diff options
Diffstat (limited to 'quantum')
55 files changed, 2929 insertions, 1304 deletions
diff --git a/quantum/audio/song_list.h b/quantum/audio/song_list.h index fc6fcdeef1..8022ca6729 100644 --- a/quantum/audio/song_list.h +++ b/quantum/audio/song_list.h @@ -28,6 +28,14 @@ Q__NOTE(_E4), Q__NOTE(_C4), \ Q__NOTE(_E4), +/* Requires: PLAY_NOTE_ARRAY(..., ..., STACCATO); */ +#define IN_LIKE_FLINT \ + E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4), \ + E__NOTE(_AS4), E__NOTE(_B4), QD_NOTE(_CS4), \ + E__NOTE(_B4), E__NOTE(_CS4), QD_NOTE(_DS4), \ + E__NOTE(_CS4), E__NOTE(_B4), QD_NOTE(_AS4), \ + E__NOTE(_AS4), E__NOTE(_AS4), QD_NOTE(_B4), + #define GOODBYE_SOUND \ E__NOTE(_E7), \ E__NOTE(_A6), \ diff --git a/quantum/config_common.h b/quantum/config_common.h index 09a4fe7010..8ed5f4a106 100644 --- a/quantum/config_common.h +++ b/quantum/config_common.h @@ -45,6 +45,15 @@ #define F5 0xF5 #define F6 0xF6 #define F7 0xF7 +#define A0 0x00 +#define A1 0x01 +#define A2 0x02 +#define A3 0x03 +#define A4 0x04 +#define A5 0x05 +#define A6 0x06 +#define A7 0x07 + /* USART configuration */ #ifdef BLUETOOTH_ENABLE diff --git a/quantum/dynamic_macro.h b/quantum/dynamic_macro.h new file mode 100644 index 0000000000..e6dbc5b9c1 --- /dev/null +++ b/quantum/dynamic_macro.h @@ -0,0 +1,231 @@ +/* Author: Wojciech Siewierski < wojciech dot siewierski at onet dot pl > */ +#ifndef DYNAMIC_MACROS_H +#define DYNAMIC_MACROS_H + +#include "action_layer.h" + +#ifndef DYNAMIC_MACRO_SIZE +/* May be overridden with a custom value. Be aware that the effective + * macro length is half of this value: each keypress is recorded twice + * because of the down-event and up-event. This is not a bug, it's the + * intended behavior. + * + * Usually it should be fine to set the macro size to at least 256 but + * there have been reports of it being too much in some users' cases, + * so 128 is considered a safe default. + */ +#define DYNAMIC_MACRO_SIZE 128 +#endif + +/* DYNAMIC_MACRO_RANGE must be set as the last element of user's + * "planck_keycodes" enum prior to including this header. This allows + * us to 'extend' it. + */ +enum dynamic_macro_keycodes { + DYN_REC_START1 = DYNAMIC_MACRO_RANGE, + DYN_REC_START2, + DYN_MACRO_PLAY1, + DYN_MACRO_PLAY2, +}; + +/* Blink the LEDs to notify the user about some event. */ +void dynamic_macro_led_blink(void) +{ + backlight_toggle(); + _delay_ms(100); + backlight_toggle(); +} + +/** + * Start recording of the dynamic macro. + * + * @param[out] macro_pointer The new macro buffer iterator. + * @param[in] macro_buffer The macro buffer used to initialize macro_pointer. + */ +void dynamic_macro_record_start( + keyrecord_t **macro_pointer, keyrecord_t *macro_buffer) +{ + dynamic_macro_led_blink(); + + clear_keyboard(); + layer_clear(); + *macro_pointer = macro_buffer; +} + +/** + * Play the dynamic macro. + * + * @param macro_buffer[in] The beginning of the macro buffer being played. + * @param macro_end[in] The element after the last macro buffer element. + * @param direction[in] Either +1 or -1, which way to iterate the buffer. + */ +void dynamic_macro_play( + keyrecord_t *macro_buffer, keyrecord_t *macro_end, int8_t direction) +{ + uint32_t saved_layer_state = layer_state; + + clear_keyboard(); + layer_clear(); + + while (macro_buffer != macro_end) { + process_record(macro_buffer); + macro_buffer += direction; + } + + clear_keyboard(); + + layer_state = saved_layer_state; +} + +/** + * Record a single key in a dynamic macro. + * + * @param macro_pointer[in,out] The current buffer position. + * @param macro_end2[in] The end of the other macro which shouldn't be overwritten. + * @param direction[in] Either +1 or -1, which way to iterate the buffer. + * @param record[in] The current keypress. + */ +void dynamic_macro_record_key( + keyrecord_t **macro_pointer, + keyrecord_t *macro_end2, + int8_t direction, + keyrecord_t *record) +{ + if (*macro_pointer + direction != macro_end2) { + **macro_pointer = *record; + *macro_pointer += direction; + } else { + /* Notify about the end of buffer. The blinks are paired + * because they should happen on both down and up events. */ + backlight_toggle(); + } +} + +/** + * End recording of the dynamic macro. Essentially just update the + * pointer to the end of the macro. + */ +void dynamic_macro_record_end(keyrecord_t *macro_pointer, keyrecord_t **macro_end) +{ + dynamic_macro_led_blink(); + + *macro_end = macro_pointer; +} + +/* Handle the key events related to the dynamic macros. Should be + * called from process_record_user() like this: + * + * bool process_record_user(uint16_t keycode, keyrecord_t *record) { + * if (!process_record_dynamic_macro(keycode, record)) { + * return false; + * } + * <...THE REST OF THE FUNCTION...> + * } + */ +bool process_record_dynamic_macro(uint16_t keycode, keyrecord_t *record) +{ + /* Both macros use the same buffer but read/write on different + * ends of it. + * + * Macro1 is written left-to-right starting from the beginning of + * the buffer. + * + * Macro2 is written right-to-left starting from the end of the + * buffer. + * + * ¯o_buffer macro_end + * v v + * +------------------------------------------------------------+ + * |>>>>>> MACRO1 >>>>>>| |<<<<<<<<<<<<< MACRO2 <<<<<<<<<<<<<| + * +------------------------------------------------------------+ + * ^ ^ + * r_macro_end r_macro_buffer + * + * During the recording when one macro encounters the end of the + * other macro, the recording is stopped. Apart from this, there + * are no arbitrary limits for the macros' length in relation to + * each other: for example one can either have two medium sized + * macros or one long macro and one short macro. Or even one empty + * and one using the whole buffer. + */ + static keyrecord_t macro_buffer[DYNAMIC_MACRO_SIZE]; + + /* Pointer to the first buffer element after the first macro. + * Initially points to the very beginning of the buffer since the + * macro is empty. */ + static keyrecord_t *macro_end = macro_buffer; + + /* The other end of the macro buffer. Serves as the beginning of + * the second macro. */ + static keyrecord_t *const r_macro_buffer = macro_buffer + DYNAMIC_MACRO_SIZE - 1; + + /* Like macro_end but for the second macro. */ + static keyrecord_t *r_macro_end = r_macro_buffer; + + /* A persistent pointer to the current macro position (iterator) + * used during the recording. */ + static keyrecord_t *macro_pointer = NULL; + + /* 0 - no macro is being recorded right now + * 1,2 - either macro 1 or 2 is being recorded */ + static uint8_t macro_id = 0; + + if (macro_id == 0) { + /* No macro recording in progress. */ + if (!record->event.pressed) { + switch (keycode) { + case DYN_REC_START1: + dynamic_macro_record_start(¯o_pointer, macro_buffer); + macro_id = 1; + return false; + case DYN_REC_START2: + dynamic_macro_record_start(¯o_pointer, r_macro_buffer); + macro_id = 2; + return false; + case DYN_MACRO_PLAY1: + dynamic_macro_play(macro_buffer, macro_end, +1); + return false; + case DYN_MACRO_PLAY2: + dynamic_macro_play(r_macro_buffer, r_macro_end, -1); + return false; + } + } + } else { + /* A macro is being recorded right now. */ + switch (keycode) { + case MO(_DYN): + /* Use the layer key used to access the macro recording as + * a stop button. */ + if (record->event.pressed) { /* Ignore the initial release + * just after the recoding + * starts. */ + switch (macro_id) { + case 1: + dynamic_macro_record_end(macro_pointer, ¯o_end); + break; + case 2: + dynamic_macro_record_end(macro_pointer, &r_macro_end); + break; + } + macro_id = 0; + } + return false; + default: + /* Store the key in the macro buffer and process it normally. */ + switch (macro_id) { + case 1: + dynamic_macro_record_key(¯o_pointer, r_macro_end, +1, record); + break; + case 2: + dynamic_macro_record_key(¯o_pointer, macro_end, -1, record); + break; + } + return true; + break; + } + } + + return true; +} + +#endif diff --git a/quantum/keycode_config.h b/quantum/keycode_config.h index 6216eefc90..c15b0d32f8 100644 --- a/quantum/keycode_config.h +++ b/quantum/keycode_config.h @@ -1,6 +1,9 @@ #include "eeconfig.h" #include "keycode.h" +#ifndef KEYCODE_CONFIG_H +#define KEYCODE_CONFIG_H + uint16_t keycode_config(uint16_t keycode); /* NOTE: Not portable. Bit field order depends on implementation */ @@ -19,3 +22,5 @@ typedef union { } keymap_config_t; extern keymap_config_t keymap_config; + +#endif /* KEYCODE_CONFIG_H */ diff --git a/quantum/keymap.h b/quantum/keymap.h index 73f99f8211..a01bbfbd14 100644 --- a/quantum/keymap.h +++ b/quantum/keymap.h @@ -84,6 +84,10 @@ enum quantum_keycodes { QK_MOD_TAP_MAX = 0x6FFF, QK_TAP_DANCE = 0x7100, QK_TAP_DANCE_MAX = 0x71FF, +#ifdef UNICODEMAP_ENABLE + QK_UNICODE_MAP = 0x7800, + QK_UNICODE_MAP_MAX = 0x7FFF, +#endif #ifdef UNICODE_ENABLE QK_UNICODE = 0x8000, QK_UNICODE_MAX = 0xFFFF, @@ -111,6 +115,7 @@ enum quantum_keycodes { MAGIC_UNSWAP_BACKSLASH_BACKSPACE, MAGIC_UNHOST_NKRO, MAGIC_UNSWAP_ALT_GUI, + MAGIC_TOGGLE_NKRO, // Leader key #ifndef DISABLE_LEADER @@ -157,6 +162,16 @@ enum quantum_keycodes { BL_TOGG, BL_STEP, + // RGB functionality + RGB_TOG, + RGB_MOD, + RGB_HUI, + RGB_HUD, + RGB_SAI, + RGB_SAD, + RGB_VAI, + RGB_VAD, + // Left shift, open paren KC_LSPO, @@ -180,6 +195,7 @@ enum quantum_keycodes { #define HYPR(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT | QK_LGUI) #define MEH(kc) (kc | QK_LCTL | QK_LSFT | QK_LALT) #define LCAG(kc) (kc | QK_LCTL | QK_LALT | QK_LGUI) +#define ALTG(kc) (kc | QK_RCTL | QK_RALT) #define MOD_HYPR 0xf #define MOD_MEH 0x7 @@ -284,7 +300,10 @@ enum quantum_keycodes { // ON_PRESS = 1 // ON_RELEASE = 2 // Unless you have a good reason not to do so, prefer ON_PRESS (1) as your default. -#define TO(layer, when) (layer | QK_TO | (when << 0x4)) +// In fact, we changed it to assume ON_PRESS for sanity/simplicity. If needed, you can add your own +// keycode modeled after the old version, kept below for this. +/* #define TO(layer, when) (layer | QK_TO | (when << 0x4)) */ +#define TO(layer) (layer | QK_TO | (ON_PRESS << 0x4)) // Momentary switch layer - 256 layer max #define MO(layer) (layer | QK_MOMENTARY) @@ -299,7 +318,7 @@ enum quantum_keycodes { #define OSL(layer) (layer | QK_ONE_SHOT_LAYER) // One-shot mod -#define OSM(layer) (layer | QK_ONE_SHOT_MOD) +#define OSM(mod) (mod | QK_ONE_SHOT_MOD) // M-od, T-ap - 256 keycode max #define MT(mod, kc) (kc | QK_MOD_TAP | ((mod & 0xF) << 8)) @@ -324,5 +343,8 @@ enum quantum_keycodes { #define UC(n) UNICODE(n) #endif +#ifdef UNICODEMAP_ENABLE + #define X(n) (n | QK_UNICODE_MAP) +#endif #endif diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 76872ac592..833e5a8f8d 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -30,7 +30,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. #include "quantum.h" #ifdef MIDI_ENABLE - #include "keymap_midi.h" + #include "process_midi.h" #endif extern keymap_config_t keymap_config; @@ -62,7 +62,7 @@ action_t action_for_key(uint8_t layer, keypos_t key) case KC_SYSTEM_POWER ... KC_SYSTEM_WAKE: action.code = ACTION_USAGE_SYSTEM(KEYCODE2SYSTEM(keycode)); break; - case KC_AUDIO_MUTE ... KC_WWW_FAVORITES: + case KC_AUDIO_MUTE ... KC_MEDIA_REWIND: action.code = ACTION_USAGE_CONSUMER(KEYCODE2CONSUMER(keycode)); break; case KC_MS_UP ... KC_MS_ACCEL2: diff --git a/quantum/keymap_extras/keymap_bepo.h b/quantum/keymap_extras/keymap_bepo.h index 4c30960547..e5ef39552a 100644 --- a/quantum/keymap_extras/keymap_bepo.h +++ b/quantum/keymap_extras/keymap_bepo.h @@ -118,7 +118,7 @@ // Fourth row #define BP_COLON LSFT(BP_DOT) // : #define BP_COLN BP_COLON -#define BP_QUESTION LSFT(BP_QUOTE) // ? +#define BP_QUESTION LSFT(BP_APOS) // ? #define BP_QEST BP_QUESTION // Space bar @@ -183,7 +183,7 @@ // Third row #define BP_AE_LIGATURE ALTGR(BP_A) // æ #define BP_AE BP_AE_LIGATURE -#define BP_U_GRAVE AGR(BP_U) // ù +#define BP_U_GRAVE ALTGR(BP_U) // ù #define BP_UGRV BP_U_GRAVE #define BP_DEAD_TREMA ALTGR(BP_I) // dead ¨ (trema/umlaut/diaresis) #define BP_DTRM BP_DEAD_TREMA diff --git a/quantum/keymap_extras/keymap_br_abnt2.h b/quantum/keymap_extras/keymap_br_abnt2.h new file mode 100644 index 0000000000..0df177721d --- /dev/null +++ b/quantum/keymap_extras/keymap_br_abnt2.h @@ -0,0 +1,58 @@ +#ifndef KEYMAP_BR_ABNT2_H +#define KEYMAP_BR_ABNT2_H + +#include "keymap_common.h" + +/* Scan codes for the Brazilian ABNT2 keyboard layout */ + +#define BR_CCDL KC_SCLN // Ç same scancode as ;: on US layout +#define BR_SCLN KC_SLSH // ;: same scancode as /? on US layout +#define BR_QUOT KC_GRV // '" same scancode as `~ on US layout +#define BR_TILD KC_QUOT // ~^ dead keys, same scancode as '" on US layout +#define BR_ACUT KC_LBRC // ´` dead keys, same scancode as [{ on US layout +#define BR_LBRC KC_RBRC // [{ same scancode as ]} on US layout +#define BR_RBRC KC_BSLS // ]} same scancode as \| on US layout +#define BR_BSLS KC_NUBS // \| uses the non-US hash scancode (#~, sometimes §±) +#define BR_SLSH KC_INT1 // /? uses the INTL1 scancode + +#define BR_COLN LSFT(BR_SCLN) // shifted : +#define BR_DQT LSFT(BR_QUOT) // shifted " +#define BR_CIRC LSFT(BR_TILD) // shifted ^ (dead key) +#define BR_GRAV LSFT(BR_ACUT) // shifted ` (dead key) +#define BR_LCBR LSFT(BR_LBRC) // shifted { +#define BR_RCBR LSFT(BR_RBRC) // shifted } +#define BR_PIPE LSFT(BR_BSLS) // shifted | +#define BR_QUES LSFT(BR_SLSH) // shifted ? +#define BR_TRMA LSFT(KC_6) // shifted ¨ (dead key - trema accent) + +// On the ABNT2 the keypad comma and the keypad dot scancodes are switched +// (presumably because in Brazil comma is used as the decimal separator) +#define BR_KPDT KC_KP_COMMA // keypad . +#define BR_KPCM KC_KP_DOT // keypad , + +#define BR_1UP LALT(KC_1) // 1 superscript ¹ alt+1 +#define BR_2UP LALT(KC_2) // 2 superscript ² alt+2 +#define BR_3UP LALT(KC_3) // 3 superscript ³ alt+3 +#define BR_PND LALT(KC_4) // Pound sign £ alt+4 +#define BR_CENT LALT(KC_5) // Cent sign ¢ alt+5 +#define BR_NOT LALT(KC_6) // Not sign ¬ alt+6 +#define BR_SECT LALT(KC_EQL) // Section sign § alt+= +#define BR_FORD LALT(BR_LBRC) // Feminine Ordinal Sign ª alt+[ +#define BR_MORD LALT(BR_RBRC) // Masculine Ordinal Sign º alt+] +#define BR_DGRE LALT(BR_SLSH) // Degree sign ° alt+/ + +#define BR_EURO LALT(KC_E) // Euro sign € alt+e +#define BR_NDTD LALT(BR_TILD) // Non-dead key tilde ~ alt+~ +#define BR_NDAC LALT(BR_ACUT) // Non-dead key acute accent ´ alt+´ +#define BR_NDGV LALT(BR_QUOT) // Non-dead key grave accent ` alt+' +#define BR_NDCR LALT(BR_CIRC) // Non-dead key circumflex accent ^ alt+^ (alt+shift+~) +#define BR_NDTR LALT(BR_TRMA) // Non-dead key trema accent ¨ alt+¨ (alt+shift+6) + +// For 101-key keyboard layouts, the ABNT2 layout allows +// the slash and question mark to be typed using alt+q and alt+w. +// The shortcuts are provided here for completeness' sake, +// but it's recommended to use BR_SLSH and BR_QUES instead +#define BR_ASLS LALT(KC_Q) +#define BR_AQST LALT(KC_W) + +#endif diff --git a/quantum/keymap_extras/keymap_canadian_multilingual.h b/quantum/keymap_extras/keymap_canadian_multilingual.h new file mode 100644 index 0000000000..0bc20c7b9c --- /dev/null +++ b/quantum/keymap_extras/keymap_canadian_multilingual.h @@ -0,0 +1,255 @@ +#ifndef KEYMAP_CANADIAN_MULTILINGUAG_H +#define KEYMAP_CANADIAN_MULTILINGUAG_H + +#include "keymap.h" + +// Alt gr +#ifndef ALTGR +#define ALTGR(kc) RALT(kc) +#endif +#ifndef ALGR +#define ALGR(kc) ALTGR(kc) +#endif + +#define CSA_ALTGR KC_RALT +#define CSA_ALGR CSA_ALTGR + +#ifndef GR2A +#define GR2A(kc) RCTL(kc) +#endif + +// Normal characters +// First row +#define CSA_SLASH KC_GRV // / +#define CSA_SLSH CSA_SLASH + +// Second row +#define CSA_DEAD_CIRCUMFLEX KC_LBRACKET // dead ^ +#define CSA_DCRC CSA_DEAD_CIRCUMFLEX +#define CSA_C_CEDILLA KC_RBRACKET // Ç +#define CSA_CCED CSA_C_CEDILLA + +// Third row +#define CSA_E_GRAVE KC_QUOT // è +#define CSA_EGRV CSA_E_GRAVE +#define CSA_A_GRAVE KC_BSLASH // à +#define CSA_AGRV CSA_A_GRAVE + +// Fourth row +#define CSA_U_GRAVE KC_NONUS_BSLASH // ù +#define CSA_UGRV CSA_U_GRAVE +#define CSA_E_ACUTE KC_SLSH // é +#define CSA_ECUT CSA_E_ACUTE + +// Shifted characters +// First row +#define CSA_BACKSLASH LSFT(CSA_SLASH) /* \ */ +#define CSA_BSLS CSA_BACKSLASH +#define CSA_QUESTION LSFT(KC_6) // ? +#define CSA_QEST CSA_QUESTION + +// Second row +#define CSA_DEAD_TREMA LSFT(CSA_DEAD_CIRCUMFLEX) // dead trema/umlaut/diaresis for ä ë ï ö ü +#define CSA_DTRM CSA_DEAD_TREMA + +// Third row +// all same as US-QWERTY, or capitalised character of the non-shifted key + +// Fourth row +#define CSA_APOSTROPHE LSFT(KC_COMMA) // ' +#define CSA_APOS CSA_APOSTROPHE +#define CSA_DOUBLE_QUOTE LSFT(KC_DOT) // " +#define CSA_DQOT CSA_DOUBLE_QUOTE + +// Alt Gr-ed characters +// First row +#define CSA_PIPE ALTGR(CSA_SLASH) // | +#define CSA_CURRENCY ALTGR(KC_4) // ¤ +#define CSA_CURR CSA_CURRENCY +#define CSA_LEFT_CURLY_BRACE ALTGR(KC_7) // { +#define CSA_LCBR CSA_LEFT_CURLY_BRACE +#define CSA_RIGHT_CURLY_BRACE ALTGR(KC_8) // } +#define CSA_RCBR CSA_RIGHT_CURLY_BRACE +#define CSA_LBRACKET ALTGR(KC_9) // [ +#define CSA_LBRC CSA_LBRACKET +#define CSA_RBRACKET ALTGR(KC_0) // ] +#define CSA_RBRC CSA_RBRACKET +#define CSA_NEGATION ALTGR(KC_EQUAL) // ¬ +#define CSA_NEGT CSA_NEGATION + +// Second row +// euro symbol not available on Linux? (X.org) +#define CSA_EURO ALTGR(KC_E) // € +#define CSA_DEAD_GRAVE ALTGR(CSA_DEAD_CIRCUMFLEX) +#define CSA_DGRV CSA_DEAD_GRAVE // dead ` +#define CSA_DEAD_TILDE ALTGR(CSA_C_CEDILLA) // ~ +#define CSA_DTLD CSA_DEAD_TILDE < |