diff options
Diffstat (limited to 'quantum')
26 files changed, 214 insertions, 396 deletions
diff --git a/quantum/quantum.c b/quantum/quantum.c index d4fa7f2efc..473ead65f4 100644 --- a/quantum/quantum.c +++ b/quantum/quantum.c @@ -258,7 +258,7 @@ bool process_record_quantum(keyrecord_t *record) { #ifdef HAPTIC_ENABLE process_haptic(keycode, record) && #endif //HAPTIC_ENABLE - #if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYREACTIVE_ENABLED) + #if defined(RGB_MATRIX_ENABLE) process_rgb_matrix(keycode, record) && #endif process_record_kb(keycode, record) && diff --git a/quantum/rgb_matrix.c b/quantum/rgb_matrix.c index 92a94df80f..9b9932df52 100644 --- a/quantum/rgb_matrix.c +++ b/quantum/rgb_matrix.c @@ -26,41 +26,23 @@ #include "lib/lib8tion/lib8tion.h" -#include "rgb_matrix_animations/solid_color_anim.h" -#include "rgb_matrix_animations/alpha_mods_anim.h" -#include "rgb_matrix_animations/dual_beacon_anim.h" -#include "rgb_matrix_animations/gradient_up_down_anim.h" -#include "rgb_matrix_animations/raindrops_anim.h" -#include "rgb_matrix_animations/cycle_all_anim.h" -#include "rgb_matrix_animations/cycle_left_right_anim.h" -#include "rgb_matrix_animations/cycle_up_down_anim.h" -#include "rgb_matrix_animations/rainbow_beacon_anim.h" -#include "rgb_matrix_animations/rainbow_pinwheels_anim.h" -#include "rgb_matrix_animations/rainbow_moving_chevron_anim.h" -#include "rgb_matrix_animations/jellybean_raindrops_anim.h" -#include "rgb_matrix_animations/typing_heatmap_anim.h" -#include "rgb_matrix_animations/digital_rain_anim.h" -#include "rgb_matrix_animations/solid_reactive_simple_anim.h" -#include "rgb_matrix_animations/solid_reactive_anim.h" -#include "rgb_matrix_animations/solid_reactive_wide.h" -#include "rgb_matrix_animations/solid_reactive_cross.h" -#include "rgb_matrix_animations/solid_reactive_nexus.h" -#include "rgb_matrix_animations/splash_anim.h" -#include "rgb_matrix_animations/solid_splash_anim.h" -#include "rgb_matrix_animations/breathing_anim.h" +// ------------------------------------------ +// -----Begin rgb effect includes macros----- +#define RGB_MATRIX_EFFECT(name) +#define RGB_MATRIX_CUSTOM_EFFECT_IMPLS -#if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER) - #define RGB_MATRIX_CUSTOM_EFFECT_IMPLS - #define RGB_MATRIX_EFFECT(name, ...) - #ifdef RGB_MATRIX_CUSTOM_KB - #include "rgb_matrix_kb.inc" - #endif - #ifdef RGB_MATRIX_CUSTOM_USER - #include "rgb_matrix_user.inc" - #endif - #undef RGB_MATRIX_EFFECT - #undef RGB_MATRIX_CUSTOM_EFFECT_IMPLS +#include "rgb_matrix_animations/rgb_matrix_effects.inc" +#ifdef RGB_MATRIX_CUSTOM_KB + #include "rgb_matrix_kb.inc" #endif +#ifdef RGB_MATRIX_CUSTOM_USER + #include "rgb_matrix_user.inc" +#endif + +#undef RGB_MATRIX_CUSTOM_EFFECT_IMPLS +#undef RGB_MATRIX_EFFECT +// -----End rgb effect includes macros------- +// ------------------------------------------ #ifndef RGB_DISABLE_AFTER_TIMEOUT #define RGB_DISABLE_AFTER_TIMEOUT 0 @@ -106,7 +88,6 @@ bool g_suspend_state = false; -extern led_config_t g_led_config; rgb_config_t rgb_matrix_config; rgb_counters_t g_rgb_counters; @@ -319,145 +300,14 @@ static void rgb_task_render(uint8_t effect) { rendering = rgb_matrix_none(&rgb_effect_params); break; - case RGB_MATRIX_SOLID_COLOR: - rendering = rgb_matrix_solid_color(&rgb_effect_params); // Max 1ms Avg 0ms - break; -#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS - case RGB_MATRIX_ALPHAS_MODS: - rendering = rgb_matrix_alphas_mods(&rgb_effect_params); // Max 2ms Avg 1ms - break; -#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS -#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - case RGB_MATRIX_GRADIENT_UP_DOWN: - rendering = rgb_matrix_gradient_up_down(&rgb_effect_params); // Max 4ms Avg 3ms - break; -#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#ifndef DISABLE_RGB_MATRIX_BREATHING - case RGB_MATRIX_BREATHING: - rendering = rgb_matrix_breathing(&rgb_effect_params); // Max 1ms Avg 0ms - break; -#endif // DISABLE_RGB_MATRIX_BREATHING -#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL - case RGB_MATRIX_CYCLE_ALL: - rendering = rgb_matrix_cycle_all(&rgb_effect_params); // Max 4ms Avg 3ms - break; -#endif // DISABLE_RGB_MATRIX_CYCLE_ALL -#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - case RGB_MATRIX_CYCLE_LEFT_RIGHT: - rendering = rgb_matrix_cycle_left_right(&rgb_effect_params); // Max 4ms Avg 3ms - break; -#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN - case RGB_MATRIX_CYCLE_UP_DOWN: - rendering = rgb_matrix_cycle_up_down(&rgb_effect_params); // Max 4ms Avg 3ms - break; -#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - case RGB_MATRIX_RAINBOW_MOVING_CHEVRON: - rendering = rgb_matrix_rainbow_moving_chevron(&rgb_effect_params); // Max 4ms Avg 3ms - break; -#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON - case RGB_MATRIX_DUAL_BEACON: - rendering = rgb_matrix_dual_beacon(&rgb_effect_params); // Max 4ms Avg 3ms - break; -#endif // DISABLE_RGB_MATRIX_DUAL_BEACON -#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON - case RGB_MATRIX_RAINBOW_BEACON: - rendering = rgb_matrix_rainbow_beacon(&rgb_effect_params); // Max 4ms Avg 3ms - break; -#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON -#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - case RGB_MATRIX_RAINBOW_PINWHEELS: - rendering = rgb_matrix_rainbow_pinwheels(&rgb_effect_params); // Max 4ms Avg 3ms - break; -#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#ifndef DISABLE_RGB_MATRIX_RAINDROPS - case RGB_MATRIX_RAINDROPS: - rendering = rgb_matrix_raindrops(&rgb_effect_params); // Max 1ms Avg 0ms - break; -#endif // DISABLE_RGB_MATRIX_RAINDROPS -#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - case RGB_MATRIX_JELLYBEAN_RAINDROPS: - rendering = rgb_matrix_jellybean_raindrops(&rgb_effect_params); // Max 1ms Avg 0ms - break; -#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - -#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS -#ifndef DISABLE_RGB_MATRIX_TYPING_HEATMAP - case RGB_MATRIX_TYPING_HEATMAP: - rendering = rgb_matrix_typing_heatmap(&rgb_effect_params); // Max 4ms Avg 3ms - break; -#endif // DISABLE_RGB_MATRIX_TYPING_HEATMAP -#ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN - case RGB_MATRIX_DIGITAL_RAIN: - rendering = rgb_matrix_digital_rain(&rgb_effect_params); // Max 9ms Avg 8ms | this is expensive, fix it - break; -#endif // DISABLE_RGB_MATRIX_DIGITAL_RAIN -#endif // RGB_MATRIX_FRAMEBUFFER_EFFECTS - -#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - case RGB_MATRIX_SOLID_REACTIVE_SIMPLE: - rendering = rgb_matrix_solid_reactive_simple(&rgb_effect_params);// Max 4ms Avg 3ms - break; -#endif -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE - case RGB_MATRIX_SOLID_REACTIVE: - rendering = rgb_matrix_solid_reactive(&rgb_effect_params); // Max 4ms Avg 3ms - break; -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - case RGB_MATRIX_SOLID_REACTIVE_WIDE: - rendering = rgb_matrix_solid_reactive_wide(&rgb_effect_params); // Max ?? ms Avg ?? ms - break; -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - case RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE: - rendering = rgb_matrix_solid_reactive_multiwide(&rgb_effect_params); // Max ?? ms Avg ?? ms - break; -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - case RGB_MATRIX_SOLID_REACTIVE_CROSS: - rendering = rgb_matrix_solid_reactive_cross(&rgb_effect_params); // Max ?? ms Avg ?? ms - break; -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - case RGB_MATRIX_SOLID_REACTIVE_MULTICROSS: - rendering = rgb_matrix_solid_reactive_multicross(&rgb_effect_params); // Max ?? ms Avg ?? ms - break; -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - case RGB_MATRIX_SOLID_REACTIVE_NEXUS: - rendering = rgb_matrix_solid_reactive_nexus(&rgb_effect_params); // Max ?? ms Avg ?? ms - break; -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - case RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS: - rendering = rgb_matrix_solid_reactive_multinexus(&rgb_effect_params); // Max ?? ms Avg ?? ms - break; -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#ifndef DISABLE_RGB_MATRIX_SPLASH - case RGB_MATRIX_SPLASH: - rendering = rgb_matrix_splash(&rgb_effect_params); // Max 5ms Avg 3ms - break; -#endif // DISABLE_RGB_MATRIX_SPLASH -#ifndef DISABLE_RGB_MATRIX_MULTISPLASH - case RGB_MATRIX_MULTISPLASH: - rendering = rgb_matrix_multisplash(&rgb_effect_params); // Max 10ms Avg 5ms - break; -#endif // DISABLE_RGB_MATRIX_MULTISPLASH -#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH - case RGB_MATRIX_SOLID_SPLASH: - rendering = rgb_matrix_solid_splash(&rgb_effect_params); // Max 5ms Avg 3ms - break; -#endif // DISABLE_RGB_MATRIX_SOLID_SPLASH -#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - case RGB_MATRIX_SOLID_MULTISPLASH: - rendering = rgb_matrix_solid_multisplash(&rgb_effect_params); // Max 10ms Avg 5ms +// --------------------------------------------- +// -----Begin rgb effect switch case macros----- +#define RGB_MATRIX_EFFECT(name, ...) \ + case RGB_MATRIX_##name: \ + rendering = name(&rgb_effect_params); \ break; -#endif // DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#endif // RGB_MATRIX_KEYREACTIVE_ENABLED +#include "rgb_matrix_animations/rgb_matrix_effects.inc" +#undef RGB_MATRIX_EFFECT #if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER) #define RGB_MATRIX_EFFECT(name, ...) \ @@ -472,6 +322,8 @@ static void rgb_task_render(uint8_t effect) { #endif #undef RGB_MATRIX_EFFECT #endif +// -----End rgb effect switch case macros------- +// --------------------------------------------- // Factory default magic value case UINT8_MAX: { diff --git a/quantum/rgb_matrix.h b/quantum/rgb_matrix.h index add0715d9f..96a8b76627 100644 --- a/quantum/rgb_matrix.h +++ b/quantum/rgb_matrix.h @@ -64,89 +64,12 @@ typedef struct enum rgb_matrix_effects { RGB_MATRIX_NONE = 0, - RGB_MATRIX_SOLID_COLOR = 1, -#ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS - RGB_MATRIX_ALPHAS_MODS, -#endif // DISABLE_RGB_MATRIX_ALPHAS_MODS -#ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN - RGB_MATRIX_GRADIENT_UP_DOWN, -#endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN -#ifndef DISABLE_RGB_MATRIX_BREATHING - RGB_MATRIX_BREATHING, -#endif // DISABLE_RGB_MATRIX_BREATHING -#ifndef DISABLE_RGB_MATRIX_CYCLE_ALL - RGB_MATRIX_CYCLE_ALL, -#endif // DISABLE_RGB_MATRIX_CYCLE_ALL -#ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT - RGB_MATRIX_CYCLE_LEFT_RIGHT, -#endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT -#ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN - RGB_MATRIX_CYCLE_UP_DOWN, -#endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN -#ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON - RGB_MATRIX_RAINBOW_MOVING_CHEVRON, -#endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON -#ifndef DISABLE_RGB_MATRIX_DUAL_BEACON - RGB_MATRIX_DUAL_BEACON, -#endif // DISABLE_RGB_MATRIX_DUAL_BEACON -#ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON - RGB_MATRIX_RAINBOW_BEACON, -#endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON -#ifndef DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS - RGB_MATRIX_RAINBOW_PINWHEELS, -#endif // DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS -#ifndef DISABLE_RGB_MATRIX_RAINDROPS - RGB_MATRIX_RAINDROPS, -#endif // DISABLE_RGB_MATRIX_RAINDROPS -#ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - RGB_MATRIX_JELLYBEAN_RAINDROPS, -#endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS -#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS -#ifndef DISABLE_RGB_MATRIX_TYPING_HEATMAP - RGB_MATRIX_TYPING_HEATMAP, -#endif // DISABLE_RGB_MATRIX_TYPING_HEATMAP -#ifndef DISABLE_RGB_MATRIX_DIGITAL_RAIN - RGB_MATRIX_DIGITAL_RAIN, -#endif // DISABLE_RGB_MATRIX_DIGITAL_RAIN -#endif // RGB_MATRIX_FRAMEBUFFER_EFFECTS -#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE - RGB_MATRIX_SOLID_REACTIVE_SIMPLE, -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE - RGB_MATRIX_SOLID_REACTIVE, -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE - RGB_MATRIX_SOLID_REACTIVE_WIDE, -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE - RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE, -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS - RGB_MATRIX_SOLID_REACTIVE_CROSS, -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS - RGB_MATRIX_SOLID_REACTIVE_MULTICROSS, -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS - RGB_MATRIX_SOLID_REACTIVE_NEXUS, -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS -#ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS - RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS, -#endif // DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS -#ifndef DISABLE_RGB_MATRIX_SPLASH - RGB_MATRIX_SPLASH, -#endif // DISABLE_RGB_MATRIX_SPLASH -#ifndef DISABLE_RGB_MATRIX_MULTISPLASH - RGB_MATRIX_MULTISPLASH, -#endif // DISABLE_RGB_MATRIX_MULTISPLASH -#ifndef DISABLE_RGB_MATRIX_SOLID_SPLASH - RGB_MATRIX_SOLID_SPLASH, -#endif // DISABLE_RGB_MATRIX_SOLID_SPLASH -#ifndef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH - RGB_MATRIX_SOLID_MULTISPLASH, -#endif // DISABLE_RGB_MATRIX_SOLID_MULTISPLASH -#endif // RGB_MATRIX_KEYREACTIVE_ENABLED + +// -------------------------------------- +// -----Begin rgb effect enum macros----- +#define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_##name, +#include "rgb_matrix_animations/rgb_matrix_effects.inc" +#undef RGB_MATRIX_EFFECT #if defined(RGB_MATRIX_CUSTOM_KB) || defined(RGB_MATRIX_CUSTOM_USER) #define RGB_MATRIX_EFFECT(name, ...) RGB_MATRIX_CUSTOM_##name, @@ -158,6 +81,8 @@ enum rgb_matrix_effects { #endif #undef RGB_MATRIX_EFFECT #endif +// -------------------------------------- +// -----End rgb effect enum macros------- RGB_MATRIX_EFFECT_MAX }; @@ -257,4 +182,16 @@ typedef struct { extern const rgb_matrix_driver_t rgb_matrix_driver; +extern rgb_config_t rgb_matrix_config; + +extern bool g_suspend_state; +extern rgb_counters_t g_rgb_counters; +extern led_config_t g_led_config; +#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED +extern last_hit_t g_last_hit_tracker; +#endif +#ifdef RGB_MATRIX_FRAMEBUFFER_EFFECTS +extern uint8_t rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS]; +#endif + #endif diff --git a/quantum/rgb_matrix_animations/alpha_mods_anim.h b/quantum/rgb_matrix_animations/alpha_mods_anim.h index d7f6f4655b..0fee19aefc 100644 --- a/quantum/rgb_matrix_animations/alpha_mods_anim.h +++ b/quantum/rgb_matrix_animations/alpha_mods_anim.h @@ -1,11 +1,9 @@ -#pragma once #ifndef DISABLE_RGB_MATRIX_ALPHAS_MODS - -extern led_config_t g_led_config; -extern rgb_config_t rgb_matrix_config; +RGB_MATRIX_EFFECT(ALPHAS_MODS) +#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS // alphas = color1, mods = color2 -bool rgb_matrix_alphas_mods(effect_params_t* params) { +bool ALPHAS_MODS(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); HSV hsv = { rgb_matrix_config.hue, rgb_matrix_config.sat, rgb_matrix_config.val }; @@ -24,4 +22,5 @@ bool rgb_matrix_alphas_mods(effect_params_t* params) { return led_max < DRIVER_LED_TOTAL; } +#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // DISABLE_RGB_MATRIX_ALPHAS_MODS diff --git a/quantum/rgb_matrix_animations/breathing_anim.h b/quantum/rgb_matrix_animations/breathing_anim.h index 54d60f927d..c357b53031 100644 --- a/quantum/rgb_matrix_animations/breathing_anim.h +++ b/quantum/rgb_matrix_animations/breathing_anim.h @@ -1,10 +1,8 @@ -#pragma once #ifndef DISABLE_RGB_MATRIX_BREATHING +RGB_MATRIX_EFFECT(BREATHING) +#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -extern rgb_counters_t g_rgb_counters; -extern rgb_config_t rgb_matrix_config; - -bool rgb_matrix_breathing(effect_params_t* params) { +bool BREATHING(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); uint16_t time = scale16by8(g_rgb_counters.tick, rgb_matrix_config.speed / 8); @@ -18,4 +16,5 @@ bool rgb_matrix_breathing(effect_params_t* params) { return led_max < DRIVER_LED_TOTAL; } +#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // DISABLE_RGB_MATRIX_BREATHING diff --git a/quantum/rgb_matrix_animations/cycle_all_anim.h b/quantum/rgb_matrix_animations/cycle_all_anim.h index e93798f900..e6319cad7f 100644 --- a/quantum/rgb_matrix_animations/cycle_all_anim.h +++ b/quantum/rgb_matrix_animations/cycle_all_anim.h @@ -1,11 +1,8 @@ -#pragma once #ifndef DISABLE_RGB_MATRIX_CYCLE_ALL +RGB_MATRIX_EFFECT(CYCLE_ALL) +#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -extern rgb_counters_t g_rgb_counters; -extern led_config_t g_led_config; -extern rgb_config_t rgb_matrix_config; - -bool rgb_matrix_cycle_all(effect_params_t* params) { +bool CYCLE_ALL(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val }; @@ -18,4 +15,5 @@ bool rgb_matrix_cycle_all(effect_params_t* params) { return led_max < DRIVER_LED_TOTAL; } +#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // DISABLE_RGB_MATRIX_CYCLE_ALL diff --git a/quantum/rgb_matrix_animations/cycle_left_right_anim.h b/quantum/rgb_matrix_animations/cycle_left_right_anim.h index 4b09d5826b..d9a00530a0 100644 --- a/quantum/rgb_matrix_animations/cycle_left_right_anim.h +++ b/quantum/rgb_matrix_animations/cycle_left_right_anim.h @@ -1,11 +1,8 @@ -#pragma once #ifndef DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT +RGB_MATRIX_EFFECT(CYCLE_LEFT_RIGHT) +#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -extern rgb_counters_t g_rgb_counters; -extern led_config_t g_led_config; -extern rgb_config_t rgb_matrix_config; - -bool rgb_matrix_cycle_left_right(effect_params_t* params) { +bool CYCLE_LEFT_RIGHT(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val }; @@ -19,4 +16,5 @@ bool rgb_matrix_cycle_left_right(effect_params_t* params) { return led_max < DRIVER_LED_TOTAL; } +#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT diff --git a/quantum/rgb_matrix_animations/cycle_up_down_anim.h b/quantum/rgb_matrix_animations/cycle_up_down_anim.h index 403214bb73..f2b31d9da5 100644 --- a/quantum/rgb_matrix_animations/cycle_up_down_anim.h +++ b/quantum/rgb_matrix_animations/cycle_up_down_anim.h @@ -1,11 +1,8 @@ -#pragma once #ifndef DISABLE_RGB_MATRIX_CYCLE_UP_DOWN +RGB_MATRIX_EFFECT(CYCLE_UP_DOWN) +#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -extern rgb_counters_t g_rgb_counters; -extern led_config_t g_led_config; -extern rgb_config_t rgb_matrix_config; - -bool rgb_matrix_cycle_up_down(effect_params_t* params) { +bool CYCLE_UP_DOWN(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val }; @@ -19,4 +16,5 @@ bool rgb_matrix_cycle_up_down(effect_params_t* params) { return led_max < DRIVER_LED_TOTAL; } +#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // DISABLE_RGB_MATRIX_CYCLE_UP_DOWN diff --git a/quantum/rgb_matrix_animations/digital_rain_anim.h b/quantum/rgb_matrix_animations/digital_rain_anim.h index 6ccba392aa..982399cbde 100644 --- a/quantum/rgb_matrix_animations/digital_rain_anim.h +++ b/quantum/rgb_matrix_animations/digital_rain_anim.h @@ -1,14 +1,13 @@ -#pragma once #if defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN) +RGB_MATRIX_EFFECT(DIGITAL_RAIN) +#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS #ifndef RGB_DIGITAL_RAIN_DROPS // lower the number for denser effect/wider keyboard #define RGB_DIGITAL_RAIN_DROPS 24 #endif -extern uint8_t rgb_frame_buffer[MATRIX_ROWS][MATRIX_COLS]; - -bool rgb_matrix_digital_rain(effect_params_t* params) { +bool DIGITAL_RAIN(effect_params_t* params) { // algorithm ported from https://github.com/tremby/Kaleidoscope-LEDEffect-DigitalRain const uint8_t drop_ticks = 28; const uint8_t pure_green_intensity = 0xd0; @@ -19,7 +18,7 @@ bool rgb_matrix_digital_rain(effect_params_t* params) { if (params->init) { rgb_matrix_set_color_all(0, 0, 0); - memset(rgb_frame_buffer, 0, sizeof rgb_frame_buffer); + memset(rgb_frame_buffer, 0, sizeof(rgb_frame_buffer)); drop = 0; } @@ -28,11 +27,11 @@ bool rgb_matrix_digital_rain(effect_params_t* params) { if (row == 0 && drop == 0 && rand() < RAND_MAX / RGB_DIGITAL_RAIN_DROPS) { // top row, pixels have just fallen and we're // making a new rain drop in this column - rgb_frame_buffer[col][row] = max_intensity; + rgb_frame_buffer[row][col] = max_intensity; } - else if (rgb_frame_buffer[col][row] > 0 && rgb_frame_buffer[col][row] < max_intensity) { + else if (rgb_frame_buffer[row][col] > 0 && rgb_frame_buffer[row][col] < max_intensity) { // neither fully bright nor dark, decay it - rgb_frame_buffer[col][row]--; + rgb_frame_buffer[row][col]--; } // set the pixel colour uint8_t led[LED_HITS_TO_REMEMBER]; @@ -40,12 +39,12 @@ bool rgb_matrix_digital_rain(effect_params_t* params) { // TODO: multiple leds are supported mapped to the same row/column if (led_count > 0) { - if (rgb_frame_buffer[col][row] > pure_green_intensity) { - const uint8_t boost = (uint8_t) ((uint16_t) max_brightness_boost * (rgb_frame_buffer[col][row] - pure_green_intensity) / (max_intensity - pure_green_intensity)); + if (rgb_frame_buffer[row][col] > pure_green_intensity) { + const uint8_t boost = (uint8_t) ((uint16_t) max_brightness_boost * (rgb_frame_buffer[row][col] - pure_green_intensity) / (max_intensity - pure_green_intensity)); rgb_matrix_set_color(led[0], boost, max_intensity, boost); } else { - const uint8_t green = (uint8_t) ((uint16_t) max_intensity * rgb_frame_buffer[col][row] / pure_green_intensity); + const uint8_t green = (uint8_t) ((uint16_t) max_intensity * rgb_frame_buffer[row][col] / pure_green_intensity); rgb_matrix_set_color(led[0], 0, green, 0); } } @@ -58,15 +57,15 @@ bool rgb_matrix_digital_rain(effect_params_t* params) { for (uint8_t row = MATRIX_ROWS - 1; row > 0; row--) { for (uint8_t col = 0; col < MATRIX_COLS; col++) { // if ths is on the bottom row and bright allow decay - if (row == MATRIX_ROWS - 1 && rgb_frame_buffer[col][row] == max_intensity) { - rgb_frame_buffer[col][row]--; + if (row == MATRIX_ROWS - 1 && rgb_frame_buffer[row][col] == max_intensity) { + rgb_frame_buffer[row][col]--; } // check if the pixel above is bright - if (rgb_frame_buffer[col][row - 1] == max_intensity) { + if (rgb_frame_buffer[row - 1][col] == max_intensity) { // allow old bright pixel to decay - rgb_frame_buffer[col][row - 1]--; + rgb_frame_buffer[row - 1][col]--; // make this pixel bright - rgb_frame_buffer[col][row] = max_intensity; + rgb_frame_buffer[row][col] = max_intensity; } } } @@ -74,4 +73,5 @@ bool rgb_matrix_digital_rain(effect_params_t* params) { return false; } +#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // defined(RGB_MATRIX_FRAMEBUFFER_EFFECTS) && !defined(DISABLE_RGB_MATRIX_DIGITAL_RAIN) diff --git a/quantum/rgb_matrix_animations/dual_beacon_anim.h b/quantum/rgb_matrix_animations/dual_beacon_anim.h index dcb594029e..f853f71ecc 100644 --- a/quantum/rgb_matrix_animations/dual_beacon_anim.h +++ b/quantum/rgb_matrix_animations/dual_beacon_anim.h @@ -1,11 +1,8 @@ -#pragma once #ifndef DISABLE_RGB_MATRIX_DUAL_BEACON +RGB_MATRIX_EFFECT(DUAL_BEACON) +#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -extern rgb_counters_t g_rgb_counters; -extern led_config_t g_led_config; -extern rgb_config_t rgb_matrix_config; - -bool rgb_matrix_dual_beacon(effect_params_t* params) { +bool DUAL_BEACON(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val }; @@ -21,4 +18,5 @@ bool rgb_matrix_dual_beacon(effect_params_t* params) { return led_max < DRIVER_LED_TOTAL; } +#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // DISABLE_RGB_MATRIX_DUAL_BEACON diff --git a/quantum/rgb_matrix_animations/gradient_up_down_anim.h b/quantum/rgb_matrix_animations/gradient_up_down_anim.h index 7a6ed14219..d9fcd4d988 100644 --- a/quantum/rgb_matrix_animations/gradient_up_down_anim.h +++ b/quantum/rgb_matrix_animations/gradient_up_down_anim.h @@ -1,10 +1,8 @@ -#pragma once #ifndef DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN +RGB_MATRIX_EFFECT(GRADIENT_UP_DOWN) +#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -extern led_config_t g_led_config; -extern rgb_config_t rgb_matrix_config; - -bool rgb_matrix_gradient_up_down(effect_params_t* params) { +bool GRADIENT_UP_DOWN(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val }; @@ -19,4 +17,6 @@ bool rgb_matrix_gradient_up_down(effect_params_t* params) { } return led_max < DRIVER_LED_TOTAL; } + +#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN diff --git a/quantum/rgb_matrix_animations/jellybean_raindrops_anim.h b/quantum/rgb_matrix_animations/jellybean_raindrops_anim.h index 5ea971435e..8f0b1bd914 100644 --- a/quantum/rgb_matrix_animations/jellybean_raindrops_anim.h +++ b/quantum/rgb_matrix_animations/jellybean_raindrops_anim.h @@ -1,9 +1,6 @@ -#pragma once #ifndef DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS - -extern rgb_counters_t g_rgb_counters; -extern led_config_t g_led_config; -extern rgb_config_t rgb_matrix_config; +RGB_MATRIX_EFFECT(JELLYBEAN_RAINDROPS) +#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS static void jellybean_raindrops_set_color(int i, effect_params_t* params) { if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) return; @@ -12,7 +9,7 @@ static void jellybean_raindrops_set_color(int i, effect_params_t* params) { rgb_matrix_set_color(i, rgb.r, rgb.g, rgb.b); } -bool rgb_matrix_jellybean_raindrops(effect_params_t* params) { +bool JELLYBEAN_RAINDROPS(effect_params_t* params) { if (!params->init) { // Change one LED every tick, make sure speed is not 0 if (scale16by8(g_rgb_counters.tick, qadd8(rgb_matrix_config.speed, 16)) % 5 == 0) { @@ -28,4 +25,5 @@ bool rgb_matrix_jellybean_raindrops(effect_params_t* params) { return led_max < DRIVER_LED_TOTAL; } +#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS diff --git a/quantum/rgb_matrix_animations/rainbow_beacon_anim.h b/quantum/rgb_matrix_animations/rainbow_beacon_anim.h index d462880731..a0e0f814c5 100644 --- a/quantum/rgb_matrix_animations/rainbow_beacon_anim.h +++ b/quantum/rgb_matrix_animations/rainbow_beacon_anim.h @@ -1,11 +1,8 @@ -#pragma once #ifndef DISABLE_RGB_MATRIX_RAINBOW_BEACON +RGB_MATRIX_EFFECT(RAINBOW_BEACON) +#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -extern rgb_counters_t g_rgb_counters; -extern led_config_t g_led_config; -extern rgb_config_t rgb_matrix_config; - -bool rgb_matrix_rainbow_beacon(effect_params_t* params) { +bool RAINBOW_BEACON(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val }; @@ -21,4 +18,5 @@ bool rgb_matrix_rainbow_beacon(effect_params_t* params) { return led_max < DRIVER_LED_TOTAL; } +#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // DISABLE_RGB_MATRIX_RAINBOW_BEACON diff --git a/quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h b/quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h index 3b7d9689f8..39352b0c13 100644 --- a/quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h +++ b/quantum/rgb_matrix_animations/rainbow_moving_chevron_anim.h @@ -1,11 +1,8 @@ -#pragma once #ifndef DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON +RGB_MATRIX_EFFECT(RAINBOW_MOVING_CHEVRON) +#ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS -extern rgb_counters_t g_rgb_counters; -extern led_config_t g_led_config; -extern rgb_config_t rgb_matrix_config; - -bool rgb_matrix_rainbow_moving_chevron(effect_params_t* params) { +bool RAINBOW_MOVING_CHEVRON(effect_params_t* params) { RGB_MATRIX_USE_LIMITS(led_min, led_max); HSV hsv = { 0, rgb_matrix_config.sat, rgb_matrix_config.val }; @@ -19,4 +16,5 @@ bool rgb_matrix_rainbow_moving_chevron(effect_params_t* params) { return led_max < DRIVER_LED_TOTAL; } +#endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS #endif // DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON diff --git a/quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h b/quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h index e92f351765..275aaa48d9 100644 --- a/quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h +++ b/quantum/rgb_matrix_animations/rainbow_pinwheels_anim.h |