last_led = current_led; + last_osm = current_osm; + +} +#endif //INDICATOR_LIGHTS + +#ifdef RGBLIGHT_TWINKLE +static rgblight_fadeout lights[RGBLED_NUM]; + +__attribute__ ((weak)) +bool indicator_is_this_led_used(uint8_t index) { return false; } + +void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive + bool litup = false; + for (uint8_t light_index = 0 ; light_index < RGBLED_NUM ; ++light_index ) { + if (lights[light_index].enabled && timer_elapsed(lights[light_index].timer) > 10) { + rgblight_fadeout *light = &lights[light_index]; + litup = true; + + if (light->life) { + light->life -= 1; + if (biton32(layer_state) == 0) { + sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]); + } + light->timer = timer_read(); + } + else { + if (light->enabled && biton32(layer_state) == 0) { rgblight_sethsv_default_helper(light_index); } + litup = light->enabled = false; + } + } + } + if (litup && biton32(layer_state) == 0) { + rgblight_set(); + } +} + +void start_rgb_light(void) { + + uint8_t indices[RGBLED_NUM]; + uint8_t indices_count = 0; + uint8_t min_life = 0xFF; + uint8_t min_life_index = -1; + for (uint8_t index = 0 ; index < RGBLED_NUM ; ++index ) { + if (indicator_is_this_led_used(index)) { continue; } + if (lights[index].enabled) { + if (min_life_index == -1 || + lights[index].life < min_life) + { + min_life = lights[index].life; + min_life_index = index; + } + continue; + } + + indices[indices_count] = index; + ++indices_count; + } + + uint8_t light_index; + if (!indices_count) { + light_index = min_life_index; + } + else { + light_index = indices[rand() % indices_count]; + } + + rgblight_fadeout *light = &lights[light_index]; + light->enabled = true; + light->timer = timer_read(); + light->life = 0xC0 + rand() % 0x40; + + light->hue = rgblight_config.hue + (rand() % 0xB4) - 0x54; + + rgblight_sethsv_at(light->hue, 255, light->life, light_index); +} +#endif + + +bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) { + switch (keycode) { +#ifdef RGBLIGHT_TWINKLE + case KC_A ... KC_SLASH: + case KC_F1 ... KC_F12: + case KC_INSERT ... KC_UP: + case KC_KP_SLASH ... KC_KP_DOT: + case KC_F13 ... KC_F24: + case KC_AUDIO_MUTE ... KC_MEDIA_REWIND: + if (record->event.pressed) { start_rgb_light(); } + return true; break; +#endif // RGBLIGHT_TWINKLE + case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal +#ifdef RGBLIGHT_ENABLE + if (record->event.pressed) { + userspace_config.rgb_layer_change ^= 1; + xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change); + eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw); + if (userspace_config.rgb_layer_change) { + layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better) + } + } +#endif // RGBLIGHT_ENABLE + return false; break; +#ifdef RGBLIGHT_ENABLE + case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions + if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled + if (userspace_config.rgb_layer_change) { + userspace_config.rgb_layer_change = false; + xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change); + eeprom_update_byte(EECONFIG_USERSPACE, userspace_config.raw); + } + } + return true; break; +#endif // RGBLIGHT_ENABLE + } + return true; +} + + + +void matrix_init_rgb(void) { +#ifdef INDICATOR_LIGHTS + current_mod = last_mod = get_mods(); + current_led = last_led = host_keyboard_leds(); + current_osm = last_osm = get_oneshot_mods(); +#endif + + if (userspace_config.rgb_layer_change) { + uint8_t default_layer = eeconfig_read_default_layer(); + rgblight_enable_noeeprom(); + if (default_layer & (1UL << _COLEMAK)) { + rgblight_sethsv_magenta(); + } else if (default_layer & (1UL << _DVORAK)) { + rgblight_sethsv_green(); + } else if (default_layer & (1UL << _WORKMAN)) { + rgblight_sethsv_goldenrod(); + } else { + rgblight_sethsv_cyan(); + } + } +} + +void matrix_scan_rgb(void) { +#ifdef RGBLIGHT_TWINKLE + scan_rgblight_fadeout(); +#endif // RGBLIGHT_ENABLE + +#ifdef INDICATOR_LIGHTS + matrix_scan_indicator(); +#endif + +} + + +uint32_t layer_state_set_rgb(uint32_t state) { +#ifdef RGBLIGHT_ENABLE + uint8_t default_layer = eeconfig_read_default_layer(); + if (userspace_config.rgb_layer_change) { + switch (biton32(state)) { + case _MACROS: + rgblight_sethsv_noeeprom_orange(); + userspace_config.is_overwatch ? rgblight_mode_noeeprom(17) : rgblight_mode_noeeprom(18); + break; + case _MEDIA: + rgblight_sethsv_noeeprom_chartreuse(); + rgblight_mode_noeeprom(22); + break; + case _GAMEPAD: + rgblight_sethsv_noeeprom_orange(); + rgblight_mode_noeeprom(17); + break; + case _DIABLO: + rgblight_sethsv_noeeprom_red(); + rgblight_mode_noeeprom(5); + break; + case _RAISE: + rgblight_sethsv_noeeprom_yellow(); + rgblight_mode_noeeprom(5); + break; + case _LOWER: + rgblight_sethsv_noeeprom_orange(); + rgblight_mode_noeeprom(5); + break; + case _ADJUST: + rgblight_sethsv_noeeprom_red(); + rgblight_mode_noeeprom(23); + break; + default: // for any other layers, or the default layer + if (default_layer & (1UL << _COLEMAK)) { + rgblight_sethsv_noeeprom_magenta(); + } else if (default_layer & (1UL << _DVORAK)) { + rgblight_sethsv_noeeprom_green(); + } else if (default_layer & (1UL << _WORKMAN)) { + rgblight_sethsv_noeeprom_goldenrod(); + } else { + rgblight_sethsv_noeeprom_cyan(); + } + biton32(state) == _MODS ? rgblight_mode_noeeprom(2) : rgblight_mode_noeeprom(1); // if _MODS layer is on, then breath to denote it + break; + } +// layer_state_set_indicator(); // Runs every scan, so need to call this here .... since I can't get it working "right" anyhow + } +#endif // RGBLIGHT_ENABLE + + return state; +} diff --git a/users/drashna/rgb_stuff.h b/users/drashna/rgb_stuff.h new file mode 100644 index 0000000000..6426ea266f --- /dev/null +++ b/users/drashna/rgb_stuff.h @@ -0,0 +1,16 @@ +#include "quantum.h" + +typedef struct { + bool enabled; + uint8_t hue; + uint16_t timer; + uint8_t life; +} rgblight_fadeout; + +bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record); +void scan_rgblight_fadeout(void); +void matrix_init_rgb(void); +void matrix_scan_rgb(void); +uint32_t layer_state_set_rgb(uint32_t state); + + diff --git a/users/drashna/rules.mk b/users/drashna/rules.mk index e2c5a2995b..18df665c0d 100644 --- a/users/drashna/rules.mk +++ b/users/drashna/rules.mk @@ -1,11 +1,34 @@ -SRC += drashna.c +SRC += drashna.c secrets.c rgb_stuff.c + +ifeq ($(strip $(TAP_DANCE_ENABLE)), yes) + SRC += tap_dances.c +endif + EXTRAFLAGS += -flto ifeq ($(strip $(NO_SECRETS)), yes) OPT_DEFS += -DNO_SECRETS endif -ifeq ($(strip $(INDICATOR_LIGHTS)), yes) - OPT_DEFS += -DINDICATOR_LIGHTS +ifdef RGBLIGHT_ENABLE + ifeq ($(strip $(INDICATOR_LIGHTS)), yes) + OPT_DEFS += -DINDICATOR_LIGHTS + endif + ifeq ($(strip $(RGBLIGHT_TWINKLE)), yes) + OPT_DEFS += -DRGBLIGHT_TWINKLE + endif + ifeq ($(strip $(RGBLIGHT_NOEEPROM)), yes) + OPT_DEFS += -DRGBLIGHT_NOEEPROM + endif +endif + +ifeq ($(strip $(MACROS_ENABLED)), yes) + OPT_DEFS += -DMACROS_ENABLED +endif + +ifdef CONSOLE_ENABLE + ifeq ($(strip $(KEYLOGGER_ENABLE)), yes) + OPT_DEFS += -DKEYLOGGER_ENABLE + endif endif diff --git a/users/drashna/tap_dances.c b/users/drashna/tap_dances.c new file mode 100644 index 0000000000..c9e4b1d0ff --- /dev/null +++ b/users/drashna/tap_dances.c @@ -0,0 +1,65 @@ +#include "drashna.h" +#include "tap_dances.h" + + +//define diablo macro timer variables +uint16_t diablo_timer[4]; +uint8_t diablo_times[] = { 0, 1, 3, 5, 10, 30 }; +uint8_t diablo_key_time[4]; + +// has the correct number of seconds elapsed (as defined by diablo_times) +bool check_dtimer(uint8_t dtimer) { return (timer_elapsed(diablo_timer[dtimer]) < (diablo_key_time[dtimer] * 1000)) ? false : true; }; + +// Cycle through the times for the macro, starting at 0, for disabled. +// Max of six values, so don't exceed +void diablo_tapdance_master(qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) { + if (state->count >= 7) { + diablo_key_time[diablo_key] = diablo_times[0]; + reset_tap_dance(state); + } else { + diablo_key_time[diablo_key] = diablo_times[state->count - 1]; + } +} + +// Would rather have one function for all of this, but no idea how to do that... +void diablo_tapdance1(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 0); } +void diablo_tapdance2(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 1); } +void diablo_tapdance3(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 2); } +void diablo_tapdance4(qk_tap_dance_state_t *state, void *user_data) { diablo_tapdance_master(state, user_data, 3); } + +//Tap Dance Definitions +qk_tap_dance_action_t tap_dance_actions[] = { + // tap once to disable, and more to enable timed micros + [TD_D3_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1), + [TD_D3_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2), + [TD_D3_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3), + [TD_D3_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4), +}; + +// Sends the key press to system, but only if on the Diablo layer +void send_diablo_keystroke(uint8_t diablo_key) { + if (biton3 |