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-rw-r--r--quantum/audio/audio.c17
-rw-r--r--quantum/audio/audio.h5
-rw-r--r--quantum/keymap_common.c31
-rw-r--r--quantum/keymap_common.h93
-rw-r--r--quantum/keymap_extras/keymap_german_ch.h102
-rw-r--r--quantum/keymap_unicode.c61
-rw-r--r--quantum/matrix.c8
-rw-r--r--quantum/quantum.c463
-rw-r--r--quantum/quantum.h72
-rw-r--r--quantum/quantum.mk13
-rw-r--r--quantum/template/template.c7
-rw-r--r--quantum/template/template.h2
-rw-r--r--quantum/unicode.h128
13 files changed, 861 insertions, 141 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
index 27b64f8c96..32f64417ed 100644
--- a/quantum/audio/audio.c
+++ b/quantum/audio/audio.c
@@ -381,11 +381,14 @@ bool is_audio_on(void) {
void audio_toggle(void) {
audio_config.enable ^= 1;
eeconfig_update_audio(audio_config.raw);
+ if (audio_config.enable)
+ audio_on_user();
}
void audio_on(void) {
audio_config.enable = 1;
eeconfig_update_audio(audio_config.raw);
+ audio_on_user();
}
void audio_off(void) {
@@ -478,12 +481,14 @@ void increase_tempo(uint8_t tempo_change) {
// Override these functions in your keymap file to play different tunes on
// startup and bootloader jump
__attribute__ ((weak))
-void play_startup_tone()
-{
-}
+void play_startup_tone() {}
__attribute__ ((weak))
-void play_goodbye_tone()
-{
-}
+void play_goodbye_tone() {}
+
+__attribute__ ((weak))
+void audio_on_user() {}
+
+__attribute__ ((weak))
+void play_music_scale() {}
//------------------------------------------------------------------------------
diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h
index 4ba879bbb1..b46f587bb4 100644
--- a/quantum/audio/audio.h
+++ b/quantum/audio/audio.h
@@ -86,9 +86,10 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest)
bool is_playing_notes(void);
+
void play_goodbye_tone(void);
void play_startup_tone(void);
-
-
+void audio_on_user(void);
+void play_music_scale(void);
#endif \ No newline at end of file
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
index 8f00f9cc32..1d9ab2e05c 100644
--- a/quantum/keymap_common.c
+++ b/quantum/keymap_common.c
@@ -31,7 +31,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "keymap_midi.h"
#endif
-
extern keymap_config_t keymap_config;
#include <stdio.h>
@@ -154,20 +153,22 @@ static action_t keycode_to_action(uint16_t keycode)
case KC_TRNS:
action.code = ACTION_TRANSPARENT;
break;
- case 0x0100 ... 0x1FFF: ;
+ case LCTL(0) ... 0x1FFF: ;
// Has a modifier
// Split it up
action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
break;
- case 0x2000 ... 0x2FFF:
+ case FUNC(0) ... FUNC(0xFFF): ;
// Is a shortcut for function layer, pull last 12bits
// This means we have 4,096 FN macros at our disposal
return keymap_func_to_action(keycode & 0xFFF);
break;
- case 0x3000 ... 0x3FFF: ;
- // When the code starts with 3, it's an action macro.
+ case M(0) ... M(0xFF):
action.code = ACTION_MACRO(keycode & 0xFF);
break;
+ case LT(0, 0) ... LT(0xFF, 0xF):
+ action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
+ break;
#ifdef BACKLIGHT_ENABLE
case BL_0 ... BL_15:
action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
@@ -201,7 +202,7 @@ static action_t keycode_to_action(uint16_t keycode)
print("\nDEBUG: enabled.\n");
debug_enable = true;
break;
- case 0x5002 ... 0x50FF:
+ case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
// MAGIC actions (BOOTMAGIC without the boot)
if (!eeconfig_is_enabled()) {
eeconfig_init();
@@ -251,7 +252,7 @@ static action_t keycode_to_action(uint16_t keycode)
}
eeconfig_update_keymap(keymap_config.raw);
break;
- case 0x5100 ... 0x5FFF: ;
+ case TO(0, 1) ... OSM(0xFF): ;
// Layer movement shortcuts
// See .h to see constraints/usage
int type = (keycode >> 0x8) & 0xF;
@@ -282,23 +283,9 @@ static action_t keycode_to_action(uint16_t keycode)
action.code = ACTION_MODS_ONESHOT(mod);
}
break;
- #ifdef MIDI_ENABLE
- case 0x6000 ... 0x6FFF:
- action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8);
- break;
- #endif
- case 0x7000 ... 0x7FFF:
+ case MT(0, 0) ... MT(0xF, 0xFF):
action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
break;
- case 0x8000 ... 0x8FFF:
- action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
- break;
- #ifdef UNICODE_ENABLE
- case 0x8000000 ... 0x8FFFFFF:
- uint16_t unicode = keycode & ~(0x8000);
- action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8);
- break;
- #endif
default:
action.code = ACTION_NO;
break;
diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h
index 322fda498a..91d5c09c1c 100644
--- a/quantum/keymap_common.h
+++ b/quantum/keymap_common.h
@@ -159,35 +159,14 @@ extern const uint16_t fn_actions[];
#define S(kc) LSFT(kc)
#define F(kc) FUNC(kc)
-#define M(kc) kc | 0x3000
+#define M(kc) (kc | 0x3000)
#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
-// These affect the backlight (if your keyboard has one).
-// We don't need to comment them out if your keyboard doesn't have a backlight,
-// since they don't take up any space.
-#define BL_ON 0x4009
-#define BL_OFF 0x4000
-#define BL_0 0x4000
-#define BL_1 0x4001
-#define BL_2 0x4002
-#define BL_3 0x4003
-#define BL_4 0x4004
-#define BL_5 0x4005
-#define BL_6 0x4006
-#define BL_7 0x4007
-#define BL_8 0x4008
-#define BL_9 0x4009
-#define BL_10 0x400A
-#define BL_11 0x400B
-#define BL_12 0x400C
-#define BL_13 0x400D
-#define BL_14 0x400E
-#define BL_15 0x400F
-#define BL_DEC 0x4010
-#define BL_INC 0x4011
-#define BL_TOGG 0x4012
-#define BL_STEP 0x4013
+// 0x3100+ is free
+
+// L-ayer, T-ap - 256 keycode max, 16 layer max
+#define LT(layer, kc) (kc | 0x4000 | ((layer & 0xF) << 8))
#define RESET 0x5000
#define DEBUG 0x5001
@@ -215,6 +194,51 @@ extern const uint16_t fn_actions[];
#define AG_SWAP MAGIC_SWAP_ALT_GUI
#define AG_NORM MAGIC_UNSWAP_ALT_GUI
+#define KC_LEAD 0x5014
+
+// Audio on/off
+#define AU_ON 0x5020
+#define AU_OFF 0x5021
+#define AU_TOG 0x5022
+
+// Music mode on/off
+#define MU_ON 0x5023
+#define MU_OFF 0x5024
+#define MU_TOG 0x5025
+
+// Music voice iterate
+#define MUV_IN 0x5026
+#define MUV_DE 0x5027
+
+// Midi mode on/off
+#define MI_ON 0x5028
+#define MI_OFF 0x5029
+
+// These affect the backlight (if your keyboard has one).
+// We don't need to comment them out if your keyboard doesn't have a backlight,
+// since they don't take up any space.
+#define BL_ON 0x5079
+#define BL_OFF 0x5070
+#define BL_0 0x5070
+#define BL_1 0x5071
+#define BL_2 0x5072
+#define BL_3 0x5073
+#define BL_4 0x5074
+#define BL_5 0x5075
+#define BL_6 0x5076
+#define BL_7 0x5077
+#define BL_8 0x5078
+#define BL_9 0x5079
+#define BL_10 0x507A
+#define BL_11 0x507B
+#define BL_12 0x507C
+#define BL_13 0x507D
+#define BL_14 0x507E
+#define BL_15 0x507F
+#define BL_DEC 0x5080
+#define BL_INC 0x5081
+#define BL_TOGG 0x5082
+#define BL_STEP 0x5083
// GOTO layer - 16 layers max
// when:
@@ -238,6 +262,8 @@ extern const uint16_t fn_actions[];
// One-shot mod
#define OSM(layer) (layer | 0x5600)
+// chording is currently at 0x57xx
+
// M-od, T-ap - 256 keycode max
#define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8))
#define CTL_T(kc) MT(0x1, kc)
@@ -253,14 +279,13 @@ extern const uint16_t fn_actions[];
#define KC_HYPR HYPR(KC_NO)
#define KC_MEH MEH(KC_NO)
-// L-ayer, T-ap - 256 keycode max, 16 layer max
-#define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8))
-
-// For sending unicode codes.
-// You may not send codes over 1FFF -- this supports most of UTF8.
-// To have a key that sends out Œ, go UC(0x0152)
-#define UNICODE(n) (n | 0x8000)
-#define UC(n) UNICODE(n)
+#ifdef UNICODE_ENABLE
+ // For sending unicode codes.
+ // You may not send codes over 7FFF -- this supports most of UTF8.
+ // To have a key that sends out Œ, go UC(0x0152)
+ #define UNICODE(n) (n | 0x8000)
+ #define UC(n) UNICODE(n)
+#endif
// For tri-layer
void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
diff --git a/quantum/keymap_extras/keymap_german_ch.h b/quantum/keymap_extras/keymap_german_ch.h
new file mode 100644
index 0000000000..0874abf7dd
--- /dev/null
+++ b/quantum/keymap_extras/keymap_german_ch.h
@@ -0,0 +1,102 @@
+#ifndef KEYMAP_SWISS_GERMAN
+#define KEYMAP_SWISS_GERMAN
+
+#include "keymap_common.h"
+
+// Alt gr
+#define ALGR(kc) kc | 0x1400
+#define CH_ALGR KC_RALT
+
+// normal characters
+#define CH_Z KC_Y
+#define CH_Y KC_Z
+
+#define CH_A KC_A
+#define CH_B KC_B
+#define CH_C KC_C
+#define CH_D KC_D
+#define CH_E KC_E
+#define CH_F KC_F
+#define CH_G KC_G
+#define CH_H KC_H
+#define CH_I KC_I
+#define CH_J KC_J
+#define CH_K KC_K
+#define CH_L KC_L
+#define CH_M KC_M
+#define CH_N KC_N
+#define CH_O KC_O
+#define CH_P KC_P
+#define CH_Q KC_Q
+#define CH_R KC_R
+#define CH_S KC_S
+#define CH_T KC_T
+#define CH_U KC_U
+#define CH_V KC_V
+#define CH_W KC_W
+#define CH_X KC_X
+
+#define CH_0 KC_0
+#define CH_1 KC_1
+#define CH_2 KC_2
+#define CH_3 KC_3
+#define CH_4 KC_4
+#define CH_5 KC_5
+#define CH_6 KC_6
+#define CH_7 KC_7
+#define CH_8 KC_8
+#define CH_9 KC_9
+
+#define CH_DOT KC_DOT
+#define CH_COMM KC_COMM
+
+#define CH_QUOT KC_MINS // ' ? ´
+#define CH_AE KC_QUOT
+#define CH_UE KC_LBRC
+#define CH_OE KC_SCLN
+
+#define CH_PARA KC_GRAVE // secction sign § and °
+#define CH_CARR KC_EQL // carret ^ ` ~
+#define CH_DIER KC_RBRC // dieresis ¨ ! ]
+#define CH_DLR KC_BSLS // $ £ }
+#define CH_LESS KC_NUBS // < and > and backslash
+#define CH_MINS KC_SLSH // - and _
+
+// shifted characters
+#define CH_RING LSFT(CH_PARA) // °
+#define CH_PLUS LSFT(KC_1) // +
+#define CH_DQOT LSFT(KC_2) // "
+#define CH_PAST LSFT(KC_3) // *
+#define CH_CELA LSFT(KC_4) // ç
+#define CH_PERC LSFT(KC_5) // %
+#define CH_AMPR LSFT(KC_6) // &
+#define CH_SLSH LSFT(KC_7) // /
+#define CH_LPRN LSFT(KC_8) // (
+#define CH_RPRN LSFT(KC_9) // )
+#define CH_EQL LSFT(KC_0) // =
+#define CH_QST LSFT(CH_QUOT) // ?
+#define CH_GRV LSFT(CH_CARR) // `
+#define CH_EXLM LSFT(CH_DIER) // !
+#define CH_POND LSFT(CH_DLR) // £
+#define CH_MORE LSFT(CH_LESS) // >
+#define CH_COLN LSFT(KC_DOT) // :
+#define CH_SCLN LSFT(KC_COMM) // ;
+#define CH_UNDS LSFT(CH_MINS) // _
+
+// Alt Gr-ed characters
+#define CH_BRBR ALGR(KC_1) // ¦ brocken bar
+#define CH_AT ALGR(KC_2) // @
+#define CH_HASH ALGR(KC_3) // #
+#define CH_NOTL ALGR(KC_6) // ¬ negative logic
+#define CH_PIPE ALGR(KC_7) // |
+#define CH_CENT ALGR(KC_8) // ¢ cent
+#define CH_ACUT ALGR(CH_QUOT) // ´
+#define CH_TILD ALGR(CH_CARR) // ~
+#define CH_EURO ALGR(KC_E) // €
+#define CH_LBRC ALGR(CH_UE) // [
+#define CH_RBRC ALGR(CH_DIER) // ]
+#define CH_LCBR ALGR(CH_AE) // {
+#define CH_RCBR ALGR(CH_DLR) // }
+#define CH_BSLS ALGR(CH_LESS) // backslash
+
+#endif
diff --git a/quantum/keymap_unicode.c b/quantum/keymap_unicode.c
deleted file mode 100644
index a44965e611..0000000000
--- a/quantum/keymap_unicode.c
+++ /dev/null
@@ -1,61 +0,0 @@
-/*
-Copyright 2015 Jack Humbert <jack.humb@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "keymap_common.h"
-
-uint16_t hextokeycode(int hex) {
- if (hex == 0x0) {
- return KC_0;
- } else if (hex < 0xA) {
- return KC_1 + (hex - 0x1);
- } else {
- return KC_A + (hex - 0xA);
- }
-}
-
-void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
-
- // For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input
-
- if (record->event.pressed) {
- uint16_t unicode = (opt << 8) | id;
- register_code(KC_LALT);
-
- register_code(hextokeycode((unicode & 0xF000) >> 12));
- unregister_code(hextokeycode((unicode & 0xF000) >> 12));
- register_code(hextokeycode((unicode & 0x0F00) >> 8));
- unregister_code(hextokeycode((unicode & 0x0F00) >> 8));
- register_code(hextokeycode((unicode & 0x00F0) >> 4));
- unregister_code(hextokeycode((unicode & 0x00F0) >> 4));
- register_code(hextokeycode((unicode & 0x000F)));
- unregister_code(hextokeycode((unicode & 0x000F)));
-
- /* Test 'a' */
- // register_code(hextokeycode(0x0));
- // unregister_code(hextokeycode(0x0));
- // register_code(hextokeycode(0x0));
- // unregister_code(hextokeycode(0x0));
- // register_code(hextokeycode(0x6));
- // unregister_code(hextokeycode(0x6));
- // register_code(hextokeycode(0x1));
- // unregister_code(hextokeycode(0x1));
-
- unregister_code(KC_LALT);
- }
- return;
-} \ No newline at end of file
diff --git a/quantum/matrix.c b/quantum/matrix.c
index 7d70f728d4..cab39e117a 100644
--- a/quantum/matrix.c
+++ b/quantum/matrix.c
@@ -55,12 +55,12 @@ static void unselect_rows(void);
static void select_row(uint8_t row);
__attribute__ ((weak))
-void matrix_init_kb(void) {
+void matrix_init_quantum(void) {
}
__attribute__ ((weak))
-void matrix_scan_kb(void) {
+void matrix_scan_quantum(void) {
}
@@ -93,7 +93,7 @@ void matrix_init(void)
matrix_debouncing[i] = 0;
}
- matrix_init_kb();
+ matrix_init_quantum();
}
@@ -157,7 +157,7 @@ uint8_t matrix_scan(void)
}
#endif
- matrix_scan_kb();
+ matrix_scan_quantum();
return 1;
}
diff --git a/quantum/quantum.c b/quantum/quantum.c
new file mode 100644
index 0000000000..34c575af42
--- /dev/null
+++ b/quantum/quantum.c
@@ -0,0 +1,463 @@
+#include "quantum.h"
+#include "timer.h"
+
+__attribute__ ((weak))
+void matrix_init_kb(void) {}
+
+__attribute__ ((weak))
+void matrix_scan_kb(void) {}
+
+__attribute__ ((weak))
+bool process_action_kb(keyrecord_t *record) {
+ return true;
+}
+
+__attribute__ ((weak))
+void leader_start(void) {}
+
+__attribute__ ((weak))
+void leader_end(void) {}
+
+uint8_t starting_note = 0x0C;
+int offset = 7;
+
+#ifdef AUDIO_ENABLE
+ bool music_activated = false;
+ float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
+
+ // music sequencer
+ static bool music_sequence_recording = false;
+ static bool music_sequence_playing = false;
+ static float music_sequence[16] = {0};
+ static uint8_t music_sequence_count = 0;
+ static uint8_t music_sequence_position = 0;
+
+ static uint16_t music_sequence_timer = 0;
+ static uint16_t music_sequence_interval = 100;
+
+#endif
+
+#ifdef MIDI_ENABLE
+ bool midi_activated = false;
+#endif
+
+// Leader key stuff
+bool leading = false;
+uint16_t leader_time = 0;
+
+uint16_t leader_sequence[3] = {0, 0, 0};
+uint8_t leader_sequence_size = 0;
+
+// Chording stuff
+#define CHORDING_MAX 4
+bool chording = false;
+
+uint8_t chord_keys[CHORDING_MAX] = {0};
+uint8_t chord_key_count = 0;
+uint8_t chord_key_down = 0;
+
+#ifdef UNICODE_ENABLE
+ static uint8_t input_mode;
+#endif
+
+bool keys_chord(uint8_t keys[]) {
+ uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
+ bool pass = true;
+ uint8_t in = 0;
+ for (uint8_t i = 0; i < chord_key_count; i++) {
+ bool found = false;
+ for (uint8_t j = 0; j < keys_size; j++) {
+ if (chord_keys[i] == (keys[j] & 0xFF)) {
+ in++; // detects key in chord
+ found = true;
+ break;
+ }
+ }
+ if (found)
+ continue;
+ if (chord_keys[i] != 0) {
+ pass = false; // makes sure rest are blank
+ }
+ }
+ return (pass && (in == keys_size));
+}
+
+#ifdef UNICODE_ENABLE
+
+uint16_t hex_to_keycode(uint8_t hex)
+{
+ if (hex == 0x0) {
+ return KC_0;
+ } else if (hex < 0xA) {
+ return KC_1 + (hex - 0x1);
+ } else {
+ return KC_A + (hex - 0xA);
+ }
+}
+
+void set_unicode_mode(uint8_t os_target)
+{
+ input_mode = os_target;
+}
+
+#endif
+
+bool process_record_quantum(keyrecord_t *record) {
+
+ /* This gets the keycode from the key pressed */
+ keypos_t key = record->event.key;
+ uint16_t keycode;
+
+ #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
+ uint8_t layer;
+
+ if (record->event.pressed) {
+ layer = layer_switch_get_layer(key);
+ update_source_layers_cache(key, layer);
+ } else {
+ layer = read_source_layers_cache(key);
+ }
+ keycode = keymap_key_to_keycode(layer, key);
+ #else
+ keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
+ #endif
+
+ // This is how you use actions here
+ // if (keycode == KC_LEAD) {
+ // action_t action;
+ // action.code = ACTION_DEFAULT_LAYER_SET(0);
+ // process_action(record, action);
+ // return false;
+ // }
+
+ #ifdef MIDI_ENABLE
+ if (keycode == MI_ON && record->event.pressed) {
+ midi_activated = true;
+ play_music_scale();
+ return false;
+ }
+
+ if (keycode == MI_OFF && record->event.pressed) {
+ midi_activated = false;
+ midi_send_cc(&midi_device, 0, 0x7B, 0);
+ return false;
+ }
+
+ if (midi_activated) {
+ if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
+ if (record->event.pressed) {
+ starting_note++; // Change key
+ midi_send_cc(&midi_device, 0, 0x7B, 0);
+ // midi_send_cc(&midi_device, 1, 0x7B, 0);
+ // midi_send_cc(&midi_device, 2, 0x7B, 0);
+ // midi_send_cc(&midi_device, 3, 0x7B, 0);
+ // midi_send_cc(&midi_device, 4, 0x7B, 0);
+ }
+ return false;
+ }
+ if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
+ if (record->event.pressed) {
+ starting_note--; // Change key
+ midi_send_cc(&midi_device, 0, 0x7B, 0);
+ // midi_send_cc(&midi_device, 1, 0x7B, 0);
+ // midi_send_cc(&midi_device, 2, 0x7B, 0);
+ // midi_send_cc(&midi_device, 3, 0x7B, 0);
+ // midi_send_cc(&midi_device, 4, 0x7B, 0);
+ }
+ return false;
+ }
+ if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
+ offset++; // Change scale
+ midi_send_cc(&midi_device, 0, 0x7B, 0);
+ // midi_send_cc(&midi_device, 1, 0x7B, 0);
+ // midi_send_cc(&midi_device, 2, 0x7B, 0);
+ // midi_send_cc(&midi_device, 3, 0x7B, 0);
+ // midi_send_cc(&midi_device, 4, 0x7B, 0);
+ return false;
+ }
+ if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
+ offset--; // Change scale
+ midi_send_cc(&midi_device, 0, 0x7B, 0);
+ // midi_send_cc(&midi_device, 1, 0x7B, 0);
+ // midi_send_cc(&midi_device, 2, 0x7B, 0);
+ // midi_send_cc(&midi_device, 3, 0x7B, 0);
+ // midi_send_cc(&midi_device, 4, 0x7B, 0);
+ return false;
+ }
+ // basic
+ // uint8_t note = (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row);
+ // advanced
+ // uint8_t note = (starting_note + record->event.key.col + offset)+12*(MATRIX_ROWS - record->event.key.row);
+ // guitar
+ uint8_t note = (starting_note + record->event.key.col + offset)+5*(MATRIX_ROWS - record->event.key.row);
+ // violin
+ // uint8_t note = (starting_note + record->event.key.col + offset)+7*(MATRIX_ROWS - record->event.key.row);
+
+ if (record->event.pressed) {
+ // midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
+ midi_send_noteon(&midi_device, 0, note, 127);
+ } else {
+ // midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
+ midi_send_noteoff(&midi_device, 0, note, 127);
+ }
+
+ if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
+ return false;
+ }
+ #endif
+
+ #ifdef AUDIO_ENABLE
+ if (keycode == AU_ON && record->event.pressed) {
+ audio_on();
+ return false;
+ }
+
+ if (keycode == AU_OFF && record->event.pressed) {
+ audio_off();
+ return false;
+ }
+
+ if (keycode == AU_TOG && record->event.pressed) {
+ if (is_audio_on())
+ {
+ audio_off();
+ }
+ else
+ {
+ audio_on();
+ }
+ return false;
+ }
+
+ if (keycode == MU_ON && record->event.pressed) {
+ music_on();
+ return false;
+ }
+
+ if (keycode == MU_OFF && record->event.pressed) {
+ music_off();
+ return false;
+ }
+
+ if (keycode == MU_TOG && record->event.pressed) {
+ if (music_activated)
+ {
+ music_off();
+ }
+ else
+ {
+ music_on();
+ }
+ return false;
+ }
+
+ if (keycode == MUV_IN && record->event.pressed) {
+ voice_iterate();
+ play_music_scale();
+ return false;
+ }
+
+ if (keycode == MUV_DE && record->event.pressed) {
+ voice_deiterate();
+ play_music_scale();
+ return false;
+ }
+
+ if (music_activated) {
+
+ if (keycode == KC_LCTL && record->event.pressed) { // Start recording
+ stop_all_notes();
+ music_sequence_recording = true;
+ music_sequence_playing = false;
+ music_sequence_count = 0;
+ return false;
+ }
+ if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
+ stop_all_notes();
+ music_sequence_recording = false;
+ music_sequence_playing = false;
+ return false;
+ }
+ if (keycode == KC_LGUI && record->event.pressed) { // Start playing
+ stop_all_notes();
+ music_sequence_recording = false;
+ music_sequence_playing = true;
+ music_sequence_position = 0;
+ music_sequence_timer = 0;
+ return false;
+ }
+
+ if (keycode == KC_UP) {
+ if (record->event.pressed)
+ music_sequence_interval-=10;
+ return false;
+ }
+ if (keycode == KC_DOWN) {
+ if (record->event.pressed)
+ music_sequence_interval+=10;
+ return false;
+ }
+
+ float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
+ if (record->event.pressed) {
+ play_note(freq, 0xF);
+ if (music_sequence_recording) {
+ music_sequence[music_sequence_count] = freq;
+ music_sequence_count++;
+ }
+ } else {
+ stop_note(freq);
+ }
+
+ if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
+ return false;
+ }
+ #endif
+
+#ifndef DISABLE_LEADER
+ // Leader key set-up
+ if (record->event.pressed) {
+ if (!leading && keycode == KC_LEAD) {
+ leader_start();
+ leading = true;
+ leader_time = timer_read();
+ leader_sequence_size = 0;
+ leader_sequence[0] = 0;
+ leader_sequence[1] = 0;
+ leader_sequence[2] = 0;
+ return false;
+ }
+ if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) {
+ leader_sequence[leader_sequence_size] = keycode;
+ leader_sequence_size++;
+ return false;
+ }
+ }
+#endif
+
+#define DISABLE_CHORDING
+#ifndef DISABLE_CHORDING
+
+ if (keycode >= 0x5700 && keycode <= 0x57FF) {
+ if (record->event.pressed) {
+ if (!chording) {
+ chording = true;
+ for (uint8_t i = 0; i < CHORDING_MAX; i++)
+ chord_keys[i] = 0;
+ chord_key_count = 0;
+ chord_key_down = 0;
+ }
+ chord_keys[chord_key_count] = (keycode & 0xFF);
+ chord_key_count++;
+ chord_key_down++;
+ return false;
+ } else {
+ if (chording) {
+ chord_key_down--;
+ if (chord_key_down == 0) {
+ chording = false;
+ // Chord Dictionary
+ if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) {
+ register_code(KC_A);
+ unregister_code(KC_A);
+ return false;
+ }
+ for (uint8_t i = 0; i < chord_key_count; i++) {
+ register_code(chord_keys[i]);
+ unregister_code(chord_keys[i]);
+ return false;
+ }
+ }
+ }
+ }
+ }
+
+#endif
+
+#ifdef UNICODE_ENABLE
+
+ if (keycode > UNICODE(0) && record->event.pressed) {
+ uint16_t unicode = keycode & 0x7FFF;
+ switch(input_mode) {
+ case UC_OSX:
+ register_code(KC_LALT);
+ break;
+ case UC_LNX:
+ register_code(KC_LCTL);
+ register_code(KC_LSFT);
+ register_code(KC_U);
+ unregister_code(KC_U);
+ break;
+ case UC_WIN:
+ register_code(KC_LALT);
+ register_code(KC_PPLS);
+ unregister_code(KC_PPLS);
+ break;
+ }
+ for(int i = 3; i >= 0; i--) {
+ uint8_t digit = ((unicode >> (i*4)) & 0xF);
+ register_code(hex_to_keycode(digit));
+ unregister_code(hex_to_keycode(digit));
+ }
+ switch(input_mode) {
+ case UC_OSX:
+ case UC_WIN:
+ unregister_code(KC_LALT);
+ break;
+ case UC_LNX:
+ unregister_code(KC_LCTL);
+ unregister_code(KC_LSFT);
+ break;
+ }
+ }
+
+#endif
+
+ return process_action_kb(record);
+}
+
+void matrix_init_quantum() {
+ matrix_init_kb();
+}
+
+void matrix_scan_quantum() {
+ #ifdef AUDIO_ENABLE
+ if (music_sequence_playing) {
+ if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
+ music_sequence_timer = timer_read();
+ stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
+ play_note(music_sequence[music_sequence_position], 0xF);
+ music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
+ }
+ }
+
+ #endif
+
+ matrix_scan_kb();
+}
+#ifdef AUDIO_ENABLE
+ bool is_music_on(void) {
+ return (music_activated != 0);
+ }
+
+ void music_toggle(void) {
+ if (!music_activated) {
+ music_on();
+ } else {
+ music_off();
+ }
+ }
+
+ void music_on(void) {
+ music_activated = 1;
+ music_on_user();
+ }
+
+ void music_off(void) {
+ music_activated = 0;
+ stop_all_notes();
+ }
+
+#endif
+__attribute__ ((weak))
+void music_on_user() {}
diff --git a/quantum/quantum.h b/quantum/quantum.h
new file mode 100644
index 0000000000..d4da772890
--- /dev/null
+++ b/quantum/quantum.h
@@ -0,0 +1,72 @@
+#ifndef QUANTUM_H
+#define QUANTUM_H
+
+#include "matrix.h"
+#include "keymap_common.h"
+#ifdef BACKLIGHT_ENABLE
+ #include "backlight.h"
+#endif
+#ifdef RGBLIGHT_ENABLE
+ #include "rgblight.h"
+#endif
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+#endif
+#ifdef MIDI_ENABLE
+ #include <lufa.h>
+#endif
+#ifdef UNICODE_ENABLE
+ #include "unicode.h"
+#endif
+
+#include "action_layer.h"
+#include "eeconfig.h"
+#include <stddef.h>
+#include <avr/io.h>
+
+extern uint32_t default_layer_state;
+
+#ifndef NO_ACTION_LAYER
+ extern uint32_t layer_state;
+#endif
+
+#ifdef AUDIO_ENABLE
+ bool music_activated;
+#endif
+
+#ifdef UNICODE_ENABLE
+ #define UC_OSX 0
+ #define UC_LNX 1
+ #define UC_WIN 2
+ #define UC_BSD 3
+
+ void set_unicode_input_mode(uint8_t os_target);
+#endif
+
+#ifndef DISABLE_LEADER
+ void leader_start(void);
+ void leader_end(void);
+
+ #ifndef LEADER_TIMEOUT
+ #define LEADER_TIMEOUT 200
+ #endif
+ #define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0)
+ #define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0)
+ #define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3))
+
+ #define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size
+ #define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
+#endif
+
+void matrix_init_kb(void);
+void matrix_scan_kb(void);
+bool process_action_kb(keyrecord_t *record);
+
+bool is_music_on(void);
+void music_toggle(void);
+void music_on(void);
+void music_off(void);
+
+void music_on_user(void);
+
+#endif \ No newline at end of file
diff --git a/quantum/quantum.mk b/quantum/quantum.mk
index 5f4c2f0450..c099d67939 100644
--- a/quantum/quantum.mk
+++ b/quantum/quantum.mk
@@ -1,7 +1,8 @@
QUANTUM_DIR = quantum
# # project specific files
-SRC += $(QUANTUM_DIR)/keymap_common.c \
+SRC += $(QUANTUM_DIR)/quantum.c \
+ $(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/led.c
# ifdef KEYMAP_FILE
@@ -23,9 +24,9 @@ ifndef CUSTOM_MATRIX
SRC += $(QUANTUM_DIR)/matrix.c
endif
-ifeq ($(strip $(MIDI_ENABLE)), yes)
- SRC += $(QUANTUM_DIR)/keymap_midi.c
-endif
+#ifeq ($(strip $(MIDI_ENABLE)), yes)
+# SRC += $(QUANTUM_DIR)/keymap_midi.c
+#endif
ifeq ($(strip $(AUDIO_ENABLE)), yes)
SRC