diff options
Diffstat (limited to 'users/drashna/drashna.h')
-rw-r--r-- | users/drashna/drashna.h | 301 |
1 files changed, 17 insertions, 284 deletions
diff --git a/users/drashna/drashna.h b/users/drashna/drashna.h index 06e726714c..0a3d0f6327 100644 --- a/users/drashna/drashna.h +++ b/users/drashna/drashna.h @@ -19,9 +19,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "quantum.h" #include "version.h" #include "eeprom.h" - -#ifdef RGB_MATRIX_ENABLE -#include "rgb_matrix.h" +#include "wrappers.h" +#include "process_records.h" +#ifdef TAP_DANCE_ENABLE + #include "tap_dances.h" +#endif // TAP_DANCE_ENABLE +#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) + #include "rgb_stuff.h" #endif @@ -51,17 +55,19 @@ define modifiers here, since MOD_* doesn't seem to work for these #define MODS_GUI_MASK (MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)) -/* -RGB color codes are no longer located here anymore. Instead, you will want to -head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h -*/ - -#ifdef RGBLIGHT_ENABLE -void rgblight_sethsv_default_helper(uint8_t index); -#endif // RGBLIGHT_ENABLE bool mod_key_press_timer (uint16_t code, uint16_t mod_code, bool pressed); bool mod_key_press (uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer); +bool send_game_macro(const char *str, keyrecord_t *record, bool override); +void matrix_init_keymap(void); +void shutdown_keymap(void); +void suspend_power_down_keymap(void); +void suspend_wakeup_init_keymap(void); +void matrix_scan_keymap(void); +uint32_t layer_state_set_keymap (uint32_t state); +uint32_t default_layer_state_set_keymap (uint32_t state); +void led_set_keymap(uint8_t usb_led); +void eeconfig_init_keymap(void); typedef union { uint32_t raw; @@ -75,110 +81,6 @@ typedef union { extern userspace_config_t userspace_config; -#if defined(KEYMAP_SAFE_RANGE) - #define PLACEHOLDER_SAFE_RANGE KEYMAP_SAFE_RANGE -#else - #define PLACEHOLDER_SAFE_RANGE SAFE_RANGE -#endif - -enum userspace_custom_keycodes { - VRSN = PLACEHOLDER_SAFE_RANGE, // Prints QMK Firmware and board info - KC_QWERTY, // Sets default layer to QWERTY - KC_COLEMAK, // Sets default layer to COLEMAK - KC_DVORAK, // Sets default layer to DVORAK - KC_WORKMAN, // Sets default layer to WORKMAN - KC_DIABLO_CLEAR, // Clears all Diablo Timers - KC_OVERWATCH, // Toggles game macro input mode (so in OW, it defaults to game chat) - KC_SALT, // See drashna.c for details - KC_MORESALT, - KC_SALTHARD, - KC_GOODGAME, - KC_SYMM, - KC_JUSTGAME, - KC_GLHF, - KC_TORB, - KC_AIM, - KC_C9, - KC_GGEZ, - KC_MAKE, // Run keyboard's customized make command - KC_RGB_T, // Toggles RGB Layer Indication mode - KC_SECRET_1, // test1 - KC_SECRET_2, // test2 - KC_SECRET_3, // test3 - KC_SECRET_4, // test4 - KC_SECRET_5, // test5 - KC_CCCV, // Hold to copy, tap to paste - KC_NUKE, // NUCLEAR LAUNCH DETECTED!!! - UC_FLIP, // (ಠ痊ಠ)┻━┻ - UC_TABL, // ┬─┬ノ( º _ ºノ) - UC_SHRG, // ¯\_(ツ)_/¯ - UC_DISA, // ಠ_ಠ - NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes -}; - - -#define LOWER MO(_LOWER) -#define RAISE MO(_RAISE) -#define ADJUST MO(_ADJUST) -#define TG_MODS TG(_MODS) -#define TG_GAME TG(_GAMEPAD) - -#define KC_SEC1 KC_SECRET_1 -#define KC_SEC2 KC_SECRET_2 -#define KC_SEC3 KC_SECRET_3 -#define KC_SEC4 KC_SECRET_4 -#define KC_SEC5 KC_SECRET_5 - -#define QWERTY KC_QWERTY -#define DVORAK KC_DVORAK -#define COLEMAK KC_COLEMAK -#define WORKMAN KC_WORKMAN - -#define KC_RESET RESET -#define KC_RST KC_RESET - -#ifdef SWAP_HANDS_ENABLE -#define KC_C1R3 SH_TT -#else // SWAP_HANDS_ENABLE -#define KC_C1R3 KC_BSPC -#endif // SWAP_HANDS_ENABLE - -#define BK_LWER LT(_LOWER, KC_BSPC) -#define SP_LWER LT(_LOWER, KC_SPC) -#define DL_RAIS LT(_RAISE, KC_DEL) -#define ET_RAIS LT(_RAISE, KC_ENTER) - -/* OSM keycodes, to keep things clean and easy to change */ -#define KC_MLSF OSM(MOD_LSFT) -#define KC_MRSF OSM(MOD_RSFT) - -#define OS_LGUI OSM(MOD_LGUI) -#define OS_RGUI OSM(MOD_RGUI) -#define OS_LSFT OSM(MOD_LSFT) -#define OS_RSFT OSM(MOD_RSFT) -#define OS_LCTL OSM(MOD_LCTL) -#define OS_RCTL OSM(MOD_RCTL) -#define OS_LALT OSM(MOD_LALT) -#define OS_RALT OSM(MOD_RALT) -#define OS_MEH OSM(MOD_MEH) -#define OS_HYPR OSM(MOD_HYPR) - -#define ALT_APP ALT_T(KC_APP) - -#define MG_NKRO MAGIC_TOGGLE_NKRO - -#define UC_IRNY UC(0x2E2E) -#define UC_CLUE UC(0x203D) - -#ifdef TAP_DANCE_ENABLE -enum { - TD_D3_1 = 0, - TD_D3_2, - TD_D3_3, - TD_D3_4 -}; -#endif // TAP_DANCE_ENABLE - /* Custom Keycodes for Diablo 3 layer @@ -196,172 +98,3 @@ We use custom codes here, so we can substitute the right stuff #define KC_D3_3 KC_3 #define KC_D3_4 KC_4 #endif // TAP_DANCE_ENABLE - -/* -Since our quirky block definitions are basically a list of comma separated -arguments, we need a wrapper in order for these definitions to be -expanded before being used as arguments to the LAYOUT_xxx macro. -*/ -#if (!defined(LAYOUT) && defined(KEYMAP)) -#define LAYOUT KEYMAP -#endif - -#define LAYOUT_ergodox_wrapper(...) LAYOUT_ergodox(__VA_ARGS__) -#define LAYOUT_ergodox_pretty_wrapper(...) LAYOUT_ergodox_pretty(__VA_ARGS__) -#define KEYMAP_wrapper(...) LAYOUT(__VA_ARGS__) -#define LAYOUT_wrapper(...) LAYOUT(__VA_ARGS__) -#define LAYOUT_ortho_4x12_wrapper(...) LAYOUT_ortho_4x12(__VA_ARGS__) - -/* -Blocks for each of the four major keyboard layouts -Organized so we can quickly adapt and modify all of them -at once, rather than for each keyboard, one at a time. -And this allows for much cleaner blocks in the keymaps. -For instance Tap/Hold for Control on all of the layouts - -NOTE: These are all the same length. If you do a search/replace - then you need to add/remove underscores to keep the - lengths consistent. -*/ - -#define _________________QWERTY_L1_________________ KC_Q, KC_W, KC_E, KC_R, KC_T -#define _________________QWERTY_L2_________________ KC_A, KC_S, KC_D, KC_F, KC_G -#define _________________QWERTY_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B - -#define _________________QWERTY_R1_________________ KC_Y, KC_U, KC_I, KC_O, KC_P -#define _________________QWERTY_R2_________________ KC_H, KC_J, KC_K, KC_L, KC_SCLN -#define _________________QWERTY_R3_________________ KC_N, KC_M, KC_COMM, KC_DOT, KC_SLASH - - -#define _________________COLEMAK_L1________________ KC_Q, KC_W, KC_F, KC_P, KC_G -#define _________________COLEMAK_L2________________ KC_A, KC_R, KC_S, KC_T, KC_D -#define _________________COLEMAK_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_B - -#define _________________COLEMAK_R1________________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN -#define _________________COLEMAK_R2________________ KC_H, KC_N, KC_E, KC_I, KC_O -#define _________________COLEMAK_R3________________ KC_K, KC_M, KC_COMM, KC_DOT, KC_SLASH - -#define ______________COLEMAK_MOD_DH_L1____________ KC_Q, KC_W, KC_F, KC_P, KC_B -#define ______________COLEMAK_MOD_DH_L2____________ KC_A, KC_R, KC_S, KC_T, KC_G -#define ______________COLEMAK_MOD_DH_L3____________ KC_Z, KC_X, KC_C, KC_D, KC_V - -#define ______________COLEMAK_MOD_DH_R1____________ KC_J, KC_L, KC_U, KC_Y, KC_SCLN -#define ______________COLEMAK_MOD_DH_R2____________ KC_M, KC_N, KC_E, KC_I, KC_O -#define ______________COLEMAK_MOD_DH_R3____________ KC_K, KC_H, KC_COMM, KC_DOT, KC_SLASH - - -#define _________________DVORAK_L1_________________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y -#define _________________DVORAK_L2_________________ KC_A, KC_O, KC_E, KC_U, KC_I -#define _________________DVORAK_L3_________________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X - -#define _________________DVORAK_R1_________________ KC_F, KC_G, KC_C, KC_R, KC_L -#define _________________DVORAK_R2_________________ KC_D, KC_H, KC_T, KC_N, KC_S -#define _________________DVORAK_R3_________________ KC_B, KC_M, KC_W, KC_V, KC_Z - - -#define ________________DVORAK_AU_L1_______________ KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y -#define ________________DVORAK_AU_L2_______________ KC_O, KC_A, KC_E, KC_I, KC_U -#define ________________DVORAK_AU_L3_______________ KC_SCLN, KC_Q, KC_J, KC_K, KC_X - -#define ________________DVORAK_AU_R1_______________ KC_F, KC_G, KC_C, KC_R, KC_L -#define ________________DVORAK_AU_R2_______________ KC_D, KC_H, KC_T, KC_N, KC_S -#define ________________DVORAK_AU_R3_______________ KC_B, KC_M, KC_W, KC_V, KC_Z - -#define _________________WORKMAN_L1________________ KC_Q, KC_D, KC_R, KC_W, KC_B -#define _________________WORKMAN_L2________________ KC_A, KC_S, KC_H, KC_T, KC_G -#define _________________WORKMAN_L3________________ KC_Z, KC_X, KC_M, KC_C, KC_V - -#define _________________WORKMAN_R1________________ KC_J, KC_F, KC_U, KC_P, KC_SCLN -#define _________________WORKMAN_R2________________ KC_Y, KC_N, KC_E, KC_O, KC_I -#define _________________WORKMAN_R3________________ KC_K, KC_L, KC_COMM, KC_DOT, KC_SLASH - - -#define _________________NORMAN_L1_________________ KC_Q, KC_W, KC_D, KC_F, KC_K -#define _________________NORMAN_L2_________________ KC_A, KC_S, KC_E, KC_T, KC_G -#define _________________NORMAN_L3_________________ KC_Z, KC_X, KC_C, KC_V, KC_B - -#define _________________NORMAN_R1_________________ KC_J, KC_U, KC_R, KC_L, KC_SCLN -#define _________________NORMAN_R2_________________ KC_Y, KC_N, KC_I, KC_O, KC_U -#define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, KC_SLASH - - -#define _________________MALTRON_L1________________ KC_Q, KC_P, KC_Y, KC_C, KC_B -#define _________________MALTRON_L2________________ KC_A, KC_N, KC_I, KC_S, KC_F -#define _________________MALTRON_L3________________ KC_SCLN, KC_SLSH, KC_J KC_G, KC_COMM - -#define _________________MALTRON_R1________________ KC_V, KC_M, KC_U, KC_Z, KC_L -#define _________________MALTRON_R2________________ KC_D, KC_T, KC_D, KC_O, KC_R -#define _________________MALTRON_R3________________ KC_DOT, KC_W, KC_K, KC_MINS, KC_X - - -#define _________________EUCALYN_L1________________ KC_SLSH, KC_COMM, KC_DOT, KC_F, KC_Q -#define _________________EUCALYN_L2________________ KC_A, KC_O, KC_E, KC_I, KC_U -#define _________________EUCALYN_L3________________ KC_Z, KC_X, KC_C, KC_V, KC_W - -#define _________________EUCALYN_R1________________ KC_M, KC_R, KC_D, KC_Y, KC_P -#define _________________EUCALYN_R2________________ KC_G, KC_T, KC_K, KC_S, KC_N -#define _________________EUCALYN_R3________________ KC_B, KC_H, KC_J, KC_L, KC_SCLN - - -#define _____________CARPLAX_QFMLWY_L1_____________ KC_Q, KC_F, KC_M, KC_L, KC_W -#define _____________CARPLAX_QFMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R -#define _____________CARPLAX_QFMLWY_L3_____________ KC_Z, KC_V, KC_G, KC_C, KC_X - -#define _____________CARPLAX_QFMLWY_R1_____________ KC_Y, KC_U, KC_O, KC_B, KC_J -#define _____________CARPLAX_QFMLWY_R2_____________ KC_I, KC_A, KC_E, KC_H, KC_SCLN -#define _____________CARPLAX_QFMLWY_R3_____________ KC_P, KC_K, KC_COMM, KC_DOT, KC_SLSH - - -#define _____________CARPLAX_QGMLWB_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W -#define _____________CARPLAX_QGMLWB_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R -#define _____________CARPLAX_QGMLWB_L3_____________ KC_Z, KC_X, KC_C, KC_F, KC_J - -#define _____________CARPLAX_QGMLWB_R1_____________ KC_B, KC_Y, KC_U, KC_V, KC_SCLN -#define _____________CARPLAX_QGMLWB_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H -#define _____________CARPLAX_QGMLWB_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH - - -#define _____________CARPLAX_QGMLWY_L1_____________ KC_Q, KC_G, KC_M, KC_L, KC_W -#define _____________CARPLAX_QGMLWY_L2_____________ KC_D, KC_S, KC_T, KC_N, KC_R -#define _____________CARPLAX_QGMLWY_L3_____________ KC_Z, KC_X, KC_C, KC_V, KC_J - -#define _____________CARPLAX_QGMLWY_R1_____________ KC_Y, KC_F, KC_U, KC_B, KC_SCLN -#define _____________CARPLAX_QGMLWY_R2_____________ KC_I, KC_A, KC_E, KC_O, KC_H -#define _____________CARPLAX_QGMLWY_R3_____________ KC_K, KC_P, KC_COMM, KC_DOT, KC_SLSH - - -#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5 -#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0 -#define _________________FUNC_LEFT_________________ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5 -#define _________________FUNC_RIGHT________________ KC_F6, KC_F7, KC_F8, KC_F9, KC_F10 - -#define ___________________BLANK___________________ _______, _______, _______, _______, _______ - - -#define _________________LOWER_L1__________________ KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC -#define _________________LOWER_L2__________________ _________________FUNC_LEFT_________________ -#define _________________LOWER_L3__________________ _________________FUNC_RIGHT________________ - -#define _________________LOWER_R1__________________ KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN -#define _________________LOWER_R2__________________ _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR -#define _________________LOWER_R3__________________ _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT - - - -#define _________________RAISE_L1__________________ ________________NUMBER_LEFT________________ -#define _________________RAISE_L2__________________ ___________________BLANK___________________ -#define _________________RAISE_L3__________________ ___________________BLANK___________________ - -#define _________________RAISE_R1__________________ ________________NUMBER_RIGHT_______________ -#define _________________RAISE_R2__________________ _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC -#define _________________RAISE_R3__________________ _______, KC_HOME, KC_PGDN, KC_PGUP, KC_END - - - -#define _________________ADJUST_L1_________________ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG -#define _________________ADJUST_L2_________________ MU_TOG , CK_TOGG, AU_ON, AU_OFF, AG_NORM -#define _________________ADJUST_L3_________________ RGB_RMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T - -#define _________________ADJUST_R1_________________ KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5 -#define _________________ADJUST_R2_________________ AG_SWAP, QWERTY, COLEMAK, DVORAK, WORKMAN -#define _________________ADJUST_R3_________________ MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT |