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-rw-r--r--quantum/rgblight.c24
1 files changed, 21 insertions, 3 deletions
diff --git a/quantum/rgblight.c b/quantum/rgblight.c
index 1b50764503..5ae6e69d6a 100644
--- a/quantum/rgblight.c
+++ b/quantum/rgblight.c
@@ -22,7 +22,6 @@
#include "debug.h"
#include "led_tables.h"
-
__attribute__ ((weak))
const uint8_t RGBLED_BREATHING_INTERVALS[] PROGMEM = {30, 20, 10, 5};
__attribute__ ((weak))
@@ -32,7 +31,7 @@ const uint8_t RGBLED_RAINBOW_SWIRL_INTERVALS[] PROGMEM = {100, 50, 20};
__attribute__ ((weak))
const uint8_t RGBLED_SNAKE_INTERVALS[] PROGMEM = {100, 50, 20};
__attribute__ ((weak))
-const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {100, 50, 20};
+const uint8_t RGBLED_KNIGHT_INTERVALS[] PROGMEM = {127, 63, 31};
__attribute__ ((weak))
const uint16_t RGBLED_GRADIENT_RANGES[] PROGMEM = {360, 240, 180, 120, 90};
@@ -197,6 +196,14 @@ void rgblight_step_reverse(void) {
rgblight_mode(mode);
}
+uint32_t rgblight_get_mode(void) {
+ if (!rgblight_config.enable) {
+ return false;
+ }
+
+ return rgblight_config.mode;
+}
+
void rgblight_mode(uint8_t mode) {
if (!rgblight_config.enable) {
return;
@@ -220,6 +227,8 @@ void rgblight_mode(uint8_t mode) {
// MODE 9-14, rainbow swirl
// MODE 15-20, snake
// MODE 21-23, knight
+ // MODE 24, xmas
+ // MODE 25-34, static rainbow
#ifdef RGBLIGHT_ANIMATIONS
rgblight_timer_enable();
@@ -550,7 +559,14 @@ void rgblight_effect_knight(uint8_t interval) {
static int8_t increment = 1;
uint8_t i, cur;
+ // Set all the LEDs to 0
for (i = 0; i < RGBLED_NUM; i++) {
+ led[i].r = 0;
+ led[i].g = 0;
+ led[i].b = 0;
+ }
+ // Determine which LEDs should be lit up
+ for (i = 0; i < RGBLIGHT_EFFECT_KNIGHT_LED_NUM; i++) {
cur = (i + RGBLIGHT_EFFECT_KNIGHT_OFFSET) % RGBLED_NUM;
if (i >= low_bound && i <= high_bound) {
@@ -563,10 +579,12 @@ void rgblight_effect_knight(uint8_t interval) {
}
rgblight_set();
+ // Move from low_bound to high_bound changing the direction we increment each
+ // time a boundary is hit.
low_bound += increment;
high_bound += increment;
- if (high_bound <= 0 || low_bound >= RGBLED_NUM - 1) {
+ if (high_bound <= 0 || low_bound >= RGBLIGHT_EFFECT_KNIGHT_LED_NUM - 1) {
increment = -increment;
}
}