diff options
Diffstat (limited to 'users/drashna/drashna.h')
-rw-r--r-- | users/drashna/drashna.h | 125 |
1 files changed, 37 insertions, 88 deletions
diff --git a/users/drashna/drashna.h b/users/drashna/drashna.h index 746c7e20a0..5ef25333b1 100644 --- a/users/drashna/drashna.h +++ b/users/drashna/drashna.h @@ -49,8 +49,22 @@ enum userspace_layers { // RGB color codes are no longer located here anymore. Instead, you will want to // head to https://github.com/qmk/qmk_firmware/blob/master/quantum/rgblight_list.h -extern bool is_overwatch; extern bool rgb_layer_change; +extern bool clicky_enable; + +#ifdef RGBLIGHT_ENABLE +void rgblight_sethsv_default_helper(uint8_t index); +#endif // RGBLIGHT_ENABLE + +#define EECONFIG_USERSPACE (uint8_t *)20 + +typedef union { + uint32_t raw; + struct { + bool clicky_enable :1; + bool is_overwatch :1; + }; +} userspace_config_t; enum userspace_custom_keycodes { EPRM = SAFE_RANGE, // can always be here @@ -59,9 +73,6 @@ enum userspace_custom_keycodes { KC_COLEMAK, KC_DVORAK, KC_WORKMAN, - LOWER, - RAISE, - ADJUST, KC_DIABLO_CLEAR, KC_OVERWATCH, KC_SALT, @@ -90,6 +101,11 @@ enum userspace_custom_keycodes { NEW_SAFE_RANGE //use "NEWPLACEHOLDER for keymap specific codes }; +#define LOWER MO(_LOWER) +#define RAISE MO(_RAISE) +#define ADJUST MO(_ADJUST) + + #define KC_SEC1 KC_SECRET_1 #define KC_SEC2 KC_SECRET_2 #define KC_SEC3 KC_SECRET_3 @@ -102,6 +118,20 @@ enum userspace_custom_keycodes { #define WORKMAN KC_WORKMAN #define KC_RST KC_RESET + +#ifdef SWAP_HANDS_ENABLE +#define KC_C1R3 SH_TT +#else // SWAP_HANDS_ENABLE +#define KC_C1R3 KC_BSPC +#endif // SWAP_HANDS_ENABLE + +// OSM keycodes, to keep things clean and easy to change +#define KC_MLSF OSM(MOD_LSFT) +#define KC_MRSF OSM(MOD_RSFT) + +#define MG_NKRO MAGIC_TOGGLE_NKRO + + #ifdef TAP_DANCE_ENABLE enum { TD_D3_1 = 0, @@ -111,72 +141,6 @@ enum { }; #endif // TAP_DANCE_ENABLE -#ifdef UNICODEMAP_ENABLE - -/* use X(n) to call the */ - - -enum unicode_name { - THINK, // thinking face 🤔 - GRIN, // grinning face 😊 - SMRK, // smirk 😏 - WEARY, // good shit 😩 - UNAMU, // unamused 😒 - - SNEK, // snke 🐍 - PENGUIN, // 🐧 - DRAGON, // 🐉 - MONKEY, // 🐒 - CHICK, // 🐥 - - OKOK, // 👌 - EFFU, // 🖕 - INUP, // 👆 - THUP, // 👍 - THDN, // 👎 - - BBB, // dat B 🅱 - POO, // poop 💩 - HUNDR, // 100 💯 - EGGPL, // EGGPLANT 🍆 - WATER, // wet 💦 - TUMBLER, // 🥃 - - LIT, // fire 🔥 - IRONY, // ‽ - DEGREE, // ° -}; - - -const uint32_t PROGMEM unicode_map[] = { - [THINK] = 0x1F914, - [GRIN] = 0x1F600, - [BBB] = 0x1F171, - [POO] = 0x1F4A9, - [HUNDR] = 0x1F4AF, - [SMRK] = 0x1F60F, - [WEARY] = 0x1F629, - [EGGPL] = 0x1F346, - [WATER] = 0x1F4A6, - [LIT] = 0x1F525, - [UNAMU] = 0x1F612, - [SNEK] = 0x1F40D, - [PENGUIN] = 0x1F427, - [BOAR] = 0x1F417, - [MONKEY] = 0x1F412, - [CHICK] = 0x1F425, - [DRAGON] = 0x1F409, - [OKOK] = 0x1F44C, - [EFFU] = 0x1F595, - [INUP] = 0x1F446, - [THDN] = 0x1F44E, - [THUP] = 0x1F44D, - [TUMBLER] = 0x1F943, - [IRONY] = 0x0203D, - [DEGREE] = 0x000B0, - }; - -#endif //UNICODEMAP_ENABLE // Custom Keycodes for Diablo 3 layer // But since TD() doesn't work when tap dance is disabled @@ -193,22 +157,6 @@ const uint32_t PROGMEM unicode_map[] = { #define KC_D3_4 KC_4 #endif // TAP_DANCE_ENABLE -// OSM keycodes, to keep things clean and easy to change -#define KC_MLSF OSM(MOD_LSFT) -#define KC_MRSF OSM(MOD_RSFT) - - - -// If we're still using the official Faux Clicky feature, substitute codes -// so that we don't have any unused/blank keys. -#ifdef FAUXCLICKY_ENABLE -#define AUD_ON FC_ON -#define AUD_OFF FC_OFF -#else // FAUXCLICKY_ENABLE -#define AUD_ON AU_ON -#define AUD_OFF AU_OFF -#endif // FAUXCLICKY_ENABLE - // Since our quirky block definitions are basically a list of comma separated @@ -286,7 +234,8 @@ const uint32_t PROGMEM unicode_map[] = { #define _________________NORMAN_R2_________________ KC_J, KC_N, KC_I, KC_O, KC_U #define _________________NORMAN_R3_________________ KC_P, KC_M, KC_COMM, KC_DOT, CTL_T(KC_SLASH) - +#define ________________NUMBER_LEFT________________ KC_1, KC_2, KC_3, KC_4, KC_5 +#define ________________NUMBER_RIGHT_______________ KC_6, KC_7, KC_8, KC_9, KC_0 // Since we have 4 default layouts (QWERTY, DVORAK, COLEMAK and WORKMAN), // this allows us to quickly modify the bottom row for all of the layouts @@ -301,4 +250,4 @@ const uint32_t PROGMEM unicode_map[] = { KC_SPACE,KC_BSPC, KC_END, KC_PGDN, KC_DEL, KC_ENTER -#endif +#endif // !USERSPACE |