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-rw-r--r--quantum/audio/audio.c2
-rw-r--r--quantum/audio/audio_pwm.c2
-rw-r--r--quantum/keycode_config.c74
-rw-r--r--quantum/keycode_config.h21
-rw-r--r--quantum/keymap.c163
-rw-r--r--quantum/keymap.h315
-rw-r--r--quantum/keymap_common.c323
-rw-r--r--quantum/keymap_common.h292
-rw-r--r--quantum/keymap_extras/keymap_bepo.h2
-rw-r--r--quantum/keymap_extras/keymap_colemak.h2
-rw-r--r--quantum/keymap_extras/keymap_dvorak.h2
-rw-r--r--quantum/keymap_extras/keymap_fr_ch.h2
-rw-r--r--quantum/keymap_extras/keymap_french.h2
-rw-r--r--quantum/keymap_extras/keymap_french_osx.h2
-rw-r--r--quantum/keymap_extras/keymap_german.h2
-rw-r--r--quantum/keymap_extras/keymap_german_ch.h2
-rw-r--r--quantum/keymap_extras/keymap_german_osx.h2
-rw-r--r--quantum/keymap_extras/keymap_neo2.h2
-rw-r--r--quantum/keymap_extras/keymap_nordic.h2
-rw-r--r--quantum/keymap_extras/keymap_plover.h2
-rw-r--r--quantum/keymap_extras/keymap_spanish.h2
-rw-r--r--quantum/keymap_extras/keymap_uk.h2
-rw-r--r--quantum/keymap_midi.c2
-rw-r--r--quantum/quantum.c183
-rw-r--r--quantum/quantum.h13
-rw-r--r--quantum/template/template.h2
26 files changed, 724 insertions, 696 deletions
diff --git a/quantum/audio/audio.c b/quantum/audio/audio.c
index 3ca249fdf5..ead5fbf3e9 100644
--- a/quantum/audio/audio.c
+++ b/quantum/audio/audio.c
@@ -6,7 +6,7 @@
#include <avr/io.h>
#include "print.h"
#include "audio.h"
-#include "keymap_common.h"
+#include "keymap.h"
#include "eeconfig.h"
diff --git a/quantum/audio/audio_pwm.c b/quantum/audio/audio_pwm.c
index 328a253a7e..f820eec1be 100644
--- a/quantum/audio/audio_pwm.c
+++ b/quantum/audio/audio_pwm.c
@@ -6,7 +6,7 @@
#include <avr/io.h>
#include "print.h"
#include "audio.h"
-#include "keymap_common.h"
+#include "keymap.h"
#include "eeconfig.h"
diff --git a/quantum/keycode_config.c b/quantum/keycode_config.c
new file mode 100644
index 0000000000..6d90781a17
--- /dev/null
+++ b/quantum/keycode_config.c
@@ -0,0 +1,74 @@
+#include "keycode_config.h"
+
+extern keymap_config_t keymap_config;
+
+uint16_t keycode_config(uint16_t keycode) {
+
+ switch (keycode) {
+ case KC_CAPSLOCK:
+ case KC_LOCKING_CAPS:
+ if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
+ return KC_LCTL;
+ }
+ return keycode;
+ case KC_LCTL:
+ if (keymap_config.swap_control_capslock) {
+ return KC_CAPSLOCK;
+ }
+ return KC_LCTL;
+ case KC_LALT:
+ if (keymap_config.swap_lalt_lgui) {
+ if (keymap_config.no_gui) {
+ return KC_NO;
+ }
+ return KC_LGUI;
+ }
+ return KC_LALT;
+ case KC_LGUI:
+ if (keymap_config.swap_lalt_lgui) {
+ return KC_LALT;
+ }
+ if (keymap_config.no_gui) {
+ return KC_NO;
+ }
+ return KC_LGUI;
+ case KC_RALT:
+ if (keymap_config.swap_ralt_rgui) {
+ if (keymap_config.no_gui) {
+ return KC_NO;
+ }
+ return KC_RGUI;
+ }
+ return KC_RALT;
+ case KC_RGUI:
+ if (keymap_config.swap_ralt_rgui) {
+ return KC_RALT;
+ }
+ if (keymap_config.no_gui) {
+ return KC_NO;
+ }
+ return KC_RGUI;
+ case KC_GRAVE:
+ if (keymap_config.swap_grave_esc) {
+ return KC_ESC;
+ }
+ return KC_GRAVE;
+ case KC_ESC:
+ if (keymap_config.swap_grave_esc) {
+ return KC_GRAVE;
+ }
+ return KC_ESC;
+ case KC_BSLASH:
+ if (keymap_config.swap_backslash_backspace) {
+ return KC_BSPACE;
+ }
+ return KC_BSLASH;
+ case KC_BSPACE:
+ if (keymap_config.swap_backslash_backspace) {
+ return KC_BSLASH;
+ }
+ return KC_BSPACE;
+ default:
+ return keycode;
+ }
+} \ No newline at end of file
diff --git a/quantum/keycode_config.h b/quantum/keycode_config.h
new file mode 100644
index 0000000000..c41c08706c
--- /dev/null
+++ b/quantum/keycode_config.h
@@ -0,0 +1,21 @@
+#include "eeconfig.h"
+#include "keycode.h"
+
+uint16_t keycode_config(uint16_t keycode);
+
+/* NOTE: Not portable. Bit field order depends on implementation */
+typedef union {
+ uint16_t raw;
+ struct {
+ bool swap_control_capslock:1;
+ bool capslock_to_control:1;
+ bool swap_lalt_lgui:1;
+ bool swap_ralt_rgui:1;
+ bool no_gui:1;
+ bool swap_grave_esc:1;
+ bool swap_backslash_backspace:1;
+ bool nkro:1;
+ };
+} keymap_config_t;
+
+keymap_config_t keymap_config; \ No newline at end of file
diff --git a/quantum/keymap.c b/quantum/keymap.c
new file mode 100644
index 0000000000..203a82d954
--- /dev/null
+++ b/quantum/keymap.c
@@ -0,0 +1,163 @@
+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "keymap.h"
+#include "report.h"
+#include "keycode.h"
+#include "action_layer.h"
+#include <util/delay.h>
+#include "action.h"
+#include "action_macro.h"
+#include "debug.h"
+#include "backlight.h"
+#include "quantum.h"
+
+#ifdef MIDI_ENABLE
+ #include "keymap_midi.h"
+#endif
+
+extern keymap_config_t keymap_config;
+
+#include <stdio.h>
+#include <inttypes.h>
+
+/* converts key to action */
+action_t action_for_key(uint8_t layer, keypos_t key)
+{
+ // 16bit keycodes - important
+ uint16_t keycode = keymap_key_to_keycode(layer, key);
+
+ // keycode remapping
+ keycode = keycode_config(keycode);
+
+ action_t action;
+ uint8_t action_layer, when, mod;
+
+ switch (keycode) {
+ case KC_FN0 ... KC_FN31:
+ action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
+ break;
+ case KC_A ... KC_EXSEL:
+ case KC_LCTRL ... KC_RGUI:
+ action.code = ACTION_KEY(keycode);
+ break;
+ case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
+ action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
+ break;
+ case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
+ action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
+ break;
+ case KC_MS_UP ... KC_MS_ACCEL2:
+ action.code = ACTION_MOUSEKEY(keycode);
+ break;
+ case KC_TRNS:
+ action.code = ACTION_TRANSPARENT;
+ break;
+ case QK_MODS ... QK_MODS_MAX: ;
+ // Has a modifier
+ // Split it up
+ action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
+ break;
+ case QK_FUNCTION ... QK_FUNCTION_MAX: ;
+ // Is a shortcut for function action_layer, pull last 12bits
+ // This means we have 4,096 FN macros at our disposal
+ action.code = pgm_read_word(&fn_actions[(int)keycode & 0xFFF]);
+ break;
+ case QK_MACRO ... QK_MACRO_MAX:
+ action.code = ACTION_MACRO(keycode & 0xFF);
+ break;
+ case QK_LAYER_TAP ... QK_LAYER_TAP_MAX:
+ action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
+ break;
+ case QK_TO ... QK_TO_MAX: ;
+ // Layer set "GOTO"
+ when = (keycode >> 0x4) & 0x3;
+ action_layer = keycode & 0xF;
+ action.code = ACTION_LAYER_SET(action_layer, when);
+ break;
+ case QK_MOMENTARY ... QK_MOMENTARY_MAX: ;
+ // Momentary action_layer
+ action_layer = keycode & 0xFF;
+ action.code = ACTION_LAYER_MOMENTARY(action_layer);
+ break;
+ case QK_DEF_LAYER ... QK_DEF_LAYER_MAX: ;
+ // Set default action_layer
+ action_layer = keycode & 0xFF;
+ action.code = ACTION_DEFAULT_LAYER_SET(action_layer);
+ break;
+ case QK_TOGGLE_LAYER ... QK_TOGGLE_LAYER_MAX: ;
+ // Set toggle
+ action_layer = keycode & 0xFF;
+ action.code = ACTION_LAYER_TOGGLE(action_layer);
+ break;
+ case QK_ONE_SHOT_LAYER ... QK_ONE_SHOT_LAYER_MAX: ;
+ // OSL(action_layer) - One-shot action_layer
+ action_layer = keycode & 0xFF;
+ action.code = ACTION_LAYER_ONESHOT(action_layer);
+ break;
+ case QK_ONE_SHOT_MOD ... QK_ONE_SHOT_MOD_MAX: ;
+ // OSM(mod) - One-shot mod
+ mod = keycode & 0xFF;
+ action.code = ACTION_MODS_ONESHOT(mod);
+ break;
+ case QK_MOD_TAP ... QK_MOD_TAP_MAX:
+ action.code = ACTION_MODS_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
+ break;
+ #ifdef BACKLIGHT_ENABLE
+ case BL_0 ... BL_15:
+ action.code = ACTION_BACKLIGHT_LEVEL(keycode - BL_0);
+ break;
+ case BL_DEC:
+ action.code = ACTION_BACKLIGHT_DECREASE();
+ break;
+ case BL_INC:
+ action.code = ACTION_BACKLIGHT_INCREASE();
+ break;
+ case BL_TOGG:
+ action.code = ACTION_BACKLIGHT_TOGGLE();
+ break;
+ case BL_STEP:
+ action.code = ACTION_BACKLIGHT_STEP();
+ break;
+ #endif
+ default:
+ action.code = ACTION_NO;
+ break;
+ }
+ return action;
+}
+
+
+/* Macro */
+__attribute__ ((weak))
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+ return MACRO_NONE;
+}
+
+/* Function */
+__attribute__ ((weak))
+void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+}
+
+/* translates key to keycode */
+uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
+{
+ // Read entire word (16bits)
+ return pgm_read_word(&keymaps[(layer)][(key.row)][(key.col)]);
+}
diff --git a/quantum/keymap.h b/quantum/keymap.h
new file mode 100644
index 0000000000..979ab2da10
--- /dev/null
+++ b/quantum/keymap.h
@@ -0,0 +1,315 @@
+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef KEYMAP_H
+#define KEYMAP_H
+
+#include <stdint.h>
+#include <stdbool.h>
+#include "action.h"
+#include <avr/pgmspace.h>
+#include "keycode.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
+// #include "print.h"
+#include "debug.h"
+#include "keycode_config.h"
+
+/* translates key to keycode */
+uint16_t keymap_key_to_keycode(uint8_t layer, keypos_t key);
+
+/* translates Fn keycode to action */
+action_t keymap_fn_to_action(uint16_t keycode);
+
+extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
+extern const uint16_t fn_actions[];
+
+enum quantum_keycodes {
+ // Ranges used in shortucuts - not to be used directly
+ QK_TMK = 0x0000,
+ QK_TMK_MAX = 0x00FF,
+ QK_MODS = 0x0100,
+ QK_LCTL = 0x0100,
+ QK_LSFT = 0x0200,
+ QK_LALT = 0x0400,
+ QK_LGUI = 0x0800,
+ QK_RCTL = 0x1100,
+ QK_RSFT = 0x1200,
+ QK_RALT = 0x1400,
+ QK_RGUI = 0x1800,
+ QK_MODS_MAX = 0x1FFF,
+ QK_FUNCTION = 0x2000,
+ QK_FUNCTION_MAX = 0x2FFF,
+ QK_MACRO = 0x3000,
+ QK_MACRO_MAX = 0x3FFF,
+ QK_LAYER_TAP = 0x4000,
+ QK_LAYER_TAP_MAX = 0x4FFF,
+ QK_TO = 0x5000,
+ QK_TO_MAX = 0x50FF,
+ QK_MOMENTARY = 0x5100,
+ QK_MOMENTARY_MAX = 0x51FF,
+ QK_DEF_LAYER = 0x5200,
+ QK_DEF_LAYER_MAX = 0x52FF,
+ QK_TOGGLE_LAYER = 0x5300,
+ QK_TOGGLE_LAYER_MAX = 0x53FF,
+ QK_ONE_SHOT_LAYER = 0x5400,
+ QK_ONE_SHOT_LAYER_MAX = 0x54FF,
+ QK_ONE_SHOT_MOD = 0x5500,
+ QK_ONE_SHOT_MOD_MAX = 0x55FF,
+#ifndef DISABLE_CHORDING
+ QK_CHORDING = 0x5600,
+ QK_CHORDING_MAX = 0x56FF,
+#endif
+ QK_MOD_TAP = 0x6000,
+ QK_MOD_TAP_MAX = 0x6FFF,
+#ifdef UNICODE_ENABLE
+ QK_UNICODE = 0x8000,
+ QK_UNICODE_MAX = 0xFFFF,
+#endif
+
+ // Loose keycodes - to be used directly
+
+ RESET = 0x7000,
+ DEBUG,
+ MAGIC_SWAP_CONTROL_CAPSLOCK,
+ MAGIC_CAPSLOCK_TO_CONTROL,
+ MAGIC_SWAP_LALT_LGUI,
+ MAGIC_SWAP_RALT_RGUI,
+ MAGIC_NO_GUI,
+ MAGIC_SWAP_GRAVE_ESC,
+ MAGIC_SWAP_BACKSLASH_BACKSPACE,
+ MAGIC_HOST_NKRO,
+ MAGIC_SWAP_ALT_GUI,
+ MAGIC_UNSWAP_CONTROL_CAPSLOCK,
+ MAGIC_UNCAPSLOCK_TO_CONTROL,
+ MAGIC_UNSWAP_LALT_LGUI,
+ MAGIC_UNSWAP_RALT_RGUI,
+ MAGIC_UNNO_GUI,
+ MAGIC_UNSWAP_GRAVE_ESC,
+ MAGIC_UNSWAP_BACKSLASH_BACKSPACE,
+ MAGIC_UNHOST_NKRO,
+ MAGIC_UNSWAP_ALT_GUI,
+
+ // Leader key
+#ifndef DISABLE_LEADER
+ KC_LEAD,
+#endif
+
+ // Audio on/off/toggle
+ AU_ON,
+ AU_OFF,
+ AU_TOG,
+
+ // Music mode on/off/toggle
+ MU_ON,
+ MU_OFF,
+ MU_TOG,
+
+ // Music voice iterate
+ MUV_IN,
+ MUV_DE,
+
+ // Midi mode on/off
+ MI_ON,
+ MI_OFF,
+
+ // Backlight functionality
+ BL_0,
+ BL_1,
+ BL_2,
+ BL_3,
+ BL_4,
+ BL_5,
+ BL_6,
+ BL_7,
+ BL_8,
+ BL_9,
+ BL_10,
+ BL_11,
+ BL_12,
+ BL_13,
+ BL_14,
+ BL_15,
+ BL_DEC,
+ BL_INC,
+ BL_TOGG,
+ BL_STEP,
+
+ // Left shift, open paren
+ KC_LSPO,
+
+ // Right shift, close paren
+ KC_RSPC,
+};
+
+// Ability to use mods in layouts
+#define LCTL(kc) (kc | QK_LCTL)
+#define LSFT(kc) (kc | QK_LSFT)
+#define LALT(kc) (kc | QK_LALT)
+#define LGUI(kc) (kc | QK_LGUI)
+#define RCTL(kc) (kc | QK_RCTL)
+#define RSFT(kc) (kc | QK_RSFT)
+#define RALT(kc) (kc | QK_RALT)
+#define RGUI(kc) (kc | QK_RGUI)
+
+#define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI)
+#define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT)
+#define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI)
+
+#define MOD_HYPR 0xf
+#define MOD_MEH 0x7
+
+
+// Aliases for shifted symbols
+// Each key has a 4-letter code, and some have longer aliases too.
+// While the long aliases are descriptive, the 4-letter codes
+// make for nicer grid layouts (everything lines up), and are
+// the preferred style for Quantum.
+#define KC_TILD LSFT(KC_GRV) // ~
+#define KC_TILDE KC_TILD
+
+#define KC_EXLM LSFT(KC_1) // !
+#define KC_EXCLAIM KC_EXLM
+
+#define KC_AT LSFT(KC_2) // @
+
+#define KC_HASH LSFT(KC_3) // #
+
+#define KC_DLR LSFT(KC_4) // $
+#define KC_DOLLAR KC_DLR
+
+#define KC_PERC LSFT(KC_5) // %
+#define KC_PERCENT KC_PERC
+
+#define KC_CIRC LSFT(KC_6) // ^
+#define KC_CIRCUMFLEX KC_CIRC
+
+#define KC_AMPR LSFT(KC_7) // &
+#define KC_AMPERSAND KC_AMPR
+
+#define KC_ASTR LSFT(KC_8) // *
+#define KC_ASTERISK KC_ASTR
+
+#define KC_LPRN LSFT(KC_9) // (
+#define KC_LEFT_PAREN KC_LPRN
+
+#define KC_RPRN LSFT(KC_0) // )
+#define KC_RIGHT_PAREN KC_RPRN
+
+#define KC_UNDS LSFT(KC_MINS) // _
+#define KC_UNDERSCORE KC_UNDS
+
+#define KC_PLUS LSFT(KC_EQL) // +
+
+#define KC_LCBR LSFT(KC_LBRC) // {
+#define KC_LEFT_CURLY_BRACE KC_LCBR
+
+#define KC_RCBR LSFT(KC_RBRC) // }
+#define KC_RIGHT_CURLY_BRACE KC_RCBR
+
+#define KC_LABK LSFT(KC_COMM) // <
+#define KC_LEFT_ANGLE_BRACKET KC_LABK
+
+#define KC_RABK LSFT(KC_DOT) // >
+#define KC_RIGHT_ANGLE_BRACKET KC_RABK
+
+#define KC_COLN LSFT(KC_SCLN) // :
+#define KC_COLON KC_COLN
+
+#define KC_PIPE LSFT(KC_BSLS) // |
+
+#define KC_LT LSFT(KC_COMM) // <
+
+#define KC_GT LSFT(KC_DOT) // >
+
+#define KC_QUES LSFT(KC_SLSH) // ?
+#define KC_QUESTION KC_QUES
+
+#define KC_DQT LSFT(KC_QUOT) // "
+#define KC_DOUBLE_QUOTE KC_DQT
+#define KC_DQUO KC_DQT
+
+#define KC_DELT KC_DELETE // Del key (four letter code)
+
+// Alias for function layers than expand past FN31
+#define FUNC(kc) (kc | QK_FUNCTION)
+
+// Aliases
+#define S(kc) LSFT(kc)
+#define F(kc) FUNC(kc)
+
+#define M(kc) (kc | QK_MACRO)
+
+#define MACRODOWN(...) (record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)
+
+// L-ayer, T-ap - 256 keycode max, 16 layer max
+#define LT(layer, kc) (kc | QK_LAYER_TAP | ((layer & 0xF) << 8))
+
+#define AG_SWAP MAGIC_SWAP_ALT_GUI
+#define AG_NORM MAGIC_UNSWAP_ALT_GUI
+
+#define BL_ON BL_9
+#define BL_OFF BL_0
+
+// GOTO layer - 16 layers max
+// when:
+// ON_PRESS = 1
+// ON_RELEASE = 2
+// Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default.
+#define TO(layer, when) (layer | QK_TO | (when << 0x4))
+
+// Momentary switch layer - 256 layer max
+#define MO(layer) (layer | QK_MOMENTARY)
+
+// Set default layer - 256 layer max
+#define DF(layer) (layer | QK_DEF_LAYER)
+
+// Toggle to layer - 256 layer max
+#define TG(layer) (layer | QK_TOGGLE_LAYER)
+
+// One-shot layer - 256 layer max
+#define OSL(layer) (layer | QK_ONE_SHOT_LAYER)
+
+// One-shot mod
+#define OSM(layer) (layer | QK_ONE_SHOT_MOD)
+
+// M-od, T-ap - 256 keycode max
+#define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8))
+#define CTL_T(kc) MT(MOD_LCTL, kc)
+#define SFT_T(kc) MT(MOD_LSFT, kc)
+#define ALT_T(kc) MT(MOD_LALT, kc)
+#define GUI_T(kc) MT(MOD_LGUI, kc)
+#define C_S_T(kc) MT(MOD_LCTL | MOD_LSFT, kc) // Control + Shift e.g. for gnome-terminal
+#define MEH_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT, kc) // Meh is a less hyper version of the Hyper key -- doesn't include Win or Cmd, so just alt+shift+ctrl
+#define LCAG_T(kc) MT(MOD_LCTL | MOD_LALT | MOD_LGUI, kc) // Left control alt and gui
+#define ALL_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/
+
+// Dedicated keycode versions for Hyper and Meh, if you want to use them as standalone keys rather than mod-tap
+#define KC_HYPR HYPR(KC_NO)
+#define KC_MEH MEH(KC_NO)
+
+#ifdef UNICODE_ENABLE
+ // For sending unicode codes.
+ // You may not send codes over 7FFF -- this supports most of UTF8.
+ // To have a key that sends out Œ, go UC(0x0152)
+ #define UNICODE(n) (n | QK_UNICODE)
+ #define UC(n) UNICODE(n)
+#endif
+
+
+#endif
diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c
deleted file mode 100644
index ba7269388b..0000000000
--- a/quantum/keymap_common.c
+++ /dev/null
@@ -1,323 +0,0 @@
-/*
-Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#include "keymap_common.h"
-#include "report.h"
-#include "keycode.h"
-#include "action_layer.h"
-#include <util/delay.h>
-#include "action.h"
-#include "action_macro.h"
-#include "debug.h"
-#include "backlight.h"
-#include "bootloader.h"
-#include "eeconfig.h"
-#include "quantum.h"
-
-#ifdef MIDI_ENABLE
- #include "keymap_midi.h"
-#endif
-
-extern keymap_config_t keymap_config;
-
-#include <stdio.h>
-#include <inttypes.h>
-#ifdef AUDIO_ENABLE
- #include "audio.h"
-#endif /* AUDIO_ENABLE */
-
-static action_t keycode_to_action(uint16_t keycode);
-
-/* converts key to action */
-action_t action_for_key(uint8_t layer, keypos_t key)
-{
- // 16bit keycodes - important
- uint16_t keycode = keymap_key_to_keycode(layer, key);
-
- switch (keycode) {
- case KC_FN0 ... KC_FN31:
- return keymap_fn_to_action(keycode);
- case KC_CAPSLOCK:
- case KC_LOCKING_CAPS:
- if (keymap_config.swap_control_capslock || keymap_config.capslock_to_control) {
- return keycode_to_action(KC_LCTL);
- }
- return keycode_to_action(keycode);
- case KC_LCTL:
- if (keymap_config.swap_control_capslock) {
- return keycode_to_action(KC_CAPSLOCK);
- }
- return keycode_to_action(KC_LCTL);
- case KC_LALT:
- if (keymap_config.swap_lalt_lgui) {
- if (keymap_config.no_gui) {
- return keycode_to_action(ACTION_NO);
- }
- return keycode_to_action(KC_LGUI);
- }
- return keycode_to_action(KC_LALT);
- case KC_LGUI:
- if (keymap_config.swap_lalt_lgui) {
- return keycode_to_action(KC_LALT);
- }
- if (keymap_config.no_gui) {
- return keycode_to_action(ACTION_NO);
- }
- return keycode_to_action(KC_LGUI);
- case KC_RALT:
- if (keymap_config.swap_ralt_rgui) {
- if (keymap_config.no_gui) {
- return keycode_to_action(ACTION_NO);
- }
- return keycode_to_action(KC_RGUI);
- }
- return keycode_to_action(KC_RALT);
- case KC_RGUI:
- if (keymap_config.swap_ralt_rgui) {
- return keycode_to_action(KC_RALT);
- }
- if (keymap_config.no_gui) {
- return keycode_to_action(ACTION_NO);
- }
- return keycode_to_action(KC_RGUI);
- case KC_GRAVE:
- if (keymap_config.swap_grave_esc) {
- return keycode_to_action(KC_ESC);
- }
- return keycode_to_action(KC_GRAVE);
- case KC_ESC:
- if (keymap_config.swap_grave_esc) {
- return keycode_to_action(KC_GRAVE);
- }
- return keycode_to_action(KC_ESC);
- case KC_BSLASH:
- if (keymap_config.swap_backslash_backspace) {
- return keycode_to_action(KC_BSPACE);
- }
- return keycode_to_action(KC_BSLASH);
- case KC_BSPACE:
- if (keymap_config.swap_backslash_backspace) {
- return keycode_to_action(KC_BSLASH);
- }
- return keycode_to_action(KC_BSPACE);
- default:
- return keycode_to_action(keycode);
- }
-}
-
-
-/* Macro */
-__attribute__ ((weak))
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
- return MACRO_NONE;
-}
-
-/* Function */
-__attribute__ ((weak))
-void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
-{
-}
-
-/* translates keycode to action */
-static action_t keycode_to_action(uint16_t keycode)
-{
- action_t action;
- switch (keycode) {
- case KC_A ... KC_EXSEL:
- case KC_LCTRL ... KC_RGUI:
- action.code = ACTION_KEY(keycode);
- break;
- case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE:
- action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode));
- break;
- case KC_AUDIO_MUTE ... KC_WWW_FAVORITES:
- action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode));
- break;
- case KC_MS_UP ... KC_MS_ACCEL2:
- action.code = ACTION_MOUSEKEY(keycode);
- break;
- case KC_TRNS:
- action.code = ACTION_TRANSPARENT;
- break;
- case LCTL(0) ... 0x1FFF: ;
- // Has a modifier
- // Split it up
- action.code = ACTION_MODS_KEY(keycode >> 8, keycode & 0xFF); // adds modifier to key
- break;
- case FUNC(0) ... FUNC(0xFFF): ;
- // Is a shortcut for function layer, pull last 12bits
- // This means we have 4,096 FN macros at our disposal
- return keymap_func_to_action(keycode & 0xFFF);
- break;
- case M(0) ... M(0xFF):
- action.code = ACTION_MACRO(keycode & 0xFF);
- break;
- case LT(0, 0) ... LT(0xFF, 0xF):
- action.code = ACTION_LAYER_TAP_KEY((keycode >> 0x8) & 0xF, keycode & 0xFF);
- break;
- #ifdef BACKLIGHT_ENABLE
- case BL_0 ... BL_15:
- action.code = ACTION_BACKLIGHT_LEVEL(keycode & 0x000F);
- break;
- case BL_DEC:
- action.code = ACTION_BACKLIGHT_DECREASE();
- break;
- case BL_INC:
- action.code = ACTION_BACKLIGHT_INCREASE();
- break;
- case BL_TOGG:
- action.code = ACTION_BACKLIGHT_TOGGLE();
- break;
- case BL_STEP:
- action.code = ACTION_BACKLIGHT_STEP();
- break;
- #endif
- case RESET: ; // RESET is 0x5000, which is why this is here
- clear_keyboard();
- #ifdef AUDIO_ENABLE
- stop_all_notes();
- shutdown_user();
- #endif
- _delay_ms(250);
- #ifdef ATREUS_ASTAR
- *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific
- #endif
- bootloader_jump();
- break;
- case DEBUG: ; // DEBUG is 0x5001
- print("\nDEBUG: enabled.\n");
- debug_enable = true;
- break;
- case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_UNSWAP_ALT_GUI:
- // MAGIC actions (BOOTMAGIC without the boot)
- if (!eeconfig_is_enabled()) {
- eeconfig_init();
- }
- /* keymap config */
- keymap_config.raw = eeconfig_read_keymap();
- if (keycode == MAGIC_SWAP_CONTROL_CAPSLOCK) {
- keymap_config.swap_control_capslock = 1;
- } else if (keycode == MAGIC_CAPSLOCK_TO_CONTROL) {
- keymap_config.capslock_to_control = 1;
- } else if (keycode == MAGIC_SWAP_LALT_LGUI) {
- keymap_config.swap_lalt_lgui = 1;
- } else if (keycode == MAGIC_SWAP_RALT_RGUI) {
- keymap_config.swap_ralt_rgui = 1;
- } else if (keycode == MAGIC_NO_GUI) {
- keymap_config.no_gui = 1;
- } else if (keycode == MAGIC_SWAP_GRAVE_ESC) {
- keymap_config.swap_grave_esc = 1;
- } else if (keycode == MAGIC_SWAP_BACKSLASH_BACKSPACE) {
- keymap_config.swap_backslash_backspace = 1;
- } else if (keycode == MAGIC_HOST_NKRO) {
- keymap_config.nkro = 1;
- } else if (keycode == MAGIC_SWAP_ALT_GUI) {
- keymap_config.swap_lalt_lgui = 1;
- keymap_config.swap_ralt_rgui = 1;
- }
- /* UNs */
- else if (keycode == MAGIC_UNSWAP_CONTROL_CAPSLOCK) {
- keymap_config.swap_control_capslock = 0;
- } else if (keycode == MAGIC_UNCAPSLOCK_TO_CONTROL) {
- keymap_config.capslock_to_control = 0;
- } else if (keycode == MAGIC_UNSWAP_LALT_LGUI) {
- keymap_config.swap_lalt_lgui = 0;
- } else if (keycode == MAGIC_UNSWAP_RALT_RGUI) {
- keymap_config.swap_ralt_rgui = 0;
- } else if (keycode == MAGIC_UNNO_GUI) {
- keymap_config.no_gui = 0;
- } else if (keycode == MAGIC_UNSWAP_GRAVE_ESC) {
- keymap_config.swap_grave_esc = 0;
- } else if (keycode == MAGIC_UNSWAP_BACKSLASH_BACKSPACE) {
- keymap_config.swap_backslash_backspace = 0;
- } else if (keycode == MAGIC_UNHOST_NKRO) {
- keymap_config.nkro = 0;
- } else if (keycode == MAGIC_UNSWAP_ALT_GUI) {
- keymap_config.swap_lalt_lgui = 0;
- keymap_config.swap_ralt_rgui = 0;
- }
- eeconfig_update_keymap(keymap_config.raw);
- break;
- case TO(0, 1) ... OSM(0xFF): ;
- // Layer movement shortcuts
- // See .h to see constraints/usage
- int type = (keycode >> 0x8) & 0xF;
- if (type == 0x1) {
- // Layer set "GOTO"