diff options
Diffstat (limited to 'quantum')
21 files changed, 78 insertions, 134 deletions
diff --git a/quantum/led_matrix_animations/alpha_mods_anim.h b/quantum/led_matrix_animations/alpha_mods_anim.h index a4638fde69..6f69f6892b 100644 --- a/quantum/led_matrix_animations/alpha_mods_anim.h +++ b/quantum/led_matrix_animations/alpha_mods_anim.h @@ -21,4 +21,4 @@ bool ALPHAS_MODS(effect_params_t* params) { } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_ALPHAS_MODS +#endif // DISABLE_LED_MATRIX_ALPHAS_MODS diff --git a/quantum/led_matrix_animations/band_anim.h b/quantum/led_matrix_animations/band_anim.h index 4a2b746a76..523dba1b78 100644 --- a/quantum/led_matrix_animations/band_anim.h +++ b/quantum/led_matrix_animations/band_anim.h @@ -7,9 +7,7 @@ static uint8_t BAND_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(v < 0 ? 0 : v, val); } -bool BAND(effect_params_t* params) { - return effect_runner_i(params, &BAND_math); -} +bool BAND(effect_params_t* params) { return effect_runner_i(params, &BAND_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_BAND +#endif // DISABLE_LED_MATRIX_BAND diff --git a/quantum/led_matrix_animations/band_pinwheel_anim.h b/quantum/led_matrix_animations/band_pinwheel_anim.h index 9836320d2a..fb3b835cad 100644 --- a/quantum/led_matrix_animations/band_pinwheel_anim.h +++ b/quantum/led_matrix_animations/band_pinwheel_anim.h @@ -2,13 +2,9 @@ LED_MATRIX_EFFECT(BAND_PINWHEEL) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t BAND_PINWHEEL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t time) { - return scale8(val - time - atan2_8(dy, dx) * 3, val); -} +static uint8_t BAND_PINWHEEL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t time) { return scale8(val - time - atan2_8(dy, dx) * 3, val); } -bool BAND_PINWHEEL(effect_params_t* params) { - return effect_runner_dx_dy(params, &BAND_PINWHEEL_math); -} +bool BAND_PINWHEEL(effect_params_t* params) { return effect_runner_dx_dy(params, &BAND_PINWHEEL_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_BAND_PINWHEEL +#endif // DISABLE_LED_MATRIX_BAND_PINWHEEL diff --git a/quantum/led_matrix_animations/band_spiral_anim.h b/quantum/led_matrix_animations/band_spiral_anim.h index be17c03aad..fca22aad9c 100644 --- a/quantum/led_matrix_animations/band_spiral_anim.h +++ b/quantum/led_matrix_animations/band_spiral_anim.h @@ -2,13 +2,9 @@ LED_MATRIX_EFFECT(BAND_SPIRAL) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t BAND_SPIRAL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { - return scale8(val + dist - time - atan2_8(dy, dx), val); -} +static uint8_t BAND_SPIRAL_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { return scale8(val + dist - time - atan2_8(dy, dx), val); } -bool BAND_SPIRAL(effect_params_t* params) { - return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_math); -} +bool BAND_SPIRAL(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &BAND_SPIRAL_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_BAND_SPIRAL +#endif // DISABLE_LED_MATRIX_BAND_SPIRAL diff --git a/quantum/led_matrix_animations/breathing_anim.h b/quantum/led_matrix_animations/breathing_anim.h index 4f49f50690..00310e3f65 100644 --- a/quantum/led_matrix_animations/breathing_anim.h +++ b/quantum/led_matrix_animations/breathing_anim.h @@ -16,4 +16,4 @@ bool BREATHING(effect_params_t* params) { } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_BREATHING +#endif // DISABLE_LED_MATRIX_BREATHING diff --git a/quantum/led_matrix_animations/cycle_left_right_anim.h b/quantum/led_matrix_animations/cycle_left_right_anim.h index 404fda26f5..51e81d57ca 100644 --- a/quantum/led_matrix_animations/cycle_left_right_anim.h +++ b/quantum/led_matrix_animations/cycle_left_right_anim.h @@ -2,13 +2,9 @@ LED_MATRIX_EFFECT(CYCLE_LEFT_RIGHT) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t CYCLE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { - return scale8(g_led_config.point[i].x - time, val); -} +static uint8_t CYCLE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(g_led_config.point[i].x - time, val); } -bool CYCLE_LEFT_RIGHT(effect_params_t* params) { - return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math); -} +bool CYCLE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &CYCLE_LEFT_RIGHT_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT +#endif // DISABLE_LED_MATRIX_CYCLE_LEFT_RIGHT diff --git a/quantum/led_matrix_animations/cycle_out_in_anim.h b/quantum/led_matrix_animations/cycle_out_in_anim.h index 3f5fc5b187..f62061552c 100644 --- a/quantum/led_matrix_animations/cycle_out_in_anim.h +++ b/quantum/led_matrix_animations/cycle_out_in_anim.h @@ -2,13 +2,9 @@ LED_MATRIX_EFFECT(CYCLE_OUT_IN) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t CYCLE_OUT_IN_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { - return scale8(3 * dist / 2 + time, val); -} +static uint8_t CYCLE_OUT_IN_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uint8_t time) { return scale8(3 * dist / 2 + time, val); } -bool CYCLE_OUT_IN(effect_params_t* params) { - return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math); -} +bool CYCLE_OUT_IN(effect_params_t* params) { return effect_runner_dx_dy_dist(params, &CYCLE_OUT_IN_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_CYCLE_OUT_IN +#endif // DISABLE_LED_MATRIX_CYCLE_OUT_IN diff --git a/quantum/led_matrix_animations/cycle_up_down_anim.h b/quantum/led_matrix_animations/cycle_up_down_anim.h index 25fc211b17..bd1d125672 100644 --- a/quantum/led_matrix_animations/cycle_up_down_anim.h +++ b/quantum/led_matrix_animations/cycle_up_down_anim.h @@ -2,13 +2,9 @@ LED_MATRIX_EFFECT(CYCLE_UP_DOWN) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t CYCLE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { - return scale8(g_led_config.point[i].y - time, val); -} +static uint8_t CYCLE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(g_led_config.point[i].y - time, val); } -bool CYCLE_UP_DOWN(effect_params_t* params) { - return effect_runner_i(params, &CYCLE_UP_DOWN_math); -} +bool CYCLE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &CYCLE_UP_DOWN_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_CYCLE_UP_DOWN +#endif // DISABLE_LED_MATRIX_CYCLE_UP_DOWN diff --git a/quantum/led_matrix_animations/dual_beacon_anim.h b/quantum/led_matrix_animations/dual_beacon_anim.h index 1fa1df1395..9b8a7877c9 100644 --- a/quantum/led_matrix_animations/dual_beacon_anim.h +++ b/quantum/led_matrix_animations/dual_beacon_anim.h @@ -2,13 +2,9 @@ LED_MATRIX_EFFECT(DUAL_BEACON) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t DUAL_BEACON_math(uint8_t val, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { - return scale8(((g_led_config.point[i].y - k_led_matrix_center.y) * cos + (g_led_config.point[i].x - k_led_matrix_center.x) * sin) / 128, val); -} +static uint8_t DUAL_BEACON_math(uint8_t val, int8_t sin, int8_t cos, uint8_t i, uint8_t time) { return scale8(((g_led_config.point[i].y - k_led_matrix_center.y) * cos + (g_led_config.point[i].x - k_led_matrix_center.x) * sin) / 128, val); } -bool DUAL_BEACON(effect_params_t* params) { - return effect_runner_sin_cos_i(params, &DUAL_BEACON_math); -} +bool DUAL_BEACON(effect_params_t* params) { return effect_runner_sin_cos_i(params, &DUAL_BEACON_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_DUAL_BEACON +#endif // DISABLE_LED_MATRIX_DUAL_BEACON diff --git a/quantum/led_matrix_animations/solid_reactive_cross.h b/quantum/led_matrix_animations/solid_reactive_cross.h index a50d1fc629..f402d99b37 100644 --- a/quantum/led_matrix_animations/solid_reactive_cross.h +++ b/quantum/led_matrix_animations/solid_reactive_cross.h @@ -23,17 +23,13 @@ static uint8_t SOLID_REACTIVE_CROSS_math(uint8_t val, int16_t dx, int16_t dy, ui } # ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS -bool SOLID_REACTIVE_CROSS(effect_params_t* params) { - return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); -} +bool SOLID_REACTIVE_CROSS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_CROSS_math); } # endif # ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS -bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { - return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); -} +bool SOLID_REACTIVE_MULTICROSS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_CROSS_math); } # endif # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS) -#endif // LED_MATRIX_KEYREACTIVE_ENABLED +# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_CROSS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS) +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix_animations/solid_reactive_nexus.h b/quantum/led_matrix_animations/solid_reactive_nexus.h index 4638aac5a4..4d0d252263 100644 --- a/quantum/led_matrix_animations/solid_reactive_nexus.h +++ b/quantum/led_matrix_animations/solid_reactive_nexus.h @@ -20,17 +20,13 @@ static uint8_t SOLID_REACTIVE_NEXUS_math(uint8_t val, int16_t dx, int16_t dy, ui } # ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS -bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { - return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); -} +bool SOLID_REACTIVE_NEXUS(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_NEXUS_math); } # endif # ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS -bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { - return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); -} +bool SOLID_REACTIVE_MULTINEXUS(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_NEXUS_math); } # endif # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS) -#endif // LED_MATRIX_KEYREACTIVE_ENABLED +# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS) +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix_animations/solid_reactive_simple_anim.h b/quantum/led_matrix_animations/solid_reactive_simple_anim.h index e1166a4fb6..30e2527f60 100644 --- a/quantum/led_matrix_animations/solid_reactive_simple_anim.h +++ b/quantum/led_matrix_animations/solid_reactive_simple_anim.h @@ -3,14 +3,10 @@ LED_MATRIX_EFFECT(SOLID_REACTIVE_SIMPLE) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t SOLID_REACTIVE_SIMPLE_math(uint8_t val, uint16_t offset) { - return scale8(255 - offset, val); -} +static uint8_t SOLID_REACTIVE_SIMPLE_math(uint8_t val, uint16_t offset) { return scale8(255 - offset, val); } -bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { - return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); -} +bool SOLID_REACTIVE_SIMPLE(effect_params_t* params) { return effect_runner_reactive(params, &SOLID_REACTIVE_SIMPLE_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE -#endif // LED_MATRIX_KEYREACTIVE_ENABLED +# endif // DISABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix_animations/solid_reactive_wide.h b/quantum/led_matrix_animations/solid_reactive_wide.h index 4bcaba331e..34a230c259 100644 --- a/quantum/led_matrix_animations/solid_reactive_wide.h +++ b/quantum/led_matrix_animations/solid_reactive_wide.h @@ -18,17 +18,13 @@ static uint8_t SOLID_REACTIVE_WIDE_math(uint8_t val, int16_t dx, int16_t dy, uin } # ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE -bool SOLID_REACTIVE_WIDE(effect_params_t* params) { - return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); -} +bool SOLID_REACTIVE_WIDE(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); } # endif # ifndef DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE -bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { - return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); -} +bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); } # endif # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE) -#endif // LED_MATRIX_KEYREACTIVE_ENABLED +# endif // !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE) +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix_animations/solid_splash_anim.h b/quantum/led_matrix_animations/solid_splash_anim.h index 3e9046640e..4f6ba3d343 100644 --- a/quantum/led_matrix_animations/solid_splash_anim.h +++ b/quantum/led_matrix_animations/solid_splash_anim.h @@ -18,17 +18,13 @@ uint8_t SOLID_SPLASH_math(uint8_t val, int16_t dx, int16_t dy, uint8_t dist, uin } # ifndef DISABLE_LED_MATRIX_SOLID_SPLASH -bool SOLID_SPLASH(effect_params_t* params) { - return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); -} +bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); } # endif # ifndef DISABLE_LED_MATRIX_SOLID_MULTISPLASH -bool SOLID_MULTISPLASH(effect_params_t* params) { - return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); -} +bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); } # endif # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -# endif // !defined(DISABLE_LED_MATRIX_SPLASH) && !defined(DISABLE_LED_MATRIX_MULTISPLASH) -#endif // LED_MATRIX_KEYREACTIVE_ENABLED +# endif // !defined(DISABLE_LED_MATRIX_SPLASH) && !defined(DISABLE_LED_MATRIX_MULTISPLASH) +#endif // LED_MATRIX_KEYREACTIVE_ENABLED diff --git a/quantum/led_matrix_animations/wave_left_right_anim.h b/quantum/led_matrix_animations/wave_left_right_anim.h index d547c72cee..736f22ddc5 100644 --- a/quantum/led_matrix_animations/wave_left_right_anim.h +++ b/quantum/led_matrix_animations/wave_left_right_anim.h @@ -2,13 +2,9 @@ LED_MATRIX_EFFECT(WAVE_LEFT_RIGHT) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t WAVE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { - return scale8(sin8(g_led_config.point[i].x - time), val); -} +static uint8_t WAVE_LEFT_RIGHT_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(sin8(g_led_config.point[i].x - time), val); } -bool WAVE_LEFT_RIGHT(effect_params_t* params) { - return effect_runner_i(params, &WAVE_LEFT_RIGHT_math); -} +bool WAVE_LEFT_RIGHT(effect_params_t* params) { return effect_runner_i(params, &WAVE_LEFT_RIGHT_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT +#endif // DISABLE_LED_MATRIX_WAVE_LEFT_RIGHT diff --git a/quantum/led_matrix_animations/wave_up_down_anim.h b/quantum/led_matrix_animations/wave_up_down_anim.h index b68ff9bbc6..3cab0597d4 100644 --- a/quantum/led_matrix_animations/wave_up_down_anim.h +++ b/quantum/led_matrix_animations/wave_up_down_anim.h @@ -2,13 +2,9 @@ LED_MATRIX_EFFECT(WAVE_UP_DOWN) # ifdef LED_MATRIX_CUSTOM_EFFECT_IMPLS -static uint8_t WAVE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { - return scale8(sin8(g_led_config.point[i].y - time), val); -} +static uint8_t WAVE_UP_DOWN_math(uint8_t val, uint8_t i, uint8_t time) { return scale8(sin8(g_led_config.point[i].y - time), val); } -bool WAVE_UP_DOWN(effect_params_t* params) { - return effect_runner_i(params, &WAVE_UP_DOWN_math); -} +bool WAVE_UP_DOWN(effect_params_t* params) { return effect_runner_i(params, &WAVE_UP_DOWN_math); } # endif // LED_MATRIX_CUSTOM_EFFECT_IMPLS -#endif // DISABLE_LED_MATRIX_WAVE_UP_DOWN +#endif // DISABLE_LED_MATRIX_WAVE_UP_DOWN diff --git a/quantum/led_matrix_drivers.c b/quantum/led_matrix_drivers.c index f3d4bc896e..1d46b2c506 100644 --- a/quantum/led_matrix_drivers.c +++ b/quantum/led_matrix_drivers.c @@ -145,7 +145,7 @@ const led_matrix_driver_t led_matrix_driver = { .set_value = IS31FL3731_set_value, .set_value_all = IS31FL3731_set_value_all, # else - .set_value = IS31FL3733_set_value, + .set_value = IS31FL3733_set_value, .set_value_all = IS31FL3733_set_value_all, # endif }; diff --git a/quantum/quantum_keycodes.h b/quantum/quantum_keycodes.h index 26021598a1..316c20fcef 100644 --- a/quantum/quantum_keycodes.h +++ b/quantum/quantum_keycodes.h @@ -760,12 +760,12 @@ enum quantum_keycodes { #define CMD_T(kc) LCMD_T(kc) #define WIN_T(kc) LWIN_T(kc) -#define C_S_T(kc) MT(MOD_LCTL | MOD_LSFT, kc) // Left Control + Shift e.g. for gnome-terminal -#define MEH_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT, kc) // Meh is a less hyper version of the Hyper key -- doesn't include GUI, so just Left Control + Shift + Alt -#define LCAG_T(kc) MT(MOD_LCTL | MOD_LALT | MOD_LGUI, kc) // Left Control + Alt + GUI -#define RCAG_T(kc) MT(MOD_RCTL | MOD_RALT | MOD_RGUI, kc) // Right Control + Alt + GUI +#define C_S_T(kc) MT(MOD_LCTL | MOD_LSFT, kc) // Left Control + Shift e.g. for gnome-terminal +#define MEH_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT, kc) // Meh is a less hyper version of the Hyper key -- doesn't include GUI, so just Left Control + Shift + Alt +#define LCAG_T(kc) MT(MOD_LCTL | MOD_LALT | MOD_LGUI, kc) // Left Control + Alt + GUI +#define RCAG_T(kc) MT(MOD_RCTL | MOD_RALT | MOD_RGUI, kc) // Right Control + Alt + GUI #define HYPR_T(kc) MT(MOD_LCTL | MOD_LSFT | MOD_LALT | MOD_LGUI, kc) // see http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/ -#define SGUI_T(kc) MT(MOD_LGUI | MOD_LSFT, kc) // Left Shift + GUI +#define SGUI_T(kc) MT(MOD_LGUI | MOD_LSFT, kc) // Left Shift + GUI #define SCMD_T(kc) SGUI_T(kc) #define SWIN_T(kc) SGUI_T(kc) #define LCA_T(kc) MT(MOD_LCTL | MOD_LALT, kc) // Left Control + Alt @@ -792,7 +792,7 @@ enum quantum_keycodes { #define UC_M_MA UNICODE_MODE_MAC #define UNICODE_MODE_OSX UNICODE_MODE_MAC // Deprecated alias -#define UC_M_OS UNICODE_MODE_MAC // Deprecated alias +#define UC_M_OS UNICODE_MODE_MAC // Deprecated alias #define UC_M_LN UNICODE_MODE_LNX #define UC_M_WI UNICODE_MODE_WIN #define UC_M_BS UNICODE_MODE_BSD diff --git a/quantum/rgb_matrix_drivers.c b/quantum/rgb_matrix_drivers.c index a4db86d196..896fa6d0ef 100644 --- a/quantum/rgb_matrix_drivers.c +++ b/quantum/rgb_matrix_drivers.c @@ -146,9 +146,9 @@ static void flush(void) { } const rgb_matrix_driver_t rgb_matrix_driver = { - .init = init, - .flush = flush, - .set_color = IS31FL3733_set_color, + .init = init, + .flush = flush, + .set_color = IS31FL3733_set_color, .set_color_all = IS31FL3733_set_color_all, }; # elif defined(IS31FL3737) diff --git a/quantum/rgblight.c b/quantum/rgblight.c index e4c4d555e5..baa10ec416 100644 --- a/quantum/rgblight.c +++ b/quantum/rgblight.c @@ -727,13 +727,11 @@ static uint16_t _repeat_timer; static uint8_t _times_remaining; static uint16_t _dur; -void rgblight_blink_layer(uint8_t layer, uint16_t duration_ms) { - rgblight_blink_layer_repeat(layer, duration_ms, 1); -} +void rgblight_blink_layer(uint8_t layer, uint16_t duration_ms) { rgblight_blink_layer_repeat(layer, duration_ms, 1); } void rgblight_blink_layer_repeat(uint8_t layer, uint16_t duration_ms, uint8_t times) { _times_remaining = times * 2; - _dur = duration_ms; + _dur = duration_ms; rgblight_set_layer_state(layer, true); _times_remaining--; @@ -892,7 +890,7 @@ void rgblight_update_sync(rgblight_syncinfo_t *syncinfo, bool write_to_eeprom) { animation_status.restart = true; } # endif /* RGBLIGHT_SPLIT_NO_ANIMATION_SYNC */ -# endif /* RGBLIGHT_USE_TIMER */ +# endif /* RGBLIGHT_USE_TIMER */ } #endif /* RGBLIGHT_SPLIT */ diff --git a/quantum/split_common/transport.c b/quantum/split_common/transport.c index bf942c5260..9ed0f7591b 100644 --- a/quantum/split_common/transport.c +++ b/quantum/split_common/transport.c @@ -240,38 +240,38 @@ typedef struct _Serial_s2m_buffer_t { matrix_row_t smatrix[ROWS_PER_HAND]; # ifdef ENCODER_ENABLE - uint8_t encoder_state[NUMBER_OF_ENCODERS]; + uint8_t encoder_state[NUMBER_OF_ENCODERS]; # endif } Serial_s2m_buffer_t; typedef struct _Serial_m2s_buffer_t { # ifdef SPLIT_MODS_ENABLE - uint8_t real_mods; - uint8_t weak_mods; + uint8_t real_mods; + uint8_t weak_mods; # ifndef NO_ACTION_ONESHOT - uint8_t oneshot_mods; + uint8_t oneshot_mods; # endif # endif # ifndef DISABLE_SYNC_TIMER - uint32_t sync_timer; + uint32_t sync_timer; # endif # ifdef SPLIT_TRANSPORT_MIRROR - matrix_row_t mmatrix[ROWS_PER_HAND]; + matrix_row_t mmatrix[ROWS_PER_HAND]; # endif # ifdef BACKLIGHT_ENABLE - uint8_t backlight_level; + uint8_t backlight_level; # endif # ifdef WPM_ENABLE - uint8_t current_wpm; + uint8_t current_wpm; # endif # if defined(LED_MATRIX_ENABLE) && defined(LED_MATRIX_SPLIT) led_eeconfig_t led_matrix; bool led_suspend_state; # endif # if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_SPLIT) - rgb_config_t rgb_matrix; - bool rgb_suspend_state; + rgb_config_t rgb_matrix; + bool rgb_suspend_state; # endif } Serial_m2s_buffer_t; @@ -363,7 +363,7 @@ bool transport_master(matrix_row_t master_matrix[], matrix_row_t slave_matrix[]) // TODO: if MATRIX_COLS > 8 change to unpack() for (int i = 0; i < ROWS_PER_HAND; ++i) { - slave_matrix[i] = serial_s2m_buffer.smatrix[i]; + slave_matrix[i] = serial_s2m_buffer.smatrix[i]; # ifdef SPLIT_TRANSPORT_MIRROR serial_m2s_buffer.mmatrix[i] = master_matrix[i]; # endif @@ -380,14 +380,14 @@ bool transport_master(matrix_row_t master_matrix[], matrix_row_t slave_matrix[]) # ifdef WPM_ENABLE // Write wpm to slave - serial_m2s_buffer.current_wpm = get_current_wpm(); + serial_m2s_buffer.current_wpm = get_current_wpm(); # endif # ifdef SPLIT_MODS_ENABLE - serial_m2s_buffer.real_mods = get_mods(); - serial_m2s_buffer.weak_mods = get_weak_mods(); + serial_m2s_buffer.real_mods = get_mods(); + serial_m2s_buffer.weak_mods = get_weak_mods(); # ifndef NO_ACTION_ONESHOT - serial_m2s_buffer.oneshot_mods = get_oneshot_mods(); + serial_m2s_buffer.oneshot_mods = get_oneshot_mods(); # endif # endif @@ -401,7 +401,7 @@ bool transport_master(matrix_row_t master_matrix[], matrix_row_t slave_matrix[]) # endif # ifndef DISABLE_SYNC_TIMER - serial_m2s_buffer.sync_timer = sync_timer_read32() + SYNC_TIMER_OFFSET; + serial_m2s_buffer.sync_timer = sync_timer_read32() + SYNC_TIMER_OFFSET; # endif return true; } @@ -416,7 +416,7 @@ void transport_slave(matrix_row_t master_matrix[], matrix_row_t slave_matrix[]) for (int i = 0; i < ROWS_PER_HAND; ++i) { serial_s2m_buffer.smatrix[i] = slave_matrix[i]; # ifdef SPLIT_TRANSPORT_MIRROR - master_matrix[i] = serial_m2s_buffer.mmatrix[i]; + master_matrix[i] = serial_m2s_buffer.mmatrix[i]; # endif } # ifdef BACKLIGHT_ENABLE |