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-rw-r--r--users/drashna/drashna.c28
1 files changed, 13 insertions, 15 deletions
diff --git a/users/drashna/drashna.c b/users/drashna/drashna.c
index ec6484621d..95c9d2f625 100644
--- a/users/drashna/drashna.c
+++ b/users/drashna/drashna.c
@@ -49,21 +49,6 @@ bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this
return false;
}
-void bootmagic_lite(void) {
- matrix_scan();
-#if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
- wait_ms(DEBOUNCING_DELAY * 2);
-#elif defined(DEBOUNCE) && DEBOUNCE > 0
- wait_ms(DEBOUNCE * 2);
-#else
- wait_ms(30);
-#endif
- matrix_scan();
- if (matrix_get_row(BOOTMAGIC_LITE_ROW) & (1 << BOOTMAGIC_LITE_COLUMN)) {
- bootloader_jump();
- }
-}
-
__attribute__((weak)) void keyboard_pre_init_keymap(void) {}
void keyboard_pre_init_user(void) {
@@ -75,6 +60,7 @@ void keyboard_pre_init_user(void) {
// customization of the keymap. Use _keymap instead of _user
// functions in the keymaps
__attribute__((weak)) void matrix_init_keymap(void) {}
+__attribute__((weak)) void matrix_init_secret(void) {}
// Call user matrix init, set default RGB colors and then
// call the keymap's init function
@@ -86,6 +72,8 @@ void matrix_init_user(void) {
DDRB &= ~(1 << 0);
PORTB &= ~(1 << 0);
#endif
+
+ matrix_init_secret();
matrix_init_keymap();
}
@@ -103,7 +91,9 @@ void keyboard_post_init_user(void) {
__attribute__((weak)) void shutdown_keymap(void) {}
+#ifdef RGB_MATRIX_ENABLE
void rgb_matrix_update_pwm_buffers(void);
+#endif
void shutdown_user(void) {
#ifdef RGBLIGHT_ENABLE
@@ -129,6 +119,8 @@ void suspend_wakeup_init_user(void) { suspend_wakeup_init_keymap(); }
__attribute__((weak)) void matrix_scan_keymap(void) {}
+__attribute__((weak)) void matrix_scan_secret(void) {}
+
// No global matrix scan code, so just run keymap's matrix
// scan function
void matrix_scan_user(void) {
@@ -149,6 +141,8 @@ void matrix_scan_user(void) {
matrix_scan_rgb_matrix();
#endif
+ matrix_scan_secret();
+
matrix_scan_keymap();
}
@@ -157,6 +151,8 @@ __attribute__((weak)) layer_state_t layer_state_set_keymap(layer_state_t state)
// on layer change, no matter where the change was initiated
// Then runs keymap's layer change check
layer_state_t layer_state_set_user(layer_state_t state) {
+ if (!is_keyboard_master()) { return state; }
+
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
#if defined(RGBLIGHT_ENABLE)
state = layer_state_set_rgb_light(state);
@@ -168,6 +164,8 @@ __attribute__((weak)) layer_state_t default_layer_state_set_keymap(layer_state_t
// Runs state check and changes underglow color and animation
layer_state_t default_layer_state_set_user(layer_state_t state) {
+ if (!is_keyboard_master()) { return state; }
+
state = default_layer_state_set_keymap(state);
#if 0
# if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)