diff options
Diffstat (limited to 'quantum')
-rw-r--r-- | quantum/audio/audio.c | 17 | ||||
-rw-r--r-- | quantum/audio/audio.h | 5 | ||||
-rw-r--r-- | quantum/keymap_common.c | 31 | ||||
-rw-r--r-- | quantum/keymap_common.h | 93 | ||||
-rw-r--r-- | quantum/keymap_extras/keymap_german_ch.h | 102 | ||||
-rw-r--r-- | quantum/keymap_unicode.c | 61 | ||||
-rw-r--r-- | quantum/matrix.c | 8 | ||||
-rw-r--r-- | quantum/quantum.c | 463 | ||||
-rw-r--r-- | quantum/quantum.h | 72 | ||||
-rw-r--r-- | quantum/quantum.mk | 13 | ||||
-rw-r--r-- | quantum/template/template.c | 7 | ||||
-rw-r--r-- | quantum/template/template.h | 2 | ||||
-rw-r--r-- | quantum/unicode.h | 128 |
13 files changed, 861 insertions, 141 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c index 27b64f8c96..32f64417ed 100644 --- a/quantum/audio/audio.c +++ b/quantum/audio/audio.c @@ -381,11 +381,14 @@ bool is_audio_on(void) { void audio_toggle(void) { audio_config.enable ^= 1; eeconfig_update_audio(audio_config.raw); + if (audio_config.enable) + audio_on_user(); } void audio_on(void) { audio_config.enable = 1; eeconfig_update_audio(audio_config.raw); + audio_on_user(); } void audio_off(void) { @@ -478,12 +481,14 @@ void increase_tempo(uint8_t tempo_change) { // Override these functions in your keymap file to play different tunes on // startup and bootloader jump __attribute__ ((weak)) -void play_startup_tone() -{ -} +void play_startup_tone() {} __attribute__ ((weak)) -void play_goodbye_tone() -{ -} +void play_goodbye_tone() {} + +__attribute__ ((weak)) +void audio_on_user() {} + +__attribute__ ((weak)) +void play_music_scale() {} //------------------------------------------------------------------------------ diff --git a/quantum/audio/audio.h b/quantum/audio/audio.h index 4ba879bbb1..b46f587bb4 100644 --- a/quantum/audio/audio.h +++ b/quantum/audio/audio.h @@ -86,9 +86,10 @@ void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat, float n_rest) bool is_playing_notes(void); + void play_goodbye_tone(void); void play_startup_tone(void); - - +void audio_on_user(void); +void play_music_scale(void); #endif
\ No newline at end of file diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 8f00f9cc32..1d9ab2e05c 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -31,7 +31,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "keymap_midi.h" #endif - extern keymap_config_t keymap_config; #include <stdio.h> @@ -154,20 +153,22 @@ static action_t keycode_to_action(uint16_t keycode) case KC_TRNS: action.code = ACTION_TRANSPARENT; break; - case 0x0100 ... 0x1FFF: ; + case LCTL(0) ... 0x1FFF: ; // Has a modifier // Split it up action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key break; - case 0x2000 ... 0x2FFF: + case FUNC(0) ... FUNC(0xFFF): ; // Is a shortcut for function layer, pull last 12bits // This means we have 4,096 FN macros at our disposal return keymap_func_to_action(keycode & 0xFFF); break; - case 0x3000 ... 0x3FFF: ; - // When the code starts with 3, it's an action macro. + case M(0) ... M(0xFF): action.code = ACTION_MACRO(keycode & 0xFF); break; + case LT(0, 0) ... LT(0xFF, 0xF): + action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); + break; #ifdef BACKLIGHT_ENABLE case BL_0 ... BL_15: action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F); @@ -201,7 +202,7 @@ static action_t keycode_to_action(uint16_t keycode) print("\nDEBUG: enabled.\n"); debug_enable = true; break; - case 0x5002 ... 0x50FF: + case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI: // MAGIC actions (BOOTMAGIC without the boot) if (!eeconfig_is_enabled()) { eeconfig_init(); @@ -251,7 +252,7 @@ static action_t keycode_to_action(uint16_t keycode) } eeconfig_update_keymap(keymap_config.raw); break; - case 0x5100 ... 0x5FFF: ; + case TO(0, 1) ... OSM(0xFF): ; // Layer movement shortcuts // See .h to see constraints/usage int type = (keycode >> 0x8) & 0xF; @@ -282,23 +283,9 @@ static action_t keycode_to_action(uint16_t keycode) action.code = ACTION_MODS_ONESHOT(mod); } break; - #ifdef MIDI_ENABLE - case 0x6000 ... 0x6FFF: - action.code = ACTION_FUNCTION_OPT(keycode & 0xFF, (keycode & 0x0F00) >> 8); - break; - #endif - case 0x7000 ... 0x7FFF: + case MT(0, 0) ... MT(0xF, 0xFF): action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); break; - case 0x8000 ... 0x8FFF: - action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF); - break; - #ifdef UNICODE_ENABLE - case 0x8000000 ... 0x8FFFFFF: - uint16_t unicode = keycode & ~(0x8000); - action.code = ACTION_FUNCTION_OPT(unicode & 0xFF, (unicode & 0xFF00) >> 8); - break; - #endif default: action.code = ACTION_NO; break; diff --git a/quantum/keymap_common.h b/quantum/keymap_common.h index 322fda498a..91d5c09c1c 100644 --- a/quantum/keymap_common.h +++ b/quantum/keymap_common.h @@ -159,35 +159,14 @@ extern const uint16_t fn_actions[]; #define S(kc) LSFT(kc) #define F(kc) FUNC(kc) -#define M(kc) kc | 0x3000 +#define M(kc) (kc | 0x3000) #define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE) -// These affect the backlight (if your keyboard has one). -// We don't need to comment them out if your keyboard doesn't have a backlight, -// since they don't take up any space. -#define BL_ON 0x4009 -#define BL_OFF 0x4000 -#define BL_0 0x4000 -#define BL_1 0x4001 -#define BL_2 0x4002 -#define BL_3 0x4003 -#define BL_4 0x4004 -#define BL_5 0x4005 -#define BL_6 0x4006 -#define BL_7 0x4007 -#define BL_8 0x4008 -#define BL_9 0x4009 -#define BL_10 0x400A -#define BL_11 0x400B -#define BL_12 0x400C -#define BL_13 0x400D -#define BL_14 0x400E -#define BL_15 0x400F -#define BL_DEC 0x4010 -#define BL_INC 0x4011 -#define BL_TOGG 0x4012 -#define BL_STEP 0x4013 +// 0x3100+ is free + +// L-ayer, T-ap - 256 keycode max, 16 layer max +#define LT(layer, kc) (kc | 0x4000 | ((layer & 0xF) << 8)) #define RESET 0x5000 #define DEBUG 0x5001 @@ -215,6 +194,51 @@ extern const uint16_t fn_actions[]; #define AG_SWAP MAGIC_SWAP_ALT_GUI #define AG_NORM MAGIC_UNSWAP_ALT_GUI +#define KC_LEAD 0x5014 + +// Audio on/off +#define AU_ON 0x5020 +#define AU_OFF 0x5021 +#define AU_TOG 0x5022 + +// Music mode on/off +#define MU_ON 0x5023 +#define MU_OFF 0x5024 +#define MU_TOG 0x5025 + +// Music voice iterate +#define MUV_IN 0x5026 +#define MUV_DE 0x5027 + +// Midi mode on/off +#define MI_ON 0x5028 +#define MI_OFF 0x5029 + +// These affect the backlight (if your keyboard has one). +// We don't need to comment them out if your keyboard doesn't have a backlight, +// since they don't take up any space. +#define BL_ON 0x5079 +#define BL_OFF 0x5070 +#define BL_0 0x5070 +#define BL_1 0x5071 +#define BL_2 0x5072 +#define BL_3 0x5073 +#define BL_4 0x5074 +#define BL_5 0x5075 +#define BL_6 0x5076 +#define BL_7 0x5077 +#define BL_8 0x5078 +#define BL_9 0x5079 +#define BL_10 0x507A +#define BL_11 0x507B +#define BL_12 0x507C +#define BL_13 0x507D +#define BL_14 0x507E +#define BL_15 0x507F +#define BL_DEC 0x5080 +#define BL_INC 0x5081 +#define BL_TOGG 0x5082 +#define BL_STEP 0x5083 // GOTO layer - 16 layers max // when: @@ -238,6 +262,8 @@ extern const uint16_t fn_actions[]; // One-shot mod #define OSM(layer) (layer | 0x5600) +// chording is currently at 0x57xx + // M-od, T-ap - 256 keycode max #define MT(mod, kc) (kc | 0x7000 | ((mod & 0xF) << 8)) #define CTL_T(kc) MT(0x1, kc) @@ -253,14 +279,13 @@ extern const uint16_t fn_actions[]; #define KC_HYPR HYPR(KC_NO) #define KC_MEH MEH(KC_NO) -// L-ayer, T-ap - 256 keycode max, 16 layer max -#define LT(layer, kc) (kc | 0x8000 | ((layer & 0xF) << 8)) - -// For sending unicode codes. -// You may not send codes over 1FFF -- this supports most of UTF8. -// To have a key that sends out Œ, go UC(0x0152) -#define UNICODE(n) (n | 0x8000) -#define UC(n) UNICODE(n) +#ifdef UNICODE_ENABLE + // For sending unicode codes. + // You may not send codes over 7FFF -- this supports most of UTF8. + // To have a key that sends out Œ, go UC(0x0152) + #define UNICODE(n) (n | 0x8000) + #define UC(n) UNICODE(n) +#endif // For tri-layer void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3); diff --git a/quantum/keymap_extras/keymap_german_ch.h b/quantum/keymap_extras/keymap_german_ch.h new file mode 100644 index 0000000000..0874abf7dd --- /dev/null +++ b/quantum/keymap_extras/keymap_german_ch.h @@ -0,0 +1,102 @@ +#ifndef KEYMAP_SWISS_GERMAN +#define KEYMAP_SWISS_GERMAN + +#include "keymap_common.h" + +// Alt gr +#define ALGR(kc) kc | 0x1400 +#define CH_ALGR KC_RALT + +// normal characters +#define CH_Z KC_Y +#define CH_Y KC_Z + +#define CH_A KC_A +#define CH_B KC_B +#define CH_C KC_C +#define CH_D KC_D +#define CH_E KC_E +#define CH_F KC_F +#define CH_G KC_G +#define CH_H KC_H +#define CH_I KC_I +#define CH_J KC_J +#define CH_K KC_K +#define CH_L KC_L +#define CH_M KC_M +#define CH_N KC_N +#define CH_O KC_O +#define CH_P KC_P +#define CH_Q KC_Q +#define CH_R KC_R +#define CH_S KC_S +#define CH_T KC_T +#define CH_U KC_U +#define CH_V KC_V +#define CH_W KC_W +#define CH_X KC_X + +#define CH_0 KC_0 +#define CH_1 KC_1 +#define CH_2 KC_2 +#define CH_3 KC_3 +#define CH_4 KC_4 +#define CH_5 KC_5 +#define CH_6 KC_6 +#define CH_7 KC_7 +#define CH_8 KC_8 +#define CH_9 KC_9 + +#define CH_DOT KC_DOT +#define CH_COMM KC_COMM + +#define CH_QUOT KC_MINS // ' ? ´ +#define CH_AE KC_QUOT +#define CH_UE KC_LBRC +#define CH_OE KC_SCLN + +#define CH_PARA KC_GRAVE // secction sign § and ° +#define CH_CARR KC_EQL // carret ^ ` ~ +#define CH_DIER KC_RBRC // dieresis ¨ ! ] +#define CH_DLR KC_BSLS // $ £ } +#define CH_LESS KC_NUBS // < and > and backslash +#define CH_MINS KC_SLSH // - and _ + +// shifted characters +#define CH_RING LSFT(CH_PARA) // ° +#define CH_PLUS LSFT(KC_1) // + +#define CH_DQOT LSFT(KC_2) // " +#define CH_PAST LSFT(KC_3) // * +#define CH_CELA LSFT(KC_4) // ç +#define CH_PERC LSFT(KC_5) // % +#define CH_AMPR LSFT(KC_6) // & +#define CH_SLSH LSFT(KC_7) // / +#define CH_LPRN LSFT(KC_8) // ( +#define CH_RPRN LSFT(KC_9) // ) +#define CH_EQL LSFT(KC_0) // = +#define CH_QST LSFT(CH_QUOT) // ? +#define CH_GRV LSFT(CH_CARR) // ` +#define CH_EXLM LSFT(CH_DIER) // ! +#define CH_POND LSFT(CH_DLR) // £ +#define CH_MORE LSFT(CH_LESS) // > +#define CH_COLN LSFT(KC_DOT) // : +#define CH_SCLN LSFT(KC_COMM) // ; +#define CH_UNDS LSFT(CH_MINS) // _ + +// Alt Gr-ed characters +#define CH_BRBR ALGR(KC_1) // ¦ brocken bar +#define CH_AT ALGR(KC_2) // @ +#define CH_HASH ALGR(KC_3) // # +#define CH_NOTL ALGR(KC_6) // ¬ negative logic +#define CH_PIPE ALGR(KC_7) // | +#define CH_CENT ALGR(KC_8) // ¢ cent +#define CH_ACUT ALGR(CH_QUOT) // ´ +#define CH_TILD ALGR(CH_CARR) // ~ +#define CH_EURO ALGR(KC_E) // € +#define CH_LBRC ALGR(CH_UE) // [ +#define CH_RBRC ALGR(CH_DIER) // ] +#define CH_LCBR ALGR(CH_AE) // { +#define CH_RCBR ALGR(CH_DLR) // } +#define CH_BSLS ALGR(CH_LESS) // backslash + +#endif diff --git a/quantum/keymap_unicode.c b/quantum/keymap_unicode.c deleted file mode 100644 index a44965e611..0000000000 --- a/quantum/keymap_unicode.c +++ /dev/null @@ -1,61 +0,0 @@ -/* -Copyright 2015 Jack Humbert <jack.humb@gmail.com> - -This program is free software: you can redistribute it and/or modify -it under the terms of the GNU General Public License as published by -the Free Software Foundation, either version 2 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program. If not, see <http://www.gnu.org/licenses/>. -*/ - -#include "keymap_common.h" - -uint16_t hextokeycode(int hex) { - if (hex == 0x0) { - return KC_0; - } else if (hex < 0xA) { - return KC_1 + (hex - 0x1); - } else { - return KC_A + (hex - 0xA); - } -} - -void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) -{ - - // For more info on how this works per OS, see here: https://en.wikipedia.org/wiki/Unicode_input#Hexadecimal_code_input - - if (record->event.pressed) { - uint16_t unicode = (opt << 8) | id; - register_code(KC_LALT); - - register_code(hextokeycode((unicode & 0xF000) >> 12)); - unregister_code(hextokeycode((unicode & 0xF000) >> 12)); - register_code(hextokeycode((unicode & 0x0F00) >> 8)); - unregister_code(hextokeycode((unicode & 0x0F00) >> 8)); - register_code(hextokeycode((unicode & 0x00F0) >> 4)); - unregister_code(hextokeycode((unicode & 0x00F0) >> 4)); - register_code(hextokeycode((unicode & 0x000F))); - unregister_code(hextokeycode((unicode & 0x000F))); - - /* Test 'a' */ - // register_code(hextokeycode(0x0)); - // unregister_code(hextokeycode(0x0)); - // register_code(hextokeycode(0x0)); - // unregister_code(hextokeycode(0x0)); - // register_code(hextokeycode(0x6)); - // unregister_code(hextokeycode(0x6)); - // register_code(hextokeycode(0x1)); - // unregister_code(hextokeycode(0x1)); - - unregister_code(KC_LALT); - } - return; -}
\ No newline at end of file diff --git a/quantum/matrix.c b/quantum/matrix.c index 7d70f728d4..cab39e117a 100644 --- a/quantum/matrix.c +++ b/quantum/matrix.c @@ -55,12 +55,12 @@ static void unselect_rows(void); static void select_row(uint8_t row); __attribute__ ((weak)) -void matrix_init_kb(void) { +void matrix_init_quantum(void) { } __attribute__ ((weak)) -void matrix_scan_kb(void) { +void matrix_scan_quantum(void) { } @@ -93,7 +93,7 @@ void matrix_init(void) matrix_debouncing[i] = 0; } - matrix_init_kb(); + matrix_init_quantum(); } @@ -157,7 +157,7 @@ uint8_t matrix_scan(void) } #endif - matrix_scan_kb(); + matrix_scan_quantum(); return 1; } diff --git a/quantum/quantum.c b/quantum/quantum.c new file mode 100644 index 0000000000..34c575af42 --- /dev/null +++ b/quantum/quantum.c @@ -0,0 +1,463 @@ +#include "quantum.h" +#include "timer.h" + +__attribute__ ((weak)) +void matrix_init_kb(void) {} + +__attribute__ ((weak)) +void matrix_scan_kb(void) {} + +__attribute__ ((weak)) +bool process_action_kb(keyrecord_t *record) { + return true; +} + +__attribute__ ((weak)) +void leader_start(void) {} + +__attribute__ ((weak)) +void leader_end(void) {} + +uint8_t starting_note = 0x0C; +int offset = 7; + +#ifdef AUDIO_ENABLE + bool music_activated = false; + float music_scale[][2] = SONG(MUSIC_SCALE_SOUND); + + // music sequencer + static bool music_sequence_recording = false; + static bool music_sequence_playing = false; + static float music_sequence[16] = {0}; + static uint8_t music_sequence_count = 0; + static uint8_t music_sequence_position = 0; + + static uint16_t music_sequence_timer = 0; + static uint16_t music_sequence_interval = 100; + +#endif + +#ifdef MIDI_ENABLE + bool midi_activated = false; +#endif + +// Leader key stuff +bool leading = false; +uint16_t leader_time = 0; + +uint16_t leader_sequence[3] = {0, 0, 0}; +uint8_t leader_sequence_size = 0; + +// Chording stuff +#define CHORDING_MAX 4 +bool chording = false; + +uint8_t chord_keys[CHORDING_MAX] = {0}; +uint8_t chord_key_count = 0; +uint8_t chord_key_down = 0; + +#ifdef UNICODE_ENABLE + static uint8_t input_mode; +#endif + +bool keys_chord(uint8_t keys[]) { + uint8_t keys_size = sizeof(keys)/sizeof(keys[0]); + bool pass = true; + uint8_t in = 0; + for (uint8_t i = 0; i < chord_key_count; i++) { + bool found = false; + for (uint8_t j = 0; j < keys_size; j++) { + if (chord_keys[i] == (keys[j] & 0xFF)) { + in++; // detects key in chord + found = true; + break; + } + } + if (found) + continue; + if (chord_keys[i] != 0) { + pass = false; // makes sure rest are blank + } + } + return (pass && (in == keys_size)); +} + +#ifdef UNICODE_ENABLE + +uint16_t hex_to_keycode(uint8_t hex) +{ + if (hex == 0x0) { + return KC_0; + } else if (hex < 0xA) { + return KC_1 + (hex - 0x1); + } else { + return KC_A + (hex - 0xA); + } +} + +void set_unicode_mode(uint8_t os_target) +{ + input_mode = os_target; +} + +#endif + +bool process_record_quantum(keyrecord_t *record) { + + /* This gets the keycode from the key pressed */ + keypos_t key = record->event.key; + uint16_t keycode; + + #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) + uint8_t layer; + + if (record->event.pressed) { + layer = layer_switch_get_layer(key); + update_source_layers_cache(key, layer); + } else { + layer = read_source_layers_cache(key); + } + keycode = keymap_key_to_keycode(layer, key); + #else + keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key); + #endif + + // This is how you use actions here + // if (keycode == KC_LEAD) { + // action_t action; + // action.code = ACTION_DEFAULT_LAYER_SET(0); + // process_action(record, action); + // return false; + // } + + #ifdef MIDI_ENABLE + if (keycode == MI_ON && record->event.pressed) { + midi_activated = true; + play_music_scale(); + return false; + } + + if (keycode == MI_OFF && record->event.pressed) { + midi_activated = false; + midi_send_cc(&midi_device, 0, 0x7B, 0); + return false; + } + + if (midi_activated) { + if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) { + if (record->event.pressed) { + starting_note++; // Change key + midi_send_cc(&midi_device, 0, 0x7B, 0); + // midi_send_cc(&midi_device, 1, 0x7B, 0); + // midi_send_cc(&midi_device, 2, 0x7B, 0); + // midi_send_cc(&midi_device, 3, 0x7B, 0); + // midi_send_cc(&midi_device, 4, 0x7B, 0); + } + return false; + } + if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) { + if (record->event.pressed) { + starting_note--; // Change key + midi_send_cc(&midi_device, 0, 0x7B, 0); + // midi_send_cc(&midi_device, 1, 0x7B, 0); + // midi_send_cc(&midi_device, 2, 0x7B, 0); + // midi_send_cc(&midi_device, 3, 0x7B, 0); + // midi_send_cc(&midi_device, 4, 0x7B, 0); + } + return false; + } + if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) { + offset++; // Change scale + midi_send_cc(&midi_device, 0, 0x7B, 0); + // midi_send_cc(&midi_device, 1, 0x7B, 0); + // midi_send_cc(&midi_device, 2, 0x7B, 0); + // midi_send_cc(&midi_device, 3, 0x7B, 0); + // midi_send_cc(&midi_device, 4, 0x7B, 0); + return false; + } + if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) { + offset--; // Change scale + midi_send_cc(&midi_device, 0, 0x7B, 0); + // midi_send_cc(&midi_device, 1, 0x7B, 0); + // midi_send_cc(&midi_device, 2, 0x7B, 0); + // midi_send_cc(&midi_device, 3, 0x7B, 0); + // midi_send_cc(&midi_device, 4, 0x7B, 0); + return false; + } + // basic + // uint8_t note = (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row); + // advanced + // uint8_t note = (starting_note + record->event.key.col + offset)+12*(MATRIX_ROWS - record->event.key.row); + // guitar + uint8_t note = (starting_note + record->event.key.col + offset)+5*(MATRIX_ROWS - record->event.key.row); + // violin + // uint8_t note = (starting_note + record->event.key.col + offset)+7*(MATRIX_ROWS - record->event.key.row); + + if (record->event.pressed) { + // midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127); + midi_send_noteon(&midi_device, 0, note, 127); + } else { + // midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127); + midi_send_noteoff(&midi_device, 0, note, 127); + } + + if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through + return false; + } + #endif + + #ifdef AUDIO_ENABLE + if (keycode == AU_ON && record->event.pressed) { + audio_on(); + return false; + } + + if (keycode == AU_OFF && record->event.pressed) { + audio_off(); + return false; + } + + if (keycode == AU_TOG && record->event.pressed) { + if (is_audio_on()) + { + audio_off(); + } + else + { + audio_on(); + } + return false; + } + + if (keycode == MU_ON && record->event.pressed) { + music_on(); + return false; + } + + if (keycode == MU_OFF && record->event.pressed) { + music_off(); + return false; + } + + if (keycode == MU_TOG && record->event.pressed) { + if (music_activated) + { + music_off(); + } + else + { + music_on(); + } + return false; + } + + if (keycode == MUV_IN && record->event.pressed) { + voice_iterate(); + play_music_scale(); + return false; + } + + if (keycode == MUV_DE && record->event.pressed) { + voice_deiterate(); + play_music_scale(); + return false; + } + + if (music_activated) { + + if (keycode == KC_LCTL && record->event.pressed) { // Start recording + stop_all_notes(); + music_sequence_recording = true; + music_sequence_playing = false; + music_sequence_count = 0; + return false; + } + if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing + stop_all_notes(); + music_sequence_recording = false; + music_sequence_playing = false; + return false; + } + if (keycode == KC_LGUI && record->event.pressed) { // Start playing + stop_all_notes(); + music_sequence_recording = false; + music_sequence_playing = true; + music_sequence_position = 0; + music_sequence_timer = 0; + return false; + } + + if (keycode == KC_UP) { + if (record->event.pressed) + music_sequence_interval-=10; + return false; + } + if (keycode == KC_DOWN) { + if (record->event.pressed) + music_sequence_interval+=10; + return false; + } + + float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)); + if (record->event.pressed) { + play_note(freq, 0xF); + if (music_sequence_recording) { + music_sequence[music_sequence_count] = freq; + music_sequence_count++; + } + } else { + stop_note(freq); + } + + if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through + return false; + } + #endif + +#ifndef DISABLE_LEADER + // Leader key set-up + if (record->event.pressed) { + if (!leading && keycode == KC_LEAD) { + leader_start(); + leading = true; + leader_time = timer_read(); + leader_sequence_size = 0; + leader_sequence[0] = 0; + leader_sequence[1] = 0; + leader_sequence[2] = 0; + return false; + } + if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) { + leader_sequence[leader_sequence_size] = keycode; + leader_sequence_size++; + return false; + } + } +#endif + +#define DISABLE_CHORDING +#ifndef DISABLE_CHORDING + + if (keycode >= 0x5700 && keycode <= 0x57FF) { + if (record->event.pressed) { + if (!chording) { + chording = true; + for (uint8_t i = 0; i < CHORDING_MAX; i++) + chord_keys[i] = 0; + chord_key_count = 0; + chord_key_down = 0; + } + chord_keys[chord_key_count] = (keycode & 0xFF); + chord_key_count++; + chord_key_down++; + return false; + } else { + if (chording) { + chord_key_down--; + if (chord_key_down == 0) { + chording = false; + // Chord Dictionary + if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) { + register_code(KC_A); + unregister_code(KC_A); + return false; + } + for (uint8_t i = 0; i < chord_key_count; i++) { + register_code(chord_keys[i]); + unregister_code(chord_keys[i]); + return false; + } + } + } + } + } + +#endif + +#ifdef UNICODE_ENABLE + + if (keycode > UNICODE(0) && record->event.pressed) { + uint16_t unicode = keycode & 0x7FFF; + switch(input_mode) { + case UC_OSX: + register_code(KC_LALT); + break; + case UC_LNX: + register_code(KC_LCTL); + register_code(KC_LSFT); + register_code(KC_U); + unregister_code(KC_U); + break; + case UC_WIN: + register_code(KC_LALT); + register_code(KC_PPLS); + unregister_code(KC_PPLS); + break; + } + for(int i = 3; i >= 0; i--) { + uint8_t digit = ((unicode >> (i*4)) & 0xF); + register_code(hex_to_keycode(digit)); + unregister_code(hex_to_keycode(digit)); + } + switch(input_mode) { + case UC_OSX: + case UC_WIN: + unregister_code(KC_LALT); + break; + case UC_LNX: + unregister_code(KC_LCTL); + unregister_code(KC_LSFT); + break; + } + } + +#endif + + return process_action_kb(record); +} + +void matrix_init_quantum() { + matrix_init_kb(); +} + +void matrix_scan_quantum() { + #ifdef AUDIO_ENABLE + if (music_sequence_playing) { + if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) { + music_sequence_timer = timer_read(); + stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]); + play_note(music_sequence[music_sequence_position], 0xF); + music_sequence_position = (music_sequence_position + 1) % music_sequence_count; + } + } + + #endif + + matrix_scan_kb(); +} +#ifdef AUDIO_ENABLE + bool is_music_on(void) { + return (music_activated != 0); + } + + void music_toggle(void) { + if (!music_activated) { + music_on(); + } else { + music_off(); + } + } + + void music_on(void) { + music_activated = 1; + music_on_user(); + } + + void music_off(void) { + music_activated = 0; + stop_all_notes(); + } + +#endif +__attribute__ ((weak)) +void music_on_user() {} diff --git a/quantum/quantum.h b/quantum/quantum.h new file mode 100644 index 0000000000..d4da772890 --- /dev/null +++ b/quantum/quantum.h @@ -0,0 +1,72 @@ +#ifndef QUANTUM_H +#define QUANTUM_H + +#include "matrix.h" +#include "keymap_common.h" +#ifdef BACKLIGHT_ENABLE + #include "backlight.h" +#endif +#ifdef RGBLIGHT_ENABLE + #include "rgblight.h" +#endif +#ifdef AUDIO_ENABLE + #include "audio.h" +#endif +#ifdef MIDI_ENABLE + #include <lufa.h> +#endif +#ifdef UNICODE_ENABLE + #include "unicode.h" +#endif + +#include "action_layer.h" +#include "eeconfig.h" +#include <stddef.h> +#include <avr/io.h> + +extern uint32_t default_layer_state; + +#ifndef NO_ACTION_LAYER + extern uint32_t layer_state; +#endif + +#ifdef AUDIO_ENABLE + bool music_activated; +#endif + +#ifdef UNICODE_ENABLE + #define UC_OSX 0 + #define UC_LNX 1 + #define UC_WIN 2 + #define UC_BSD 3 + + void set_unicode_input_mode(uint8_t os_target); +#endif + +#ifndef DISABLE_LEADER + void leader_start(void); + void leader_end(void); + + #ifndef LEADER_TIMEOUT + #define LEADER_TIMEOUT 200 + #endif + #define SEQ_ONE_KEY(key) if (leader_sequence[0] == (key) && leader_sequence[1] == 0 && leader_sequence[2] == 0) + #define SEQ_TWO_KEYS(key1, key2) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == 0) + #define SEQ_THREE_KEYS(key1, key2, key3) if (leader_sequence[0] == (key1) && leader_sequence[1] == (key2) && leader_sequence[2] == (key3)) + + #define LEADER_EXTERNS() extern bool leading; extern uint16_t leader_time; extern uint16_t leader_sequence[3]; extern uint8_t leader_sequence_size + #define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT) +#endif + +void matrix_init_kb(void); +void matrix_scan_kb(void); +bool process_action_kb(keyrecord_t *record); + +bool is_music_on(void); +void music_toggle(void); +void music_on(void); +void music_off(void); + +void music_on_user(void); + +#endif
\ No newline at end of file diff --git a/quantum/quantum.mk b/quantum/quantum.mk index 5f4c2f0450..c099d67939 100644 --- a/quantum/quantum.mk +++ b/quantum/quantum.mk @@ -1,7 +1,8 @@ QUANTUM_DIR = quantum # # project specific files -SRC += $(QUANTUM_DIR)/keymap_common.c \ +SRC += $(QUANTUM_DIR)/quantum.c \ + $(QUANTUM_DIR)/keymap_common.c \ $(QUANTUM_DIR)/led.c # ifdef KEYMAP_FILE @@ -23,9 +24,9 @@ ifndef CUSTOM_MATRIX SRC += $(QUANTUM_DIR)/matrix.c endif -ifeq ($(strip $(MIDI_ENABLE)), yes) - SRC += $(QUANTUM_DIR)/keymap_midi.c -endif +#ifeq ($(strip $(MIDI_ENABLE)), yes) +# SRC += $(QUANTUM_DIR)/keymap_midi.c +#endif ifeq ($(strip $(AUDIO_ENABLE)), yes) SRC |