diff options
Diffstat (limited to 'quantum')
74 files changed, 5178 insertions, 341 deletions
diff --git a/quantum/action.c b/quantum/action.c index 3efed443a3..ef059f0e2a 100644 --- a/quantum/action.c +++ b/quantum/action.c @@ -14,9 +14,18 @@ GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>. */ +#include <limits.h> + +#ifdef DEBUG_ACTION +# include "debug.h" +#else +# include "nodebug.h" +#endif + #include "host.h" #include "keycode.h" #include "keyboard.h" +#include "keymap.h" #include "mousekey.h" #include "programmable_button.h" #include "command.h" @@ -32,12 +41,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>. # include "backlight.h" #endif -#ifdef DEBUG_ACTION -# include "debug.h" -#else -# include "nodebug.h" -#endif - #ifdef POINTING_DEVICE_ENABLE # include "pointing_device.h" #endif @@ -89,6 +92,7 @@ void action_exec(keyevent_t event) { } #ifdef SWAP_HANDS_ENABLE + // Swap hands handles both keys and encoders, if ENCODER_MAP_ENABLE is defined. if (!IS_NOEVENT(event)) { process_hand_swap(&event); } @@ -97,7 +101,7 @@ void action_exec(keyevent_t event) { keyrecord_t record = {.event = event}; #ifndef NO_ACTION_ONESHOT - if (!keymap_config.oneshot_disable) { + if (keymap_config.oneshot_enable) { # if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) if (has_oneshot_layer_timed_out()) { clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); @@ -136,27 +140,65 @@ void action_exec(keyevent_t event) { } #ifdef SWAP_HANDS_ENABLE +extern const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS]; +# ifdef ENCODER_MAP_ENABLE +extern const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS]; +# endif // ENCODER_MAP_ENABLE + bool swap_hands = false; bool swap_held = false; +bool should_swap_hands(size_t index, uint8_t *swap_state, bool pressed) { + size_t array_index = index / (CHAR_BIT); + size_t bit_index = index % (CHAR_BIT); + uint8_t bit_val = 1 << bit_index; + bool do_swap = pressed ? swap_hands : swap_state[array_index] & bit_val; + return do_swap; +} + +void set_swap_hands_state(size_t index, uint8_t *swap_state, bool on) { + size_t array_index = index / (CHAR_BIT); + size_t bit_index = index % (CHAR_BIT); + uint8_t bit_val = 1 << bit_index; + if (on) { + swap_state[array_index] |= bit_val; + } else { + swap_state[array_index] &= ~bit_val; + } +} + /** \brief Process Hand Swap * * FIXME: Needs documentation. */ void process_hand_swap(keyevent_t *event) { - static swap_state_row_t swap_state[MATRIX_ROWS]; - - keypos_t pos = event->key; - swap_state_row_t col_bit = (swap_state_row_t)1 << pos.col; - bool do_swap = event->pressed ? swap_hands : swap_state[pos.row] & (col_bit); - - if (do_swap) { - event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row); - event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col); - swap_state[pos.row] |= col_bit; - } else { - swap_state[pos.row] &= ~(col_bit); + keypos_t pos = event->key; + if (pos.row < MATRIX_ROWS && pos.col < MATRIX_COLS) { + static uint8_t matrix_swap_state[((MATRIX_ROWS * MATRIX_COLS) + (CHAR_BIT)-1) / (CHAR_BIT)]; + size_t index = (size_t)(pos.row * MATRIX_COLS) + pos.col; + bool do_swap = should_swap_hands(index, matrix_swap_state, event->pressed); + if (do_swap) { + event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row); + event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col); + set_swap_hands_state(index, matrix_swap_state, true); + } else { + set_swap_hands_state(index, matrix_swap_state, false); + } + } +# ifdef ENCODER_MAP_ENABLE + else if (pos.row == KEYLOC_ENCODER_CW || pos.row == KEYLOC_ENCODER_CCW) { + static uint8_t encoder_swap_state[((NUM_ENCODERS) + (CHAR_BIT)-1) / (CHAR_BIT)]; + size_t index = pos.col; + bool do_swap = should_swap_hands(index, encoder_swap_state, event->pressed); + if (do_swap) { + event->key.row = pos.row; + event->key.col = pgm_read_byte(&encoder_hand_swap_config[pos.col]); + set_swap_hands_state(index, encoder_swap_state, true); + } else { + set_swap_hands_state(index, encoder_swap_state, false); + } } +# endif // ENCODER_MAP_ENABLE } #endif @@ -216,7 +258,7 @@ void process_record(keyrecord_t *record) { if (!process_record_quantum(record)) { #ifndef NO_ACTION_ONESHOT - if (is_oneshot_layer_active() && record->event.pressed && !keymap_config.oneshot_disable) { + if (is_oneshot_layer_active() && record->event.pressed && keymap_config.oneshot_enable) { clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); } #endif @@ -281,7 +323,7 @@ void process_action(keyrecord_t *record, action_t action) { # ifdef SWAP_HANDS_ENABLE && !(action.kind.id == ACT_SWAP_HANDS && action.swap.code == OP_SH_ONESHOT) # endif - && !keymap_config.oneshot_disable) { + && keymap_config.oneshot_enable) { clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); do_release_oneshot = !is_oneshot_layer_active(); } @@ -325,7 +367,7 @@ void process_action(keyrecord_t *record, action_t action) { # ifndef NO_ACTION_ONESHOT case MODS_ONESHOT: // Oneshot modifier - if (keymap_config.oneshot_disable) { + if (!keymap_config.oneshot_enable) { if (event.pressed) { if (mods) { if (IS_MOD(action.key.code) || action.key.code == KC_NO) { @@ -571,7 +613,7 @@ void process_action(keyrecord_t *record, action_t action) { # ifndef NO_ACTION_ONESHOT case OP_ONESHOT: // Oneshot modifier - if (keymap_config.oneshot_disable) { + if (!keymap_config.oneshot_enable) { if (event.pressed) { layer_on(action.layer_tap.val); } else { diff --git a/quantum/action_layer.c b/quantum/action_layer.c index e20eedee40..473e0e948d 100644 --- a/quantum/action_layer.c +++ b/quantum/action_layer.c @@ -1,8 +1,5 @@ +#include <limits.h> #include <stdint.h> -#include "keyboard.h" -#include "action.h" -#include "util.h" -#include "action_layer.h" #ifdef DEBUG_ACTION # include "debug.h" @@ -10,6 +7,12 @@ # include "nodebug.h" #endif +#include "keyboard.h" +#include "keymap.h" +#include "action.h" +#include "util.h" +#include "action_layer.h" + /** \brief Default Layer State */ layer_state_t default_layer_state = 0; @@ -223,19 +226,20 @@ void layer_debug(void) { /** \brief source layer cache */ -uint8_t source_layers_cache[(MATRIX_ROWS * MATRIX_COLS + 7) / 8][MAX_LAYER_BITS] = {{0}}; +uint8_t source_layers_cache[((MATRIX_ROWS * MATRIX_COLS) + (CHAR_BIT)-1) / (CHAR_BIT)][MAX_LAYER_BITS] = {{0}}; +# ifdef ENCODER_MAP_ENABLE +uint8_t encoder_source_layers_cache[(NUM_ENCODERS + (CHAR_BIT)-1) / (CHAR_BIT)][MAX_LAYER_BITS] = {{0}}; +# endif // ENCODER_MAP_ENABLE -/** \brief update source layers cache +/** \brief update source layers cache impl * - * Updates the cached keys when changing layers + * Updates the supplied cache when changing layers */ -void update_source_layers_cache(keypos_t key, uint8_t layer) { - const uint8_t key_number = key.col + (key.row * MATRIX_COLS); - const uint8_t storage_row = key_number / 8; - const uint8_t storage_bit = key_number % 8; - +void update_source_layers_cache_impl(uint8_t layer, uint16_t entry_number, uint8_t cache[][MAX_LAYER_BITS]) { + const uint16_t storage_idx = entry_number / (CHAR_BIT); + const uint8_t storage_bit = entry_number % (CHAR_BIT); for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { - source_layers_cache[storage_row][bit_number] ^= (-((layer & (1U << bit_number)) != 0) ^ source_layers_cache[storage_row][bit_number]) & (1U << storage_bit); + cache[storage_idx][bit_number] ^= (-((layer & (1U << bit_number)) != 0) ^ cache[storage_idx][bit_number]) & (1U << storage_bit); } } @@ -243,18 +247,52 @@ void update_source_layers_cache(keypos_t key, uint8_t layer) { * * reads the cached keys stored when the layer was changed */ -uint8_t read_source_layers_cache(keypos_t key) { - const uint8_t key_number = key.col + (key.row * MATRIX_COLS); - const uint8_t storage_row = key_number / 8; - const uint8_t storage_bit = key_number % 8; - uint8_t layer = 0; +uint8_t read_source_layers_cache_impl(uint16_t entry_number, uint8_t cache[][MAX_LAYER_BITS]) { + const uint16_t storage_idx = entry_number / (CHAR_BIT); + const uint8_t storage_bit = entry_number % (CHAR_BIT); + uint8_t layer = 0; for (uint8_t bit_number = 0; bit_number < MAX_LAYER_BITS; bit_number++) { - layer |= ((source_layers_cache[storage_row][bit_number] & (1U << storage_bit)) != 0) << bit_number; + layer |= ((cache[storage_idx][bit_number] & (1U << storage_bit)) != 0) << bit_number; } return layer; } + +/** \brief update encoder source layers cache + * + * Updates the cached encoders when changing layers + */ +void update_source_layers_cache(keypos_t key, uint8_t layer) { + if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) { + const uint16_t entry_number = (uint16_t)(key.row * MATRIX_COLS) + key.col; + update_source_layers_cache_impl(layer, entry_number, source_layers_cache); + } +# ifdef ENCODER_MAP_ENABLE + else if (key.row == KEYLOC_ENCODER_CW || key.row == KEYLOC_ENCODER_CCW) { + const uint16_t entry_number = key.col; + update_source_layers_cache_impl(layer, entry_number, encoder_source_layers_cache); + } +# endif // ENCODER_MAP_ENABLE +} + +/** \brief read source layers cache + * + * reads the cached keys stored when the layer was changed + */ +uint8_t read_source_layers_cache(keypos_t key) { + if (key.row < MATRIX_ROWS && key.col < MATRIX_COLS) { + const uint16_t entry_number = (uint16_t)(key.row * MATRIX_COLS) + key.col; + return read_source_layers_cache_impl(entry_number, source_layers_cache); + } +# ifdef ENCODER_MAP_ENABLE + else if (key.row == KEYLOC_ENCODER_CW || key.row == KEYLOC_ENCODER_CCW) { + const uint16_t entry_number = key.col; + return read_source_layers_cache_impl(entry_number, encoder_source_layers_cache); + } +# endif // ENCODER_MAP_ENABLE + return 0; +} #endif /** \brief Store or get action (FIXME: Needs better summary) diff --git a/quantum/action_tapping.c b/quantum/action_tapping.c index 6f8b4f8c56..e436619428 100644 --- a/quantum/action_tapping.c +++ b/quantum/action_tapping.c @@ -1,10 +1,5 @@ #include <stdint.h> #include <stdbool.h> -#include "action.h" -#include "action_layer.h" -#include "action_tapping.h" -#include "keycode.h" -#include "timer.h" #ifdef DEBUG_ACTION # include "debug.h" @@ -12,6 +7,12 @@ # include "nodebug.h" #endif +#include "action.h" +#include "action_layer.h" +#include "action_tapping.h" +#include "keycode.h" +#include "timer.h" + #ifndef NO_ACTION_TAPPING # define IS_TAPPING() !IS_NOEVENT(tapping_key.event) diff --git a/quantum/action_util.c b/quantum/action_util.c index 4ea0bf61fb..738410a4ac 100644 --- a/quantum/action_util.c +++ b/quantum/action_util.c @@ -155,7 +155,7 @@ void clear_oneshot_swaphands(void) { * FIXME: needs doc */ void set_oneshot_layer(uint8_t layer, uint8_t state) { - if (!keymap_config.oneshot_disable) { + if (keymap_config.oneshot_enable) { oneshot_layer_data = layer << 3 | state; layer_on(layer); # if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) @@ -184,7 +184,7 @@ void reset_oneshot_layer(void) { void clear_oneshot_layer_state(oneshot_fullfillment_t state) { uint8_t start_state = oneshot_layer_data; oneshot_layer_data &= ~state; - if ((!get_oneshot_layer_state() && start_state != oneshot_layer_data) && !keymap_config.oneshot_disable) { + if ((!get_oneshot_layer_state() && start_state != oneshot_layer_data) && keymap_config.oneshot_enable) { layer_off(get_oneshot_layer()); reset_oneshot_layer(); } @@ -202,8 +202,8 @@ bool is_oneshot_layer_active(void) { * FIXME: needs doc */ void oneshot_set(bool active) { - if (keymap_config.oneshot_disable != active) { - keymap_config.oneshot_disable = active; + if (keymap_config.oneshot_enable != active) { + keymap_config.oneshot_enable = active; eeconfig_update_keymap(keymap_config.raw); clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED); dprintf("Oneshot: active: %d\n", active); @@ -215,7 +215,7 @@ void oneshot_set(bool active) { * FIXME: needs doc */ void oneshot_toggle(void) { - oneshot_set(!keymap_config.oneshot_disable); + oneshot_set(!keymap_config.oneshot_enable); } /** \brief enable oneshot @@ -235,7 +235,7 @@ void oneshot_disable(void) { } bool is_oneshot_enabled(void) { - return keymap_config.oneshot_disable; + return keymap_config.oneshot_enable; } #endif @@ -413,7 +413,7 @@ void del_oneshot_mods(uint8_t mods) { * FIXME: needs doc */ void set_oneshot_mods(uint8_t mods) { - if (!keymap_config.oneshot_disable) { + if (keymap_config.oneshot_enable) { if (oneshot_mods != mods) { # if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0)) oneshot_time = timer_read(); diff --git a/quantum/dynamic_keymap.c b/quantum/dynamic_keymap.c index f070375ff3..fc1c55784d 100644 --- a/quantum/dynamic_keymap.c +++ b/quantum/dynamic_keymap.c @@ -21,6 +21,12 @@ #include "dynamic_keymap.h" #include "via.h" // for default VIA_EEPROM_ADDR_END +#ifdef ENCODER_ENABLE +# include "encoder.h" +#else +# define NUM_ENCODERS 0 +#endif + #ifndef DYNAMIC_KEYMAP_LAYER_COUNT # define DYNAMIC_KEYMAP_LAYER_COUNT 4 #endif @@ -58,20 +64,28 @@ # endif #endif -// Dynamic macro starts after dynamic keymaps -#ifndef DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR -# define DYNAMIC_KEYMAP_MACRO_EEPROM_ADDR (DYNAMIC_KEYMAP_EEPROM_ADDR + (DYNAMIC_KEYMAP_LAYER_COUNT * MATRIX_ROWS * MATRIX_COLS * 2)) +// Dynamic encoders starts after dynamic keymaps +#ifndef DY |