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-rw-r--r--quantum/visualizer/visualizer.c33
1 files changed, 19 insertions, 14 deletions
diff --git a/quantum/visualizer/visualizer.c b/quantum/visualizer/visualizer.c
index a4b3ea7e49..cc99d1e3b6 100644
--- a/quantum/visualizer/visualizer.c
+++ b/quantum/visualizer/visualizer.c
@@ -105,15 +105,19 @@ static remote_object_t* remote_objects[] = {
GDisplay* LCD_DISPLAY = 0;
GDisplay* LED_DISPLAY = 0;
+#ifdef LCD_DISPLAY_NUMBER
__attribute__((weak))
GDisplay* get_lcd_display(void) {
- return gdispGetDisplay(0);
+ return gdispGetDisplay(LCD_DISPLAY_NUMBER);
}
+#endif
+#ifdef LED_DISPLAY_NUMBER
__attribute__((weak))
GDisplay* get_led_display(void) {
- return gdispGetDisplay(1);
+ return gdispGetDisplay(LED_DISPLAY_NUMBER);
}
+#endif
void start_keyframe_animation(keyframe_animation_t* animation) {
animation->current_frame = -1;
@@ -251,9 +255,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
.mods = 0xFF,
.leds = 0xFFFFFFFF,
.suspended = false,
-#ifdef VISUALIZER_USER_DATA_SIZE
+ #ifdef VISUALIZER_USER_DATA_SIZE
.user_data = {0},
-#endif
+ #endif
};
visualizer_state_t state = {
@@ -379,25 +383,26 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
void visualizer_init(void) {
gfxInit();
-#ifdef LCD_BACKLIGHT_ENABLE
+ #ifdef LCD_BACKLIGHT_ENABLE
lcd_backlight_init();
-#endif
+ #endif
-#ifdef SERIAL_LINK_ENABLE
+ #ifdef SERIAL_LINK_ENABLE
add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) );
-#endif
+ #endif
-#ifdef LCD_ENABLE
+ #ifdef LCD_ENABLE
LCD_DISPLAY = get_lcd_display();
-#endif
-#ifdef BACKLIGHT_ENABLE
+ #endif
+
+ #ifdef BACKLIGHT_ENABLE
LED_DISPLAY = get_led_display();
-#endif
+ #endif
// We are using a low priority thread, the idea is to have it run only
// when the main thread is sleeping during the matrix scanning
- gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack),
- VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL);
+ gfxThreadCreate(visualizerThreadStack, sizeof(visualizerThreadStack),
+ VISUALIZER_THREAD_PRIORITY, visualizerThread, NULL);
}
void update_status(bool changed) {